raze/polymer/eduke32/source/jmact/mouse.h

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//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
Duke Nukem 3D is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Original Source: 1996 - Todd Replogle
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
*/
//-------------------------------------------------------------------------
#ifndef __mouse_h
#define __mouse_h
#ifdef EXTERNC
{
#endif
#define LEFT_MOUSE 1
#define RIGHT_MOUSE 2
#define MIDDLE_MOUSE 4
#define THUMB_MOUSE 8
#define WHEELUP_MOUSE 16
#define WHEELDOWN_MOUSE 32
#define LEFT_MOUSE_PRESSED( button ) ( ( ( button ) & LEFT_MOUSE ) != 0 )
#define RIGHT_MOUSE_PRESSED( button ) ( ( ( button ) & RIGHT_MOUSE ) != 0 )
#define MIDDLE_MOUSE_PRESSED( button ) ( ( ( button ) & MIDDLE_MOUSE ) != 0 )
int32_t Mouse_Init( void );
void MOUSE_Shutdown( void );
//void MOUSE_ShowCursor( void );
//void MOUSE_HideCursor( void );
int32_t MOUSE_GetButtons( void );
#define MOUSE_ClearButton(b) (mouseb &= ~b)
#define MOUSE_ClearAllButtons() mouseb = 0
#define MOUSE_GetDelta(x, y) readmousexy(x,y)
#ifdef EXTERNC
};
#endif
#endif /* __mouse_h */