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168 lines
3.9 KiB
C++
168 lines
3.9 KiB
C++
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2005 Jonathon Fowler <jf@jonof.id.au>
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This file is part of JFShadowWarrior
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Shadow Warrior is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "compat.h"
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#include "saveable.h"
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#define maxModules 35
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static saveable_module *saveablemodules[maxModules];
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static unsigned nummodules = 0;
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void Saveable_Init(void)
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{
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if (nummodules > 0) return;
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#define MODULE(x) { \
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extern saveable_module saveable_ ## x; \
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saveablemodules[nummodules++] = &saveable_ ## x; \
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}
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MODULE(actor)
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MODULE(ai)
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MODULE(build)
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MODULE(bunny)
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MODULE(coolg)
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MODULE(coolie)
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MODULE(eel)
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MODULE(girlninj)
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MODULE(goro)
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MODULE(hornet)
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MODULE(jweapon)
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MODULE(lava)
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MODULE(miscactr)
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MODULE(morph)
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MODULE(ninja)
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MODULE(panel)
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MODULE(player)
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MODULE(quake)
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MODULE(ripper)
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MODULE(ripper2)
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MODULE(rotator)
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MODULE(serp)
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MODULE(skel)
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MODULE(skull)
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MODULE(slidor)
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MODULE(spike)
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MODULE(sprite)
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MODULE(sumo)
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MODULE(track)
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MODULE(vator)
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MODULE(wallmove)
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MODULE(weapon)
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MODULE(zilla)
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MODULE(zombie)
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MODULE(sector)
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}
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int Saveable_FindCodeSym(void *ptr, savedcodesym *sym)
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{
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unsigned m,i;
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if (!ptr)
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{
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sym->module = 0; // module 0 is the "null module" for null pointers
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sym->index = 0;
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return 0;
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}
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for (m=0; m<nummodules; m++)
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{
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for (i=0; i<saveablemodules[m]->numcode; i++)
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{
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if (ptr != saveablemodules[m]->code[i]) continue;
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sym->module = 1+m;
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sym->index = i;
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return 0;
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}
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}
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return -1;
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}
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int Saveable_FindDataSym(void *ptr, saveddatasym *sym)
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{
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unsigned m,i;
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if (!ptr)
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{
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sym->module = 0;
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sym->index = 0;
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sym->offset = 0;
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return 0;
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}
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for (m=0; m<nummodules; m++)
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{
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for (i=0; i<saveablemodules[m]->numdata; i++)
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{
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if (ptr < saveablemodules[m]->data[i].base) continue;
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if (ptr >= (void *)((intptr_t)saveablemodules[m]->data[i].base +
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saveablemodules[m]->data[i].size)) continue;
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sym->module = 1+m;
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sym->index = i;
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sym->offset = (intptr_t)ptr - (intptr_t)saveablemodules[m]->data[i].base;
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return 0;
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}
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}
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return -1;
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}
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int Saveable_RestoreCodeSym(savedcodesym *sym, void **ptr)
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{
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if (sym->module == 0)
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{
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*ptr = NULL;
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return 0;
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}
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if (sym->module > nummodules) return -1;
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if (sym->index >= saveablemodules[sym->module-1]->numcode) return -1;
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*ptr = saveablemodules[sym->module-1]->code[sym->index];
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return 0;
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}
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int Saveable_RestoreDataSym(saveddatasym *sym, void **ptr)
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{
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if (sym->module == 0)
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{
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*ptr = NULL;
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return 0;
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}
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if (sym->module > nummodules) return -1;
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if (sym->index >= saveablemodules[sym->module-1]->numdata) return -1;
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if (sym->offset >= saveablemodules[sym->module-1]->data[sym->index].size) return -1;
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*ptr = (void *)((intptr_t)saveablemodules[sym->module-1]->data[sym->index].base + sym->offset);
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return 0;
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}
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