raze/polymer/eduke32/build/src/winlayer.c

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// Windows DIB/DirectDraw interface layer for the Build Engine
// Originally by Jonathon Fowler (jf@jonof.id.au)
#define DIRECTINPUT_VERSION 0x0700
#define DIRECTDRAW_VERSION 0x0600
#define _WIN32_WINNT 0x0501
#define WIN32_LEAN_AND_MEAN
#define CINTERFACE
#include <windows.h>
#include <math.h>
#include <malloc.h>
#include "build.h"
#include "winlayer.h"
#include "rawinput.h"
#include "mutex.h"
#include "winbits.h"
#include "engine_priv.h"
#include "dx/ddraw.h"
#include "dx/dinput.h"
#ifdef _MSC_VER
#include <crtdbg.h>
#endif
// bug in the dx headers
#if defined (_MSC_VER) || !defined(__cplusplus)
#define bDIPROP_BUFFERSIZE MAKEDIPROP(1)
#define bDIPROP_DEADZONE MAKEDIPROP(5)
#define bDIPROP_SATURATION MAKEDIPROP(6)
#else
#define bMAKEDIPROP(prop) ((REFGUID)(prop))
#define bDIPROP_BUFFERSIZE bMAKEDIPROP(1)
#define bDIPROP_DEADZONE bMAKEDIPROP(5)
#define bDIPROP_SATURATION bMAKEDIPROP(6)
#endif
// wtf, Microsoft?
#if defined (_MSC_VER) && defined(__cplusplus)
# define bREFGUID (REFGUID)
# define bREFIID (REFIID)
#else
# define bREFGUID &
# define bREFIID &
#endif
#ifndef DIK_PAUSE
# define DIK_PAUSE 0xC5
#endif
#include "dxdidf.h" // comment this out if c_dfDI* is being reported as multiply defined
#define __STDC_FORMAT_MACROS
#ifndef __STDC_LIMIT_MACROS
#define __STDC_LIMIT_MACROS
#endif
#include <signal.h>
// undefine to restrict windowed resolutions to conventional sizes
#define ANY_WINDOWED_SIZE
static mutex_t m_initprintf;
static int32_t winlayer_have_ATI = 0;
static int32_t _buildargc = 0;
static const char **_buildargv = NULL;
static char *argvbuf = NULL;
// Windows crud
static HINSTANCE hInstance = 0;
static HWND hWindow = 0;
#define WINDOW_STYLE (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX)
static BOOL window_class_registered = FALSE;
static DDGAMMARAMP sysgamma;
#ifdef USE_OPENGL
// OpenGL stuff
static HGLRC hGLRC = 0;
int32_t nofog=0;
char nogl=0;
char forcegl=0;
#endif
static const char *GetDDrawError(HRESULT code);
static const char *GetDInputError(HRESULT code);
static void ShowDDrawErrorBox(const char *m, HRESULT r);
static void ShowDInputErrorBox(const char *m, HRESULT r);
static LRESULT CALLBACK WndProcCallback(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
static BOOL InitDirectDraw(void);
static void UninitDirectDraw(void);
static int32_t RestoreDirectDrawMode(void);
static void ReleaseDirectDrawSurfaces(void);
static BOOL InitDirectInput(void);
static void UninitDirectInput(void);
static void GetKeyNames(void);
static void AcquireInputDevices(char acquire);
static inline void DI_PollJoysticks(void);
static int32_t SetupDirectDraw(int32_t width, int32_t height);
static void UninitDIB(void);
static int32_t SetupDIB(int32_t width, int32_t height);
#ifdef USE_OPENGL
static void ReleaseOpenGL(void);
static void UninitOpenGL(void);
static int32_t SetupOpenGL(int32_t width, int32_t height, int32_t bitspp);
#endif
static BOOL RegisterWindowClass(void);
static BOOL CreateAppWindow(int32_t modenum);
static void DestroyAppWindow(void);
// video
static int32_t desktopxdim=0;
static int32_t desktopydim=0;
static int32_t desktopbpp=0;
static int32_t modesetusing=-1;
static int32_t curvidmode = -1;
static int32_t customxdim = 640;
static int32_t customydim = 480;
static int32_t custombpp = 8;
static int32_t customfs = 0;
static uint32_t modeschecked=0;
int32_t xres=-1;
int32_t yres=-1;
int32_t fullscreen=0;
int32_t bpp=0;
int32_t bytesperline=0;
int32_t lockcount=0;
int32_t glcolourdepth=32;
static int32_t vsync_renderlayer;
uint32_t maxrefreshfreq=60;
intptr_t frameplace=0;
char modechange=1;
char repaintneeded=0;
char offscreenrendering=0;
char videomodereset = 0;
// input and events
char quitevent=0;
char appactive=1;
char realfs=0;
char regrabmouse=0;
int32_t inputchecked = 0;
//-------------------------------------------------------------------------------------------------
// DINPUT (JOYSTICK)
//=================================================================================================
#define JOYSTICK 0
static HMODULE hDInputDLL = NULL;
static LPDIRECTINPUT7A lpDI = NULL;
static LPDIRECTINPUTDEVICE7A lpDID = NULL;
#define INPUT_BUFFER_SIZE 32
static GUID guidDevs;
char di_disabled = 0;
static char di_devacquired;
static HANDLE di_inputevt = 0;
static int32_t joyblast=0;
static struct
{
char const *name;
LPDIRECTINPUTDEVICE7A *did;
LPCDIDATAFORMAT df;
} devicedef = { "joystick", &lpDID, &c_dfDIJoystick };
static struct _joydef
{
char *name;
uint32_t ofs; // directinput 'dwOfs' value
} *axisdefs = NULL, *buttondefs = NULL, *hatdefs = NULL;
//-------------------------------------------------------------------------------------------------
// MAIN CRAP
//=================================================================================================
//
// win_gethwnd() -- gets the window handle
//
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
HWND win_gethwnd(void)
{
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
return hWindow;
}
//
// win_gethinstance() -- gets the application instance
//
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
HINSTANCE win_gethinstance(void)
{
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
return hInstance;
}
//
// wm_msgbox/wm_ynbox() -- window-manager-provided message boxes
//
int32_t wm_msgbox(const char *name, const char *fmt, ...)
{
char buf[2048];
va_list va;
va_start(va,fmt);
vsprintf(buf,fmt,va);
va_end(va);
MessageBox(hWindow,buf,name,MB_OK|MB_TASKMODAL);
return 0;
}
int32_t wm_ynbox(const char *name, const char *fmt, ...)
{
char buf[2048];
va_list va;
int32_t r;
va_start(va,fmt);
vsprintf(buf,fmt,va);
va_end(va);
r = MessageBox((HWND)win_gethwnd(),buf,name,MB_YESNO|MB_ICONQUESTION|MB_TASKMODAL);
if (r==IDYES) return 1;
return 0;
}
//
// wm_setapptitle() -- changes the window title
//
void wm_setapptitle(const char *name)
{
if (name)
Bstrncpyz(apptitle, name, sizeof(apptitle));
if (hWindow) SetWindowText(hWindow, apptitle);
startwin_settitle(apptitle);
}
static int32_t setgammaramp(LPDDGAMMARAMP gt);
//
// SignalHandler() -- called when we've sprung a leak
//
static void SignalHandler(int32_t signum)
{
switch (signum)
{
case SIGSEGV:
OSD_Printf("Fatal Signal caught: SIGSEGV. Bailing out.\n");
if (gammabrightness)
setgammaramp(&sysgamma);
gammabrightness = 0;
app_crashhandler();
uninitsystem();
if (stdout) fclose(stdout);
break;
default:
break;
}
}
static void divcommon(int32_t *ap, int32_t *bp)
{
const int32_t p[] = {2,3,5,7,11,13,17,19};
const int32_t N = (int32_t)ARRAY_SIZE(p);
int32_t a=*ap, b=*bp;
while (1)
{
int32_t i;
for (i=0; i<N; i++)
if (a%p[i] == 0 && b%p[i]==0)
{
a /= p[i];
b /= p[i];
break;
}
if (i == N)
break;
}
*ap = a;
*bp = b;
}
//
// WinMain() -- main Windows entry point
//
int32_t WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int32_t nCmdShow)
{
int32_t r;
#ifdef USE_OPENGL
char *argp;
#endif
HDC hdc;
UNREFERENCED_PARAMETER(lpCmdLine);
UNREFERENCED_PARAMETER(nCmdShow);
hInstance = hInst;
#ifdef _MSC_VER
_CrtSetDbgFlag(_CRTDBG_CHECK_ALWAYS_DF);
#endif
if (!CheckWinVersion() || hPrevInst)
{
MessageBox(0, "This application requires a newer Windows version to run.",
apptitle, MB_OK|MB_ICONSTOP);
return -1;
}
win_open();
hdc = GetDC(NULL);
r = GetDeviceCaps(hdc, BITSPIXEL);
ReleaseDC(NULL, hdc);
if (r < 8)
{
MessageBox(0, "This application requires a desktop color depth of 256-colors or better.",
apptitle, MB_OK|MB_ICONSTOP);
return -1;
}
// carve up the command line into more recognizable pieces
argvbuf = Bstrdup(GetCommandLine());
_buildargc = 0;
if (argvbuf)
{
char quoted = 0, instring = 0, swallownext = 0;
char *p,*wp; int32_t i;
for (p=wp=argvbuf; *p; p++)
{
if (*p == ' ')
{
if (instring && !quoted)
{
// end of a string
*(wp++) = 0;
instring = 0;
}
else if (instring)
{
*(wp++) = *p;
}
}
else if (*p == '"' && !swallownext)
{
if (instring && quoted)
{
// end of a string
if (p[1] == ' ')
{
*(wp++) = 0;
instring = 0;
quoted = 0;
}
else
{
quoted = 0;
}
}
else if (instring && !quoted)
{
quoted = 1;
}
else if (!instring)
{
instring = 1;
quoted = 1;
_buildargc++;
}
}
else if (*p == '\\' && p[1] == '"' && !swallownext)
{
swallownext = 1;
}
else
{
if (!instring) _buildargc++;
instring = 1;
*(wp++) = *p;
swallownext = 0;
}
}
*wp = 0;
_buildargv = (const char **)Bmalloc(sizeof(char *)*(_buildargc+1));
wp = argvbuf;
for (i=0; i<_buildargc; i++,wp++)
{
_buildargv[i] = wp;
while (*wp) wp++;
}
_buildargv[_buildargc] = NULL;
}
maybe_redirect_outputs();
#ifdef USE_OPENGL
if ((argp = Bgetenv("BUILD_NOFOG")) != NULL)
nofog = Batol(argp);
if (Bgetenv("BUILD_FORCEGL") != NULL)
forcegl = 1;
#endif
// install signal handlers
#if !defined(_MSC_VER) || !defined(DEBUGGINGAIDS)
signal(SIGSEGV, SignalHandler);
#endif
if (RegisterWindowClass()) return -1;
#ifdef DISCLAIMER
MessageBox(0,
DISCLAIMER,
"Notice",
MB_OK|MB_ICONINFORMATION);
#endif
// atexit(uninitsystem);
startwin_open();
baselayer_init();
r = app_main(_buildargc, _buildargv);
fclose(stdout);
if (r) Sleep(3000);
startwin_close();
win_close();
Bfree(argvbuf);
return r;
}
static int32_t set_maxrefreshfreq(const osdfuncparm_t *parm)
{
int32_t freq;
if (parm->numparms == 0)
{
if (maxrefreshfreq == 0)
OSD_Printf("\"maxrefreshfreq\" is \"No maximum\"\n");
else
OSD_Printf("\"maxrefreshfreq\" is \"%d\"\n",maxrefreshfreq);
return OSDCMD_OK;
}
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
freq = Batol(parm->parms[0]);
if (freq < 0) return OSDCMD_SHOWHELP;
maxrefreshfreq = (unsigned)freq;
modeschecked = 0;
return OSDCMD_OK;
}
//
// initsystem() -- init systems
//
// http://www.gamedev.net/topic/47021-how-to-determine-video-card-with-win32-api
static void determine_ATI(void)
{
DISPLAY_DEVICE DevInfo;
DWORD i;
ZeroMemory(&DevInfo, sizeof(DevInfo));
DevInfo.cb = sizeof(DISPLAY_DEVICE);
for (i=0; EnumDisplayDevices(NULL, i, &DevInfo, 0); i++)
{
if ((DevInfo.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)==0)
continue;
#ifdef UNICODE
#error Not implemented: UNICODE defined, DevInfo.DeviceString is a WCHAR
#endif
// initprintf("%s *** %s\n", DevInfo.DeviceName, DevInfo.DeviceString);
if (!Bmemcmp(DevInfo.DeviceString, "ATI ", 4) || !Bmemcmp(DevInfo.DeviceString, "AMD ", 4))
winlayer_have_ATI = 1;
}
}
int32_t initsystem(void)
{
DEVMODE desktopmode;
// initprintf("Initializing Windows DirectX/GDI system interface\n");
mutex_init(&m_initprintf);
// get the desktop dimensions before anything changes them
ZeroMemory(&desktopmode, sizeof(DEVMODE));
desktopmode.dmSize = sizeof(DEVMODE);
EnumDisplaySettings(NULL,ENUM_CURRENT_SETTINGS,&desktopmode);
desktopxdim = desktopmode.dmPelsWidth;
desktopydim = desktopmode.dmPelsHeight;
desktopbpp = desktopmode.dmBitsPerPel;
memset(curpalette, 0, sizeof(palette_t) * 256);
atexit(uninitsystem);
frameplace=0;
lockcount=0;
win_init();
#ifdef USE_OPENGL
if (loadgldriver(getenv("BUILD_GLDRV")))
{
initprintf("Failure loading OpenGL. GL modes are unavailable.\n");
nogl = 1;
}
#endif
// determine physical screen size
{
const int32_t oscreenx = GetSystemMetrics(SM_CXSCREEN);
const int32_t oscreeny = GetSystemMetrics(SM_CYSCREEN);
int32_t screenx=oscreenx, screeny=oscreeny, good=0;
divcommon(&screenx, &screeny);
if (screenx >= 1 && screenx <= 99 && screeny >= 1 && screeny <= 99)
r_screenxy = screenx*100 + screeny, good=1;
if (!good)
initprintf("Automatic fullscreen size determination failed! %d %d -> %d %d.\n",
oscreenx, oscreeny, screenx, screeny);
}
// try and start DirectDraw
if (InitDirectDraw())
initprintf("DirectDraw initialization failed. Fullscreen modes will be unavailable.\n");
OSD_RegisterFunction("maxrefreshfreq", "maxrefreshfreq: maximum display frequency to set for OpenGL Polymost modes (0=no maximum)", set_maxrefreshfreq);
// See if we're on an ATI card...
determine_ATI();
return 0;
}
//
// uninitsystem() -- uninit systems
//
void uninitsystem(void)
{
DestroyAppWindow();
startwin_close();
uninitinput();
uninittimer();
win_uninit();
#ifdef USE_OPENGL
unloadgldriver();
#endif
}
//
// system_getcvars() -- propagate any cvars that are read post-initialization
//
void system_getcvars(void)
{
vsync = setvsync(vsync);
}
//
// initprintf() -- prints a formatted string to the intitialization window
//
void initprintf(const char *f, ...)
{
va_list va;
char buf[2048];
va_start(va, f);
Bvsnprintf(buf, sizeof(buf), f, va);
va_end(va);
initputs(buf);
}
//
// initputs() -- prints a string to the intitialization window
//
void initputs(const char *buf)
{
static char dabuf[2048];
OSD_Puts(buf);
mutex_lock(&m_initprintf);
if ((Bstrlen(dabuf) + Bstrlen(buf) + 2) > sizeof(dabuf))
{
startwin_puts(dabuf);
Bmemset(dabuf, 0, sizeof(dabuf));
}
Bstrcat(dabuf,buf);
if (flushlogwindow || Bstrlen(dabuf) > 768)
{
startwin_puts(dabuf);
handleevents();
Bmemset(dabuf, 0, sizeof(dabuf));
}
mutex_unlock(&m_initprintf);
}
//
// debugprintf() -- sends a formatted debug string to the debugger
//
void debugprintf(const char *f, ...)
{
#if 0 // def DEBUGGINGAIDS
va_list va;
char buf[1024];
if (!IsDebuggerPresent()) return;
va_start(va,f);
Bvsnprintf(buf, 1024, f, va);
va_end(va);
OutputDebugString(buf);
#else
UNREFERENCED_PARAMETER(f);
#endif
}
int32_t handleevents_peekkeys(void)
{
return 0;
}
//
// handleevents() -- process the Windows message queue
// returns !0 if there was an important event worth checking (like quitting)
//
int32_t handleevents(void)
{
int32_t rv=0;
MSG msg;
//if (frameplace && fullscreen) printf("Offscreen buffer is locked!\n");
RI_PollDevices(TRUE);
if (hDInputDLL)
DI_PollJoysticks();
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
switch (msg.message)
{
case WM_QUIT:
quitevent = 1;
continue;
case WM_INPUT:
// this call to RI_PollDevices() probably isn't necessary
// RI_PollDevices(FALSE);
RI_ProcessMessage(&msg);
continue;
}
if (startwin_idle((void *)&msg) > 0) continue;
TranslateMessage(&msg);
// DispatchMessage(&msg);
WndProcCallback(msg.hwnd, msg.message, msg.wParam, msg.lParam);
}
inputchecked = 0;
if (!appactive || quitevent) rv = -1;
sampletimer();
return rv;
}
//
// initinput() -- init input system
//
int32_t initinput(void)
{
int32_t i;
Win_GetOriginalLayoutName();
Win_SetKeyboardLayoutUS(1);
moustat=0;
memset(keystatus, 0, sizeof(keystatus));
if (!keyremapinit)
for (i=0; i<256; i++)
keyremap[i]=i;
keyremapinit=1;
keyfifoplc = keyfifoend = 0;
keyasciififoplc = keyasciififoend = 0;
inputdevices = 1|2;
joyisgamepad = joynumaxes = joynumbuttons = joynumhats=0;
GetKeyNames();
InitDirectInput();
return 0;
}
//
// uninitinput() -- uninit input system
//
void uninitinput(void)
{
Win_SetKeyboardLayoutUS(0);
uninitmouse();
UninitDirectInput();
}
void idle_waitevent_timeout(uint32_t timeout)
{
// timeout becomes a completion deadline
timeout += getticks();
do
{
MSG msg;
if (PeekMessage(&msg, 0, WM_INPUT, WM_INPUT, PM_QS_INPUT))
{
RI_PollDevices(TRUE);
inputchecked = 0;
return;
}
Sleep(10);
}
while (timeout > (getticks() + 10));
}
//
// setjoydeadzone() -- sets the dead and saturation zones for the joystick
//
void setjoydeadzone(int32_t axis, uint16_t dead, uint16_t satur)
{
DIPROPDWORD dipdw;
HRESULT result;
if (!lpDID) return;
if (dead > 10000) dead = 10000;
if (satur > 10000) satur = 10000;
if (dead >= satur) dead = satur-100;
if (axis >= joynumaxes) return;
memset(&dipdw, 0, sizeof(dipdw));
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
if (axis < 0)
{
dipdw.diph.dwObj = 0;
dipdw.diph.dwHow = DIPH_DEVICE;
}
else
{
dipdw.diph.dwObj = axisdefs[axis].ofs;
dipdw.diph.dwHow = DIPH_BYOFFSET;
}
dipdw.dwData = dead;
result = IDirectInputDevice7_SetProperty(lpDID, bDIPROP_DEADZONE, &dipdw.diph);
if (FAILED(result))
{
//ShowDInputErrorBox("Failed setting joystick dead zone", result);
initprintf("Failed setting joystick dead zone: %s\n", GetDInputError(result));
return;
}
dipdw.dwData = satur;
result = IDirectInputDevice7_SetProperty(lpDID, bDIPROP_SATURATION, &dipdw.diph);
if (FAILED(result))
{
//ShowDInputErrorBox("Failed setting joystick saturation point", result);
initprintf("Failed setting joystick saturation point: %s\n", GetDInputError(result));
return;
}
}
//
// getjoydeadzone() -- gets the dead and saturation zones for the joystick
//
void getjoydeadzone(int32_t axis, uint16_t *dead, uint16_t *satur)
{
DIPROPDWORD dipdw;
HRESULT result;
if (!dead || !satur) return;
if (!lpDID) { *dead = *satur = 0; return; }
if (axis >= joynumaxes) { *dead = *satur = 0; return; }
memset(&dipdw, 0, sizeof(dipdw));
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
if (axis < 0)
{
dipdw.diph.dwObj = 0;
dipdw.diph.dwHow = DIPH_DEVICE;
}
else
{
dipdw.diph.dwObj = axisdefs[axis].ofs;
dipdw.diph.dwHow = DIPH_BYOFFSET;
}
result = IDirectInputDevice7_GetProperty(lpDID, bDIPROP_DEADZONE, (LPDIPROPHEADER)&dipdw.diph);
if (FAILED(result))
{
//ShowDInputErrorBox("Failed getting joystick dead zone", result);
initprintf("Failed getting joystick dead zone: %s\n", GetDInputError(result));
return;
}
*dead = dipdw.dwData;
result = IDirectInputDevice7_GetProperty(lpDID, bDIPROP_SATURATION, &dipdw.diph);
if (FAILED(result))
{
//ShowDInputErrorBox("Failed getting joystick saturation point", result);
initprintf("Failed getting joystick saturation point: %s\n", GetDInputError(result));
return;
}
*satur = dipdw.dwData;
}
void releaseallbuttons(void)
{
int32_t i;
if (mousepresscallback)
{
if (mouseb & 1) mousepresscallback(1, 0);
if (mouseb & 2) mousepresscallback(2, 0);
if (mouseb & 4) mousepresscallback(3, 0);
if (mouseb & 8) mousepresscallback(4, 0);
if (mouseb & 16) mousepresscallback(5, 0);
if (mouseb & 32) mousepresscallback(6, 0);
if (mouseb & 64) mousepresscallback(7, 0);
}
mouseb = 0;
if (joypresscallback)
{
for (i=0; i<32; i++)
if (joyb & (1<<i)) joypresscallback(i+1, 0);
}
joyb = joyblast = 0;
for (i=0; i<KEYSTATUSSIZ; i++)
{
//if (!keystatus[i]) continue;
//if (OSD_HandleKey(i, 0) != 0) {
OSD_HandleScanCode(i, 0);
SetKey(i, 0);
if (keypresscallback) keypresscallback(i, 0);
//}
}
}
//
// InitDirectInput() -- get DirectInput started
//
// device enumerator
static BOOL CALLBACK InitDirectInput_enum(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
{
const char *d;
UNREFERENCED_PARAMETER(pvRef);
if ((lpddi->dwDevType&0xff) != DIDEVTYPE_JOYSTICK)
return DIENUM_CONTINUE;
inputdevices |= 4;
joyisgamepad = ((lpddi->dwDevType & (DIDEVTYPEJOYSTICK_GAMEPAD<<8)) != 0);
d = joyisgamepad ? "GAMEPAD" : "JOYSTICK";
Bmemcpy(&guidDevs, &lpddi->guidInstance, sizeof(GUID));
initprintf(" * %s: %s\n", d, lpddi->tszProductName);
return DIENUM_CONTINUE;
}
static BOOL CALLBACK InitDirectInput_enumobjects(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef)
{
int32_t *typecounts = (int32_t *)pvRef;
if (lpddoi->dwType & DIDFT_AXIS)
{
//initprintf(" Axis: %s (dwOfs=%d)\n", lpddoi->tszName, lpddoi->dwOfs);
axisdefs[ typecounts[0] ].name = Bstrdup(lpddoi->tszName);
axisdefs[ typecounts[0] ].ofs = lpddoi->dwOfs;
typecounts[0]++;
}
else if (lpddoi->dwType & DIDFT_BUTTON)
{
//initprintf(" Button: %s (dwOfs=%d)\n", lpddoi->tszName, lpddoi->dwOfs);
buttondefs[ typecounts[1] ].name = Bstrdup(lpddoi->tszName);
buttondefs[ typecounts[1] ].ofs = lpddoi->dwOfs;
typecounts[1]++;
}
else if (lpddoi->dwType & DIDFT_POV)
{
//initprintf(" POV: %s (dwOfs=%d)\n", lpddoi->tszName, lpddoi->dwOfs);
hatdefs[ typecounts[2] ].name = Bstrdup(lpddoi->tszName);
hatdefs[ typecounts[2] ].ofs = lpddoi->dwOfs;
typecounts[2]++;
}
return DIENUM_CONTINUE;
}
#define HorribleDInputDeath( x, y ) \
ShowDInputErrorBox(x,y); \
UninitDirectInput(); \
return TRUE
static BOOL InitDirectInput(void)
{
HRESULT result;
HRESULT(WINAPI *aDirectInputCreateA)(HINSTANCE, DWORD, LPDIRECTINPUT7A *, LPUNKNOWN);
DIPROPDWORD dipdw;
LPDIRECTINPUTDEVICE7A dev;
LPDIRECTINPUTDEVICE7A dev2;
DIDEVCAPS didc;
if (hDInputDLL || di_disabled) return FALSE;
initprintf("Initializing DirectInput...\n");
if (!hDInputDLL)
{
// initprintf(" - Loading DINPUT.DLL\n");
hDInputDLL = LoadLibrary("DINPUT.DLL");
if (!hDInputDLL)
{
ShowErrorBox("Error loading DINPUT.DLL");
return TRUE;
}
}
aDirectInputCreateA = (HRESULT(WINAPI *)(HINSTANCE, DWORD, LPDIRECTINPUT7A *, LPUNKNOWN))GetProcAddress(hDInputDLL, "DirectInputCreateA");
if (!aDirectInputCreateA) ShowErrorBox("Error fetching DirectInputCreateA()");
result = aDirectInputCreateA(hInstance, DIRECTINPUT_VERSION, &lpDI, NULL);
if (FAILED(result)) { HorribleDInputDeath("DirectInputCreateA() failed", result); }
else if (result != DI_OK) initprintf(" Created DirectInput object with warning: %s\n",GetDInputError(result));
initprintf(" - Enumerating attached game controllers\n");
inputdevices = 1|2;
result = IDirectInput7_EnumDevices(lpDI, DIDEVTYPE_JOYSTICK, InitDirectInput_enum, NULL, DIEDFL_ATTACHEDONLY);
if (FAILED(result)) { HorribleDInputDeath("Failed enumerating attached game controllers", result); }
else if (result != DI_OK) initprintf(" Enumerated game controllers with warning: %s\n",GetDInputError(result));
if (inputdevices == (1|2))
{
initprintf(" - No game controllers found\n");
UninitDirectInput();
return TRUE;
}
*devicedef.did = NULL;
// initprintf(" - Creating %s device\n", devicedef.name);
result = IDirectInput7_CreateDeviceEx(lpDI, bREFGUID guidDevs, bREFIID IID_IDirectInputDevice7, (LPVOID *)&dev, NULL);
if (FAILED(result)) { HorribleDInputDeath("Failed creating device", result); }
else if (result != DI_OK) initprintf(" Created device with warning: %s\n",GetDInputError(result));
result = IDirectInputDevice7_QueryInterface(dev, bREFIID IID_IDirectInputDevice7, (LPVOID *)&dev2);
IDirectInputDevice7_Release(dev);
if (FAILED(result)) { HorribleDInputDeath("Failed querying DirectInput7 interface for device", result); }
else if (result != DI_OK) initprintf(" Queried IDirectInputDevice7 interface with warning: %s\n",GetDInputError(result));
result = IDirectInputDevice7_SetDataFormat(dev2, devicedef.df);
if (FAILED(result)) { IDirectInputDevice7_Release(dev2); HorribleDInputDeath("Failed setting data format", result); }
else if (result != DI_OK) initprintf(" Set data format with warning: %s\n",GetDInputError(result));
di_inputevt = CreateEvent(NULL, FALSE, FALSE, NULL);
if (di_inputevt == NULL)
{
IDirectInputDevice7_Release(dev2);
ShowErrorBox("Couldn't create event object");
UninitDirectInput();
return TRUE;
}
result = IDirectInputDevice7_SetEventNotification(dev2, di_inputevt);
if (FAILED(result)) { IDirectInputDevice7_Release(dev2); HorribleDInputDeath("Failed setting event object", result); }
else if (result != DI_OK) initprintf(" Set event object with warning: %s\n",GetDInputError(result));
IDirectInputDevice7_Unacquire(dev2);
memset(&dipdw, 0, sizeof(dipdw));
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
dipdw.diph.dwObj = 0;
dipdw.diph.dwHow = DIPH_DEVICE;
dipdw.dwData = INPUT_BUFFER_SIZE;
result = IDirectInputDevice7_SetProperty(dev2, bDIPROP_BUFFERSIZE, &dipdw.diph);
if (FAILED(result)) { IDirectInputDevice7_Release(dev2); HorribleDInputDeath("Failed setting buffering", result); }
else if (result != DI_OK) initprintf(" Set buffering with warning: %s\n",GetDInputError(result));
// set up device
{
int32_t typecounts[3] = {0,0,0};
memset(&didc, 0, sizeof(didc));
didc.dwSize = sizeof(didc);
result = IDirectInputDevice7_GetCapabilities(dev2, &didc);
if (FAILED(result)) { IDirectInputDevice7_Release(dev2); HorribleDInputDeath("Failed getting controller capabilities", result); }
else if (result != DI_OK) initprintf(" Fetched controller capabilities with warning: %s\n",GetDInputError(result));
joynumaxes = (uint8_t)didc.dwAxes;
joynumbuttons = min(32,(uint8_t)didc.dwButtons);
joynumhats = (uint8_t)didc.dwPOVs;
initprintf("Controller has %d axes, %d buttons, and %d hat(s).\n",joynumaxes,joynumbuttons,joynumhats);
axisdefs = (struct _joydef *)Bcalloc(didc.dwAxes, sizeof(struct _joydef));
buttondefs = (struct _joydef *)Bcalloc(didc.dwButtons, sizeof(struct _joydef));
if (didc.dwPOVs)
hatdefs = (struct _joydef *)Bcalloc(didc.dwPOVs, sizeof(struct _joydef));
joyaxis = (int32_t *)Bcalloc(didc.dwAxes, sizeof(int32_t));
if (didc.dwPOVs)
joyhat = (int32_t *)Bcalloc(didc.dwPOVs, sizeof(int32_t));
result = IDirectInputDevice7_EnumObjects(dev2, InitDirectInput_enumobjects, (LPVOID)typecounts, DIDFT_ALL);
if (FAILED(result)) { IDirectInputDevice7_Release(dev2); HorribleDInputDeath("Failed getting controller features", result); }
else if (result != DI_OK) initprintf(" Fetched controller features with warning: %s\n",GetDInputError(result));
}
*devicedef.did = dev2;
di_devacquired = 0;
return FALSE;
}
//
// UninitDirectInput() -- clean up DirectInput
//
static void UninitDirectInput(void)
{
int32_t i;
if (hDInputDLL) initprintf("Uninitializing DirectInput...\n");
AcquireInputDevices(0);
if (axisdefs)
{
for (i=joynumaxes-1; i>=0; i--) Bfree(axisdefs[i].name);
DO_FREE_AND_NULL(axisdefs);
}
if (buttondefs)
{
for (i=joynumbuttons-1; i>=0; i--) Bfree(buttondefs[i].name);
DO_FREE_AND_NULL(buttondefs);
}
if (hatdefs)
{
for (i=joynumhats-1; i>=0; i--) Bfree(hatdefs[i].name);
DO_FREE_AND_NULL(hatdefs);
}
if (di_inputevt)
{
CloseHandle(di_inputevt);
di_inputevt = NULL;
}
if (*devicedef.did)
{
IDirectInputDevice7_Release(*devicedef.did);
*devicedef.did = NULL;
}
if (lpDI)
{
IDirectInput7_Release(lpDI);
lpDI = NULL;
}
if (hDInputDLL)
{
FreeLibrary(hDInputDLL);
hDInputDLL = NULL;
}
}
//
// GetKeyNames() -- retrieves the names for all the keys on the keyboard
//
static void GetKeyNames(void)
{
int32_t i;
char tbuf[MAX_PATH], *cp;
memset(key_names,0,sizeof(key_names));
for (i=0; i<256; i++)
{
tbuf[0] = 0;
GetKeyNameText((i>128?(i+128):i)<<16, tbuf, sizeof(key_names[i])-1);
Bstrncpy(&key_names[i][0], tbuf, sizeof(key_names[i])-1);
for (cp=key_names[i]; *cp; cp++)
if (!(*cp>=32 && *cp<127))
*cp = '?';
}
}
const char *getjoyname(int32_t what, int32_t num)
{
switch (what)
{
case 0: // axis
return ((unsigned)num > (unsigned)joynumaxes) ? NULL : (char *)axisdefs[num].name;
case 1: // button
return ((unsigned)num > (unsigned)joynumbuttons) ? NULL : (char *)buttondefs[num].name;
case 2: // hat
return ((unsigned)num > (unsigned)joynumhats) ? NULL : (char *)hatdefs[num].name;
default:
return NULL;
}
}
//
// AcquireInputDevices() -- (un)acquires the input devices
//
static void AcquireInputDevices(char acquire)
{
DWORD flags;
HRESULT result;
if (!hDInputDLL) return;
if (!hWindow) return;
if (acquire)
{
// if (!appactive) return; // why acquire when inactive?
if (! *devicedef.did) return;
IDirectInputDevice7_Unacquire(*devicedef.did);
flags = DISCL_FOREGROUND|DISCL_NONEXCLUSIVE;
result = IDirectInputDevice7_SetCooperativeLevel(*devicedef.did, hWindow, flags);
if (FAILED(result))
initprintf("IDirectInputDevice7_SetCooperativeLevel(%s): %s\n",
devicedef.name, GetDInputError(result));
if (SUCCEEDED(IDirectInputDevice7_Acquire(*devicedef.did)))
di_devacquired = 1;
else
di_devacquired = 0;
return;
}
di_devacquired = 0;
releaseallbuttons();
if (! *devicedef.did) return;
IDirectInputDevice7_Unacquire(*devicedef.did);
result = IDirectInputDevice7_SetCooperativeLevel(*devicedef.did, hWindow, DISCL_FOREGROUND|DISCL_NONEXCLUSIVE);
if (FAILED(result))
initprintf("IDirectInputDevice7_SetCooperativeLevel(%s): %s\n",
devicedef.name, GetDInputError(result));
}
//
// ProcessInputDevices() -- processes the input devices
//
static inline void DI_PollJoysticks(void)
{
DWORD dwElements = INPUT_BUFFER_SIZE;
HRESULT result;
DIDEVICEOBJECTDATA didod[INPUT_BUFFER_SIZE];
int32_t i, ev;
if (*devicedef.did)
{
result = IDirectInputDevice7_Poll(*devicedef.did);
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED)
{
if (SUCCEEDED(IDirectInputDevice7_Acquire(*devicedef.did)))
{
di_devacquired = 1;
IDirectInputDevice7_Poll(*devicedef.did);
}
else di_devacquired = 0;
}
if (di_devacquired)
{
// use event objects so that we can quickly get indication of when data is ready
// to be read and input events processed
ev = WaitForSingleObject(di_inputevt, 0);
if (ev != WAIT_OBJECT_0 || !lpDID)
return;
result = IDirectInputDevice7_GetDeviceData(lpDID, sizeof(DIDEVICEOBJECTDATA),
(LPDIDEVICEOBJECTDATA)&didod, &dwElements, 0);
if (result != DI_OK || !dwElements) return;
for (i=dwElements-1; i>=0; i--)
{
int32_t j;
// check axes
for (j=0; j<joynumaxes; j++)
{
if (axisdefs[j].ofs != didod[i].dwOfs) continue;
joyaxis[j] = didod[i].dwData - 32767;
break;
}
if (j<joynumaxes) continue;
// check buttons
for (j=0; j<joynumbuttons; j++)
{
if (buttondefs[j].ofs != didod[i].dwOfs) continue;
if (didod[i].dwData & 0x80) joyb |= (1<<j);
else joyb &= ~(1<<j);
if (joypresscallback)
joypresscallback(j+1, (didod[i].dwData & 0x80)==0x80);
break;
}
if (j<joynumbuttons) continue;
// check hats
for (j=0; j<joynumhats; j++)
{
if (hatdefs[j].ofs != didod[i].dwOfs) continue;
joyhat[j] = didod[i].dwData;
break;
}
}
}
}
}
//
// ShowDInputErrorBox() -- shows an error message box for a DirectInput error
//
static void ShowDInputErrorBox(const char *m, HRESULT r)
{
TCHAR msg[1024];
wsprintf(msg, "%s: %s", m, GetDInputError(r));
MessageBox(0, msg, apptitle, MB_OK|MB_ICONSTOP);
}
//
// GetDInputError() -- stinking huge list of error messages since MS didn't want to include
// them in the DLL
//
static const char *GetDInputError(HRESULT code)
{
switch (code)
{
case DI_OK:
return "DI_OK";
case DI_BUFFEROVERFLOW:
return "DI_BUFFEROVERFLOW";
case DI_DOWNLOADSKIPPED:
return "DI_DOWNLOADSKIPPED";
case DI_EFFECTRESTARTED:
return "DI_EFFECTRESTARTED";
case DI_POLLEDDEVICE:
return "DI_POLLEDDEVICE";
case DI_TRUNCATED:
return "DI_TRUNCATED";
case DI_TRUNCATEDANDRESTARTED:
return "DI_TRUNCATEDANDRESTARTED";
case DIERR_ACQUIRED:
return "DIERR_ACQUIRED";
case DIERR_ALREADYINITIALIZED:
return "DIERR_ALREADYINITIALIZED";
case DIERR_BADDRIVERVER:
return "DIERR_BADDRIVERVER";
case DIERR_BETADIRECTINPUTVERSION:
return "DIERR_BETADIRECTINPUTVERSION";
case DIERR_DEVICEFULL:
return "DIERR_DEVICEFULL";
case DIERR_DEVICENOTREG:
return "DIERR_DEVICENOTREG";
case DIERR_EFFECTPLAYING:
return "DIERR_EFFECTPLAYING";
case DIERR_HASEFFECTS:
return "DIERR_HASEFFECTS";
case DIERR_GENERIC:
return "DIERR_GENERIC";
case DIERR_HANDLEEXISTS:
return "DIERR_HANDLEEXISTS";
case DIERR_INCOMPLETEEFFECT:
return "DIERR_INCOMPLETEEFFECT";
case DIERR_INPUTLOST:
return "DIERR_INPUTLOST";
case DIERR_INVALIDPARAM:
return "DIERR_INVALIDPARAM";
case DIERR_MOREDATA:
return "DIERR_MOREDATA";
case DIERR_NOAGGREGATION:
return "DIERR_NOAGGREGATION";
case DIERR_NOINTERFACE:
return "DIERR_NOINTERFACE";
case DIERR_NOTACQUIRED:
return "DIERR_NOTACQUIRED";
case DIERR_NOTBUFFERED:
return "DIERR_NOTBUFFERED";
case DIERR_NOTDOWNLOADED:
return "DIERR_NOTDOWNLOADED";
case DIERR_NOTEXCLUSIVEACQUIRED:
return "DIERR_NOTEXCLUSIVEACQUIRED";
case DIERR_NOTFOUND:
return "DIERR_NOTFOUND";
case DIERR_NOTINITIALIZED:
return "DIERR_NOTINITIALIZED";
case DIERR_OLDDIRECTINPUTVERSION:
return "DIERR_OLDDIRECTINPUTVERSION";
case DIERR_OUTOFMEMORY:
return "DIERR_OUTOFMEMORY";
case DIERR_UNSUPPORTED:
return "DIERR_UNSUPPORTED";
case E_PENDING:
return "E_PENDING";
default:
break;
}
return "Unknown error";
}
//-------------------------------------------------------------------------------------------------
// TIMER
//=================================================================================================
static int32_t timerlastsample=0;
int32_t timerticspersec=0;
static double msperu64tick = 0;
static void (*usertimercallback)(void) = NULL;
// This timer stuff is all Ken's idea.
//
// installusertimercallback() -- set up a callback function to be called when the timer is fired
//
void (*installusertimercallback(void (*callback)(void)))(void)
{
void (*oldtimercallback)(void);
oldtimercallback = usertimercallback;
usertimercallback = callback;
return oldtimercallback;
}
//
// inittimer() -- initialize timer
//
int32_t inittimer(int32_t tickspersecond)
{
int64_t t;
if (win_timerfreq) return 0; // already installed
// initprintf("Initializing timer\n");
t = win_inittimer();
if (t < 0)
return t;
timerticspersec = tickspersecond;
QueryPerformanceCounter((LARGE_INTEGER *)&t);
timerlastsample = (int32_t)(t*timerticspersec / win_timerfreq);
usertimercallback = NULL;
msperu64tick = 1000.0 / (double)getu64tickspersec();
return 0;
}
//
// uninittimer() -- shut down timer
//
void uninittimer(void)
{
if (!win_timerfreq) return;
win_timerfreq=0;
timerticspersec = 0;
msperu64tick = 0;
}
//
// sampletimer() -- update totalclock
//
void sampletimer(void)
{
int64_t i;
int32_t n;
if (!win_timerfreq) return;
QueryPerformanceCounter((LARGE_INTEGER *)&i);
n = (int32_t)((i*timerticspersec / win_timerfreq) - timerlastsample);
if (n <= 0) return;
totalclock += n;
timerlastsample += n;
if (usertimercallback) for (; n>0; n--) usertimercallback();
}
//
// getticks() -- returns the windows ticks count
//
uint32_t getticks(void)
{
int64_t i;
if (win_timerfreq == 0) return 0;
QueryPerformanceCounter((LARGE_INTEGER *)&i);
return (uint32_t)(i*longlong(1000)/win_timerfreq);
}
// high-resolution timers for profiling
uint64_t getu64ticks(void)
{
return win_getu64ticks();
}
uint64_t getu64tickspersec(void)
{
return win_timerfreq;
}
// Returns the time since an unspecified starting time in milliseconds.
ATTRIBUTE((flatten))
double gethiticks(void)
{
return (double)getu64ticks() * msperu64tick;
}
//
// gettimerfreq() -- returns the number of ticks per second the timer is configured to generate
//
int32_t gettimerfreq(void)
{
return timerticspersec;
}
//-------------------------------------------------------------------------------------------------
// VIDEO
//=================================================================================================
// DirectDraw objects
static HMODULE hDDrawDLL = NULL;
static LPDIRECTDRAW lpDD = NULL;
static LPDIRECTDRAWSURFACE lpDDSPrimary = NULL;
static LPDIRECTDRAWSURFACE lpDDSBack = NULL;
static char *lpOffscreen = NULL;
static LPDIRECTDRAWPALETTE lpDDPalette = NULL;
static BOOL bDDrawInited = FALSE;
static DWORD DDdwCaps = 0, DDdwCaps2 = 0;
// DIB stuff
static HDC hDC = NULL; // opengl shares this
static HDC hDCSection = NULL;
static HBITMAP hDIBSection = NULL;
static HPALETTE hPalette = NULL;
static VOID *lpPixels = NULL;
static int32_t setgammaramp(LPDDGAMMARAMP gt);
static int32_t getgammaramp(LPDDGAMMARAMP gt);
//
// checkvideomode() -- makes sure the video mode passed is legal
//
int32_t checkvideomode(int32_t *x, int32_t *y, int32_t c, int32_t fs, int32_t forced)
{
int32_t i, nearest=-1, dx, dy, odx=9999, ody=9999;
getvalidmodes();
// fix up the passed resolution values to be multiples of 8
// and at least 320x200 or at most MAXXDIMxMAXYDIM
if (*x < 320) *x = 320;
if (*y < 200) *y = 200;
if (*x > MAXXDIM) *x = MAXXDIM;
if (*y > MAXYDIM) *y = MAXYDIM;
// *x &= 0xfffffff8l;
for (i=0; i<validmodecnt; i++)
{
if (validmode[i].bpp != c) continue;
if (validmode[i].fs != fs) continue;
dx = klabs(validmode[i].xdim - *x);
dy = klabs(validmode[i].ydim - *y);
if (!(dx | dy)) // perfect match
{
nearest = i;
break;
}
if ((dx <= odx) && (dy <= ody))
{
nearest = i;
odx = dx; ody = dy;
}
}
#ifdef ANY_WINDOWED_SIZE
if (!forced && (fs&1) == 0 && (nearest < 0 || validmode[nearest].xdim!=*x || validmode[nearest].ydim!=*y))
{
// check the colour depth is recognised at the very least
for (i=0; i<validmodecnt; i++)
if (validmode[i].bpp == c)
return 0x7fffffffl;
return -1; // strange colour depth
}
#endif
if (nearest < 0)
{
// no mode that will match (eg. if no fullscreen modes)
return -1;
}
*x = validmode[nearest].xdim;
*y = validmode[nearest].ydim;
return nearest; // JBF 20031206: Returns the mode number
}
//
// setvideomode() -- set the video mode
//
#ifdef USE_OPENGL
static HWND hGLWindow = NULL;
#endif
int32_t setvideomode(int32_t x, int32_t y, int32_t c, int32_t fs)
{
char inp;
int32_t modenum;
if ((fs == fullscreen) && (x == xres) && (y == yres) && (c == bpp) && !videomodereset)
{
OSD_ResizeDisplay(xres,yres);
return 0;
}
modenum = checkvideomode(&x,&y,c,fs,0);
if (modenum < 0) return -1;
if (modenum == 0x7fffffff)
{
customxdim = x;
customydim = y;
custombpp = c;
customfs = fs;
}
inp = di_devacquired;
AcquireInputDevices(0);
if (hWindow && gammabrightness)
{
setgammaramp(&sysgamma);
gammabrightness = 0;
}
win_setvideomode(c);
if (!silentvideomodeswitch)
initprintf("Setting video mode %dx%d (%d-bit %s)\n",
x,y,c, ((fs&1) ? "fullscreen" : "windowed"));
if (CreateAppWindow(modenum)) return -1;
if (!gammabrightness)
{
// float f = 1.0 + ((float)curbrightness / 10.0);
if (getgammaramp(&sysgamma) >= 0) gammabrightness = 1;
if (gammabrightness && setgamma() < 0) gammabrightness = 0;
}
#if defined USE_OPENGL && defined USE_GLEXT
if (hGLWindow && glinfo.vsync) bwglSwapIntervalEXT(vsync_renderlayer);
#endif
if (inp) AcquireInputDevices(1);
modechange=1;
videomodereset = 0;
OSD_ResizeDisplay(xres,yres);
return 0;
}
//
// getvalidmodes() -- figure out what video modes are available
//
#define ADDMODE(x,y,c,f,n) if (validmodecnt<MAXVALIDMODES) { \
validmode[validmodecnt].xdim=x; \
validmode[validmodecnt].ydim=y; \
validmode[validmodecnt].bpp=c; \
validmode[validmodecnt].fs=f; \
validmode[validmodecnt].extra=n; \
validmodecnt++; \
}
/* initprintf(" - %dx%d %d-bit %s\n", x, y, c, (f&1)?"fullscreen":"windowed"); \
} */
#define CHECK(w,h) if ((w < maxx) && (h < maxy))
int32_t setvsync(int32_t newSync)
{
#ifdef USE_OPENGL
if (!glinfo.vsync)
{
vsync_renderlayer = 0;
return 0;
}
# ifdef USE_GLEXT
bwglSwapIntervalEXT(newSync);
# endif
#endif
vsync_renderlayer = newSync;
return newSync;
}
#ifdef USE_OPENGL
static void cdsenummodes(void)
{
DEVMODE dm;
int32_t i = 0, j = 0;
struct { uint32_t x,y,bpp,freq; } modes[MAXVALIDMODES];
int32_t nmodes=0;
uint32_t maxx = MAXXDIM, maxy = MAXYDIM;
ZeroMemory(&dm,sizeof(DEVMODE));
dm.dmSize = sizeof(DEVMODE);
while (EnumDisplaySettings(NULL, j, &dm))
{
if (dm.dmBitsPerPel > 8)
{
for (i=0; i<nmodes; i++)
{
if (modes[i].x == dm.dmPelsWidth
&& modes[i].y == dm.dmPelsHeight
&& modes[i].bpp == dm.dmBitsPerPel)
break;
}
if ((i==nmodes) ||
(dm.dmDisplayFrequency <= maxrefreshfreq && dm.dmDisplayFrequency > modes[i].freq && maxrefreshfreq > 0) ||
(dm.dmDisplayFrequency > modes[i].freq && maxrefreshfreq == 0))
{
if (i==nmodes) nmodes++;
modes[i].x = dm.dmPelsWidth;
modes[i].y = dm.dmPelsHeight;
modes[i].bpp = dm.dmBitsPerPel;
modes[i].freq = dm.dmDisplayFrequency;
}
}
j++;
ZeroMemory(&dm,sizeof(DEVMODE));
dm.dmSize = sizeof(DEVMODE);
}
for (i=0; i<nmodes; i++)
{
CHECK(modes[i].x, modes[i].y)
ADDMODE(modes[i].x, modes[i].y, modes[i].bpp, 1, modes[i].freq);
}
}
#endif
// mode enumerator
static HRESULT WINAPI getvalidmodes_enum(DDSURFACEDESC *ddsd, VOID *udata)
{
uint32_t maxx = MAXXDIM, maxy = MAXYDIM;
UNREFERENCED_PARAMETER(udata);
if (ddsd->ddpfPixelFormat.dwRGBBitCount == 8)
{
CHECK(ddsd->dwWidth, ddsd->dwHeight)
ADDMODE(ddsd->dwWidth, ddsd->dwHeight, ddsd->ddpfPixelFormat.dwRGBBitCount, 1,-1);
}
return DDENUMRET_OK;
}
static int sortmodes(const void *a_, const void *b_)
{
int32_t x;
const struct validmode_t *a = (const struct validmode_t *)a_;
const struct validmode_t *b = (const struct validmode_t *)b_;
if ((x = a->fs - b->fs) != 0) return x;
if ((x = a->bpp - b->bpp) != 0) return x;
if ((x = a->xdim - b->xdim) != 0) return x;
if ((x = a->ydim - b->ydim) != 0) return x;
return 0;
}
void getvalidmodes(void)
{
int32_t cdepths[2] = { 8, 0 };
int32_t i, j, maxx=0, maxy=0;
HRESULT result;
#ifdef USE_OPENGL
if (desktopbpp > 8 && !nogl) cdepths[1] = desktopbpp;
else cdepths[1] = 0;
#endif
if (modeschecked) return;
validmodecnt=0;
// initprintf("Detecting video modes:\n");
if (bDDrawInited)
{
// if DirectDraw initialization didn't fail enumerate fullscreen modes
result = IDirectDraw_EnumDisplayModes(lpDD, 0, NULL, 0, getvalidmodes_enum);
if (result != DD_OK)
{
initprintf("Unable to enumerate fullscreen modes. Using default list.\n");
for (j=0; j < 2; j++)
{
if (cdepths[j] == 0) continue;
for (i=0; defaultres[i][0]; i++)
ADDMODE(defaultres[i][0],defaultres[i][1],cdepths[j],1,-1)
}
}
}
#ifdef USE_OPENGL
cdsenummodes();
#endif
// Windowed modes can be as big as the current desktop resolution, but not bigger.
maxx = desktopxdim+1;
maxy = desktopydim+1;
// add windowed modes next
for (j=0; j < 2; j++)
{
if (cdepths[j] == 0) continue;
for (i=0; defaultres[i][0]; i++)
CHECK(defaultres[i][0],defaultres[i][1])
ADDMODE(defaultres[i][0],defaultres[i][1],cdepths[j],0,-1)
}
qsort((void *)validmode, validmodecnt, sizeof(struct validmode_t), &sortmodes);
modeschecked=1;
}
#undef CHECK
#undef ADDMODE
//
// resetvideomode() -- resets the video system
//
void resetvideomode(void)
{
videomodereset = 1;
modeschecked = 0;
}
//
// begindrawing() -- locks the framebuffer for drawing
//
#ifdef DEBUG_FRAME_LOCKING
uint32_t begindrawing_line[BEGINDRAWING_SIZE];
const char *begindrawing_file[BEGINDRAWING_SIZE];
void begindrawing_real(void)
#else
void begindrawing(void)
#endif
{
if (bpp > 8)
{
if (offscreenrendering) return;
frameplace = 0;
bytesperline = 0;
modechange = 0;
return;
}
if (lockcount++ > 0)
return; // already locked
if (offscreenrendering) return;
frameplace = fullscreen ? (intptr_t)lpOffscreen : (intptr_t)lpPixels;
if (!modechange) return;
modechange=0;
if (!fullscreen)
{
bytesperline = xres|4;
}
else
{
bytesperline = xres|1;
}
calc_ylookup(bytesperline, ydim);
}
//
// enddrawing() -- unlocks the framebuffer
//
void enddrawing(void)
{
if (bpp > 8)
{
if (!offscreenrendering) frameplace = 0;
return;
}
if (!frameplace) return;
if (lockcount > 1) { lockcount--; return; }
if (!offscreenrendering) frameplace = 0;
lockcount = 0;
}
//
// showframe() -- update the display
//
void showframe(int32_t w)
{
HRESULT result;
DDSURFACEDESC ddsd;
char *p,*q;
int32_t i,j;
#ifdef USE_OPENGL
if (bpp > 8)
{
if (palfadedelta)
fullscreen_tint_gl(palfadergb.r, palfadergb.g, palfadergb.b, palfadedelta);
bwglSwapBuffers(hDC);
return;
}
#endif
// w = 1; // wait regardless. ken thinks it's better to do so.
if (offscreenrendering) return;
if (lockcount)
{
initprintf("Frame still locked %d times when showframe() called.\n", lockcount);
while (lockcount) enddrawing();
}
if (!fullscreen)
{
BitBlt(hDC, 0, 0, xres, yres, hDCSection, 0, 0, SRCCOPY);
return;
}
/*
else
IDirectDraw_WaitForVerticalBlank(lpDD, DDWAITVB_BLOCKBEGIN, NULL);
*/
if (!w && (IDirectDrawSurface_GetBltStatus(lpDDSBack, DDGBS_CANBLT) == DDERR_WASSTILLDRAWING ||
IDirectDrawSurface_GetFlipStatus(lpDDSPrimary, DDGFS_CANFLIP) == DDERR_WASSTILLDRAWING))
return;
// lock the backbuffer surface
Bmemset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
result = IDirectDrawSurface_Lock(lpDDSBack, NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL);
if (result == DDERR_SURFACELOST)
{
if (!appactive)
return; // not in a position to restore display anyway
IDirectDrawSurface_Restore(lpDDSPrimary);
result = IDirectDrawSurface_Lock(lpDDSBack, NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL);
}
if (result != DD_OK)
{
if (result != DDERR_WASSTILLDRAWING)
initprintf("Failed locking back-buffer surface: %s\n", GetDDrawError(result));
return;
}
// copy each scanline
p = (char *)ddsd.lpSurface;
q = (char *)lpOffscreen;
j = xres >> 2;
for (i=0; i<yres; i++, p+=ddsd.lPitch, q+=bytesperline)
copybuf(q,p,j);
// unlock the backbuffer surface
result = IDirectDrawSurface_Unlock(lpDDSBack, NULL);
if (result != DD_OK)
{
initprintf("Failed unlocking back-buffer surface: %s\n", GetDDrawError(result));
return;
}
// flip the chain
result = IDirectDrawSurface_Flip(lpDDSPrimary, NULL, w?DDFLIP_WAIT:0);
if (result == DDERR_SURFACELOST)
{
if (!appactive)
return; // not in a position to restore display anyway
IDirectDrawSurface_Restore(lpDDSPrimary);
result = IDirectDrawSurface_Flip(lpDDSPrimary, NULL, w?DDFLIP_WAIT:0);
}
if (result != DD_OK)
{
if (result != DDERR_WASSTILLDRAWING)
initprintf("IDirectDrawSurface_Flip(): %s\n", GetDDrawError(result));
}
}
//
// setpalette() -- set palette values
// New behaviour: curpalettefaded is the live palette, and any changes this function
// makes are done to it and not the base palette.
//
int32_t setpalette(int32_t start, int32_t num)
{
int32_t i, n;
HRESULT result;
RGBQUAD *rgb;
//HPALETTE hPalPrev;
static struct logpal
{
WORD palVersion;
WORD palNumEntries;
PALETTEENTRY palPalEntry[256];
} lpal;
if (bpp > 8) return 0; // no palette in opengl
Bmemcpy(lpal.palPalEntry, curpalettefaded, sizeof(lpal.palPalEntry));
for (i=start, n=num-1; n>0; i++, n--)
curpalettefaded[i].f = lpal.palPalEntry[i].peFlags = PC_NOCOLLAPSE;
if (fullscreen)
{
if (!lpDDPalette) return -1;
result = IDirectDrawPalette_SetEntries(lpDDPalette, 0, 0, 256, (LPPALETTEENTRY)lpal.palPalEntry);
if (result != DD_OK)
{
initprintf("Palette set failed: %s\n", GetDDrawError(result));
return -1;
}
return 0;
}
if (num > 0)
{
rgb = (RGBQUAD *)Bmalloc(sizeof(RGBQUAD)*num);
for (i=start, n=0; n<num; i++, n++)
{
rgb[n].rgbBlue = lpal.palPalEntry[i].peBlue;
rgb[n].rgbGreen = lpal.palPalEntry[i].peGreen;
rgb[n].rgbRed = lpal.palPalEntry[i].peRed;
rgb[n].rgbReserved = 0;
}
SetDIBColorTable(hDCSection, start, num, rgb);
Bfree(rgb);
}
return 0;
}
//
// getpalette() -- get palette values
//
/*
int32_t getpalette(int32_t start, int32_t num, char *dapal)
{
int32_t i;
for (i=num; i>0; i--, start++) {
dapal[0] = curpalette[start].b >> 2;
dapal[1] = curpalette[start].g >> 2;
dapal[2] = curpalette[start].r >> 2;
dapal += 4;
}
return 0;
}*/
//
// setgamma
//
static int32_t setgammaramp(LPDDGAMMARAMP gt)
{
if (!fullscreen || bpp > 8)
{
// GL and windowed mode use DIB method
int32_t i;
HDC hDC = GetDC(hWindow);
i = SetDeviceGammaRamp(hDC, gt) ? 0 : -1;
ReleaseDC(hWindow, hDC);
return i;
}
else if (appactive)
{
// fullscreen uses DirectX
LPDIRECTDRAWGAMMACONTROL gam;
HRESULT hr;
if (!(DDdwCaps2 & DDCAPS2_PRIMARYGAMMA)) return -1;
hr = IDirectDrawSurface_QueryInterface(lpDDSPrimary, bREFIID IID_IDirectDrawGammaControl, (LPVOID *)&gam);
if (hr != DD_OK)
{
// ShowDDrawErrorBox("Error querying gamma control", hr);
initprintf("Error querying gamma control: %s\n",GetDDrawError(hr));
return -1;
}
hr = IDirectDrawGammaControl_SetGammaRamp(gam, 0, gt);
if (hr != DD_OK)
{
IDirectDrawGammaControl_Release(gam);
initprintf("Error setting gamma ramp: %s\n",GetDDrawError(hr));
// ShowDDrawErrorBox("Error setting gamma ramp", hr);
return -1;
}
IDirectDrawGammaControl_Release(gam);
return 0;
}
return 0;
}
int32_t setgamma(void)
{
int32_t i;
static DDGAMMARAMP gammaTable;
float gamma = max(0.1f,min(4.f,vid_gamma));
float contrast = max(0.1f,min(3.f,vid_contrast));
float bright = max(-0.8f,min(0.8f,vid_brightness));
double invgamma = 1 / gamma;
double norm = pow(255., invgamma - 1);
if (!hWindow) return -1;
if (winlayer_have_ATI && bpp==8 && fullscreen)
return -1;
// This formula is taken from Doomsday
for (i = 0; i < 256; i++)
{
double val = i * contrast - (contrast - 1) * 127;
if (gamma != 1) val = pow(val, invgamma) / norm;
val += bright * 128;
gammaTable.red[i] = gammaTable.green[i] = gammaTable.blue[i] = (WORD)max(0.f,(double)min(0xffff,val*256));
}
return setgammaramp(&gammaTable);
}
static int32_t getgammaramp(LPDDGAMMARAMP gt)
{
if (!hWindow) return -1;
if (!fullscreen || bpp > 8)
{
int32_t i;
HDC hDC = GetDC(hWindow);
i = GetDeviceGammaRamp(hDC, gt) ? 0 : -1;
ReleaseDC(hWindow, hDC);
return i;
}
else
{
LPDIRECTDRAWGAMMACONTROL gam;
HRESULT hr;
if (!(DDdwCaps2 & DDCAPS2_PRIMARYGAMMA)) return -1;
hr = IDirectDrawSurface_QueryInterface(lpDDSPrimary, bREFIID IID_IDirectDrawGammaControl, (LPVOID *)&gam);
if (hr != DD_OK)
{
ShowDDrawErrorBox("Error querying gamma control", hr);
return -1;
}
hr = IDirectDrawGammaControl_GetGammaRamp(gam, 0, gt);
if (hr != DD_OK)
{
IDirectDrawGammaControl_Release(gam);
ShowDDrawErrorBox("Error getting gamma ramp", hr);
return -1;
}
IDirectDrawGammaControl_Release(gam);
return 0;
}
}
//
// InitDirectDraw() -- get DirectDraw started
//
// device enumerator
static BOOL WINAPI InitDirectDraw_enum(GUID *lpGUID, LPSTR lpDesc, LPSTR lpName, LPVOID lpContext)
{
UNREFERENCED_PARAMETER(lpGUID);
UNREFERENCED_PARAMETER(lpName);
UNREFERENCED_PARAMETER(lpContext);
UNREFERENCED_PARAMETER(lpDesc);
// initprintf(" * %s\n", lpDesc);
return 1;
}
static BOOL InitDirectDraw(void)
{
HRESULT result;
HRESULT(WINAPI *aDirectDrawCreate)(GUID *, LPDIRECTDRAW *, IUnknown *);
HRESULT(WINAPI *aDirectDrawEnumerate)(LPDDENUMCALLBACK, LPVOID);
DDCAPS ddcaps;
if (bDDrawInited) return FALSE;
initprintf("Initializing DirectDraw...\n");
// load up the DirectDraw DLL
if (!hDDrawDLL)
{
// initprintf(" - Loading DDRAW.DLL\n");
hDDrawDLL = LoadLibrary("DDRAW.DLL");
if (!hDDrawDLL)
{
ShowErrorBox("Error loading DDRAW.DLL");
return TRUE;
}
}
// get the pointer to DirectDrawEnumerate
aDirectDrawEnumerate = (HRESULT(WINAPI *)(LPDDENUMCALLBACK, LPVOID))GetProcAddress(hDDrawDLL, "DirectDrawEnumerateA");
if (!aDirectDrawEnumerate)
{
ShowErrorBox("Error fetching DirectDrawEnumerate()");
UninitDirectDraw();
return TRUE;
}
// enumerate the devices to make us look fancy
// initprintf(" - Enumerating display devices\n");
aDirectDrawEnumerate(InitDirectDraw_enum, NULL);
// get the pointer to DirectDrawCreate
aDirectDrawCreate = (HRESULT(WINAPI *)(GUID *, LPDIRECTDRAW *, IUnknown *))GetProcAddress(hDDrawDLL, "DirectDrawCreate");
if (!aDirectDrawCreate)
{
ShowErrorBox("Error fetching DirectDrawCreate()");
UninitDirectDraw();
return TRUE;
}
// create a new DirectDraw object
// initprintf(" - Creating DirectDraw object\n");
result = aDirectDrawCreate(NULL, &lpDD, NULL);
if (result != DD_OK)
{
ShowDDrawErrorBox("DirectDrawCreate() failed", result);
UninitDirectDraw();
return TRUE;
}
// fetch capabilities
// initprintf(" - Checking capabilities\n");
ddcaps.dwSize = sizeof(DDCAPS);
result = IDirectDraw_GetCaps(lpDD, &ddcaps, NULL);
if (result != DD_OK)
{
initprintf(" Unable to get capabilities.\n");
}
else
{
DDdwCaps = ddcaps.dwCaps;
DDdwCaps2 = ddcaps.dwCaps2;
}
bDDrawInited = TRUE;
return FALSE;
}
//
// UninitDirectDraw() -- clean up DirectDraw
//
static void UninitDirectDraw(void)
{
if (bDDrawInited) initprintf("Uninitializing DirectDraw...\n");
ReleaseDirectDrawSurfaces();
RestoreDirectDrawMode();
if (lpDD)
{
// initprintf(" - Releasing DirectDraw object\n");
IDirectDraw_Release(lpDD);
lpDD = NULL;
}
if (hDDrawDLL)
{
// initprintf(" - Unloading DDRAW.DLL\n");
FreeLibrary(hDDrawDLL);
hDDrawDLL = NULL;
}
bDDrawInited = FALSE;
}
//
// RestoreDirectDrawMode() -- resets the screen mode
//
static int32_t RestoreDirectDrawMode(void)
{
HRESULT result;
if (fullscreen == 0 || /*bpp > 8 ||*/ !bDDrawInited) return FALSE;
if (modesetusing == 1) ChangeDisplaySettings(NULL,0);
else if (modesetusing == 0)
{
// restore previous display mode and set to normal cooperative level
result = IDirectDraw_RestoreDisplayMode(lpDD);
if (result != DD_OK)
{
ShowDDrawErrorBox("Error restoring display mode", result);
UninitDirectDraw();
return TRUE;
}
result = IDirectDraw_SetCooperativeLevel(lpDD, hWindow, DDSCL_NORMAL);
if (result != DD_OK)
{
ShowDDrawErrorBox("Error setting cooperative level", result);
UninitDirectDraw();
return TRUE;
}
}
modesetusing = -1;
return FALSE;
}
//
// ReleaseDirectDrawSurfaces() -- release the front and back buffers
//
static void ReleaseDirectDrawSurfaces(void)
{
if (lpDDPalette)
{
// initprintf(" - Releasing palette\n");
IDirectDrawPalette_Release(lpDDPalette);
lpDDPalette = NULL;
}
if (lpDDSBack)
{
// initprintf(" - Releasing back-buffer surface\n");
IDirectDrawSurface_Release(lpDDSBack);
lpDDSBack = NULL;
}
if (lpDDSPrimary)
{
// initprintf(" - Releasing primary surface\n");
IDirectDrawSurface_Release(lpDDSPrimary);
lpDDSPrimary = NULL;
}
// if (lpOffscreen)
{
// initprintf(" - Freeing offscreen buffer\n");
DO_FREE_AND_NULL(lpOffscreen);
}
}
//
// SetupDirectDraw() -- sets up DirectDraw rendering
//
static int32_t SetupDirectDraw(int32_t width, int32_t height)
{
HRESULT result;
DDSURFACEDESC ddsd;
int32_t i;
// now create the DirectDraw surfaces
ZeroMemory(&ddsd, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
ddsd.dwBackBufferCount = 2; // triple-buffer
// initprintf(" - Creating primary surface\n");
result = IDirectDraw_CreateSurface(lpDD, &ddsd, &lpDDSPrimary, NULL);
if (result != DD_OK)
{
ShowDDrawErrorBox("Failure creating primary surface", result);
UninitDirectDraw();
return TRUE;
}
ZeroMemory(&ddsd.ddsCaps, sizeof(ddsd.ddsCaps));
ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
numpages = 1; // KJS 20031225
// initprintf(" - Getting back buffer\n");
result = IDirectDrawSurface_GetAttachedSurface(lpDDSPrimary, &ddsd.ddsCaps, &lpDDSBack);
if (result != DD_OK)
{
ShowDDrawErrorBox("Failure fetching back-buffer surface", result);
UninitDirectDraw();
return TRUE;
}
// initprintf(" - Allocating offscreen buffer\n");
lpOffscreen = (char *)Bmalloc((width|1)*height);
if (!lpOffscreen)
{
ShowErrorBox("Failure allocating offscreen buffer");
UninitDirectDraw();
return TRUE;
}
// attach a palette to the primary surface
// initprintf(" - Creating palette\n");
for (i=0; i<256; i++)
curpalettefaded[i].f = PC_NOCOLLAPSE;
result = IDirectDraw_CreatePalette(lpDD, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
(LPPALETTEENTRY)curpalettefaded, &lpDDPalette, NULL);
if (result != DD_OK)
{
ShowDDrawErrorBox("Failure creating palette", result);
UninitDirectDraw();
return TRUE;
}
result = IDirectDrawSurface_SetPalette(lpDDSPrimary, lpDDPalette);
if (result != DD_OK)
{
ShowDDrawErrorBox("Failure setting palette", result);
UninitDirectDraw();
return TRUE;
}
return FALSE;
}
//
// UninitDIB() -- clean up the DIB renderer
//
static void UninitDIB(void)
{
if (hPalette)
{
DeleteObject(hPalette);
hPalette = NULL;
}
if (hDCSection)
{
DeleteDC(hDCSection);
hDCSection = NULL;
}
if (hDIBSection)
{
DeleteObject(hDIBSection);
hDIBSection = NULL;
}
if (hDC)
{
ReleaseDC(hWindow, hDC);
hDC = NULL;
}
}
//
// SetupDIB() -- sets up DIB rendering
//
static int32_t SetupDIB(int32_t width, int32_t height)
{
struct binfo
{
BITMAPINFOHEADER header;
RGBQUAD colours[256];
} dibsect;
int32_t i;
if (!hDC)
{
hDC = GetDC(hWindow);
if (!hDC)
{
ShowErrorBox("Error getting device context");
return TRUE;
}
}
if (hDCSection)
{
DeleteDC(hDCSection);
hDCSection = NULL;
}
// destroy the previous DIB section if it existed
if (hDIBSection)
{
DeleteObject(hDIBSection);
hDIBSection = NULL;
}
// create the new DIB section
memset(&dibsect, 0, sizeof(dibsect));
numpages = 1; // KJS 20031225
dibsect.header.biSize = sizeof(dibsect.header);
dibsect.header.biWidth = width|1; // Ken did this
dibsect.header.biHeight = -height;
dibsect.header.biPlanes = 1;
dibsect.header.biBitCount = 8;
dibsect.header.biCompression = BI_RGB;
dibsect.header.biClrUsed = 256;
dibsect.header.biClrImportant = 256;
for (i=0; i<256; i++)
{
dibsect.colours[i].rgbBlue = curpalette[i].b;
dibsect.colours[i].rgbGreen = curpalette[i].g;
dibsect.colours[i].rgbRed = curpalette[i].r;
}
hDIBSection = CreateDIBSection(hDC, (BITMAPINFO *)&dibsect, DIB_RGB_COLORS, &lpPixels, NULL, 0);
if (!hDIBSection)
{
ReleaseDC(hWindow, hDC);
hDC = NULL;
ShowErrorBox("Error creating DIB section");
return TRUE;
}
memset(lpPixels, 0, width*height);
// create a compatible memory DC
hDCSection = CreateCompatibleDC(hDC);
if (!hDCSection)
{
ReleaseDC(hWindow, hDC);
hDC = NULL;
ShowErrorBox("Error creating compatible DC");
return TRUE;
}
// select the DIB section into the memory DC
if (!SelectObject(hDCSection, hDIBSection))
{
ReleaseDC(hWindow, hDC);
hDC = NULL;
DeleteDC(hDCSection);
hDCSection = NULL;
ShowErrorBox("Error creating compatible DC");
return TRUE;
}
return FALSE;
}
#ifdef USE_OPENGL
//
// ReleaseOpenGL() -- cleans up OpenGL rendering stuff
//
static void ReleaseOpenGL(void)
{
if (hGLRC)
{
polymost_glreset();
if (!bwglMakeCurrent(0,0)) { }
if (!bwglDeleteContext(hGLRC)) { }
hGLRC = NULL;
}
if (hGLWindow)
{
if (hDC)
{
ReleaseDC(hGLWindow, hDC);
hDC = NULL;
}
DestroyWindow(hGLWindow);
hGLWindow = NULL;
}
}
//
// UninitOpenGL() -- unitializes any openGL libraries
//
static void UninitOpenGL(void)
{
ReleaseOpenGL();
}
//
// SetupOpenGL() -- sets up opengl rendering
//
static int32_t SetupOpenGL(int32_t width, int32_t height, int32_t bitspp)
{
PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR),
1, //Version Number
PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|PFD_DOUBLEBUFFER, //Must Support these
PFD_TYPE_RGBA, //Request An RGBA Format
0, //Select Our Color Depth
0,0,0,0,0,0, //Color Bits Ignored
0, //No Alpha Buffer
0, //Shift Bit Ignored
0, //No Accumulation Buffer
0,0,0,0, //Accumulation Bits Ignored
32, //16/24/32 Z-Buffer depth
1, //No Stencil Buffer
0, //No Auxiliary Buffer
PFD_MAIN_PLANE, //Main Drawing Layer
0, //Reserved
0,0,0 //Layer Masks Ignored
};
GLuint PixelFormat;
int32_t minidriver;
int32_t err;
pfd.cColorBits = bitspp;
hGLWindow = CreateWindow(
WindowClass,
"OpenGL Window",
WS_CHILD|WS_VISIBLE,
0,0,
width,height,
hWindow,
(HMENU)0,
hInstance,
NULL);
if (!hGLWindow)
{
ShowErrorBox("Error creating OpenGL child window.");
return TRUE;
}
hDC = GetDC(hGLWindow);
if (!hDC)
{
ReleaseOpenGL();
ShowErrorBox("Error getting device context");
return TRUE;
}
minidriver = Bstrcasecmp(gldriver,"opengl32.dll");
if (minidriver) PixelFormat = bwglChoosePixelFormat(hDC,&pfd);
else PixelFormat = ChoosePixelFormat(hDC,&pfd);
if (!PixelFormat)
{
ReleaseOpenGL();
ShowErrorBox("Can't choose pixel format");
return TRUE;
}
if (minidriver) err = bwglSetPixelFormat(hDC, PixelFormat, &pfd);
else err = SetPixelFormat(hDC, PixelFormat, &pfd);
if (!err)
{
ReleaseOpenGL();
ShowErrorBox("Can't set pixel format");
return TRUE;
}
hGLRC = bwglCreateContext(hDC);
if (!hGLRC)
{
ReleaseOpenGL();
ShowErrorBox("Can't create GL RC");
return TRUE;
}
if (!bwglMakeCurrent(hDC, hGLRC))
{
ReleaseOpenGL();
ShowErrorBox("Can't activate GL RC");
return TRUE;
}
loadglextensions();
# if defined DEBUGGINGAIDS && defined USE_GLEXT
// We should really be checking for the new WGL extension string instead
// Enable this to leverage ARB_debug_output
if (bwglCreateContextAttribsARB) {
HGLRC debuggingContext = hGLRC;
// This corresponds to WGL_CONTEXT_FLAGS_ARB set to WGL_CONTEXT_DEBUG_BIT_ARB
// I'm too lazy to get a new wglext.h
int attribs[] = {
0x2094, 0x1,
0
};
debuggingContext = bwglCreateContextAttribsARB(hDC, NULL, attribs);
if (debuggingContext) {
bwglDeleteContext(hGLRC);
bwglMakeCurrent(hDC, debuggingContext);
hGLRC = debuggingContext;
// This should be able to get the ARB_debug_output symbols
loadglextensions();
}
}
# endif
polymost_glreset();
bglEnable(GL_TEXTURE_2D);
bglShadeModel(GL_SMOOTH); //GL_FLAT
bglClearColor(0,0,0,0.5); //Black Background
bglHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST); //Use FASTEST for ortho!
bglHint(GL_LINE_SMOOTH_HINT,GL_NICEST);
bglHint(GL_TEXTURE_COMPRESSION_HINT, GL_NICEST);
bglDisable(GL_DITHER);
{
GLubyte *p,*p2,*p3;
int32_t err = 0;
glinfo.vendor = (char const *)bglGetString(GL_VENDOR);
glinfo.renderer = (char const *)bglGetString(GL_RENDERER);
glinfo.version = (char const *)bglGetString(GL_VERSION);
glinfo.extensions = (char const *)bglGetString(GL_EXTENSIONS);
// GL driver blacklist
if (!Bstrcmp(glinfo.vendor,"Microsoft Corporation")) err = 1;
else if (!Bstrcmp(glinfo.vendor,"SiS")) err = 1;
else if (!Bstrcmp(glinfo.vendor,"3Dfx Interactive Inc.")) err = 1;
#ifdef POLYMER
else if (!Bstrcmp(glinfo.vendor, "Intel"))
pr_ati_fboworkaround = 1;
#endif
else
{
if (!Bstrcmp(glinfo.vendor,"ATI Technologies Inc."))
{
winlayer_have_ATI = 1;
#ifdef POLYMER
pr_ati_fboworkaround = 1;
#endif
if (Bstrstr(glinfo.renderer,"Radeon X1"))
{
#ifdef USE_GLEXT
r_vbos = 0;
#endif
#ifdef POLYMER
pr_ati_nodepthoffset = 1;
initprintf("Enabling ATI R520 polygon offset workaround.\n");
#endif
}
#ifdef POLYMER
else
pr_ati_nodepthoffset = 0;
#endif
}
#ifdef POLYMER
else
pr_ati_fboworkaround = 0;
#endif
}
#ifdef POLYMER
if (pr_ati_fboworkaround)
initprintf("Enabling Intel/ATI FBO color attachment workaround.\n");
#endif
if (!forcegl && err)
{
OSD_Printf("Unsupported OpenGL driver detected. GL modes will be unavailable. Use -forcegl to override.\n");
wm_msgbox("Unsupported OpenGL driver", "Unsupported OpenGL driver detected. GL modes will be unavailable.");
ReleaseOpenGL();
unloadgldriver();
nogl = 1;
modeschecked = 0;
getvalidmodes();
return TRUE;
}
glinfo.maxanisotropy = 1.0;
glinfo.bgra = 0;
glinfo.texcompr = 0;
// process the extensions string and flag stuff we recognize
p = (GLubyte *)Bstrdup(glinfo.extensions);
p3 = p;
while ((p2 = (GLubyte *)Bstrtoken(p3==p?(char *)p:NULL, " ", (char **)&p3, 1)) != NULL)
{
if (!Bstrcmp((char *)p2, "GL_EXT_texture_filter_anisotropic"))
{
// supports anisotropy. get the maximum anisotropy level
bglGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &glinfo.maxanisotropy);
}
else if (!Bstrcmp((char *)p2, "GL_EXT_texture_edge_clamp") ||
!Bstrcmp((char *)p2, "GL_SGIS_texture_edge_clamp"))
{
// supports GL_CLAMP_TO_EDGE or GL_CLAMP_TO_EDGE_SGIS
glinfo.clamptoedge = 1;
}
else if (!Bstrcmp((char *)p2, "GL_EXT_bgra"))
{
// support bgra textures
glinfo.bgra = 1;
}
else if (!Bstrcmp((char *)p2, "GL_ARB_texture_compression") && Bstrcmp(glinfo.vendor,"ATI Technologies Inc."))
{
// support texture compression
glinfo.texcompr = 1;
#ifdef DYNAMIC_GLEXT
if (!bglCompressedTexImage2DARB || !bglGetCompressedTexImageARB)
{
// lacking the necessary extensions to do this
initprintf("Warning: the GL driver lacks necessary functions to use caching\n");
glinfo.texcompr = 0;
}
#endif
}
else if (!Bstrcmp((char *)p2, "GL_ARB_texture_non_power_of_two"))
{
// support non-power-of-two texture sizes
glinfo.texnpot = 1;
}
else if (!Bstrcmp((char *)p2, "GL_ARB_fragment_program"))
{
glinfo.arbfp = 1;
}
else if (!Bstrcmp((char *)p2, "GL_ARB_depth_texture"))
{
glinfo.depthtex = 1;
}
else if (!Bstrcmp((char *)p2, "GL_ARB_shadow"))
{
glinfo.shadow = 1;
}
else if (!Bstrcmp((char *)p2, "GL_EXT_framebuffer_object"))
{
glinfo.fbos = 1;
}
else if (!Bstrcmp((char *)p2, "GL_NV_texture_rectangle") ||
!Bstrcmp((char *)p2, "GL_EXT_texture_rectangle"))
{
glinfo.rect = 1;
}
else if (!Bstrcmp((char *)p2, "GL_ARB_multitexture"))
{
glinfo.multitex = 1;
}
else if (!Bstrcmp((char *)p2, "GL_ARB_texture_env_combine"))
{
glinfo.envcombine = 1;
}
else if (!Bstrcmp((char *)p2, "GL_ARB_vertex_buffer_object"))
{
glinfo.vbos = 1;
}
else if (!Bstrcmp((char *)p2, "WGL_EXT_swap_control"))
{
glinfo.vsync = 1;
}
else if (!Bstrcmp((char *)p2, "GL_EXT_gpu_shader4"))
{
glinfo.sm4 = 1;
}
else if (!Bstrcmp((char *)p2, "GL_ARB_occlusion_query"))
{
glinfo.occlusionqueries = 1;
}
else if (!Bstrcmp((char *)p2, "GL_ARB_shader_objects"))
{
glinfo.glsl = 1;
}
else if (!Bstrcmp((char *)p2, "GL_ARB_debug_output"))
{
glinfo.debugoutput = 1;
}
else if (!Bstrcmp((char *)p2, "GL_ARB_buffer_storage"))
{
glinfo.bufferstorage = 1;
}
}
Bfree(p);
}
numpages = 2; // KJS 20031225: tell rotatesprite that it's double buffered!
if (!glinfo.dumped)
{
int32_t oldbpp = bpp;
bpp = 32;
osdcmd_glinfo(NULL);
glinfo.dumped = TRUE;
bpp = oldbpp;
}
return FALSE;
}
#endif
//
// CreateAppWindow() -- create the application window
//
static BOOL CreateAppWindow(int32_t modenum)
{
RECT rect;
int32_t w, h, x, y, stylebits = 0, stylebitsex = 0;
int32_t width, height, fs, bitspp;
HRESULT result;
if (modenum == 0x7fffffff)
{
width = customxdim;
height = customydim;
fs = customfs;
bitspp = custombpp;
}
else
{
width = validmode[modenum].xdim;
height = validmode[modenum].ydim;
fs = validmode[modenum].fs;
bitspp = validmode[modenum].bpp;
}
if (width == xres && height == yres && fs == fullscreen && bitspp == bpp && !videomodereset) return FALSE;
if (hWindow)
{
if (bpp > 8)
{
#ifdef USE_OPENGL
ReleaseOpenGL();
#endif
}
else
{
ReleaseDirectDrawSurfaces();
}
if (!fs && fullscreen)
{
// restore previous display mode and set to normal cooperative level
RestoreDirectDrawMode();
#ifdef USE_OPENGL
}
else if (fs && fullscreen)
{
// using CDS for GL modes, so restore from DirectDraw
if (bpp != bitspp) RestoreDirectDrawMode();
#endif
}
ShowWindow(hWindow, SW_HIDE); // so Windows redraws what's behind if the window shrinks
}
if (fs)
{
stylebitsex = WS_EX_TOPMOST;
stylebits = WS_POPUP;
}
else
{
stylebitsex = 0;
stylebits = WINDOW_STYLE;
}
if (!hWindow)
{
hWindow = CreateWindowEx(
stylebitsex,
WindowClass,
apptitle,
stylebits,
CW_USEDEFAULT,
CW_USEDEFAULT,
320,
200,
NULL,
NULL,
hInstance,
0);
if (!hWindow)
{
ShowErrorBox("Unable to create window");
return TRUE;
}
startwin_close();
}
else
{
SetWindowLong(hWindow,GWL_EXSTYLE,stylebitsex);
SetWindowLong(hWindow,GWL_STYLE,stylebits);
}
// resize the window
if (!fs)
{
rect.left = 0;
rect.top = 0;
rect.right = width-1;
rect.bottom = height-1;
AdjustWindowRect(&rect, stylebits, FALSE);
w = (rect.right - rect.left);
h = (rect.bottom - rect.top);
x = (desktopxdim - w) / 2;
y = (desktopydim - h) / 2;
}
else
{
x=y=0;
w=width;
h=height;
}
if (windowx == -1)
windowx = x;
if (windowy == -1)
windowy = y;
SetWindowText(hWindow, apptitle);
ShowWindow(hWindow, SW_SHOWNORMAL);
SetForegroundWindow(hWindow);
SetFocus(hWindow);
SetWindowPos(hWindow, HWND_TOP, windowpos?windowx:x, windowpos?windowy:y, w, h, 0);
// fullscreen?
if (!fs)
{
if (bitspp > 8)
{
#ifdef USE_OPENGL
// yes, start up opengl
if (SetupOpenGL(width,height,bitspp))
return TRUE;
#endif
}
else if (SetupDIB(width,height)) // use DIB section
return TRUE;
modesetusing = -1;
}
else
{
// yes, set up DirectDraw
// clean up after the DIB renderer if it was being used
UninitDIB();
if (!bDDrawInited)
{
DestroyWindow(hWindow);
hWindow = NULL;
return TRUE;
}
#ifdef USE_OPENGL
if (bitspp > 8)
{
DEVMODE dmScreenSettings;
ZeroMemory(&dmScreenSettings, sizeof(DEVMODE));
dmScreenSettings.dmSize = sizeof(DEVMODE);
dmScreenSettings.dmPelsWidth = width;
dmScreenSettings.dmPelsHeight = height;
dmScreenSettings.dmBitsPerPel = bitspp;
dmScreenSettings.dmFields = DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
if (modenum != 0x7fffffff)
{
dmScreenSettings.dmDisplayFrequency = validmode[modenum].extra;
dmScreenSettings.dmFields |= DM_DISPLAYFREQUENCY;
}
if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
{
ShowErrorBox("Video mode not supported");
return TRUE;
}
ShowWindow(hWindow, SW_SHOWNORMAL);
SetForegroundWindow(hWindow);
SetFocus(hWindow);
modesetusing = 1;
}
else
#endif
{
// set exclusive cooperative level
result = IDirectDraw_SetCooperativeLevel(lpDD, hWindow, DDSCL_ALLOWMODEX|DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN);
if (result != DD_OK)
{
ShowDDrawErrorBox("Error setting cooperative level", result);
UninitDirectDraw();
return TRUE;
}
result = IDirectDraw_SetDisplayMode(lpDD, width, height, bitspp);
if (result != DD_OK)
{
ShowDDrawErrorBox("Error setting display mode", result);
UninitDirectDraw();
return TRUE;
}
modesetusing = 0;
}
if (bitspp > 8)
{
#ifdef USE_OPENGL
// we want an opengl mode
if (SetupOpenGL(width,height,bitspp))
{
return TRUE;
}
#endif
}
else
{
// we want software
if (SetupDirectDraw(width,height))
{
return TRUE;
}
}
}
xres = width;
yres = height;
bpp = bitspp;
fullscreen = fs;
curvidmode = modenum;
frameplace = 0;
lockcount = 0;
// bytesperline is set when framebuffer is locked
//bytesperline = width;
modechange = 1;
OSD_ResizeDisplay(xres,yres);
UpdateWindow(hWindow);
return FALSE;
}
//
// DestroyAppWindow() -- destroys the application window
//
static void DestroyAppWindow(void)
{
if (hWindow && gammabrightness)
{
setgammaramp(&sysgamma);
gammabrightness = 0;
}
#ifdef USE_OPENGL
UninitOpenGL();
#endif
UninitDirectDraw();
UninitDIB();
if (hWindow)
{
DestroyWindow(hWindow);
hWindow = NULL;
}
}
//
// ShowDDrawErrorBox() -- shows an error message box for a DirectDraw error
//
static void ShowDDrawErrorBox(const char *m, HRESULT r)
{
TCHAR msg[1024];
wsprintf(msg, "%s: %s", m, GetDDrawError(r));
MessageBox(0, msg, apptitle, MB_OK|MB_ICONSTOP);
}
//
// GetDDrawError() -- stinking huge list of error messages since MS didn't want to include
// them in the DLL
//
static const char *GetDDrawError(HRESULT code)
{
switch (code)
{
case DD_OK:
return "DD_OK";
case DDERR_ALREADYINITIALIZED:
return "DDERR_ALREADYINITIALIZED";
case DDERR_BLTFASTCANTCLIP:
return "DDERR_BLTFASTCANTCLIP";
case DDERR_CANNOTATTACHSURFACE:
return "DDERR_CANNOTATTACHSURFACE";
case DDERR_CANNOTDETACHSURFACE:
return "DDERR_CANNOTDETACHSURFACE";
case DDERR_CANTCREATEDC:
return "DDERR_CANTCREATEDC";
case DDERR_CANTDUPLICATE:
return "DDERR_CANTDUPLICATE";
case DDERR_CANTLOCKSURFACE:
return "DDERR_CANTLOCKSURFACE";
case DDERR_CANTPAGELOCK:
return "DDERR_CANTPAGELOCK";
case DDERR_CANTPAGEUNLOCK:
return "DDERR_CANTPAGEUNLOCK";
case DDERR_CLIPPERISUSINGHWND:
return "DDERR_CLIPPERISUSINGHWND";
case DDERR_COLORKEYNOTSET:
return "DDERR_COLORKEYNOTSET";
case DDERR_CURRENTLYNOTAVAIL:
return "DDERR_CURRENTLYNOTAVAIL";
case DDERR_DCALREADYCREATED:
return "DDERR_DCALREADYCREATED";
case DDERR_DEVICEDOESNTOWNSURFACE:
return "DDERR_DEVICEDOESNTOWNSURFACE";
case DDERR_DIRECTDRAWALREADYCREATED:
return "DDERR_DIRECTDRAWALREADYCREATED";
case DDERR_EXCEPTION:
return "DDERR_EXCEPTION";
case DDERR_EXCLUSIVEMODEALREADYSET:
return "DDERR_EXCLUSIVEMODEALREADYSET";
case DDERR_EXPIRED:
return "DDERR_EXPIRED";
case DDERR_GENERIC:
return "DDERR_GENERIC";
case DDERR_HEIGHTALIGN:
return "DDERR_HEIGHTALIGN";
case DDERR_HWNDALREADYSET:
return "DDERR_HWNDALREADYSET";
case DDERR_HWNDSUBCLASSED:
return "DDERR_HWNDSUBCLASSED";
case DDERR_IMPLICITLYCREATED:
return "DDERR_IMPLICITLYCREATED";
case DDERR_INCOMPATIBLEPRIMARY:
return "DDERR_INCOMPATIBLEPRIMARY";
case DDERR_INVALIDCAPS:
return "DDERR_INVALIDCAPS";
case DDERR_INVALIDCLIPLIST:
return "DDERR_INVALIDCLIPLIST";
case DDERR_INVALIDDIRECTDRAWGUID:
return "DDERR_INVALIDDIRECTDRAWGUID";
case DDERR_INVALIDMODE:
return "DDERR_INVALIDMODE";
case DDERR_INVALIDOBJECT:
return "DDERR_INVALIDOBJECT";
case DDERR_INVALIDPARAMS:
return "DDERR_INVALIDPARAMS";
case DDERR_INVALIDPIXELFORMAT:
return "DDERR_INVALIDPIXELFORMAT";
case DDERR_INVALIDPOSITION:
return "DDERR_INVALIDPOSITION";
case DDERR_INVALIDRECT:
return "DDERR_INVALIDRECT";
case DDERR_INVALIDSTREAM:
return "DDERR_INVALIDSTREAM";
case DDERR_INVALIDSURFACETYPE:
return "DDERR_INVALIDSURFACETYPE";
case DDERR_LOCKEDSURFACES:
return "DDERR_LOCKEDSURFACES";
case DDERR_MOREDATA:
return "DDERR_MOREDATA";
case DDERR_NO3D:
return "DDERR_NO3D";
case DDERR_NOALPHAHW:
return "DDERR_NOALPHAHW";
case DDERR_NOBLTHW:
return "DDERR_NOBLTHW";
case DDERR_NOCLIPLIST:
return "DDERR_NOCLIPLIST";
case DDERR_NOCLIPPERATTACHED:
return "DDERR_NOCLIPPERATTACHED";
case DDERR_NOCOLORCONVHW:
return "DDERR_NOCOLORCONVHW";
case DDERR_NOCOLORKEY:
return "DDERR_NOCOLORKEY";
case DDERR_NOCOLORKEYHW:
return "DDERR_NOCOLORKEYHW";
case DDERR_NOCOOPERATIVELEVELSET:
return "DDERR_NOCOOPERATIVELEVELSET";
case DDERR_NODC:
return "DDERR_NODC";
case DDERR_NODDROPSHW:
return "DDERR_NODDROPSHW";
case DDERR_NODIRECTDRAWHW:
return "DDERR_NODIRECTDRAWHW";
case DDERR_NODIRECTDRAWSUPPORT:
return "DDERR_NODIRECTDRAWSUPPORT";
case DDERR_NOEMULATION:
return "DDERR_NOEMULATION";
case DDERR_NOEXCLUSIVEMODE:
return "DDERR_NOEXCLUSIVEMODE";
case DDERR_NOFLIPHW:
return "DDERR_NOFLIPHW";
case DDERR_NOFOCUSWINDOW:
return "DDERR_NOFOCUSWINDOW";
case DDERR_NOGDI:
return "DDERR_NOGDI";
case DDERR_NOHWND:
return "DDERR_NOHWND";
case DDERR_NOMIPMAPHW:
return "DDERR_NOMIPMAPHW";
case DDERR_NOMIRRORHW:
return "DDERR_NOMIRRORHW";
case DDERR_NONONLOCALVIDMEM:
return "DDERR_NONONLOCALVIDMEM";
case DDERR_NOOPTIMIZEHW:
return "DDERR_NOOPTIMIZEHW";
case DDERR_NOOVERLAYDEST:
return "DDERR_NOOVERLAYDEST";
case DDERR_NOOVERLAYHW:
return "DDERR_NOOVERLAYHW";
case DDERR_NOPALETTEATTACHED:
return "DDERR_NOPALETTEATTACHED";
case DDERR_NOPALETTEHW:
return "DDERR_NOPALETTEHW";
case DDERR_NORASTEROPHW:
return "DDERR_NORASTEROPHW";
case DDERR_NOROTATIONHW:
return "DDERR_NOROTATIONHW";
case DDERR_NOSTRETCHHW:
return "DDERR_NOSTRETCHHW";
case DDERR_NOT4BITCOLOR:
return "DDERR_NOT4BITCOLOR";
case DDERR_NOT4BITCOLORINDEX:
return "DDERR_NOT4BITCOLORINDEX";
case DDERR_NOT8BITCOLOR:
return "DDERR_NOT8BITCOLOR";
case DDERR_NOTAOVERLAYSURFACE:
return "DDERR_NOTAOVERLAYSURFACE";
case DDERR_NOTEXTUREHW:
return "DDERR_NOTEXTUREHW";
case DDERR_NOTFLIPPABLE:
return "DDERR_NOTFLIPPABLE";
case DDERR_NOTFOUND:
return "DDERR_NOTFOUND";
case DDERR_NOTINITIALIZED:
return "DDERR_NOTINITIALIZED";
case DDERR_NOTLOADED:
return "DDERR_NOTLOADED";
case DDERR_NOTLOCKED:
return "DDERR_NOTLOCKED";
case DDERR_NOTPAGELOCKED:
return "DDERR_NOTPAGELOCKED";
case DDERR_NOTPALETTIZED:
return "DDERR_NOTPALETTIZED";
case DDERR_NOVSYNCHW:
return "DDERR_NOVSYNCHW";
case DDERR_NOZBUFFERHW:
return "DDERR_NOZBUFFERHW";
case DDERR_NOZOVERLAYHW:
return "DDERR_NOZOVERLAYHW";
case DDERR_OUTOFCAPS:
return "DDERR_OUTOFCAPS";
case DDERR_OUTOFMEMORY:
return "DDERR_OUTOFMEMORY";
case DDERR_OUTOFVIDEOMEMORY:
return "DDERR_OUTOFVIDEOMEMORY";
case DDERR_OVERLAPPINGRECTS:
return "DDERR_OVERLAPPINGRECTS";
case DDERR_OVERLAYCANTCLIP:
return "DDERR_OVERLAYCANTCLIP";
case DDERR_OVERLAYCOLORKEYONLYONEACTIVE:
return "DDERR_OVERLAYCOLORKEYONLYONEACTIVE";
case DDERR_OVERLAYNOTVISIBLE:
return "DDERR_OVERLAYNOTVISIBLE";
case DDERR_PALETTEBUSY:
return "DDERR_PALETTEBUSY";
case DDERR_PRIMARYSURFACEALREADYEXISTS:
return "DDERR_PRIMARYSURFACEALREADYEXISTS";
case DDERR_REGIONTOOSMALL:
return "DDERR_REGIONTOOSMALL";
case DDERR_SURFACEALREADYATTACHED:
return "DDERR_SURFACEALREADYATTACHED";
case DDERR_SURFACEALREADYDEPENDENT:
return "DDERR_SURFACEALREADYDEPENDENT";
case DDERR_SURFACEBUSY:
return "DDERR_SURFACEBUSY";
case DDERR_SURFACEISOBSCURED:
return "DDERR_SURFACEISOBSCURED";
case DDERR_SURFACELOST:
return "DDERR_SURFACELOST";
case DDERR_SURFACENOTATTACHED:
return "DDERR_SURFACENOTATTACHED";
case DDERR_TOOBIGHEIGHT:
return "DDERR_TOOBIGHEIGHT";
case DDERR_TOOBIGSIZE:
return "DDERR_TOOBIGSIZE";
case DDERR_TOOBIGWIDTH:
return "DDERR_TOOBIGWIDTH";
case DDERR_UNSUPPORTED:
return "DDERR_UNSUPPORTED";
case DDERR_UNSUPPORTEDFORMAT:
return "DDERR_UNSUPPORTEDFORMAT";
case DDERR_UNSUPPORTEDMASK:
return "DDERR_UNSUPPORTEDMASK";
case DDERR_UNSUPPORTEDMODE:
return "DDERR_UNSUPPORTEDMODE";
case DDERR_VERTICALBLANKINPROGRESS:
return "DDERR_VERTICALBLANKINPROGRESS";
case DDERR_VIDEONOTACTIVE:
return "DDERR_VIDEONOTACTIVE";
case DDERR_WASSTILLDRAWING:
return "DDERR_WASSTILLDRAWING";
case DDERR_WRONGMODE:
return "DDERR_WRONGMODE";
case DDERR_XALIGN:
return "DDERR_XALIGN";
default:
break;
}
return "Unknown error";
}
//-------------------------------------------------------------------------------------------------
// MOSTLY STATIC INTERNAL WINDOWS THINGS
//=================================================================================================
//
// WndProcCallback() -- the Windows window callback
//
static LRESULT CALLBACK WndProcCallback(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
/* RECT rect;
POINT pt;
HRESULT result; */
#ifdef USE_OPENGL
if (hWnd == hGLWindow) return DefWindowProc(hWnd,uMsg,wParam,lParam);
#endif
switch (uMsg)
{
case WM_SYSCOMMAND:
// don't let the monitor fall asleep or let the screensaver activate
if (wParam == SC_SCREENSAVE || wParam == SC_MONITORPOWER) return 0;
// Since DirectInput won't let me set an exclusive-foreground
// keyboard for some unknown reason I just have to tell Windows to
// rack off with its keyboard accelerators.
if (wParam == SC_KEYMENU || wParam == SC_HOTKEY) return 0;
break;
case WM_ACTIVATE:
{
appactive = (LOWORD(wParam) != 0);
#ifdef USE_OPENGL
if (hGLWindow)
{
if (!appactive && fullscreen)
{
if (mousegrab)
{
grabmouse(0);
regrabmouse = 1;
}
realfs = fullscreen;
silentvideomodeswitch = 1;
setgamemode(!fullscreen,xdim,ydim,bpp);
ShowWindow(hWindow, SW_MINIMIZE);
}
else if (appactive && realfs)
{
if (regrabmouse)
{
grabmouse(AppMouseGrab);
regrabmouse = 0;
}
ShowWindow(hWindow, SW_RESTORE);
SetForegroundWindow(hWindow);
SetFocus(hWindow);
setgamemode(realfs,xdim,ydim,bpp);
silentvideomodeswitch = 0;
realfs = 0;
}
}
#endif
Win_SetKeyboardLayoutUS(appactive);
if (backgroundidle)
SetPriorityClass(GetCurrentProcess(),
appactive ? NORMAL_PRIORITY_CLASS : IDLE_PRIORITY_CLASS);
if (appactive)
{
SetForegroundWindow(hWindow);
SetFocus(hWindow);
}
Bmemset(keystatus, 0, sizeof(keystatus));
AcquireInputDevices(appactive);
return 0;
}
case WM_PALETTECHANGED:
// someone stole the palette so try and steal it back
if (bDDrawInited && bpp == 8 && fullscreen)
{
int32_t result;
// PK: for me, happens on Vista when changing from fullscreen 8-bit to 32-bit
if (!lpDDSPrimary || !lpDDPalette)
break;
result = IDirectDrawSurface_SetPalette(lpDDSPrimary, lpDDPalette);
if (result != DD_OK)
{
initprintf("Palette set failed: %s\n", GetDDrawError(result));
break;
}
setpalette(0,256);
break;
}
if (appactive && (HWND)wParam != hWindow) setpalette(0,256);
break;
case WM_DISPLAYCHANGE:
// desktop settings changed so adjust our world-view accordingly
desktopxdim = LOWORD(lParam);
desktopydim = HIWORD(lParam);
desktopbpp = wParam;
getvalidmodes();
break;
case WM_PAINT:
repaintneeded=1;
break;
// don't draw the frame if fullscreen
//case WM_NCPAINT:
//if (!fullscreen) break;
//return 0;
case WM_ERASEBKGND:
return TRUE;
case WM_MOVE:
// windowx = LOWORD(lParam);
// windowy = HIWORD(lParam);
return 0;
case WM_MOVING:
{
RECT *RECTYMcRECT = (LPRECT)lParam;
windowx = RECTYMcRECT->left;
windowy = RECTYMcRECT->top;
return 0;
}
case WM_CLOSE:
quitevent = 1;
return 0;
case WM_ENTERMENULOOP:
case WM_ENTERSIZEMOVE:
AcquireInputDevices(0);
return 0;
case WM_EXITMENULOOP:
case WM_EXITSIZEMOVE:
AcquireInputDevices(1);
return 0;
case WM_DESTROY:
hWindow = 0;
//PostQuitMessage(0); // JBF 20040115: not anymore
return 0;
default:
break;
}
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
//
// RegisterWindowClass() -- register the window class
//
static BOOL RegisterWindowClass(void)
{
WNDCLASSEX wcx;
if (window_class_registered) return FALSE;
//initprintf("Registering window class\n");
wcx.cbSize = sizeof(wcx);
wcx.style = CS_OWNDC;
wcx.lpfnWndProc = WndProcCallback;
wcx.cbClsExtra = 0;
wcx.cbWndExtra = 0;
wcx.hInstance = hInstance;
wcx.hIcon = (HICON)LoadImage(hInstance, MAKEINTRESOURCE(100), IMAGE_ICON,
GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON), LR_DEFAULTCOLOR);
wcx.hCursor = LoadCursor(NULL, IDC_ARROW);
wcx.hbrBackground = (HBRUSH)COLOR_GRAYTEXT;
wcx.lpszMenuName = NULL;
wcx.lpszClassName = WindowClass;
wcx.hIconSm = (HICON)LoadImage(hInstance, MAKEINTRESOURCE(100), IMAGE_ICON,
GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON), LR_DEFAULTCOLOR);
if (!RegisterClassEx(&wcx))
{
ShowErrorBox("Failed to register window class");
return TRUE;
}
window_class_registered = TRUE;
return FALSE;
}