2013-01-24 20:02:57 +00:00
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gamevar snd 351 0 // thunder sound
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gamevar shoots 2605 2 // RPG
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gamevar WEAPON1_SHOOTS 2605 0
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2013-02-07 21:01:03 +00:00
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define MORTER2 1653
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defineprojectile MORTER2 PROJ_WORKSLIKE 6150
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defineprojectile MORTER2 PROJ_SPAWNS EXPLOSION2
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defineprojectile MORTER2 PROJ_SOUND MORTER2_SHOOT
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defineprojectile MORTER2 PROJ_VEL 600
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defineprojectile MORTER2 PROJ_EXTRA 165
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defineprojectile MORTER2 PROJ_EXTRA_RAND 10
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defineprojectile MORTER2 PROJ_DROP 0 // tested in test.elua
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defineprojectile MORTER2 PROJ_ISOUND PIPEBOMB_EXPLODE
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defineprojectile MORTER2 PROJ_HITRADIUS 2800
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defineprojectile MORTER2 PROJ_BOUNCES 4
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defineprojectile MORTER2 PROJ_OFFSET 128
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defineprojectile MORTER2 PROJ_CLIPDIST 24
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defineprojectile MORTER2 PROJ_TRAIL SMALLSMOKE
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defineprojectile MORTER2 PROJ_TNUM 6
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2013-01-24 20:02:57 +00:00
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onevent EVENT_GAME
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setvarvar WEAPON1_FIRESOUND snd
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// setvarvar WEAPON1_SHOOTS shoots
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endevent
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