raze-gles/polymer
helixhorned f87c0db3ce In G_NewGame(), call Gv_RefreshPointers after Gv_ResetVars.
Resetting the gamevars might produce inconsistencies between an earlier loaded
game (for example, if it was saved with different/earlier CON code), and worst
of all, the gamevars that reference C variables might be overwritten (i.e. the
addresses to those variable, which is very bad!).

git-svn-id: https://svn.eduke32.com/eduke32@2230 1a8010ca-5511-0410-912e-c29ae57300e0
2012-01-03 19:55:38 +00:00
..
eduke32 In G_NewGame(), call Gv_RefreshPointers after Gv_ResetVars. 2012-01-03 19:55:38 +00:00
synthesis.sh fix clobbering of ebacktrace1.dll during synthesis building 2011-10-02 07:47:18 +00:00