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101 lines
2.7 KiB
C
101 lines
2.7 KiB
C
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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This file is part of NBlood.
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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// function.h
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// file created by makehead.exe
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// these headers contain default key assignments, as well as
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// default button assignments and game function names
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// axis defaults are also included
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#ifndef function_public_h_
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#define function_public_h_
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#define NUMGAMEFUNCTIONS 55
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#define MAXGAMEFUNCLEN 32
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extern char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN];
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extern const char keydefaults[NUMGAMEFUNCTIONS*2][MAXGAMEFUNCLEN];
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extern const char oldkeydefaults[NUMGAMEFUNCTIONS*2][MAXGAMEFUNCLEN];
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enum GameFunction_t
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{
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gamefunc_Move_Forward,
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gamefunc_Move_Backward,
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gamefunc_Turn_Left,
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gamefunc_Turn_Right,
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gamefunc_Turn_Around,
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gamefunc_Strafe,
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gamefunc_Strafe_Left,
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gamefunc_Strafe_Right,
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gamefunc_Jump,
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gamefunc_Crouch,
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gamefunc_Run,
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gamefunc_AutoRun,
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gamefunc_Open,
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gamefunc_Weapon_Fire,
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gamefunc_Weapon_Special_Fire,
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gamefunc_Aim_Up,
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gamefunc_Aim_Down,
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gamefunc_Aim_Center,
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gamefunc_Look_Up,
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gamefunc_Look_Down,
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gamefunc_Tilt_Left,
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gamefunc_Tilt_Right,
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gamefunc_Weapon_1,
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gamefunc_Weapon_2,
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gamefunc_Weapon_3,
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gamefunc_Weapon_4,
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gamefunc_Weapon_5,
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gamefunc_Weapon_6,
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gamefunc_Weapon_7,
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gamefunc_Weapon_8,
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gamefunc_Weapon_9,
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gamefunc_Weapon_10,
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gamefunc_Inventory_Use,
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gamefunc_Inventory_Left,
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gamefunc_Inventory_Right,
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gamefunc_Map_Toggle,
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gamefunc_Map_Follow_Mode,
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gamefunc_Shrink_Screen,
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gamefunc_Enlarge_Screen,
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gamefunc_Send_Message,
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gamefunc_See_Coop_View,
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gamefunc_See_Chase_View,
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gamefunc_Mouse_Aiming,
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gamefunc_Toggle_Crosshair,
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gamefunc_Next_Weapon,
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gamefunc_Previous_Weapon,
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gamefunc_Holster_Weapon,
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gamefunc_Show_Opponents_Weapon,
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gamefunc_BeastVision,
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gamefunc_CrystalBall,
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gamefunc_JumpBoots,
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gamefunc_MedKit,
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gamefunc_ProximityBombs,
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gamefunc_RemoteBombs,
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gamefunc_Show_Console,
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};
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#endif
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