raze-gles/wadsrc/static/engine/shaders/glsl
2020-06-06 00:44:57 +02:00
..
polymost.fp - store the lighting related uniforms in a GZDoom-style LightParms vec4. 2020-06-06 00:44:57 +02:00
polymost.vp - migration of texture tinting to GZDoom's version. 2020-06-05 17:02:21 +02:00