raze/wadsrc/static/zscript/games/duke/actors/rabbitspawner.zs

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class RedneckRabbitSpawner : DukeActor
{
default
{
statnum STAT_FX;
extra 0;
}
override void Initialize()
{
self.cstat = CSTAT_SPRITE_INVISIBLE;
}
override void Tick()
{
if (self.statnum == STAT_RABBITSPAWN)
{
if (self.hitag > 0)
{
if (self.extra == 0)
{
self.hitag--;
self.extra = 150;
self.spawn("RedneckRabbit");
}
else
self.extra--;
}
}
}
override void onRespawn(int low)
{
if (self.lotag == low)
{
if (!ud.monsters_off)
self.ChangeStat(STAT_RABBITSPAWN);
}
}
}