raze/source/common/engine/i_interface.h

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#pragma once
#include "zstring.h"
struct SystemCallbacks
{
bool (*WantGuiCapture)();
bool (*WantLeftButton)();
bool (*NetGame)();
bool (*WantNativeMouse)();
bool (*CaptureModeInGame)();
void (*CrashInfo)(char* buffer, size_t bufflen, const char* lfstr);
void (*PlayStartupSound)(const char* name);
};
extern SystemCallbacks *sysCallbacks;
struct WadStuff
{
FString Path;
FString Name;
};
extern FString endoomName;
extern bool batchrun;