..
test
Lunatic: add 'randgen' module, implementing an encapsulated JKISS PRNG.
2012-08-02 10:52:28 +00:00
bitar.lua
Lunatic: add "bit array" helper module, rewrite the bit test in terms of that.
2012-07-20 21:57:40 +00:00
bittest.lua
Lunatic: add "bit array" helper module, rewrite the bit test in terms of that.
2012-07-20 21:57:40 +00:00
build.lua
Add ART loader for the LuaJIT BUILD struct loader module, 2 more examples.
2012-07-08 21:47:11 +00:00
con_lang.lua
Lunatic: various stuff
2012-06-22 21:40:01 +00:00
defs.ilua
Lunatic: add 'randgen' module, implementing an encapsulated JKISS PRNG.
2012-08-02 10:52:28 +00:00
dynsymlist
Lunatic: add 'randgen' module, implementing an encapsulated JKISS PRNG.
2012-08-02 10:52:28 +00:00
foreachmap.lua
Add ART loader for the LuaJIT BUILD struct loader module, 2 more examples.
2012-07-08 21:47:11 +00:00
geom.lua
Lunatic: add 'geom' module, sporting a vec2 type and a general 'intersect' func.
2012-08-02 10:52:21 +00:00
lunacon.lua
Lunatic: build fix on Windows and translator fix with 32-bit archs?
2012-07-25 18:56:18 +00:00
lunatic.c
Lunatic: add 'randgen' module, implementing an encapsulated JKISS PRNG.
2012-08-02 10:52:28 +00:00
lunatic.h
Lunatic: time every event and actor call and print summary at game exit.
2012-07-20 21:57:44 +00:00
mapastats.lua
Add ART loader for the LuaJIT BUILD struct loader module, 2 more examples.
2012-07-08 21:47:11 +00:00
mapstats.lua
Add ART loader for the LuaJIT BUILD struct loader module, 2 more examples.
2012-07-08 21:47:11 +00:00
mapypan.lua
Add ART loader for the LuaJIT BUILD struct loader module, 2 more examples.
2012-07-08 21:47:11 +00:00
randgen.lua
Lunatic: add 'randgen' module, implementing an encapsulated JKISS PRNG.
2012-08-02 10:52:28 +00:00
strict.lua
Lunatic t.: handle prefix-problematic commands for real, definelevelname, ...
2012-06-17 19:45:37 +00:00
test.elua
gethitickms(): replace division by multiplication.
2012-08-02 10:52:25 +00:00