raze-gles/wadsrc/static/engine
Christoph Oelckers bdfa13e341 - clear the sky flag off two more sectors in WT's "Skyline" map.
This is clearly a mapping error - these sectors aren't even supposed to have a sky - No idea why this did not glitch out in the other renderers
Trying to fix this in the renderer is tricky because it involves some unknown render quirk.
2021-05-10 20:13:29 +02:00
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compatibility - clear the sky flag off two more sectors in WT's "Skyline" map. 2021-05-10 20:13:29 +02:00
graphics - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
commonbinds.txt - added default controller bindings from GZDoom. 2020-11-23 13:54:22 +01:00
defbinds.txt - fixed incorrect panning setup for WASD 2020-09-08 18:35:21 +02:00
dsempty.lmp - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
grpinfo.txt - added support for the 3 missing Duke Vacation SSIs. 2021-05-06 17:14:18 +02:00
leftbinds.txt Merge remote-tracking branch 'Raze-coelckers/master' into back_to_basics2 2020-08-21 15:16:31 +10:00
origbinds.txt - fixed automap follow mode and added some menu entries for the new options and key bindings. 2020-09-06 23:12:47 +02:00