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msvc
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Light stuff
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2009-06-06 10:20:00 +00:00 |
a.h
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Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
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2009-07-09 02:29:48 +00:00 |
baselayer.h
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make mapster slightly less cpu-hungry under linux. Also a (temporary?) fix for a crash
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2009-08-05 22:37:48 +00:00 |
build.h
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Clean out tree... misc changes
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2009-07-24 02:31:34 +00:00 |
cache1d.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
compat.h
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Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes
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2009-09-09 07:19:14 +00:00 |
crc32.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
dxdidf.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
dynamicgtk.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
editor.h
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Initial checkin of m32-script.
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2009-09-12 23:03:15 +00:00 |
fastlz.h
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Replace LibLZF with FastLZ (http://www.fastlz.org/lzf.htm)
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2009-07-09 03:54:18 +00:00 |
glbuild.h
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Improved mouse aiming for Mapster32 (not yet in action)
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2009-07-11 22:20:15 +00:00 |
glext.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
gtkbits.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
hightile.h
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Adds specpower and specfactor definition tokens for textures.
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2009-03-28 12:14:37 +00:00 |
kplib.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
lzwnew.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
m32script.h
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small additions and fixes
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2009-09-20 15:43:09 +00:00 |
malloc.c.h
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git-svn-id: https://svn.eduke32.com/eduke32@1487 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-08-06 10:12:13 +00:00 |
md4.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
mdsprite.h
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Fix a couple of minor issues
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2009-08-09 05:32:17 +00:00 |
mmulti.h
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
mmulti_unstable.h
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Unify cvar handling between the engine and game sides of things
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2009-04-29 06:20:07 +00:00 |
mmultimsgs.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
nedmalloc.h
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Couple weeks worth of random bs changes
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2009-08-28 23:08:00 +00:00 |
osd.h
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Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
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2009-04-30 21:09:44 +00:00 |
osxbits.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
osxmain.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.h
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Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes
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2009-09-09 07:19:14 +00:00 |
polymost.h
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Couple weeks worth of random bs changes
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2009-08-28 23:08:00 +00:00 |
pragmas.h
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Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes
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2009-09-09 07:19:14 +00:00 |
scriptfile.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
sdl_inc.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
sdlayer.h
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MSVC fixes + clean out tree
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2009-06-05 20:09:13 +00:00 |
startwin.editor.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
winlayer.h
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MSVC fixes + clean out tree
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2009-06-05 20:09:13 +00:00 |