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Resetting the gamevars might produce inconsistencies between an earlier loaded game (for example, if it was saved with different/earlier CON code), and worst of all, the gamevars that reference C variables might be overwritten (i.e. the addresses to those variable, which is very bad!). git-svn-id: https://svn.eduke32.com/eduke32@2230 1a8010ca-5511-0410-912e-c29ae57300e0 |
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eduke32 | ||
synthesis.sh |