2019-11-20 16:21:32 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 sirlemonhead, Nuke.YKT
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This file is part of PCExhumed.
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PCExhumed is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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2019-08-26 03:59:14 +00:00
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#ifndef __input_h__
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#define __input_h__
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2019-08-31 09:08:38 +00:00
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#include "compat.h"
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2020-08-26 15:12:48 +00:00
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#include "packet.h"
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2019-08-26 03:59:14 +00:00
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2019-11-22 23:11:37 +00:00
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BEGIN_PS_NS
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2020-08-29 00:17:28 +00:00
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enum {
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kButtonCheatGuns = 0x20,
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kButtonCheatGodMode = 0x40,
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kButtonCheatKeys = 0x80,
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kButtonCheatItems = 0x100,
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};
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2019-08-26 03:59:14 +00:00
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// 32 bytes
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2020-08-26 14:55:32 +00:00
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struct PlayerInput
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2019-08-26 03:59:14 +00:00
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{
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2019-08-31 07:47:15 +00:00
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int xVel;
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int yVel;
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2019-08-31 09:08:38 +00:00
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uint16_t buttons;
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2019-08-31 07:47:15 +00:00
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short nTarget;
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2020-09-01 13:00:35 +00:00
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fixed_t horizon;
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2019-08-31 07:47:15 +00:00
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int8_t nItem;
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2020-08-26 22:58:21 +00:00
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ESyncBits actions;
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int getNewWeapon() const
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{
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return (actions & SB_WEAPONMASK_BITS).GetValue();
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}
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void SetNewWeapon(int weap)
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{
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actions = (actions & ~SB_WEAPONMASK_BITS) | (ESyncBits::FromInt(weap) & SB_WEAPONMASK_BITS);
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}
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2019-08-26 03:59:14 +00:00
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};
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void InitInput();
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void ClearSpaceBar(short nPlayer);
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2020-08-26 14:54:54 +00:00
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int GetLocalInput();
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2019-08-26 03:59:14 +00:00
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extern PlayerInput sPlayerInput[];
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2020-08-26 15:12:48 +00:00
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extern InputPacket localInput;
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2020-08-22 19:13:11 +00:00
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extern int lLocalCodes;
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2019-08-26 03:59:14 +00:00
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2019-11-22 23:11:37 +00:00
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END_PS_NS
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2019-08-26 03:59:14 +00:00
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#endif
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