raze/wadsrc/static/zscript/level_postprocessor.zs

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class LevelPostProcessor native play
{
protected void Apply(Name checksum, String mapname)
{
}
protected native void SetSpriteLotag(int sprite, int tag);
protected native void ChangeSpriteFlags(int sprite, int set, int clear);
protected native void sw_serp_continue();
protected native void SplitSector(int sect, int wal1, int wal2);
}