mirror of
https://github.com/ZDoom/raze-gles.git
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f8480d00f9
sizeof(_prlight) differs across compilers, and besides, Polymer lights were not loaded anyway (they're restored live in-game later). The savegame version was not bumped, but only savegames made with builds where sizeof(_prlight)==261 (like synthesis) will stay compatible! Report and helpful debugging information by LeoD. git-svn-id: https://svn.eduke32.com/eduke32@3052 1a8010ca-5511-0410-912e-c29ae57300e0
5492 lines
187 KiB
C
5492 lines
187 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010 EDuke32 developers and contributors
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//-------------------------------------------------------------------------
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#include "duke3d.h"
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#include "net.h"
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#include "player.h"
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#include "mouse.h"
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#include "joystick.h"
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#include "osd.h"
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#include "osdcmds.h"
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#include "gamedef.h"
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#include "gameexec.h"
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#include "savegame.h"
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#include "premap.h"
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#include "demo.h"
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#include "crc32.h"
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#include "common.h"
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#include "common_game.h"
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#include "input.h"
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#include <sys/stat.h>
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extern char inputloc;
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int16_t g_skillSoundID=-1;
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int32_t probey=0; // the row number on which the menu cursor is positioned
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static int32_t lastsavehead=0,last_menu_pos=0,last_menu,sh,onbar,buttonstat;
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static int32_t last_zero,last_fifty,last_onehundred,last_twoohtwo,last_threehundred = 0;
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// ugly hack to get around inadequacies of calling CONTROL_GetInput() in M_Probe() and still have gamefuncs function throughout menus
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// A previous solution was to add CONTROL_GetInput(&minfo); in M_DisplayMenus but that hurt mouse aiming
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#define AdvanceTrigger 0x01
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#define ReturnTrigger 0x02
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#define EscapeTrigger 0x04
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#define ProbeTriggers(x) (menutriggers&x)
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#define ProbeTriggersClear(x) (menutriggers&=~x)
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static int32_t menutriggers=0;
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static char menunamecnt;
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static fnlist_t fnlist;
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static CACHE1D_FIND_REC *finddirshigh=NULL, *findfileshigh=NULL;
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static int32_t currentlist=0;
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static void set_findhighs(void)
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{
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finddirshigh = fnlist.finddirs;
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findfileshigh = fnlist.findfiles;
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currentlist = 0;
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if (findfileshigh)
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currentlist = 1;
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}
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static int32_t function, whichkey;
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static int32_t changesmade, newvidmode, curvidmode, newfullscreen;
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static int32_t vidsets[16] = { -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1 };
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static int32_t curvidset, newvidset = 0;
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static int32_t soundbits, soundvoices, soundrate;
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#undef MAXMOUSEBUTTONS
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//#define MAXMOUSEBUTTONS 7 // FIXME: menu needs an update for extra buttons
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#define NUMDOUBLEMBTNS 3 // # of mouse buttons that can be double-clicked (mouse1 - mouse3)
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#define NUMSINGLEMBTNS 4 // # of mouse buttons that can only be single-clicked (the rest)
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#define NUMMOUSEFUNCTIONS (NUMDOUBLEMBTNS*2+NUMSINGLEMBTNS)
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static const char *mousebuttonnames[] =
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{ "Mouse1", "Mouse2", "Mouse3", "Mouse4", "Wheel Up",
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"Wheel Down", "Mouse5", "Mouse6", "Mouse7", "Mouse8"
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};
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extern int32_t voting;
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#define USERMAPENTRYLENGTH 25
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#define mgametext(x,y,t,s,dabits) G_PrintGameText(2,STARTALPHANUM, x,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536)
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#define mgametextpal(x,y,t,s,p) G_PrintGameText(2,STARTALPHANUM, x,y,t,s,p,26,0, 0, xdim-1, ydim-1, 65536)
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void ChangeToMenu(int32_t cm)
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{
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g_currentMenu = cm;
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if ((cm >= 1000 && cm <= 1009))
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return;
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if (cm == 0)
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probey = last_zero;
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else if (cm == 50)
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probey = last_fifty;
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else if (cm == 100)
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probey = last_onehundred;
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else if (cm == 202)
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probey = last_twoohtwo;
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else if (cm >= 300 && cm < 400)
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probey = last_threehundred;
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else if (cm == 110)
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probey = 1;
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else probey = 0;
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lastsavehead = -1;
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}
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#define LMB (buttonstat&LEFT_MOUSE)
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#define RMB (buttonstat&RIGHT_MOUSE)
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#define WHEELUP (buttonstat&WHEELUP_MOUSE)
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#define WHEELDOWN (buttonstat&WHEELDOWN_MOUSE)
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static ControlInfo minfo;
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static int16_t mi, mii;
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static int32_t probe_(int32_t type,int32_t x,int32_t y,int32_t i,int32_t n)
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{
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int16_t centre;
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CONTROL_GetInput(&minfo);
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mi += (minfo.dpitch+minfo.dz);
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mii += minfo.dyaw;
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menutriggers = 0;
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if (x == (320>>1))
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centre = 320>>2;
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else centre = 0;
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if (!buttonstat || buttonstat == WHEELUP_MOUSE || buttonstat == WHEELDOWN_MOUSE)
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{
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if (KB_KeyPressed(sc_UpArrow) || KB_KeyPressed(sc_kpad_8) || mi < -8192 || WHEELUP || BUTTON(gamefunc_Move_Forward) || (JOYSTICK_GetHat(0)&HAT_UP))
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{
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mi = mii = 0;
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KB_ClearKeyDown(sc_UpArrow);
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KB_ClearKeyDown(sc_kpad_8);
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MOUSE_ClearButton(WHEELUP_MOUSE);
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CONTROL_ClearButton(gamefunc_Move_Forward);
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JOYSTICK_ClearHat(0);
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S_PlaySound(KICK_HIT);
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probey--;
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if (probey < 0)
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probey = n-1;
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}
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if (KB_KeyPressed(sc_PgUp))
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{
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// n is >= NUMGAMEFUNCTIONS from mouse/keyboard setup
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int32_t step = (n >= NUMGAMEFUNCTIONS) ? 13/2 : n/2;
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KB_ClearKeyDown(sc_PgUp);
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S_PlaySound(KICK_HIT);
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// if (probey == 0) probey = n-1; else
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probey = max(0, probey-step);
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}
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if (KB_KeyPressed(sc_Home))
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{
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// does not get in the way of special HOME handling in user map list
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KB_ClearKeyDown(sc_Home);
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S_PlaySound(KICK_HIT);
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probey = 0;
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}
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if (KB_KeyPressed(sc_DownArrow) || KB_KeyPressed(sc_kpad_2) || mi > 8192 || WHEELDOWN || BUTTON(gamefunc_Move_Backward) || (JOYSTICK_GetHat(0)&HAT_DOWN))
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{
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mi = mii = 0;
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KB_ClearKeyDown(sc_DownArrow);
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KB_ClearKeyDown(sc_kpad_2);
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KB_ClearKeyDown(sc_PgDn);
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MOUSE_ClearButton(WHEELDOWN_MOUSE);
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CONTROL_ClearButton(gamefunc_Move_Backward);
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JOYSTICK_ClearHat(0);
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S_PlaySound(KICK_HIT);
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probey++;
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if (probey >= n)
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probey = 0;
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}
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if (KB_KeyPressed(sc_PgDn))
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{
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int32_t step = (n >= NUMGAMEFUNCTIONS) ? 13/2 : n/2;
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KB_ClearKeyDown(sc_PgDn);
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S_PlaySound(KICK_HIT);
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// if (probey == n-1) probey = 0; else
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probey = min(n-1, probey+step);
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}
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if (KB_KeyPressed(sc_End))
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{
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// does not get in the way of special END handling in user map list
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KB_ClearKeyDown(sc_End);
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S_PlaySound(KICK_HIT);
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probey = n-1;
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}
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}
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// XXX: check for probey < 0 needed here? (we have M_Probe(..., 0) calls)
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if (probey >= n) // not sure if still necessary
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probey = 0;
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if (x || y)
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{
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if (centre)
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{
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// rotatesprite_fs(((320>>1)+(centre)+54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10);
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// rotatesprite_fs(((320>>1)-(centre)-54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10);
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rotatesprite_fs(((320>>1)+(centre>>1)+70)<<16,(y+(probey*i)-4)<<16,65536L>>type,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10);
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rotatesprite_fs(((320>>1)-(centre>>1)-70)<<16,(y+(probey*i)-4)<<16,65536L>>type,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10);
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}
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else
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rotatesprite_fs((x<<16)-((tilesizx[BIGFNTCURSOR]-4)<<(16-type)),(y+(probey*i)-(4>>type))<<16,65536L>>type,0,SPINNINGNUKEICON+(((totalclock>>3))%7),sh,0,10);
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}
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if (I_AdvanceTrigger() && !onbar)
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{
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if (g_currentMenu != 110)
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S_PlaySound(PISTOL_BODYHIT);
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menutriggers |= AdvanceTrigger;
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I_AdvanceTriggerClear();
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return(probey);
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}
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else if (I_ReturnTrigger())
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{
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S_PlaySound(EXITMENUSOUND);
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menutriggers |= ReturnTrigger;
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I_ReturnTriggerClear();
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onbar = 0;
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return(-1);
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}
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else
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{
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if (onbar == 0)
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return(-probey-2);
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if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && (WHEELUP || mii < -256)) || BUTTON(gamefunc_Turn_Left) || BUTTON(gamefunc_Strafe_Left) || (JOYSTICK_GetHat(0)&HAT_LEFT))
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return(probey);
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else if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && (WHEELDOWN || mii > 256)) || BUTTON(gamefunc_Turn_Right) || BUTTON(gamefunc_Strafe_Right) || (JOYSTICK_GetHat(0)&HAT_RIGHT))
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return(probey);
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return(-probey-2);
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}
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}
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static inline int32_t M_Probe(int32_t x,int32_t y,int32_t i,int32_t n)
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{
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return probe_(0,x,y,i,n);
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}
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static inline int32_t probesm(int32_t x,int32_t y,int32_t i,int32_t n)
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{
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return probe_(1,x,y,i,n);
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}
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// see menutriggers for why this is a sorry hack
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// calling CONTROL_GetFunctionInput(); from input.c also would not work
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// and probe_() must remain static
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static int32_t Menu_EnterText(int32_t x,int32_t y,char *t,int32_t dalen,int32_t c)
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{
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int32_t probeysave = probey;
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int32_t probeoutputx = M_Probe(0,0,0,1);
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probey = probeysave;
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if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger())
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{
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I_AdvanceTriggerClear();
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return (1);
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}
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if (probeoutputx == -1)
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{
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I_ReturnTriggerClear();
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return (-1);
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}
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return G_EnterText(x, y, t, dalen, c);
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}
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int32_t menutext_(int32_t x,int32_t y,int32_t s,int32_t p,char *t,int32_t bits)
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{
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int16_t i, ac, centre;
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// int32_t ht = usehightile;
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y -= 12;
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i = centre = 0;
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if (x == (320>>1))
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{
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while (*(t+i))
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{
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if (*(t+i) == ' ')
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{
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centre += 5;
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i++;
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continue;
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}
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ac = 0;
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if (*(t+i) >= '0' && *(t+i) <= '9')
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ac = *(t+i) - '0' + BIGALPHANUM-10;
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else if (*(t+i) >= 'a' && *(t+i) <= 'z')
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ac = toupper(*(t+i)) - 'A' + BIGALPHANUM;
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else if (*(t+i) >= 'A' && *(t+i) <= 'Z')
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ac = *(t+i) - 'A' + BIGALPHANUM;
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else switch (*(t+i))
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{
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case '-':
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ac = BIGALPHANUM-11;
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break;
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case '.':
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ac = BIGPERIOD;
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break;
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case '\'':
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ac = BIGAPPOS;
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break;
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case ',':
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ac = BIGCOMMA;
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break;
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case '!':
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ac = BIGX_;
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break;
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case '?':
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ac = BIGQ;
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break;
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case ';':
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ac = BIGSEMI;
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break;
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case ':':
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ac = BIGSEMI;
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break;
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default:
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centre += 5;
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i++;
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continue;
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}
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centre += tilesizx[ac]-1;
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i++;
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}
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}
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if (centre)
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x = (320-centre-10)>>1;
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// usehightile = (ht && r_downsize < 3);
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while (*t)
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{
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if (*t == ' ')
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{
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x+=5;
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t++;
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continue;
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}
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ac = 0;
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if (*t >= '0' && *t <= '9')
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ac = *t - '0' + BIGALPHANUM-10;
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else if (*t >= 'a' && *t <= 'z')
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ac = toupper(*t) - 'A' + BIGALPHANUM;
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else if (*t >= 'A' && *t <= 'Z')
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ac = *t - 'A' + BIGALPHANUM;
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else switch (*t)
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{
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case '-':
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ac = BIGALPHANUM-11;
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break;
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case '.':
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ac = BIGPERIOD;
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break;
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case ',':
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ac = BIGCOMMA;
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break;
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case '!':
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ac = BIGX_;
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break;
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case '\'':
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ac = BIGAPPOS;
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break;
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case '?':
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ac = BIGQ;
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break;
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case ';':
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ac = BIGSEMI;
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break;
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case ':':
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ac = BIGCOLIN;
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break;
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default:
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x += 5;
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t++;
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continue;
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}
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rotatesprite_fs(x<<16,y<<16,65536L,0,ac,s,p,bits);
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x += tilesizx[ac];
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t++;
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}
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// usehightile = ht;
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return (x);
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}
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// This function depends on the 'onbar' variable which should be set to the
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// 'probey' indices where there's a slider bar.
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static void sliderbar(int32_t type, int32_t x,int32_t y,int32_t *p,int32_t dainc,int32_t damodify,int32_t s, int32_t pa, int32_t min, int32_t max)
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{
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int32_t xloc;
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char rev;
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if (dainc < 0)
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{
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dainc = -dainc;
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rev = 1;
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}
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else rev = 0;
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y-=2;
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if (damodify)
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{
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if (*p >= min && *p <= max && (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && (WHEELUP || mii < -256)) || BUTTON(gamefunc_Turn_Left) || BUTTON(gamefunc_Strafe_Left) || (JOYSTICK_GetHat(0)&HAT_LEFT))) // && onbar) )
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{
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KB_ClearKeyDown(sc_LeftArrow);
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KB_ClearKeyDown(sc_kpad_4);
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MOUSE_ClearButton(WHEELUP_MOUSE);
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CONTROL_ClearButton(gamefunc_Turn_Left);
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CONTROL_ClearButton(gamefunc_Strafe_Left);
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JOYSTICK_ClearHat(0);
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mii = 0;
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if (!rev)
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*p -= dainc;
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else *p += dainc;
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if (*p < min)
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*p = min;
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if (*p > max)
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*p = max;
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S_PlaySound(KICK_HIT);
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}
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if (*p <= max && *p >= min && (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && (WHEELDOWN || mii > 256)) || BUTTON(gamefunc_Turn_Right) || BUTTON(gamefunc_Strafe_Right) || (JOYSTICK_GetHat(0)&HAT_RIGHT))) //&& onbar) )
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{
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KB_ClearKeyDown(sc_RightArrow);
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KB_ClearKeyDown(sc_kpad_6);
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MOUSE_ClearButton(WHEELDOWN_MOUSE);
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CONTROL_ClearButton(gamefunc_Turn_Right);
|
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CONTROL_ClearButton(gamefunc_Strafe_Right);
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JOYSTICK_ClearHat(0);
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mii = 0;
|
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if (!rev)
|
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*p += dainc;
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else *p -= dainc;
|
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if (*p > max)
|
|
*p = max;
|
|
if (*p < min)
|
|
*p = min;
|
|
S_PlaySound(KICK_HIT);
|
|
}
|
|
}
|
|
|
|
xloc = *p;
|
|
rotatesprite_fs((x<<16)+(22<<(16-type)),(y<<16)-(3<<(16-type)),65536L>>type,0,SLIDEBAR,s,pa,10);
|
|
if (rev == 0)
|
|
rotatesprite_fs((x<<16)+((scale(64,xloc-min,max-min)+1)<<(16-type)),(y<<16)+(1<<(16-type)),65536L>>type,0,SLIDEBAR+1,s,pa,10);
|
|
else
|
|
rotatesprite_fs((x<<16)+((65-scale(64,xloc-min,max-min))<<(16-type)),(y<<16)+(1<<(16-type)),65536L>>type,0,SLIDEBAR+1,s,pa,10);
|
|
}
|
|
|
|
#define bar(x,y,p,dainc,damodify,s,pa) sliderbar(0,x,y,p,dainc,damodify,s,pa,0,63);
|
|
#define barsm(x,y,p,dainc,damodify,s,pa) sliderbar(1,x,y,p,dainc,damodify,s,pa,0,63);
|
|
|
|
static void modval(int32_t min, int32_t max,int32_t *p,int32_t dainc,int32_t damodify)
|
|
{
|
|
char rev;
|
|
|
|
if (dainc < 0)
|
|
{
|
|
dainc = -dainc;
|
|
rev = 1;
|
|
}
|
|
else rev = 0;
|
|
|
|
if (damodify)
|
|
{
|
|
if (rev == 0)
|
|
{
|
|
if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && minfo.dyaw < -256) || BUTTON(gamefunc_Turn_Left) || BUTTON(gamefunc_Strafe_Left) || (JOYSTICK_GetHat(0)&HAT_LEFT)) // && onbar) )
|
|
{
|
|
KB_ClearKeyDown(sc_LeftArrow);
|
|
KB_ClearKeyDown(sc_kpad_4);
|
|
CONTROL_ClearButton(gamefunc_Turn_Left);
|
|
CONTROL_ClearButton(gamefunc_Strafe_Left);
|
|
JOYSTICK_ClearHat(0);
|
|
|
|
*p -= dainc;
|
|
if (*p < min)
|
|
{
|
|
*p = max;
|
|
if (damodify == 2)
|
|
*p = min;
|
|
}
|
|
S_PlaySound(PISTOL_BODYHIT);
|
|
}
|
|
if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && minfo.dyaw > 256) || BUTTON(gamefunc_Turn_Right) || BUTTON(gamefunc_Strafe_Right) || (JOYSTICK_GetHat(0)&HAT_RIGHT)) //&& onbar) )
|
|
{
|
|
KB_ClearKeyDown(sc_RightArrow);
|
|
KB_ClearKeyDown(sc_kpad_6);
|
|
CONTROL_ClearButton(gamefunc_Turn_Right);
|
|
CONTROL_ClearButton(gamefunc_Strafe_Right);
|
|
JOYSTICK_ClearHat(0);
|
|
|
|
*p += dainc;
|
|
if (*p > max)
|
|
{
|
|
*p = min;
|
|
if (damodify == 2)
|
|
*p = max;
|
|
}
|
|
S_PlaySound(PISTOL_BODYHIT);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && minfo.dyaw > 256) || BUTTON(gamefunc_Turn_Right) || BUTTON(gamefunc_Strafe_Right) || (JOYSTICK_GetHat(0)&HAT_RIGHT)) //&& onbar ))
|
|
{
|
|
KB_ClearKeyDown(sc_RightArrow);
|
|
KB_ClearKeyDown(sc_kpad_6);
|
|
CONTROL_ClearButton(gamefunc_Turn_Right);
|
|
CONTROL_ClearButton(gamefunc_Strafe_Right);
|
|
JOYSTICK_ClearHat(0);
|
|
|
|
*p -= dainc;
|
|
if (*p < min)
|
|
{
|
|
*p = max;
|
|
if (damodify == 2)
|
|
*p = min;
|
|
}
|
|
S_PlaySound(PISTOL_BODYHIT);
|
|
}
|
|
if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && minfo.dyaw < -256) || BUTTON(gamefunc_Turn_Left) || BUTTON(gamefunc_Strafe_Left) || (JOYSTICK_GetHat(0)&HAT_LEFT)) // && onbar) )
|
|
{
|
|
KB_ClearKeyDown(sc_LeftArrow);
|
|
KB_ClearKeyDown(sc_kpad_4);
|
|
CONTROL_ClearButton(gamefunc_Turn_Left);
|
|
CONTROL_ClearButton(gamefunc_Strafe_Left);
|
|
JOYSTICK_ClearHat(0);
|
|
|
|
*p += dainc;
|
|
if (*p > max)
|
|
{
|
|
*p = min;
|
|
if (damodify == 2)
|
|
*p = max;
|
|
}
|
|
S_PlaySound(PISTOL_BODYHIT);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#define UNSELMENUSHADE 10
|
|
#define DISABLEDMENUSHADE 20
|
|
#define MENUHIGHLIGHT(x) probey==x?(sintable[(totalclock<<5)&2047]>>12):UNSELMENUSHADE
|
|
// #define MENUHIGHLIGHT(x) probey==x?-(sintable[(totalclock<<4)&2047]>>12):probey-x>=0?(probey-x)<<2:-((probey-x)<<2)
|
|
|
|
#define SHX(X) 0
|
|
// ((x==X)*(-sh))
|
|
#define PHX(X) 0
|
|
// ((x==X)?1:2)
|
|
//#define MWIN(X) rotatesprite( 320<<15,200<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1)
|
|
//#define MWINXY(X,OX,OY) rotatesprite( ( 320+(OX) )<<15, ( 200+(OY) )<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1)
|
|
|
|
//extern int32_t G_LoadSaveHeader(char spot,struct savehead_ *saveh);
|
|
|
|
#pragma pack(push,1)
|
|
static savehead_t savehead;
|
|
//static struct savehead_ savehead;
|
|
#pragma pack(pop)
|
|
|
|
//static int32_t volnum,levnum,plrskl,numplr;
|
|
//static char brdfn[BMAX_PATH];
|
|
int32_t g_lastSaveSlot = -1;
|
|
|
|
static void M_DisplaySaveGameList(void)
|
|
{
|
|
int32_t x, c = 160;
|
|
|
|
c += 64;
|
|
for (x = 0; x <= 108; x += 12)
|
|
rotatesprite_fs((c+91-64)<<16,(x+56)<<16,65536L,0,TEXTBOX,24,0,10);
|
|
|
|
rotatesprite_fs(22<<16,97<<16,65536L,0,WINDOWBORDER2,24,0,10);
|
|
rotatesprite_fs(180<<16,97<<16,65536L,1024,WINDOWBORDER2,24,0,10);
|
|
rotatesprite_fs(99<<16,50<<16,65536L,512,WINDOWBORDER1,24,0,10);
|
|
rotatesprite_fs(103<<16,144<<16,65536L,1024+512,WINDOWBORDER1,24,0,10);
|
|
|
|
for (x=0; x<=9; x++)
|
|
{
|
|
if (ud.savegame[x][0])
|
|
{
|
|
minitext(c,48+(12*x),ud.savegame[x],2,10+16);
|
|
}
|
|
else if (ud.savegame[x][20]==32 && g_currentMenu!=360+x)
|
|
{
|
|
// old version and not entering new name
|
|
char buf[22];
|
|
Bmemcpy(buf, ud.savegame[x], 22);
|
|
buf[0] = '?';
|
|
minitext(c,48+(12*x),buf,13,10+16);
|
|
}
|
|
}
|
|
}
|
|
|
|
extern int32_t g_quitDeadline;
|
|
|
|
void G_CheckPlayerColor(int32_t *color, int32_t prev_color)
|
|
{
|
|
int32_t i, disallowed[] = { 1, 2, 3, 4, 5, 6, 7, 8, 17, 18, 19, 20, 22 };
|
|
|
|
for (i=0; i<(signed)(sizeof(disallowed)/sizeof(disallowed[0])); i++)
|
|
{
|
|
while (*color == disallowed[i])
|
|
{
|
|
if (*color > prev_color)
|
|
(*color)++;
|
|
else (*color)--;
|
|
i=0;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Menus_LoadSave_DisplayCommon1(void)
|
|
{
|
|
if (lastsavehead != probey)
|
|
G_LoadSaveHeaderNew(probey, &savehead);
|
|
lastsavehead = probey;
|
|
|
|
rotatesprite_fs(101<<16,97<<16,65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64);
|
|
|
|
if (ud.savegame[probey][20] == 32)
|
|
{
|
|
menutext(53,70,0,0,"Version");
|
|
menutext(48,90,0,0,"Mismatch");
|
|
|
|
Bsprintf(tempbuf,"Saved: %d.%d.%d %d-bit", savehead.majorver, savehead.minorver,
|
|
savehead.bytever, 8*savehead.ptrsize);
|
|
mgametext(31,104,tempbuf,0,2+8+16);
|
|
Bsprintf(tempbuf,"Our: %d.%d.%d %d-bit", SV_MAJOR_VER, SV_MINOR_VER, BYTEVERSION,
|
|
(int32_t)(8*sizeof(intptr_t)));
|
|
mgametext(31+16,QUOTE_SAVE_BAD_VERSION,tempbuf,0,2+8+16);
|
|
}
|
|
}
|
|
|
|
void M_DisplayMenus(void)
|
|
{
|
|
CACHE1D_FIND_REC *dir;
|
|
int32_t c,x,i;
|
|
int32_t l,m;
|
|
const char *p = NULL;
|
|
|
|
Net_GetPackets();
|
|
|
|
if (g_netSync)
|
|
{
|
|
P_SetGamePalette(g_player[myconnectindex].ps, TITLEPAL, 8+2+1);
|
|
rotatesprite_fs(0,0,65536L,0,BETASCREEN,0,0,2+8+16+64);
|
|
|
|
rotatesprite_fs(160<<16,(104)<<16,60<<10,0,DUKENUKEM,0,0,2+8);
|
|
rotatesprite_fs(160<<16,(129)<<16,30<<11,0,THREEDEE,0,0,2+8);
|
|
if (PLUTOPAK) // JBF 20030804
|
|
rotatesprite_fs(160<<16,(151)<<16,30<<11,0,PLUTOPAKSPRITE+1,0,0,2+8);
|
|
|
|
gametext(160,190,"Transferring gamestate",14,2);
|
|
nextpage();
|
|
|
|
return;
|
|
}
|
|
|
|
{
|
|
if (buttonstat != 0 && !onbar)
|
|
{
|
|
x = MOUSE_GetButtons()<<3;
|
|
if (x) buttonstat = x<<3;
|
|
else buttonstat = 0;
|
|
}
|
|
else
|
|
buttonstat = MOUSE_GetButtons();
|
|
}
|
|
|
|
if ((g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
|
|
{
|
|
walock[TILE_LOADSHOT] = 1;
|
|
return;
|
|
}
|
|
if (apScriptGameEvent[EVENT_DISPLAYMENU])
|
|
VM_OnEvent(EVENT_DISPLAYMENU, g_player[screenpeek].ps->i, screenpeek, -1, 0);
|
|
|
|
g_player[myconnectindex].ps->gm &= (0xff-MODE_TYPE);
|
|
g_player[myconnectindex].ps->fta = 0;
|
|
|
|
// x = 0;
|
|
|
|
sh = 4-(sintable[(totalclock<<4)&2047]>>11);
|
|
|
|
// black translucent background
|
|
if ((g_player[myconnectindex].ps->gm&MODE_GAME) || ud.recstat==2)
|
|
if (g_currentMenu != 231 && g_currentMenu != 232) // not in 'color correction' menu
|
|
fade_screen_black(1);
|
|
|
|
if (!(g_currentMenu >= 1000 && g_currentMenu <= 2999 && g_currentMenu >= 300 && g_currentMenu <= 369))
|
|
G_UpdateScreenArea();
|
|
|
|
if (KB_KeyPressed(sc_Q))
|
|
{
|
|
switch (g_currentMenu)
|
|
{
|
|
case 102:
|
|
case 210:
|
|
case 360:
|
|
case 361:
|
|
case 362:
|
|
case 363:
|
|
case 364:
|
|
case 365:
|
|
case 366:
|
|
case 367:
|
|
case 368:
|
|
case 369:
|
|
case 500:
|
|
case 501:
|
|
case 502:
|
|
case 603:
|
|
case 10001:
|
|
case 20003:
|
|
case 20005:
|
|
break;
|
|
default:
|
|
if (g_currentMenu >= 0)
|
|
{
|
|
last_menu = g_currentMenu;
|
|
last_menu_pos = probey;
|
|
ChangeToMenu(502);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (g_currentMenu)
|
|
{
|
|
case 25000:
|
|
mgametext(160,90,"Select a save spot before",0,2+8+16);
|
|
mgametext(160,90+9,"you quick restore.",0,2+8+16);
|
|
|
|
x = M_Probe(186,124,0,1);
|
|
if (x >= -1)
|
|
{
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
}
|
|
break;
|
|
|
|
case 20000:
|
|
x = M_Probe(326,190,0,1);
|
|
mgametext(160,41-8,"You are playing the shareware",0,2+8+16);
|
|
mgametext(160,50-8,"version of Duke Nukem 3D. While",0,2+8+16);
|
|
mgametext(160,59-8,"this version is really cool, you",0,2+8+16);
|
|
mgametext(160,68-8,"are missing over 75%% of the total",0,2+8+16);
|
|
mgametext(160,77-8,"game, along with other great extras",0,2+8+16);
|
|
mgametext(160,86-8,"and games, which you'll get when",0,2+8+16);
|
|
mgametext(160,95-8,"you order the complete version and",0,2+8+16);
|
|
mgametext(160,104-8,"get the final three episodes.",0,2+8+16);
|
|
|
|
mgametext(160,104+8,"Please read the 'How To Order' item",0,2+8+16);
|
|
mgametext(160,113+8,"on the main menu or visit",0,2+8+16);
|
|
mgametext(160,122+8,"http://www.eduke32.com",0,2+8+16);
|
|
mgametext(160,131+8,"to upgrade to the full registered",0,2+8+16);
|
|
mgametext(160,139+8,"version of Duke Nukem 3D.",0,2+8+16);
|
|
mgametext(160,148+16,"Press any key...",0,2+8+16);
|
|
|
|
if (x >= -1) ChangeToMenu(100);
|
|
break;
|
|
|
|
case 20001:
|
|
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,24,0,0,"Network Game");
|
|
|
|
x = M_Probe(160,100-18,18,3);
|
|
|
|
if (x == -1) ChangeToMenu(0);
|
|
else if (x == 2) ChangeToMenu(20010);
|
|
else if (x == 1) ChangeToMenu(20020);
|
|
else if (x == 0) ChangeToMenu(20002);
|
|
|
|
menutext(160,100-18,MENUHIGHLIGHT(0),0,"Player Setup");
|
|
menutext(160,100,MENUHIGHLIGHT(1),0,"Join Game");
|
|
menutext(160,100+18,MENUHIGHLIGHT(2),0,"Host Game");
|
|
break;
|
|
|
|
case 20002:
|
|
case 20003:
|
|
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,24,0,0,"Player Setup");
|
|
c = (320>>1)-120;
|
|
{
|
|
int32_t io, ii, yy = 37, d=c+140, enabled;
|
|
const char *opts[] =
|
|
{
|
|
"Name",
|
|
"-",
|
|
"Color",
|
|
"-",
|
|
"Team",
|
|
"-",
|
|
"-",
|
|
"Auto aim",
|
|
"Mouse aim",
|
|
"-",
|
|
"-",
|
|
"Switch weapons on pickup",
|
|
"Switch weapons when empty",
|
|
"-",
|
|
"-",
|
|
"Multiplayer macros",
|
|
NULL
|
|
};
|
|
|
|
x = ud.color;
|
|
|
|
if (probey == 2)
|
|
x = G_GetTeamPalette(ud.team);
|
|
|
|
rotatesprite_fs((260)<<16,(24+(tilesizy[APLAYER]>>1))<<16,49152L,0,1441-((((4-(totalclock>>4)))&3)*5),0,x,10);
|
|
|
|
for (ii=io=0; opts[ii]; ii++)
|
|
{
|
|
if (opts[ii][0] == '-' && !opts[ii][1])
|
|
{
|
|
if (io <= probey) yy += 4;
|
|
continue;
|
|
}
|
|
if (io < probey) yy += 8;
|
|
io++;
|
|
}
|
|
|
|
|
|
if (g_currentMenu == 20002)
|
|
{
|
|
x = probesm(c,yy+5,0,io);
|
|
|
|
if (x == -1)
|
|
{
|
|
ChangeToMenu(202);
|
|
probey = 3;
|
|
break;
|
|
}
|
|
|
|
for (ii=io=0; opts[ii]; ii++)
|
|
{
|
|
if (opts[ii][0] == '-' && !opts[ii][1])
|
|
continue;
|
|
enabled = 1;
|
|
switch (io)
|
|
{
|
|
case 0:
|
|
if (x == io)
|
|
{
|
|
strcpy(buf, szPlayerName);
|
|
inputloc = strlen(buf);
|
|
g_currentMenu = 20003;
|
|
|
|
I_AdvanceTriggerClear();
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
i = ud.color;
|
|
if (x == io)
|
|
{
|
|
ud.color++;
|
|
if (ud.color > 23)
|
|
ud.color = 0;
|
|
G_CheckPlayerColor((int32_t *)&ud.color,-1);
|
|
}
|
|
modval(0,23,(int32_t *)&ud.color,1,probey==1);
|
|
G_CheckPlayerColor((int32_t *)&ud.color,i);
|
|
if (ud.color != i)
|
|
G_UpdatePlayerFromMenu();
|
|
break;
|
|
|
|
case 2:
|
|
i = ud.team;
|
|
if (x == io)
|
|
{
|
|
ud.team++;
|
|
if (ud.team == 4)
|
|
ud.team = 0;
|
|
}
|
|
modval(0,3,(int32_t *)&ud.team,1,probey==2);
|
|
if (ud.team != i)
|
|
G_UpdatePlayerFromMenu();
|
|
break;
|
|
|
|
case 3:
|
|
i = ud.config.AutoAim;
|
|
if (x == io)
|
|
ud.config.AutoAim = (ud.config.AutoAim == 2) ? 0 : ud.config.AutoAim+1;
|
|
modval(0,2,(int32_t *)&ud.config.AutoAim,1,probey==3);
|
|
if (ud.config.AutoAim != i)
|
|
G_UpdatePlayerFromMenu();
|
|
break;
|
|
|
|
case 4:
|
|
i = ud.mouseaiming;
|
|
if (x == io)
|
|
ud.mouseaiming = !ud.mouseaiming;
|
|
modval(0,1,(int32_t *)&ud.mouseaiming,1,probey==4);
|
|
if (ud.mouseaiming != i)
|
|
G_UpdatePlayerFromMenu();
|
|
break;
|
|
|
|
case 5:
|
|
i = 0;
|
|
if (ud.weaponswitch & 1)
|
|
{
|
|
i = 1;
|
|
if (ud.weaponswitch & 4)
|
|
i = 2;
|
|
}
|
|
l = i;
|
|
if (x == io)
|
|
i = (i == 2) ? 0 : i+1;
|
|
modval(0,2,(int32_t *)&i,1,probey==5);
|
|
if (i != l)
|
|
{
|
|
if (i > 0)
|
|
{
|
|
ud.weaponswitch |= 1;
|
|
if (i == 2)
|
|
ud.weaponswitch |= 4;
|
|
else
|
|
ud.weaponswitch &= ~4;
|
|
}
|
|
else
|
|
ud.weaponswitch &= ~(1|4);
|
|
|
|
G_UpdatePlayerFromMenu();
|
|
}
|
|
break;
|
|
case 6:
|
|
i = 0;
|
|
if (ud.weaponswitch & 2)
|
|
i = 1;
|
|
if (x == io)
|
|
i = 1-i;
|
|
modval(0,1,(int32_t *)&i,1,probey==6);
|
|
if ((ud.weaponswitch & 2 && !i) || (!(ud.weaponswitch & 2) && i))
|
|
{
|
|
ud.weaponswitch ^= 2;
|
|
G_UpdatePlayerFromMenu();
|
|
}
|
|
break;
|
|
case 7:
|
|
if (x == io)
|
|
{
|
|
ChangeToMenu(20004);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
io++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// because OSD_StripColors needs a valid target and tempbuf is used in _EnterText()
|
|
char dummybuf[64];
|
|
x = Menu_EnterText(d-50,37,buf,30,0);
|
|
|
|
while (Bstrlen(OSD_StripColors(dummybuf,buf)) > 10)
|
|
{
|
|
buf[Bstrlen(buf)-1] = '\0';
|
|
inputloc--;
|
|
}
|
|
|
|
if (x)
|
|
{
|
|
if (x == 1)
|
|
{
|
|
if (buf[0] && Bstrcmp(szPlayerName,buf))
|
|
{
|
|
Bstrcpy(szPlayerName,buf);
|
|
Net_SendClientInfo();
|
|
}
|
|
// send name update
|
|
}
|
|
I_AdvanceTriggerClear();
|
|
|
|
g_currentMenu = 20002;
|
|
}
|
|
}
|
|
|
|
yy = 37;
|
|
{
|
|
for (ii=io=0; opts[ii]; ii++)
|
|
{
|
|
if (opts[ii][0] == '-' && !opts[ii][1])
|
|
{
|
|
yy += 4;
|
|
continue;
|
|
}
|
|
enabled = 1;
|
|
switch (io)
|
|
{
|
|
case 0:
|
|
if (g_currentMenu == 20002)
|
|
{
|
|
mgametext(d-50,yy,szPlayerName,MENUHIGHLIGHT(io),2+8+16);
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
{
|
|
const char *s[] =
|
|
{ "Auto","","","","","","","","","Blue","Red","Green","Gray","Dark gray","Dark green","Brown",
|
|
"Dark blue","","","","","Bright red","","Yellow","",""
|
|
};
|
|
mgametext(d-50,yy,s[ud.color],MENUHIGHLIGHT(io),2+8+16);
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
{
|
|
const char *s[] = { "Blue", "Red", "Green", "Gray" };
|
|
mgametext(d-50,yy,s[ud.team],MENUHIGHLIGHT(io),2+8+16);
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
{
|
|
const char *s[] = { "Off", "All weapons", "Bullets only" };
|
|
mgametext(d-50,yy,s[ud.config.AutoAim],MENUHIGHLIGHT(io),2+8+16);
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
mgametext(d-50,yy,ud.mouseaiming?"Hold button":"Toggle on/off",MENUHIGHLIGHT(io),2+8+16);
|
|
break;
|
|
|
|
case 5:
|
|
{
|
|
const char *s[] = { "Off", "All weapons", "Fav priority" };
|
|
i = 0;
|
|
if (ud.weaponswitch & 1)
|
|
{
|
|
i = 1;
|
|
if (ud.weaponswitch & 4)
|
|
i = 2;
|
|
}
|
|
mgametext(d+45,yy,s[i],MENUHIGHLIGHT(io),2+8+16);
|
|
}
|
|
break;
|
|
|
|
case 6:
|
|
mgametext(d+45,yy,ud.weaponswitch&2?"On":"Off",MENUHIGHLIGHT(io),2+8+16);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
mgametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10);
|
|
io++;
|
|
yy += 8;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 20004:
|
|
case 20005:
|
|
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,24,0,0,"Multiplayer Macros");
|
|
|
|
if (g_currentMenu == 20004)
|
|
{
|
|
x = probesm(24,45,8,10);
|
|
if (x == -1)
|
|
{
|
|
ChangeToMenu(20002);
|
|
probey = 7;
|
|
}
|
|
else if (x >= 0 && x <= 9)
|
|
{
|
|
strcpy(buf, ud.ridecule[x]);
|
|
inputloc = strlen(buf);
|
|
last_menu_pos = probey;
|
|
g_currentMenu = 20005;
|
|
I_AdvanceTriggerClear();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
x = Menu_EnterText(26,40+(8*probey),buf,34,0);
|
|
if (x)
|
|
{
|
|
if (x == 1)
|
|
{
|
|
Bstrcpy(ud.ridecule[last_menu_pos],buf);
|
|
}
|
|
I_AdvanceTriggerClear();
|
|
g_currentMenu = 20004;
|
|
}
|
|
}
|
|
for (i=0; i<10; i++)
|
|
{
|
|
if (g_currentMenu == 20005 && i == last_menu_pos) continue;
|
|
mgametextpal(26,40+(i<<3),ud.ridecule[i],MENUHIGHLIGHT(i),0);
|
|
}
|
|
|
|
mgametext(160,144,"Activate in-game with SHIFT-F#",0,2+8+16);
|
|
|
|
break;
|
|
|
|
#if 0
|
|
case 20010:
|
|
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,24,0,0,"Host Network Game");
|
|
|
|
x = M_Probe(46,50,80,2);
|
|
|
|
if (x == -1)
|
|
{
|
|
ChangeToMenu(20001);
|
|
probey = 2;
|
|
}
|
|
else if (x == 0) ChangeToMenu(20011);
|
|
|
|
menutext(40,50,0,0, "Game Options");
|
|
minitext(90,60, "Game Type" ,2,26);
|
|
minitext(90,60+8, "Episode" ,2,26);
|
|
minitext(90,60+8+8, "Level" ,2,26);
|
|
minitext(90,60+8+8+8, "Monsters" ,2,26);
|
|
if (ud.m_coop == 0)
|
|
minitext(90,60+8+8+8+8, "Markers" ,2,26);
|
|
else if (ud.m_coop == 1)
|
|
minitext(90,60+8+8+8+8, "Friendly Fire",2,26);
|
|
minitext(90,60+8+8+8+8+8, "User Map" ,2,26);
|
|
|
|
mgametext(90+60,60,GametypeNames[ud.m_coop],0,26);
|
|
|
|
minitext(90+60,60+8, EpisodeNames[ud.m_volume_number],0,26);
|
|
minitext(90+60,60+8+8, level_names[MAXLEVELS*ud.m_volume_number+ud.m_level_number],0,26);
|
|
if (ud.m_monsters_off == 0 || ud.m_player_skill > 0)
|
|
minitext(90+60,60+8+8+8, SkillNames[ud.m_player_skill],0,26);
|
|
else minitext(90+60,60+8+8+8, "None",0,28);
|
|
if (ud.m_coop == 0)
|
|
{
|
|
if (ud.m_marker) minitext(90+60,60+8+8+8+8,"On",0,26);
|
|
else minitext(90+60,60+8+8+8+8,"Off",0,26);
|
|
}
|
|
else if (ud.m_coop == 1)
|
|
{
|
|
if (ud.m_ffire) minitext(90+60,60+8+8+8+8,"On",0,26);
|
|
else minitext(90+60,60+8+8+8+8,"Off",0,26);
|
|
}
|
|
|
|
menutext(40,50+80,0,0,"Launch Game");
|
|
break;
|
|
|
|
case 20011:
|
|
c = (320>>1) - 120;
|
|
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,24,0,0,"Net Game Options");
|
|
|
|
x = M_Probe(c,57-8,16,8);
|
|
|
|
switch (x)
|
|
{
|
|
case -1:
|
|
ChangeToMenu(20010);
|
|
break;
|
|
case 0:
|
|
ud.m_coop++;
|
|
if (ud.m_coop == 3) ud.m_coop = 0;
|
|
break;
|
|
case 1:
|
|
if (!VOLUMEONE)
|
|
{
|
|
ud.m_volume_number++;
|
|
if (ud.m_volume_number == g_numVolumes) ud.m_volume_number = 0;
|
|
if (ud.m_volume_number == 0 && ud.m_level_number > 6)
|
|
ud.m_level_number = 0;
|
|
if (ud.m_level_number > 10) ud.m_level_number = 0;
|
|
}
|
|
break;
|
|
case 2:
|
|
ud.m_level_number++;
|
|
if (!VOLUMEONE)
|
|
{
|
|
if (ud.m_volume_number == 0 && ud.m_level_number > 6)
|
|
ud.m_level_number = 0;
|
|
}
|
|
else
|
|
{
|
|
if (ud.m_volume_number == 0 && ud.m_level_number > 5)
|
|
ud.m_level_number = 0;
|
|
}
|
|
if (ud.m_level_number > 10) ud.m_level_number = 0;
|
|
break;
|
|
case 3:
|
|
if (ud.m_monsters_off == 1 && ud.m_player_skill > 0)
|
|
ud.m_monsters_off = 0;
|
|
|
|
if (ud.m_monsters_off == 0)
|
|
{
|
|
ud.m_player_skill++;
|
|
if (ud.m_player_skill > 3)
|
|
{
|
|
ud.m_player_skill = 0;
|
|
ud.m_monsters_off = 1;
|
|
}
|
|
}
|
|
else ud.m_monsters_off = 0;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
if (ud.m_coop == 0)
|
|
ud.m_marker = !ud.m_marker;
|
|
break;
|
|
|
|
case 5:
|
|
if (ud.m_coop == 1)
|
|
ud.m_ffire = !ud.m_ffire;
|
|
break;
|
|
|
|
case 6:
|
|
// pick the user map
|
|
break;
|
|
|
|
case 7:
|
|
ChangeToMenu(20010);
|
|
break;
|
|
}
|
|
|
|
c += 40;
|
|
|
|
// if(ud.m_coop==1) mgametext(c+70,57-7-9,"Cooperative Play",0,2+8+16);
|
|
// else if(ud.m_coop==2) mgametext(c+70,57-7-9,"DukeMatch (No Spawn)",0,2+8+16);
|
|
// else mgametext(c+70,57-7-9,"DukeMatch (Spawn)",0,2+8+16);
|
|
mgametext(c+70,57-7-9,GametypeNames[ud.m_coop],0,26);
|
|
|
|
mgametext(c+70,57+16-7-9,EpisodeNames[ud.m_volume_number],0,2+8+16);
|
|
|
|
mgametext(c+70,57+16+16-7-9,&level_names[MAXLEVELS*ud.m_volume_number+ud.m_level_number][0],0,2+8+16);
|
|
|
|
if (ud.m_monsters_off == 0 || ud.m_player_skill > 0)
|
|
mgametext(c+70,57+16+16+16-7-9,SkillNames[ud.m_player_skill],0,2+8+16);
|
|
else mgametext(c+70,57+16+16+16-7-9,"None",0,2+8+16);
|
|
|
|
if (ud.m_coop == 0)
|
|
{
|
|
if (ud.m_marker)
|
|
mgametext(c+70,57+16+16+16+16-7-9,"On",0,2+8+16);
|
|
else mgametext(c+70,57+16+16+16+16-7-9,"Off",0,2+8+16);
|
|
}
|
|
|
|
if (ud.m_coop == 1)
|
|
{
|
|
if (ud.m_ffire)
|
|
mgametext(c+70,57+16+16+16+16+16-7-9,"On",0,2+8+16);
|
|
else mgametext(c+70,57+16+16+16+16+16-7-9,"Off",0,2+8+16);
|
|
}
|
|
|
|
c -= 44;
|
|
|
|
menutext(c,57-9,MENUHIGHLIGHT(0),PHX(-2),"Game Type");
|
|
|
|
sprintf(tempbuf,"Episode %d",ud.m_volume_number+1);
|
|
menutext(c,57+16-9,MENUHIGHLIGHT(1),PHX(-3),tempbuf);
|
|
|
|
sprintf(tempbuf,"Level %d",ud.m_level_number+1);
|
|
menutext(c,57+16+16-9,MENUHIGHLIGHT(2),PHX(-4),tempbuf);
|
|
|
|
menutext(c,57+16+16+16-9,MENUHIGHLIGHT(3),PHX(-5),"Monsters");
|
|
|
|
if (ud.m_coop == 0)
|
|
menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),PHX(-6),"Markers");
|
|
else
|
|
menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),1,"Markers");
|
|
|
|
if (ud.m_coop == 1)
|
|
menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),PHX(-6),"Fr. Fire");
|
|
else menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),1,"Fr. Fire");
|
|
|
|
if (VOLUMEALL)
|
|
{
|
|
menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),boardfilename[0] == 0,"User Map");
|
|
if (boardfilename[0] != 0)
|
|
mgametext(c+70+44,57+16+16+16+16+16,boardfilename,0,2+8+16);
|
|
}
|
|
else
|
|
{
|
|
menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),1,"User Map");
|
|
}
|
|
|
|
menutext(c,57+16+16+16+16+16+16+16-9,MENUHIGHLIGHT(7),PHX(-8),"Accept");
|
|
break;
|
|
|
|
case 20020:
|
|
case 20021: // editing server
|
|
case 20022: // editing port
|
|
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,24,0,0,"Join Network Game");
|
|
|
|
if (g_currentMenu == 20020)
|
|
{
|
|
x = M_Probe(46,50,20,3);
|
|
|
|
if (x == -1)
|
|
{
|
|
ChangeToMenu(20001);
|
|
probey = 1;
|
|
}
|
|
else if (x == 0)
|
|
{
|
|
strcpy(buf, "localhost");
|
|
inputloc = strlen(buf);
|
|
g_currentMenu = 20021;
|
|
}
|
|
else if (x == 1)
|
|
{
|
|
strcpy(buf, "19014");
|
|
inputloc = strlen(buf);
|
|
g_currentMenu = 20022;
|
|
}
|
|
else if (x == 2)
|
|
{}
|
|
I_AdvanceTriggerClear();
|
|
}
|
|
else if (g_currentMenu == 20021)
|
|
{
|
|
x = Menu_EnterText(40+100,50-9,buf,31,0);
|
|
if (x)
|
|
{
|
|
if (x == 1)
|
|
{
|
|
//strcpy(szPlayerName,buf);
|
|
}
|
|
|
|
I_AdvanceTriggerClear();
|
|
|
|
g_currentMenu = 20020;
|
|
}
|
|
}
|
|
else if (g_currentMenu == 20022)
|
|
{
|
|
x = Menu_EnterText(40+100,50+20-9,buf,5,997);
|
|
if (x)
|
|
{
|
|
if (x == 1)
|
|
{
|
|
//strcpy(szPlayerName,buf);
|
|
}
|
|
|
|
I_AdvanceTriggerClear();
|
|
|
|
g_currentMenu = 20020;
|
|
}
|
|
}
|
|
|
|
menutext(40,50,0,0,"Server");
|
|
if (g_currentMenu != 20021) mgametext(40+100,50-9,"server",0,2+8+16);
|
|
|
|
menutext(40,50+20,0,0,"Port");
|
|
if (g_currentMenu != 20022)
|
|
{
|
|
sprintf(tempbuf,"%d",19014);
|
|
mgametext(40+100,50+20-9,tempbuf,0,2+8+16);
|
|
}
|
|
|
|
menutext(160,50+20+20,0,0,"Connect");
|
|
|
|
|
|
// ADDRESS
|
|
// PORT
|
|
// CONNECT
|
|
break;
|
|
#endif
|
|
case 15001:
|
|
case 15000:
|
|
|
|
mgametext(160,90,"LOAD last game:",0,2+8+16);
|
|
|
|
Bsprintf(tempbuf,"\"%s\"",ud.savegame[g_lastSaveSlot]);
|
|
mgametext(160,99,tempbuf,0,2+8+16);
|
|
|
|
mgametext(160,99+9,"(Y/N)",0,2+8+16);
|
|
|
|
x = M_Probe(186,124+9,0,0);
|
|
|
|
if (x == -1 || KB_KeyPressed(sc_N))
|
|
{
|
|
if (sprite[g_player[myconnectindex].ps->i].extra <= 0)
|
|
{
|
|
if (G_EnterLevel(MODE_GAME)) G_BackToMenu();
|
|
return;
|
|
}
|
|
|
|
KB_ClearKeyDown(sc_N);
|
|
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
}
|
|
|
|
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
|
|
{
|
|
I_AdvanceTriggerClear();
|
|
ProbeTriggersClear(AdvanceTrigger);
|
|
KB_ClearKeyDown(sc_Y);
|
|
|
|
KB_FlushKeyboardQueue();
|
|
KB_ClearKeysDown();
|
|
FX_StopAllSounds();
|
|
|
|
G_LoadPlayerMaybeMulti(g_lastSaveSlot);
|
|
}
|
|
|
|
break;
|
|
|
|
case 10000:
|
|
case 10001:
|
|
|
|
c = 60;
|
|
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,24,0,0,"Adult Mode");
|
|
|
|
x = M_Probe(60,50+16,16,2);
|
|
if (x == -1)
|
|
{
|
|
ChangeToMenu(201);
|
|
probey = 0;
|
|
break;
|
|
}
|
|
|
|
menutext(c,50+16,MENUHIGHLIGHT(0),PHX(-2),"Adult Mode");
|
|
menutext(c,50+16+16,MENUHIGHLIGHT(1),PHX(-3),"Enter Password");
|
|
|
|
menutext(c+160+40,50+16,MENUHIGHLIGHT(0),0,ud.lockout?"Off":"On");
|
|
|
|
if (g_currentMenu == 10001)
|
|
{
|
|
mgametext(160,50+16+16+16+16-12,"Enter Password",0,2+8+16);
|
|
x = Menu_EnterText((320>>1),50+16+16+16+16,buf,19, 998);
|
|
|
|
if (x)
|
|
{
|
|
if (ud.pwlockout[0] == 0 || ud.lockout == 0)
|
|
strcpy(&ud.pwlockout[0],buf);
|
|
else if (strcmp(buf,&ud.pwlockout[0]) == 0)
|
|
{
|
|
ud.lockout = 0;
|
|
buf[0] = 0;
|
|
#if 0
|
|
for (x=0; x<g_numAnimWalls; x++)
|
|
if (wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
|
|
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
|
|
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
|
|
if (wall[animwall[x].wallnum].extra >= 0)
|
|
wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
|
|
#endif
|
|
}
|
|
g_currentMenu = 10000;
|
|
I_AdvanceTriggerClear();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (x == 0)
|
|
{
|
|
if (ud.lockout == 1)
|
|
{
|
|
if (ud.pwlockout[0] == 0)
|
|
{
|
|
ud.lockout = 0;
|
|
#if 0
|
|
for (x=0; x<g_numAnimWalls; x++)
|
|
if (wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
|
|
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
|
|
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
|
|
if (wall[animwall[x].wallnum].extra >= 0)
|
|
wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
buf[0] = 0;
|
|
g_currentMenu = 10001;
|
|
inputloc = 0;
|
|
KB_FlushKeyboardQueue();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ud.lockout = 1;
|
|
|
|
for (x=0; x<g_numAnimWalls; x++)
|
|
switch (DYNAMICTILEMAP(wall[animwall[x].wallnum].picnum))
|
|
{
|
|
case FEMPIC1__STATIC:
|
|
wall[animwall[x].wallnum].picnum = BLANKSCREEN;
|
|
break;
|
|
case FEMPIC2__STATIC:
|
|
case FEMPIC3__STATIC:
|
|
wall[animwall[x].wallnum].picnum = SCREENBREAK6;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
else if (x == 1)
|
|
{
|
|
g_currentMenu = 10001;
|
|
inputloc = 0;
|
|
KB_FlushKeyboardQueue();
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case 1000:
|
|
case 1001:
|
|
case 1002:
|
|
case 1003:
|
|
case 1004:
|
|
case 1005:
|
|
case 1006:
|
|
case 1007:
|
|
case 1008:
|
|
case 1009:
|
|
|
|
rotatesprite_fs(160<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64);
|
|
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,24,0,0,"Load Game");
|
|
rotatesprite_fs(101<<16,97<<16,65536>>1,512,TILE_LOADSHOT,-32,0,4+10+64);
|
|
|
|
M_DisplaySaveGameList();
|
|
|
|
Bsprintf(tempbuf,"Players: %-2d ",savehead.numplayers);
|
|
mgametext(160,156,tempbuf,0,2+8+16);
|
|
|
|
Bsprintf(tempbuf,"Episode: %-2d / Level: %-2d / Skill: %-2d",
|
|
1+savehead.volnum, 1+savehead.levnum, savehead.skill);
|
|
mgametext(160,168,tempbuf,0,2+8+16);
|
|
|
|
if (savehead.volnum == 0 && savehead.levnum == 7)
|
|
mgametext(160,180,savehead.boardfn,0,2+8+16);
|
|
|
|
mgametext(160,90,"LOAD game:",0,2+8+16);
|
|
Bsprintf(tempbuf,"\"%s\"",ud.savegame[g_currentMenu-1000]);
|
|
mgametext(160,99,tempbuf,0,2+8+16);
|
|
mgametext(160,99+9,"(Y/N)",0,2+8+16);
|
|
|
|
x = M_Probe(186,124+9,0,0);
|
|
|
|
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
|
|
{
|
|
I_AdvanceTriggerClear();
|
|
ProbeTriggersClear(AdvanceTrigger);
|
|
KB_ClearKeyDown(sc_Y);
|
|
|
|
g_lastSaveSlot = g_currentMenu-1000;
|
|
|
|
KB_FlushKeyboardQueue();
|
|
KB_ClearKeysDown();
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
|
|
G_LoadPlayerMaybeMulti(g_lastSaveSlot);
|
|
|
|
break;
|
|
}
|
|
|
|
if (x == -1 || KB_KeyPressed(sc_N))
|
|
{
|
|
KB_ClearKeyDown(sc_N);
|
|
if (g_player[myconnectindex].ps->gm&MODE_GAME)
|
|
{
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ChangeToMenu(300);
|
|
probey = last_threehundred;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case 1500:
|
|
|
|
x = M_Probe(186,124,0,0);
|
|
|
|
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
|
|
{
|
|
I_AdvanceTriggerClear();
|
|
ProbeTriggersClear(AdvanceTrigger);
|
|
KB_ClearKeyDown(sc_Y);
|
|
KB_FlushKeyboardQueue();
|
|
ChangeToMenu(100);
|
|
}
|
|
if (x == -1 || KB_KeyPressed(sc_N))
|
|
{
|
|
KB_ClearKeyDown(sc_N);
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
break;
|
|
}
|
|
mgametext(160,90,"ABORT this game?",0,2+8+16);
|
|
mgametext(160,90+9,"(Y/N)",0,2+8+16);
|
|
|
|
break;
|
|
|
|
case 2000:
|
|
case 2001:
|
|
case 2002:
|
|
case 2003:
|
|
case 2004:
|
|
case 2005:
|
|
case 2006:
|
|
case 2007:
|
|
case 2008:
|
|
case 2009:
|
|
|
|
rotatesprite_fs(160<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64);
|
|
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,24,0,0,"Save Game");
|
|
|
|
rotatesprite_fs(101<<16,97<<16,65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64);
|
|
Bsprintf(tempbuf,"Players: %-2d ",ud.multimode);
|
|
mgametext(160,156,tempbuf,0,2+8+16);
|
|
|
|
Bsprintf(tempbuf,"Episode: %-2d / Level: %-2d / Skill: %-2d",1+ud.volume_number,1+ud.level_number,ud.player_skill);
|
|
mgametext(160,168,tempbuf,0,2+8+16);
|
|
|
|
if (ud.volume_number == 0 && ud.level_number == 7)
|
|
mgametext(160,180,boardfilename,0,2+8+16);
|
|
|
|
M_DisplaySaveGameList();
|
|
|
|
mgametext(160,90,"OVERWRITE previous SAVED game?",0,2+8+16);
|
|
mgametext(160,90+9,"(Y/N)",0,2+8+16);
|
|
|
|
x = M_Probe(186,124,0,0);
|
|
|
|
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
|
|
{
|
|
I_AdvanceTriggerClear();
|
|
ProbeTriggersClear(AdvanceTrigger);
|
|
KB_ClearKeyDown(sc_Y);
|
|
|
|
inputloc = strlen(&ud.savegame[g_currentMenu-2000][0]);
|
|
|
|
ChangeToMenu(g_currentMenu-2000+360);
|
|
|
|
KB_FlushKeyboardQueue();
|
|
break;
|
|
}
|
|
if (x == -1 || KB_KeyPressed(sc_N))
|
|
{
|
|
KB_ClearKeyDown(sc_N);
|
|
ChangeToMenu(351);
|
|
}
|
|
|
|
break;
|
|
|
|
case 990:
|
|
case 991:
|
|
case 992:
|
|
case 993:
|
|
case 994:
|
|
case 995:
|
|
case 996:
|
|
case 997:
|
|
case 998:
|
|
c = 160;
|
|
if (!VOLUMEALL || !PLUTOPAK)
|
|
{
|
|
//rotatesprite_fs(c<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64);
|
|
rotatesprite_fs(c<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(c,24,0,0,g_currentMenu == 998 ? "About EDuke32" : "Credits");
|
|
|
|
l = 8;
|
|
}
|
|
else
|
|
{
|
|
l = 3;
|
|
}
|
|
|
|
if (I_PanelUp())
|
|
{
|
|
I_PanelUpClear();
|
|
|
|
S_PlaySound(KICK_HIT);
|
|
g_currentMenu--;
|
|
if (g_currentMenu < 990) g_currentMenu = 990+l;
|
|
}
|
|
else if (I_PanelDown())
|
|
{
|
|
I_PanelDownClear();
|
|
|
|
S_PlaySound(KICK_HIT);
|
|
g_currentMenu++;
|
|
if (g_currentMenu > 990+l) g_currentMenu = 990;
|
|
}
|
|
|
|
x = M_Probe(0,0,0,1);
|
|
|
|
if (x == -1)
|
|
{
|
|
ChangeToMenu(0);
|
|
break;
|
|
}
|
|
|
|
if (!VOLUMEALL || !PLUTOPAK)
|
|
{
|
|
switch (g_currentMenu)
|
|
{
|
|
case 990:
|
|
mgametext(c,40, "Original Concept",0,2+8+16);
|
|
mgametext(c,40+9, "Todd Replogle",0,2+8+16);
|
|
mgametext(c,40+9+9, "Allen H. Blum III",0,2+8+16);
|
|
|
|
mgametext(c,40+9+9+9+9, "Produced & Directed By",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9, "Greg Malone",0,2+8+16);
|
|
|
|
mgametext(c,40+9+9+9+9+9+9+9, "Executive Producer",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9+9+9+9, "George Broussard",0,2+8+16);
|
|
|
|
mgametext(c,40+9+9+9+9+9+9+9+9+9+9, "BUILD Engine",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9+9+9+9+9+9+9,"Ken Silverman",0,2+8+16);
|
|
break;
|
|
case 991:
|
|
mgametext(c,40, "Game Programming",0,2+8+16);
|
|
mgametext(c,40+9, "Todd Replogle",0,2+8+16);
|
|
|
|
mgametext(c,40+9+9+9, "3D Engine/Tools/Net",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9, "Ken Silverman",0,2+8+16);
|
|
|
|
mgametext(c,40+9+9+9+9+9+9, "Network Layer/Setup Program",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9+9+9, "Mark Dochtermann",0,2+8+16);
|
|
break;
|
|
case 992:
|
|
mgametext(c,40, "Map Design",0,2+8+16);
|
|
mgametext(c,40+9, "Allen H. Blum III",0,2+8+16);
|
|
mgametext(c,40+9+9, "Richard Gray",0,2+8+16);
|
|
|
|
mgametext(c,40+9+9+9+9, "3D Modeling",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9, "Chuck Jones",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9+9, "Sapphire Corporation",0,2+8+16);
|
|
|
|
mgametext(c,40+9+9+9+9+9+9+9+9, "Artwork",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9+9+9+9+9, "Dirk Jones, Stephen Hornback",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9+9+9+9+9+9, "James Storey, David Demaret",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9+9+9+9+9+9+9,"Douglas R. Wood",0,2+8+16);
|
|
break;
|
|
case 993:
|
|
mgametext(c,40, "Sound Engine",0,2+8+16);
|
|
mgametext(c,40+9, "Jim Dose",0,2+8+16);
|
|
|
|
mgametext(c,40+9+9+9, "Sound & Music Development",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9, "Robert Prince",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9, "Lee Jackson",0,2+8+16);
|
|
|
|
mgametext(c,40+9+9+9+9+9+9+9, "Voice Talent",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9+9+9+9, "Lani Minella - Voice Producer",0,2+8+16);
|
|
mgametext(c,40+9+9+9+9+9+9+9+9+9, "Jon St. John as \"Duke Nukem\"",0,2+8+16);
|
|
break;
|
|
case 994:
|
|
mgametext(c,60, "Graphic Design",0,2+8+16);
|
|
mgametext(c,60+9, "Packaging, Manual, Ads",0,2+8+16);
|
|
mgametext(c,60+9+9, "Robert M. Atkins",0,2+8+16);
|
|
mgametext(c,60+9+9+9, "Michael Hadwin",0,2+8+16);
|
|
|
|
mgametext(c,60+9+9+9+9+9, "Special Thanks To",0,2+8+16);
|
|
mgametext(c,60+9+9+9+9+9+9, "Steven Blackburn, Tom Hall",0,2+8+16);
|
|
mgametext(c,60+9+9+9+9+9+9+9, "Scott Miller, Joe Siegler",0,2+8+16);
|
|
mgametext(c,60+9+9+9+9+9+9+9+9, "Terry Nagy, Colleen Compton",0,2+8+16);
|
|
mgametext(c,60+9+9+9+9+9+9+9+9+9, "HASH, Inc., FormGen, Inc.",0,2+8+16);
|
|
break;
|
|
case 995:
|
|
mgametext(c,49, "The 3D Realms Beta Testers",0,2+8+16);
|
|
|
|
mgametext(c,49+9+9, "Nathan Anderson, Wayne Benner",0,2+8+16);
|
|
mgametext(c,49+9+9+9, "Glenn Brensinger, Rob Brown",0,2+8+16);
|
|
mgametext(c,49+9+9+9+9, "Erik Harris, Ken Heckbert",0,2+8+16);
|
|
mgametext(c,49+9+9+9+9+9, "Terry Herrin, Greg Hively",0,2+8+16);
|
|
mgametext(c,49+9+9+9+9+9+9, "Hank Leukart, Eric Baker",0,2+8+16);
|
|
mgametext(c,49+9+9+9+9+9+9+9, "Jeff Rausch, Kelly Rogers",0,2+8+16);
|
|
mgametext(c,49+9+9+9+9+9+9+9+9, "Mike Duncan, Doug Howell",0,2+8+16);
|
|
mgametext(c,49+9+9+9+9+9+9+9+9+9, "Bill Blair",0,2+8+16);
|
|
break;
|
|
case 996:
|
|
mgametext(c,32, "Company Product Support",0,2+8+16);
|
|
|
|
mgametext(c,32+9+9, "The following companies were cool",0,2+8+16);
|
|
mgametext(c,32+9+9+9, "enough to give us lots of stuff",0,2+8+16);
|
|
mgametext(c,32+9+9+9+9, "during the making of Duke Nukem 3D.",0,2+8+16);
|
|
|
|
mgametext(c,32+9+9+9+9+9+9, "Altec Lansing Multimedia",0,2+8+16);
|
|
mgametext(c,32+9+9+9+9+9+9+9, "for tons of speakers and the",0,2+8+16);
|
|
mgametext(c,32+9+9+9+9+9+9+9+9, "THX-licensed sound system.",0,2+8+16);
|
|
mgametext(c,32+9+9+9+9+9+9+9+9+9, "For info call 1-800-548-0620",0,2+8+16);
|
|
|
|
mgametext(c,32+9+9+9+9+9+9+9+9+9+9+9,"Creative Labs, Inc.",0,2+8+16);
|
|
|
|
mgametext(c,32+9+9+9+9+9+9+9+9+9+9+9+9+9,"Thanks for the hardware, guys.",0,2+8+16);
|
|
break;
|
|
case 997:
|
|
mgametext(c,50, "Duke Nukem is a trademark of",0,2+8+16);
|
|
mgametext(c,50+9, "3D Realms Entertainment",0,2+8+16);
|
|
|
|
mgametext(c,50+9+9+9, "Duke Nukem",0,2+8+16);
|
|
mgametext(c,50+9+9+9+9, "(C) 1996 3D Realms Entertainment",0,2+8+16);
|
|
|
|
if (VOLUMEONE)
|
|
{
|
|
mgametext(c,106, "Please read LICENSE.DOC for shareware",0,2+8+16);
|
|
mgametext(c,106+9, "distribution grants and restrictions.",0,2+8+16);
|
|
}
|
|
|
|
mgametext(c,VOLUMEONE?134:115, "Made in Dallas, Texas USA",0,2+8+16);
|
|
break;
|
|
case 998:
|
|
l = 10;
|
|
goto cheat_for_port_credits;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// Plutonium pak menus
|
|
switch (g_currentMenu)
|
|
{
|
|
case 990:
|
|
case 991:
|
|
case 992:
|
|
rotatesprite_fs(160<<16,200<<15,65536L,0,2504+g_currentMenu-990,0,0,10+64);
|
|
break;
|
|
case 993: // JBF 20031220
|
|
rotatesprite_fs(160<<16,200<<15,65536L,0,MENUSCREEN,0,0,10+64);
|
|
rotatesprite_fs(c<<16,19<<16,65536L,0,MENUBAR,0,0,10);
|
|
menutext(160,24,0,0,"About EDuke32");
|
|
|
|
cheat_for_port_credits:
|
|
if (g_scriptVersion == 13) l = (-2);
|
|
mgametext(160,38-l,"Programming and Project Management",0,2+8+16);
|
|
p = "Richard \"TerminX\" Gobeille";
|
|
minitext(161-(Bstrlen(p)<<1), 39+10-l, p, 4, 10+16+128);
|
|
minitext(160-(Bstrlen(p)<<1), 38+10-l, p, 8, 10+16+128);
|
|
|
|
mgametext(160,57-l,"Polymer Rendering System",0,2+8+16);
|
|
p = "Pierre-Loup \"Plagman\" Griffais";
|
|
minitext(161-(Bstrlen(p)<<1), 58+10-l, p, 4, 10+16+128);
|
|
minitext(160-(Bstrlen(p)<<1), 57+10-l, p, 8, 10+16+128);
|
|
|
|
mgametext(160,76-l,"Engine and Game Porting Work",0,2+8+16);
|
|
p = "Jonathon \"JonoF\" Fowler";
|
|
minitext(161-(Bstrlen(p)<<1), 77+10-l, p, 4, 10+16+128);
|
|
minitext(160-(Bstrlen(p)<<1), 76+10-l, p, 8, 10+16+128);
|
|
|
|
mgametext(160,95-l,"BUILD Engine and Polymost Renderer",0,2+8+16);
|
|
p = "Ken \"Awesoken\" Silverman";
|
|
minitext(161-(Bstrlen(p)<<1), 96+10-l, p, 4, 10+16+128);
|
|
minitext(160-(Bstrlen(p)<<1), 95+10-l, p, 8, 10+16+128);
|
|
|
|
mgametext(160,122-l,"License and Other Contributors",0,2+8+16);
|
|
{
|
|
const char *scroller[] =
|
|
{
|
|
"This program is distributed under the terms of the",
|
|
"GNU General Public License version 2 as published by the",
|
|
"Free Software Foundation. See GNU.TXT for details.",
|
|
" ",
|
|
"Thanks to the following people for their contributions:",
|
|
" ",
|
|
"Adam Fazakerley", // netcode stuff
|
|
"Alan Ondra", // testing
|
|
"Charlie Honig", // showview command
|
|
"Dan Gaskill", // testing
|
|
"David Koenig", // Merged a couple of things from duke3d_w32
|
|
"Ed Coolidge", // Mapster32 improvements
|
|
"Ferry Landzaat", // ? (listed on the wiki page)
|
|
"Hunter_rus", // tons of stuff
|
|
"James Bentler", // Mapster32 improvements
|
|
"Javier Martinez", // EDuke 2.1.1 stuff I think
|
|
"Jeff Hart", // website graphics
|
|
"Jonathan Smith", // testing
|
|
"Jose del Castillo", // EDuke 2.1.1 stuff I think
|
|
"Lachlan McDonald", // official EDuke32 icon
|
|
"Marcus Herbert", // OS X compatibility work
|
|
"Matthew Palmer", // testing and eduke32.com domain
|
|
"Ozkan Sezer", // SDL/GTK version checking improvements
|
|
"Peter Green", // dynamic remapping, custom gametypes
|
|
"Peter Veenstra", // port to 64-bit
|
|
"Philipp Kutin", // Mapster32 improvements, TROR, VP8, clipmaps, cleanup, and tons of other stuff
|
|
"Randy Heit", // random snippets of ZDoom here and there
|
|
"Robin Green", // CON array support
|
|
"Ryan Gordon", // icculus.org Duke3D port sound code
|
|
"Stephen Anthony", // early 64-bit porting work
|
|
" ",
|
|
"EDuke originally by Matt Saettler.",
|
|
" ",
|
|
"BUILD engine technology available under BUILDLIC.",
|
|
" ",
|
|
"--x--",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" "
|
|
};
|
|
const int32_t numlines = sizeof(scroller)/sizeof(char *);
|
|
for (m=0,i=(totalclock/104)%numlines; m<6; m++,i++)
|
|
{
|
|
if (i==numlines) i=0;
|
|
minitext(161-(Bstrlen(scroller[i])<<1), 101+10+10+8+4+(m*7)-l, scroller[i], 4, 10+16+128);
|
|
minitext(160-(Bstrlen(scroller[i])<<1), 100+10+10+8+4+(m*7)-l, scroller[i], 8, 10+16+128);
|
|
}
|
|
}
|
|
|
|
p = "Visit www.eduke32.com for news and updates";
|
|
minitext(161-(Bstrlen(p)<<1), 136+10+10+10+10+4-l, p, 4, 10+16+128);
|
|
minitext(160-(Bstrlen(p)<<1), 135+10+10+10+10+4-l, p, 8, 10+16+128);
|
|
}
|
|
break;
|
|
|
|
case 0:
|
|
c = (320>>1);
|
|
rotatesprite_fs(c<<16,28<<16,65536L,0,INGAMEDUKETHREEDEE,0,0,10);
|
|
if (PLUTOPAK) // JBF 20030804
|
|
rotatesprite_fs((c+100)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,(sintable[(totalclock<<4)&2047]>>11),0,2+8);
|
|
x = M_Probe(c,67,16,6);
|
|
if (x >= 0)
|
|
{
|
|
if ((g_netServer || ud.multimode > 1) && x == 0 && ud.recstat != 2)
|
|
{
|
|
last_zero = 0;
|
|
ChangeToMenu(600);
|
|
}
|
|
else
|
|
{
|
|
last_zero = x;
|
|
switch (x)
|
|
{
|
|
case 0:
|
|
ChangeToMenu(100);
|
|
break;
|
|
//case 1: break;//ChangeToMenu(20001);break; // JBF 20031128: I'm taking over the TEN menu option
|
|
case 1:
|
|
ChangeToMenu(202);
|
|
break; // JBF 20031205: was 200
|
|
case 2:
|
|
ChangeToMenu(300);
|
|
break;
|
|
case 3:
|
|
KB_FlushKeyboardQueue();
|
|
ChangeToMenu(400);
|
|
break;
|
|
case 4:
|
|
ChangeToMenu(990);
|
|
break;
|
|
case 5:
|
|
ChangeToMenu(500);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (KB_KeyPressed(sc_Q)) ChangeToMenu(500);
|
|
|
|
if (x == -1 && (g_player[myconnectindex].ps->gm &MODE_GAME || ud.recstat == 2))
|
|
{
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
}
|
|
|
|
menutext(c,67,MENUHIGHLIGHT(0),PHX(-2),"New Game");
|
|
|
|
// menutext(c,67+16,0,1,"NETWORK GAME");
|
|
|
|
menutext(c,67+16/*+16*/,MENUHIGHLIGHT(1),PHX(-3),"Options");
|
|
|
|
menutext(c,67+16+16/*+16*/,MENUHIGHLIGHT(2),PHX(-4),"Load Game");
|
|
|
|
if (!VOLUMEALL)
|
|
{
|
|
|
|
menutext(c,67+16+16+16/*+16*/,MENUHIGHLIGHT(3),PHX(-5),"How To Order");
|
|
}
|
|
else
|
|
{
|
|
|
|
menutext(c,67+16+16+16/*+16*/,MENUHIGHLIGHT(3),PHX(-5),"Help");
|
|
}
|
|
|
|
menutext(c,67+16+16+16+16/*+16*/,MENUHIGHLIGHT(4),PHX(-6),"Credits");
|
|
|
|
|
|
menutext(c,67+16+16+16+16+16/*+16*/,MENUHIGHLIGHT(5),PHX(-7),"Quit");
|
|
break;
|
|
|
|
case 50:
|
|
c = (320>>1);
|
|
rotatesprite_fs(c<<16,32<<16,65536L,0,INGAMEDUKETHREEDEE,0,0,10);
|
|
if (PLUTOPAK) // JBF 20030804
|
|
rotatesprite_fs((c+100)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,(sintable[(totalclock<<4)&2047]>>11),0,2+8);
|
|
x = M_Probe(c,67,16,7);
|
|
switch (x)
|
|
{
|
|
case 0:
|
|
if ((!g_netServer && ud.multimode < 2) || ud.recstat == 2)
|
|
ChangeToMenu(1500);
|
|
else
|
|
{
|
|
ChangeToMenu(600);
|
|
last_fifty = 0;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (ud.recstat != 2)
|
|
{
|
|
last_fifty = 1;
|
|
ChangeToMenu(350);
|
|
setview(0,0,xdim-1,ydim-1);
|
|
}
|
|
break;
|
|
case 2:
|
|
last_fifty = 2;
|
|
ChangeToMenu(300);
|
|
break;
|
|
case 3:
|
|
last_fifty = 3;
|
|
ChangeToMenu(202); // JBF 20031205: was 200
|
|
break;
|
|
case 4:
|
|
last_fifty = 4;
|
|
KB_FlushKeyboardQueue();
|
|
ChangeToMenu(400);
|
|
break;
|
|
case 5:
|
|
if (numplayers < 2 && !g_netServer)
|
|
{
|
|
last_fifty = 5;
|
|
ChangeToMenu(501);
|
|
}
|
|
break;
|
|
case 6:
|
|
last_fifty = 6;
|
|
ChangeToMenu(500);
|
|
break;
|
|
case -1:
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (KB_KeyPressed(sc_Q))
|
|
ChangeToMenu(500);
|
|
|
|
menutext(c,67 ,MENUHIGHLIGHT(0),PHX(-2),"New Game");
|
|
menutext(c,67+16 ,MENUHIGHLIGHT(1),PHX(-3),"Save Game");
|
|
menutext(c,67+16+16 ,MENUHIGHLIGHT(2),PHX(-4),"Load Game");
|
|
|
|
menutext(c,67+16+16+16 ,MENUHIGHLIGHT(3),PHX(-5),"Options");
|
|
if (!VOLUMEALL)
|
|
{
|
|
menutext(c,67+16+16+16+16 ,MENUHIGHLIGHT(4),PHX(-6),"How To Order");
|
|
}
|
|
else
|
|
{
|
|
menutext(c,67+16+16+16+16 ,MENUHIGHLIGHT(4),PHX(-6),"Help");
|
|
}
|
|
if (g_netServer || numplayers > 1)
|
|
menutext(c,67+16+16+16+16+16 ,MENUHIGHLIGHT(5),1,"Quit To Title");
|
|
else menutext(c,67+16+16+16+16+16 ,MENUHIGHLIGHT(5),PHX(-7),"Quit To Title");
|
|
menutext(c,67+16+16+16+16+16+16,MENUHIGHLIGHT(6),PHX(-8),"Quit Game");
|
|
break;
|
|
|
|
case 100:
|
|
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,24,0,0,"Select An Episode");
|
|
x = M_Probe(160,VOLUMEONE?60:60-(g_numVolumes*2),20,VOLUMEONE?3:g_numVolumes+1);
|
|
if (x >= 0)
|
|
{
|
|
if (VOLUMEONE)
|
|
{
|
|
if (x > 0)
|
|
ChangeToMenu(20000);
|
|
else
|
|
{
|
|
ud.m_volume_number = x;
|
|
ud.m_level_number = 0;
|
|
last_onehundred = x;
|
|
ChangeToMenu(110);
|
|
}
|
|
}
|
|
|
|
if (!VOLUMEONE)
|
|
{
|
|
if (x == g_numVolumes /*&& boardfilename[0]*/)
|
|
{
|
|
//ud.m_volume_number = 0;
|
|
//ud.m_level_number = 7;
|
|
currentlist = 1;
|
|
last_onehundred = x;
|
|
ChangeToMenu(101);
|
|
}
|
|
else
|
|
{
|
|
ud.m_volume_number = x;
|
|
ud.m_level_number = 0;
|
|
last_onehundred = x;
|
|
ChangeToMenu(110);
|
|
}
|
|
}
|
|
}
|
|
else if (x == -1)
|
|
{
|
|
if (g_player[myconnectindex].ps->gm&MODE_GAME) ChangeToMenu(50);
|
|
else ChangeToMenu(0);
|
|
}
|
|
|
|
c = 80;
|
|
if (VOLUMEONE)
|
|
{
|
|
menutext(160,60,MENUHIGHLIGHT(0),PHX(-2),EpisodeNames[0]);
|
|
menutext(160,60+20,MENUHIGHLIGHT(1),1,EpisodeNames[1]);
|
|
menutext(160,60+20+20,MENUHIGHLIGHT(2),1,EpisodeNames[2]);
|
|
if (PLUTOPAK)
|
|
menutext(160,60+20+20,MENUHIGHLIGHT(3),1,EpisodeNames[3]);
|
|
}
|
|
else
|
|
{
|
|
for (i=0; i<g_numVolumes; i++)
|
|
menutext(160,60-(g_numVolumes*2)+(20*i),MENUHIGHLIGHT(i),PHX(-2),EpisodeNames[i]);
|
|
|
|
menutext(160,60-(g_numVolumes*2)+(20*i),MENUHIGHLIGHT(i),PHX(-6),"User Map");
|
|
}
|
|
break;
|
|
|
|
case 101:
|
|
if (boardfilename[0] == 0) strcpy(boardfilename, "./");
|
|
Bcorrectfilename(boardfilename,1);
|
|
|
|
fnlist_getnames(&fnlist, boardfilename, "*.map", 0, 0);
|
|
set_findhighs();
|
|
|
|
ChangeToMenu(102);
|
|
KB_FlushKeyboardQueue();
|
|
case 102:
|
|
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,24,0,0,"Select A User Map");
|
|
|
|
{
|
|
int32_t width = 160 - (40-4);
|
|
|
|
// black translucent background underneath file lists
|
|
rotatesprite(0<<16, 0<<16, 65536<<5, 0, /*tile*/ 0, numshades, 0, 10+16+1+32,
|
|
xdim/2-scale(width,(ydim*4)/3,320),scale(12+32-2,ydim,200),
|
|
xdim/2+scale(width,(ydim*4)/3,320)-1,scale(12+32+112+4,ydim,200)-1);
|
|
}
|
|
|
|
// path
|
|
minitext(38,45,boardfilename,16,26);
|
|
|
|
{
|
|
// JBF 20040208: seek to first name matching pressed character
|
|
CACHE1D_FIND_REC *seeker = currentlist ? fnlist.findfiles : fnlist.finddirs;
|
|
if ((KB_KeyPressed(sc_Home)|KB_KeyPressed(sc_End)) > 0)
|
|
{
|
|
while (seeker && (KB_KeyPressed(sc_End)?seeker->next:seeker->prev))
|
|
seeker = KB_KeyPressed(sc_End)?seeker->next:seeker->prev;
|
|
if (seeker)
|
|
{
|
|
if (currentlist) findfileshigh = seeker;
|
|
else finddirshigh = seeker;
|
|
// clear keys, don't play the kick sound a dozen times!
|
|
KB_ClearKeyDown(sc_End);
|
|
KB_ClearKeyDown(sc_Home);
|
|
S_PlaySound(KICK_HIT);
|
|
}
|
|
}
|
|
else if ((KB_KeyPressed(sc_PgUp)|KB_KeyPressed(sc_PgDn)) > 0)
|
|
{
|
|
seeker = currentlist?findfileshigh:finddirshigh;
|
|
i = 6;
|
|
while (i>0)
|
|
{
|
|
if (seeker && (KB_KeyPressed(sc_PgDn)?seeker->next:seeker->prev))
|
|
seeker = KB_KeyPressed(sc_PgDn)?seeker->next:seeker->prev;
|
|
i--;
|
|
}
|
|
if (seeker)
|
|
{
|
|
if (currentlist) findfileshigh = seeker;
|
|
else finddirshigh = seeker;
|
|
// clear keys, don't play the kick sound a dozen times!
|
|
KB_ClearKeyDown(sc_PgDn);
|
|
KB_ClearKeyDown(sc_PgUp);
|
|
S_PlaySound(KICK_HIT);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
char ch2, ch;
|
|
ch = KB_Getch();
|
|
if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9')))
|
|
{
|
|
if (ch >= 'a') ch -= ('a'-'A');
|
|
while (seeker)
|
|
{
|
|
ch2 = seeker->name[0];
|
|
if (ch2 >= 'a' && ch2 <= 'z') ch2 -= ('a'-'A');
|
|
if (ch2 == ch) break;
|
|
seeker = seeker->next;
|
|
}
|
|
if (seeker)
|
|
{
|
|
if (currentlist) findfileshigh = seeker;
|
|
else finddirshigh = seeker;
|
|
S_PlaySound(KICK_HIT);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
mgametext(40+4,32,"Directories",0,2+8+16);
|
|
|
|
if (finddirshigh)
|
|
{
|
|
int32_t len;
|
|
|
|
dir = finddirshigh;
|
|
for (i=0; i<5; i++) if (!dir->prev) break;
|
|
else dir=dir->prev;
|
|
for (i=5; i>-8 && dir; i--, dir=dir->next)
|
|
{
|
|
if (dir == finddirshigh && currentlist == 0) c=0;
|
|
else c=16;
|
|
len = Bstrlen(dir->name);
|
|
Bstrncpy(tempbuf,dir->name,len);
|
|
if (len > USERMAPENTRYLENGTH)
|
|
{
|
|
len = USERMAPENTRYLENGTH-3;
|
|
tempbuf[len] = 0;
|
|
while (len < USERMAPENTRYLENGTH)
|
|
tempbuf[len++] = '.';
|
|
}
|
|
tempbuf[len] = 0;
|
|
minitextshade(40,1+12+32+8*(6-i),tempbuf,c,0,26);
|
|
}
|
|
}
|
|
|
|
mgametext(180+4,32,"Map Files",0,2+8+16);
|
|
|
|
if (findfileshigh)
|
|
{
|
|
int32_t len;
|
|
|
|
dir = findfileshigh;
|
|
for (i=0; i<6; i++) if (!dir->prev) break;
|
|
else dir=dir->prev;
|
|
for (i=6; i>-8 && dir; i--, dir=dir->next)
|
|
{
|
|
if (dir == findfileshigh && currentlist == 1) c=0;
|
|
else c=16;
|
|
len = Bstrlen(dir->name);
|
|
Bstrncpy(tempbuf,dir->name,len);
|
|
if (len > USERMAPENTRYLENGTH)
|
|
{
|
|
len = USERMAPENTRYLENGTH-3;
|
|
tempbuf[len] = 0;
|
|
while (len < USERMAPENTRYLENGTH)
|
|
tempbuf[len++] = '.';
|
|
}
|
|
tempbuf[len] = 0;
|
|
minitextshade(180,1+12+32+8*(6-i),tempbuf,c,
|
|
dir->source==CACHE1D_SOURCE_ZIP ? 8 : 2,
|
|
26);
|
|
}
|
|
}
|
|
|
|
if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && minfo.dyaw < -256) ||
|
|
KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && minfo.dyaw > 256) ||
|
|
KB_KeyPressed(sc_Tab))
|
|
{
|
|
KB_ClearKeyDown(sc_LeftArrow);
|
|
KB_ClearKeyDown(sc_kpad_4);
|
|
KB_ClearKeyDown(sc_RightArrow);
|
|
KB_ClearKeyDown(sc_kpad_6);
|
|
KB_ClearKeyDown(sc_Tab);
|
|
currentlist = 1-currentlist;
|
|
S_PlaySound(KICK_HIT);
|
|
}
|
|
|
|
onbar = 0;
|
|
probey = 2;
|
|
if (currentlist == 0) x = probesm(45,32+4+1,0,3);
|
|
else x = probesm(185,32+4+1,0,3);
|
|
|
|
if (probey == 1)
|
|
{
|
|
if (currentlist == 0)
|
|
{
|
|
if (finddirshigh)
|
|
if (finddirshigh->prev) finddirshigh = finddirshigh->prev;
|
|
}
|
|
else
|
|
{
|
|
if (findfileshigh)
|
|
if (findfileshigh->prev) findfileshigh = findfileshigh->prev;
|
|
}
|
|
}
|
|
else if (probey == 0)
|
|
{
|
|
if (currentlist == 0)
|
|
{
|
|
if (finddirshigh)
|
|
if (finddirshigh->next) finddirshigh = finddirshigh->next;
|
|
}
|
|
else
|
|
{
|
|
if (findfileshigh)
|
|
if (findfileshigh->next) findfileshigh = findfileshigh->next;
|
|
}
|
|
}
|
|
|
|
if (x == -1)
|
|
{
|
|
fnlist_clearnames(&fnlist);
|
|
|
|
boardfilename[0] = 0;
|
|
if ((g_netServer || ud.multimode > 1))
|
|
{
|
|
Net_SendUserMapName();
|
|
ChangeToMenu(600);
|
|
probey = last_menu_pos;
|
|
}
|
|
else ChangeToMenu(100);
|
|
}
|
|
else if (x >= 0)
|
|
{
|
|
if (currentlist == 0)
|
|
{
|
|
if (!finddirshigh) break;
|
|
strcat(boardfilename, finddirshigh->name);
|
|
strcat(boardfilename, "/");
|
|
Bcorrectfilename(boardfilename, 1);
|
|
ChangeToMenu(101);
|
|
KB_FlushKeyboardQueue();
|
|
}
|
|
else
|
|
{
|
|
if (!findfileshigh) break;
|
|
strcat(boardfilename, findfileshigh->name);
|
|
ud.m_volume_number = 0;
|
|
ud.m_level_number = 7;
|
|
if ((g_netServer || ud.multimode > 1))
|
|
{
|
|
Net_SendUserMapName();
|
|
ChangeToMenu(600);
|
|
probey = last_menu_pos;
|
|
}
|
|
else ChangeToMenu(110);
|
|
}
|
|
|
|
fnlist_clearnames(&fnlist);
|
|
}
|
|
break;
|
|
|
|
case 110:
|
|
{
|
|
// 4 skills (orig) --> 70
|
|
const int32_t ybase = 70 + (4-g_numSkills)*6;
|
|
|
|
c = (320>>1);
|
|
rotatesprite_fs(c<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(c,24,0,0,"Select Skill");
|
|
x = M_Probe(c,ybase,19,g_numSkills);
|
|
if (x >= 0)
|
|
{
|
|
switch (x)
|
|
{
|
|
case 0:
|
|
g_skillSoundID = JIBBED_ACTOR6;
|
|
break;
|
|
case 1:
|
|
g_skillSoundID = BONUS_SPEECH1;
|
|
break;
|
|
case 2:
|
|
g_skillSoundID = DUKE_GETWEAPON2;
|
|
break;
|
|
case 3:
|
|
g_skillSoundID = JIBBED_ACTOR5;
|
|
break;
|
|
}
|
|
|
|
S_PlaySound(g_skillSoundID);
|
|
|
|
ud.m_player_skill = x+1;
|
|
if (x == 3) ud.m_respawn_monsters = 1;
|
|
else ud.m_respawn_monsters = 0;
|
|
|
|
ud.m_monsters_off = ud.monsters_off = 0;
|
|
|
|
ud.m_respawn_items = 0;
|
|
ud.m_respawn_inventory = 0;
|
|
|
|
ud.multimode = 1;
|
|
|
|
if (ud.m_volume_number == 3)
|
|
{
|
|
flushperms();
|
|
setview(0,0,xdim-1,ydim-1);
|
|
clearview(0L);
|
|
nextpage();
|
|
}
|
|
|
|
G_NewGame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill);
|
|
if (G_EnterLevel(MODE_GAME)) G_BackToMenu();
|
|
}
|
|
else if (x == -1)
|
|
{
|
|
ChangeToMenu(100);
|
|
KB_FlushKeyboardQueue();
|
|
}
|
|
|
|
for (i=0; i<g_numSkills; i++)
|
|
menutext(c,ybase+i*19,MENUHIGHLIGHT(i),PHX(-2-i),SkillNames[i]);
|
|
break;
|
|
}
|
|
|
|
case 230:
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Renderer Setup");
|
|
|
|
c = (320>>1)-120;
|
|
|
|
{
|
|
int32_t io, ii, yy, d=c+160+40, enabled;
|
|
static const char *const opts[] =
|
|
{
|
|
"Aspect ratio",
|
|
"Ambient light level",
|
|
#ifdef USE_OPENGL
|
|
"Anisotropic filtering",
|
|
"Use VSync",
|
|
"-",
|
|
"Enable hires textures",
|
|
"Hires texture quality",
|
|
"Pre-load map textures",
|
|
"On disk texture cache",
|
|
"Use detail textures",
|
|
"-",
|
|
"Use models",
|
|
#endif
|
|
NULL
|
|
};
|
|
|
|
yy = 37;
|
|
for (ii=io=0; opts[ii]; ii++)
|
|
{
|
|
if (getrendermode()==0 && io >= 2)
|
|
break;
|
|
|
|
if (opts[ii][0] == '-' && !opts[ii][1])
|
|
{
|
|
if (io <= probey) yy += 4;
|
|
continue;
|
|
}
|
|
if (io < probey) yy += 8;
|
|
io++;
|
|
}
|
|
|
|
onbar = (probey==1||probey==5);
|
|
x = probesm(c,yy+5,0,io);
|
|
|
|
if (x == -1)
|
|
{
|
|
ChangeToMenu(203);
|
|
probey = 6;
|
|
break;
|
|
}
|
|
|
|
yy = 37;
|
|
for (ii=io=0; opts[ii]; ii++)
|
|
{
|
|
if (getrendermode()==0 && io >= 2)
|
|
break;
|
|
|
|
if (opts[ii][0] == '-' && !opts[ii][1])
|
|
{
|
|
yy += 4;
|
|
continue;
|
|
}
|
|
|
|
enabled = 1;
|
|
switch (io)
|
|
{
|
|
case 0:
|
|
if (getrendermode() <= 3)
|
|
{
|
|
#ifdef USE_OPENGL
|
|
int32_t tmp = r_usenewaspect ? 2 : glwidescreen;
|
|
|
|
if (x==io)
|
|
{
|
|
tmp = tmp+1;
|
|
if (tmp > 2)
|
|
tmp = 0;
|
|
}
|
|
modval(0,2,&tmp,1,probey==io);
|
|
|
|
r_usenewaspect = (tmp==2);
|
|
|
|
// with r_usenewaspect, glwidescreen has no effect...
|
|
glwidescreen = (tmp < 2) ? tmp : 0;
|
|
mgametextpal(d,yy, r_usenewaspect ? "Auto" :
|
|
(glwidescreen ? "Old wide" : "Old reg."),
|
|
MENUHIGHLIGHT(io), 0);
|
|
#else
|
|
if (x==io)
|
|
r_usenewaspect = !r_usenewaspect;
|
|
modval(0,1,&r_usenewaspect,1,probey==io);
|
|
mgametextpal(d,yy, r_usenewaspect ? "Auto" : "Old reg.",
|
|
MENUHIGHLIGHT(io), 0);
|
|
#endif
|
|
}
|
|
#ifdef POLYMER
|
|
else
|
|
{
|
|
float ratios[] = { 0.0, 1.33, 1.66, 1.78, 1.85, 2.35 };
|
|
|
|
int32_t j = (sizeof(ratios)/sizeof(ratios[0]));
|
|
|
|
for (i = 0; i<j; i++)
|
|
if (ratios[i] == pr_customaspect)
|
|
break;
|
|
|
|
modval(0,j-1,(int32_t *)&i,1,probey==io);
|
|
if (x == io)
|
|
{
|
|
i++;
|
|
if (i >= j)
|
|
i = 0;
|
|
}
|
|
if (i == j)
|
|
Bsprintf(tempbuf,"Custom");
|
|
else
|
|
{
|
|
if (i == 0) Bsprintf(tempbuf,"Auto");
|
|
else Bsprintf(tempbuf,"%.2f:1",ratios[i]);
|
|
|
|
if (ratios[i] != pr_customaspect)
|
|
pr_customaspect = ratios[i];
|
|
}
|
|
mgametextpal(d,yy,tempbuf, MENUHIGHLIGHT(io), 0);
|
|
|
|
}
|
|
#endif
|
|
break;
|
|
case 1:
|
|
{
|
|
int32_t i = (int32_t)(r_ambientlight*1024.f);
|
|
int32_t j = i;
|
|
|
|
sliderbar(1,d+8,yy+7, &i,128,x==io,MENUHIGHLIGHT(io),0,128,4096);
|
|
Bsprintf(tempbuf,"%.2f",r_ambientlight);
|
|
mgametextpal(d-35,yy, tempbuf, MENUHIGHLIGHT(io), 0);
|
|
if (i != j)
|
|
{
|
|
r_ambientlight = (float)i/1024.f;
|
|
r_ambientlightrecip = 1.f/r_ambientlight;
|
|
}
|
|
break;
|
|
}
|
|
#ifdef USE_OPENGL
|
|
case 2:
|
|
{
|
|
int32_t dummy = glanisotropy;
|
|
modval(0,(int32_t)glinfo.maxanisotropy+1,(int32_t *)&dummy,1,probey==io);
|
|
if (dummy > glanisotropy) glanisotropy *= 2;
|
|
else if (dummy < glanisotropy) glanisotropy /= 2;
|
|
if (x==io)
|
|
glanisotropy *= 2;
|
|
if (glanisotropy > glinfo.maxanisotropy) glanisotropy = 1;
|
|
else if (glanisotropy < 1) glanisotropy = (int32_t)glinfo.maxanisotropy;
|
|
gltexapplyprops();
|
|
if (glanisotropy == 1) strcpy(tempbuf,"None");
|
|
else Bsprintf(tempbuf,"%dx",glanisotropy);
|
|
mgametextpal(d,yy, tempbuf, MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
int32_t ovsync = vsync;
|
|
if (x==io) vsync = !vsync;
|
|
modval(0,1,(int32_t *)&vsync,1,probey==io);
|
|
mgametextpal(d,yy, vsync? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
if (vsync != ovsync)
|
|
setvsync(vsync);
|
|
break;
|
|
}
|
|
case 4:
|
|
if (x==io) usehightile = 1-usehightile;
|
|
modval(0,1,(int32_t *)&usehightile,1,probey==io);
|
|
mgametextpal(d,yy, usehightile ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 5:
|
|
{
|
|
i = r_downsize;
|
|
enabled = usehightile;
|
|
sliderbar(1,d+8,yy+7, &r_downsize,-1,enabled && x==io,MENUHIGHLIGHT(io),!enabled,0,2);
|
|
if (r_downsize != i)
|
|
{
|
|
invalidatecache();
|
|
resetvideomode();
|
|
if (setgamemode(fullscreen,xdim,ydim,bpp))
|
|
OSD_Printf("restartvid: Reset failed...\n");
|
|
r_downsizevar = r_downsize;
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
case 6:
|
|
enabled = usehightile;
|
|
if (enabled && x==io) ud.config.useprecache = !ud.config.useprecache;
|
|
if (enabled) modval(0,1,(int32_t *)&ud.config.useprecache,1,probey==io);
|
|
mgametextpal(d,yy, ud.config.useprecache ? "On" : "Off", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0);
|
|
break;
|
|
case 7:
|
|
{
|
|
const char *s[] = { "Off", "On", "Compress" };
|
|
enabled = (glusetexcompr && usehightile);
|
|
if (enabled && x==io)
|
|
{
|
|
glusetexcache++;
|
|
if (glusetexcache > 2)
|
|
glusetexcache = 0;
|
|
}
|
|
if (enabled) modval(0,2,(int32_t *)&glusetexcache,1,probey==io);
|
|
mgametextpal(d,yy, s[glusetexcache], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0);
|
|
}
|
|
break;
|
|
case 8:
|
|
enabled = usehightile;
|
|
if (enabled && x==io) r_detailmapping = !r_detailmapping;
|
|
if (enabled) modval(0,1,(int32_t *)&r_detailmapping,1,probey==io);
|
|
mgametextpal(d,yy, r_detailmapping ? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0);
|
|
break;
|
|
case 9:
|
|
if (x==io) usemodels = 1-usemodels;
|
|
modval(0,1,(int32_t *)&usemodels,1,probey==io);
|
|
mgametextpal(d,yy, usemodels ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
mgametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10);
|
|
io++;
|
|
yy += 8;
|
|
}
|
|
}
|
|
break;
|
|
case 231:
|
|
case 232:
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Color Correction");
|
|
|
|
c = (320>>1)-120;
|
|
|
|
x = 4;
|
|
|
|
onbar = (probey != 3);
|
|
x = M_Probe(c,probey==3?106:98,16,x);
|
|
|
|
if (x == -1)
|
|
{
|
|
if (g_player[myconnectindex].ps->gm &MODE_GAME && g_currentMenu == 232)
|
|
{
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ChangeToMenu(203);
|
|
probey = 4;
|
|
}
|
|
break;
|
|
}
|
|
|
|
menutext(c,98,MENUHIGHLIGHT(0),0,"Gamma");
|
|
menutext(c,98+16,MENUHIGHLIGHT(1),0,"Contrast");
|
|
menutext(c,98+16+16,MENUHIGHLIGHT(2),0,"Brightness");
|
|
menutext(c,98+16+16+16+8,MENUHIGHLIGHT(3),0,"Reset To Defaults");
|
|
|
|
Bsprintf(tempbuf,"%s%.2f",vid_gamma>=0?" ":"",vid_gamma);
|
|
mgametext(c+177-56,98-8,tempbuf,MENUHIGHLIGHT(0),2+8+16);
|
|
Bsprintf(tempbuf,"%s%.2f",vid_contrast>=0?" ":"",vid_contrast);
|
|
mgametext(c+177-56,98+16-8,tempbuf,MENUHIGHLIGHT(1),2+8+16);
|
|
Bsprintf(tempbuf,"%s%.2f",vid_brightness>=0?" ":"",vid_brightness);
|
|
mgametext(c+177-56,98+16+16-8,tempbuf,MENUHIGHLIGHT(2),2+8+16);
|
|
|
|
rotatesprite(40<<16,24<<16,24576,0,BONUSSCREEN,0,0,2+8+16,0,scale(ydim,35,200),xdim-1,scale(ydim,80,200)-1);
|
|
rotatesprite(160<<16,27<<16,24576,0,3290,0,0,2+8+16,0,scale(ydim,35,200),xdim-1,scale(ydim,80,200)-1);
|
|
|
|
{
|
|
extern int32_t gammabrightness;
|
|
|
|
int32_t b = (int32_t)(vid_gamma*40960.f);
|
|
sliderbar(0,c+177,98,&b,4096,x==0,MENUHIGHLIGHT(0),0,8192,163840);
|
|
|
|
if (b != (double)(vid_gamma*40960.f))
|
|
{
|
|
vid_gamma = (double)b/40960.f;
|
|
ud.brightness = GAMMA_CALC;
|
|
ud.brightness <<= 2;
|
|
setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
|
|
}
|
|
|
|
b = (int32_t)(vid_contrast*40960.f);
|
|
sliderbar(0,c+177,98+16,&b,2048,x==1,gammabrightness?MENUHIGHLIGHT(1):DISABLEDMENUSHADE,0,4096,110592);
|
|
|
|
if (b != (vid_contrast*40960.f))
|
|
{
|
|
vid_contrast = (double)b/40960.f;
|
|
setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
|
|
}
|
|
|
|
b = (int32_t)(vid_brightness*40960.f);
|
|
sliderbar(0,c+177,98+16+16,&b,2048,x==2,gammabrightness?MENUHIGHLIGHT(2):DISABLEDMENUSHADE,0,-32768,32768);
|
|
|
|
if (b != (vid_brightness*40960.f))
|
|
{
|
|
vid_brightness = (double)b/40960.f;
|
|
setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
|
|
}
|
|
|
|
if (x == 3)
|
|
{
|
|
vid_gamma = DEFAULT_GAMMA;
|
|
vid_contrast = DEFAULT_CONTRAST;
|
|
vid_brightness = DEFAULT_BRIGHTNESS;
|
|
ud.brightness = 0;
|
|
setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case 200:
|
|
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Game Setup");
|
|
|
|
c = (320>>1)-120;
|
|
|
|
{
|
|
int32_t io, ii, yy, d=c+160+40, enabled;
|
|
const char *opts[] =
|
|
{
|
|
"Show setup window at start",
|
|
"Show crosshair",
|
|
"Crosshair size",
|
|
"-",
|
|
"Screen size",
|
|
"Status bar size",
|
|
"Stats and chat text size",
|
|
"Show level stats",
|
|
"-",
|
|
"Allow walk with autorun",
|
|
"-",
|
|
"Shadows",
|
|
"Screen tilting",
|
|
"-",
|
|
"Show framerate",
|
|
"Demo recording",
|
|
"-",
|
|
"More...",
|
|
NULL
|
|
};
|
|
|
|
yy = 37;
|
|
for (ii=io=0; opts[ii]; ii++)
|
|
{
|
|
if (opts[ii][0] == '-' && !opts[ii][1])
|
|
{
|
|
if (io <= probey) yy += 4;
|
|
continue;
|
|
}
|
|
if (io < probey) yy += 8;
|
|
io++;
|
|
}
|
|
|
|
onbar = (probey >= 2 && probey <= 5);
|
|
x = probesm(c,yy+5,0,io);
|
|
|
|
if (x == -1)
|
|
{
|
|
ChangeToMenu(202);
|
|
break;
|
|
}
|
|
|
|
yy = 37;
|
|
for (ii=io=0; opts[ii]; ii++)
|
|
{
|
|
if (opts[ii][0] == '-' && !opts[ii][1])
|
|
{
|
|
yy += 4;
|
|
continue;
|
|
}
|
|
enabled = 1;
|
|
switch (io)
|
|
{
|
|
case 0:
|
|
if (x==io) ud.config.ForceSetup = 1-ud.config.ForceSetup;
|
|
modval(0,1,(int32_t *)&ud.config.ForceSetup,1,probey==io);
|
|
mgametextpal(d,yy, ud.config.ForceSetup ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 1:
|
|
if (x==io) ud.crosshair = !ud.crosshair;
|
|
modval(0,1,(int32_t *)&ud.crosshair,1,probey==io);
|
|
{
|
|
mgametextpal(d,yy,ud.crosshair?"Yes":"No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
int32_t sbs = ud.crosshairscale;
|
|
sliderbar(1,d+8,yy+7, &sbs,5,x==io,MENUHIGHLIGHT(io),0,25,100);
|
|
ud.crosshairscale = min(100,max(10,sbs));
|
|
}
|
|
break;
|
|
case 3:
|
|
{
|
|
int32_t i;
|
|
i = ud.screen_size;
|
|
barsm(d+8,yy+7, &ud.screen_size,-4,x==io,MENUHIGHLIGHT(io),PHX(-5));
|
|
if (getrendermode() >= 3 && i < ud.screen_size && i == 8 && ud.statusbarmode == 1)
|
|
{
|
|
ud.statusbarmode = 0;
|
|
if (ud.statusbarscale != 100)
|
|
ud.screen_size = i;
|
|
}
|
|
else if (getrendermode() >= 3 && i > ud.screen_size && i == 8 && ud.statusbarmode == 0)
|
|
{
|
|
if (ud.statusbarscale != 100)
|
|
{
|
|
ud.statusbarmode = 1;
|
|
ud.screen_size = i;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 4:
|
|
{
|
|
int32_t sbs, sbsl;
|
|
sbs = sbsl = ud.statusbarscale-37;
|
|
barsm(d+8,yy+7, &sbs,4,x==io,MENUHIGHLIGHT(io),0);
|
|
if (x == io && sbs != sbsl)
|
|
{
|
|
sbs += 37;
|
|
G_SetStatusBarScale(sbs);
|
|
}
|
|
}
|
|
break;
|
|
case 5:
|
|
{
|
|
sliderbar(1,d+8,yy+7, &ud.textscale,50,enabled && x==io,MENUHIGHLIGHT(io),0,100,400);
|
|
}
|
|
break;
|
|
case 6:
|
|
if (x==io) ud.levelstats = 1-ud.levelstats;
|
|
modval(0,1,(int32_t *)&ud.levelstats,1,probey==io);
|
|
mgametextpal(d,yy, ud.levelstats ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 7:
|
|
if (x==io) ud.runkey_mode = 1-ud.runkey_mode;
|
|
modval(0,1,(int32_t *)&ud.runkey_mode,1,probey==io);
|
|
mgametextpal(d,yy, ud.runkey_mode ? "No" : "Yes", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 8:
|
|
if (x==io) ud.shadows = 1-ud.shadows;
|
|
modval(0,1,(int32_t *)&ud.shadows,1,probey==io);
|
|
mgametextpal(d,yy, ud.shadows ? "On" : "Off", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 9:
|
|
if (x==io) ud.screen_tilting = 1-ud.screen_tilting;
|
|
#ifdef USE_OPENGL
|
|
if (!ud.screen_tilting) setrollangle(0);
|
|
#endif
|
|
modval(0,1,(int32_t *)&ud.screen_tilting,1,probey==io);
|
|
mgametextpal(d,yy, ud.screen_tilting ? "On" : "Off", MENUHIGHLIGHT(io), 0);
|
|
break; // original had a 'full' option
|
|
case 10:
|
|
if (x==io) ud.tickrate = 1-ud.tickrate;
|
|
modval(0,1,(int32_t *)&ud.tickrate,1,probey==io);
|
|
mgametextpal(d,yy, ud.tickrate ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 11:
|
|
{
|
|
DukePlayer_t *ps = g_player[myconnectindex].ps;
|
|
|
|
if (x==io)
|
|
{
|
|
enabled = !((ps->gm&MODE_GAME) && ud.m_recstat != 1);
|
|
|
|
if ((ps->gm&MODE_GAME)) G_CloseDemoWrite();
|
|
else ud.m_recstat = !ud.m_recstat;
|
|
}
|
|
|
|
if ((ps->gm&MODE_GAME) && ud.m_recstat != 1)
|
|
enabled = 0;
|
|
|
|
mgametextpal(d, yy, ud.m_recstat ? ((enabled && ps->gm&MODE_GAME)?"Running":"On"):"Off",
|
|
enabled ? MENUHIGHLIGHT(io) : DISABLEDMENUSHADE, !enabled);
|
|
break;
|
|
}
|
|
case 12:
|
|
if (x==io) ChangeToMenu(201);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
mgametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10);
|
|
io++;
|
|
yy += 8;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 201:
|
|
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Game Setup");
|
|
|
|
c = (320>>1)-120;
|
|
|
|
{
|
|
int32_t io, ii, yy, d=c+160+40, enabled;
|
|
const char *opts[] =
|
|
{
|
|
"Parental lock",
|
|
"-",
|
|
"Show inv & pickup messages",
|
|
"Display current weapon",
|
|
"Upgraded status bar",
|
|
"Camera view in demos",
|
|
"-",
|
|
"DM: Ignore map votes",
|
|
"DM: Use private messages",
|
|
"DM: Show player names",
|
|
"DM: Show player weapons",
|
|
"DM: Show player obituaries",
|
|
"-",
|
|
"Console text style",
|
|
"-",
|
|
#ifdef _WIN32
|
|
"Check for updates at start",
|
|
#else
|
|
"-",
|
|
"-",
|
|
#endif
|
|
"-",
|
|
"Previous page",
|
|
NULL
|
|
};
|
|
|
|
yy = 37;
|
|
for (ii=io=0; opts[ii]; ii++)
|
|
{
|
|
if (opts[ii][0] == '-' && !opts[ii][1])
|
|
{
|
|
if (io <= probey) yy += 4;
|
|
continue;
|
|
}
|
|
if (io < probey) yy += 8;
|
|
io++;
|
|
}
|
|
|
|
x = probesm(c,yy+5,0,io);
|
|
|
|
if (x == -1)
|
|
{
|
|
ChangeToMenu(200);
|
|
probey = 12;
|
|
break;
|
|
}
|
|
|
|
yy = 37;
|
|
for (ii=io=0; opts[ii]; ii++)
|
|
{
|
|
if (opts[ii][0] == '-' && !opts[ii][1])
|
|
{
|
|
yy += 4;
|
|
continue;
|
|
}
|
|
enabled = 1;
|
|
switch (io)
|
|
{
|
|
case 0:
|
|
if (!NAM)
|
|
{
|
|
if (x==io) ChangeToMenu(10000);
|
|
}
|
|
else enabled = 0;
|
|
break;
|
|
case 1:
|
|
if (x==io)
|
|
ud.fta_on = 1-ud.fta_on;
|
|
modval(0,1,(int32_t *)&ud.fta_on,1,probey==io);
|
|
mgametextpal(d,yy, ud.fta_on ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 2:
|
|
if (x==io)
|
|
{
|
|
ud.drawweapon = (ud.drawweapon == 2) ? 0 : ud.drawweapon+1;
|
|
}
|
|
modval(0,2,(int32_t *)&ud.drawweapon,1,probey==io);
|
|
{
|
|
const char *s[] = { "Off", "On", "Icon only" };
|
|
mgametextpal(d,yy, s[ud.drawweapon], MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
}
|
|
case 3:
|
|
if (x==io) ud.althud = 1-ud.althud;
|
|
modval(0,1,(int32_t *)&ud.althud,1,probey==io);
|
|
mgametextpal(d,yy, ud.althud ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 4:
|
|
if (x==io) ud.democams = 1-ud.democams;
|
|
modval(0,1,(int32_t *)&ud.democams,1,probey==io);
|
|
mgametextpal(d,yy, ud.democams ? "On" : "Off", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 5:
|
|
if (x==io)
|
|
{
|
|
ud.autovote = (ud.autovote == 2) ? 0 : ud.autovote+1;
|
|
}
|
|
modval(0,2,(int32_t *)&ud.autovote,1,probey==io);
|
|
{
|
|
const char *s[] = { "Off", "Vote No", "Vote Yes" };
|
|
mgametextpal(d,yy, s[ud.autovote], MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
}
|
|
case 6:
|
|
if (x==io) ud.automsg = 1-ud.automsg;
|
|
modval(0,1,(int32_t *)&ud.automsg,1,probey==io);
|
|
mgametextpal(d,yy, ud.automsg ? "Off" : "On", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 7:
|
|
if (x==io) ud.idplayers = 1-ud.idplayers;
|
|
modval(0,1,(int32_t *)&ud.idplayers,1,probey==io);
|
|
mgametextpal(d,yy, ud.idplayers ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 8:
|
|
if (x==io) ud.showweapons = 1-ud.showweapons;
|
|
modval(0,1,(int32_t *)&ud.showweapons,1,probey==io);
|
|
ud.config.ShowOpponentWeapons = ud.showweapons;
|
|
mgametextpal(d,yy, ud.config.ShowOpponentWeapons ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 9:
|
|
if (x==io) ud.obituaries = 1-ud.obituaries;
|
|
modval(0,1,(int32_t *)&ud.obituaries,1,probey==io);
|
|
mgametextpal(d,yy, ud.obituaries ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 10:
|
|
{
|
|
int32_t osdmode = OSD_GetTextMode();
|
|
if (x==io) osdmode = !osdmode;
|
|
modval(0,1,(int32_t *)&osdmode,1,probey==io);
|
|
mgametextpal(d,yy, osdmode? "Basic" : "Sprites", MENUHIGHLIGHT(io), 0);
|
|
if (OSD_GetTextMode() != osdmode)
|
|
OSD_SetTextMode(osdmode);
|
|
break;
|
|
}
|
|
#ifdef _WIN32
|
|
case 11:
|
|
i = ud.config.CheckForUpdates;
|
|
if (x==io) ud.config.CheckForUpdates = 1-ud.config.CheckForUpdates;
|
|
modval(0,1,(int32_t *)&ud.config.CheckForUpdates,1,probey==io);
|
|
if (ud.config.CheckForUpdates != i)
|
|
ud.config.LastUpdateCheck = 0;
|
|
mgametextpal(d,yy, ud.config.CheckForUpdates ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 12:
|
|
#else
|
|
case 11:
|
|
#endif
|
|
if (x==io) ChangeToMenu(200);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
mgametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10);
|
|
io++;
|
|
yy += 8;
|
|
}
|
|
}
|
|
break;
|
|
|
|
// JBF 20031205: Second level options menu selection
|
|
case 202:
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Options");
|
|
|
|
c = 50;
|
|
|
|
onbar = 0;
|
|
x = M_Probe(160,c,18,7);
|
|
|
|
last_twoohtwo = probey;
|
|
|
|
switch (x)
|
|
{
|
|
case -1:
|
|
if (g_player[myconnectindex].ps->gm&MODE_GAME) ChangeToMenu(50);
|
|
else ChangeToMenu(0);
|
|
break;
|
|
|
|
case 0:
|
|
ChangeToMenu(200);
|
|
break;
|
|
|
|
case 1:
|
|
changesmade = 0;
|
|
ChangeToMenu(700);
|
|
break;
|
|
|
|
case 2:
|
|
{
|
|
int32_t dax = xdim, day = ydim, daz;
|
|
curvidmode = newvidmode = checkvideomode(&dax,&day,bpp,fullscreen,0);
|
|
if (newvidmode == 0x7fffffffl) newvidmode = validmodecnt;
|
|
newfullscreen = fullscreen;
|
|
changesmade = 0;
|
|
|
|
dax = 0;
|
|
for (day = 0; day < validmodecnt; day++)
|
|
{
|
|
if (dax == sizeof(vidsets)/sizeof(vidsets[1])) break;
|
|
for (daz = 0; daz < dax; daz++)
|
|
if ((validmode[day].bpp|((validmode[day].fs&1)<<16)) == (vidsets[daz]&0x1ffffl)) break;
|
|
if (vidsets[daz] != -1) continue;
|
|
if (validmode[day].bpp == 8)
|
|
{
|
|
vidsets[dax++] = 8|((validmode[day].fs&1)<<16);
|
|
// 8-bit Polymost can diaf
|
|
// vidsets[dax++] = 0x20000|8|((validmode[day].fs&1)<<16);
|
|
}
|
|
else
|
|
vidsets[dax++] = 0x20000|validmode[day].bpp|((validmode[day].fs&1)<<16);
|
|
}
|
|
for (dax = 0; dax < (int32_t)(sizeof(vidsets)/sizeof(vidsets[1])) && vidsets[dax] != -1; dax++)
|
|
if (vidsets[dax] == (((getrendermode()>=2)<<17)|(fullscreen<<16)|bpp)) break;
|
|
if (dax < (int32_t)(sizeof(vidsets)/sizeof(vidsets[1]))) newvidset = dax;
|
|
curvidset = newvidset;
|
|
|
|
ChangeToMenu(203);
|
|
}
|
|
break;
|
|
case 3:
|
|
if (ud.recstat != 1)
|
|
ChangeToMenu(20002);
|
|
break;
|
|
case 4:
|
|
currentlist = 0;
|
|
case 5:
|
|
case 6:
|
|
if (x==6 && !CONTROL_JoyPresent) break;
|
|
ChangeToMenu(204+x-4);
|
|
break;
|
|
}
|
|
|
|
menutext(160,c, MENUHIGHLIGHT(0),0,"Game Setup");
|
|
menutext(160,c+18, MENUHIGHLIGHT(1),0,"Sound Setup");
|
|
menutext(160,c+18+18, MENUHIGHLIGHT(2),0,"Video Setup");
|
|
menutext(160,c+18+18+18, MENUHIGHLIGHT(3),ud.recstat == 1,"Player Setup");
|
|
menutext(160,c+18+18+18+18, MENUHIGHLIGHT(4),0,"Keyboard Setup");
|
|
menutext(160,c+18+18+18+18+18, MENUHIGHLIGHT(5),0,"Mouse Setup");
|
|
menutext(160,c+18+18+18+18+18+18,MENUHIGHLIGHT(6),CONTROL_JoyPresent==0,"Joystick Setup");
|
|
break;
|
|
|
|
// JBF 20031206: Video settings menu
|
|
case 203:
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Video Setup");
|
|
|
|
c = (320>>1)-120;
|
|
|
|
#ifdef USE_OPENGL
|
|
x = (7/*+(getrendermode() >= 3)*/);
|
|
#else
|
|
x = 7;
|
|
#endif
|
|
// onbar = (!getrendermode() && probey == 6); // (probey == 4);
|
|
if (probey == 0 || probey == 1 || probey == 2)
|
|
x = M_Probe(c,50,16,x);
|
|
else if (probey == 3)
|
|
x = M_Probe(c,50+16+16+22,0,x);
|
|
else
|
|
x = M_Probe(c,50+62-16-16-16,16,x);
|
|
|
|
if ((probey==0 || probey==1 || probey==2) && (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_RightArrow)))
|
|
{
|
|
S_PlaySound(PISTOL_BODYHIT);
|
|
x=probey;
|
|
}
|
|
|
|
switch (x)
|
|
{
|
|
case -1:
|
|
ChangeToMenu(202);
|
|
probey = 2;
|
|
break;
|
|
|
|
case 0:
|
|
do
|
|
{
|
|
if (KB_KeyPressed(sc_LeftArrow))
|
|
{
|
|
newvidmode--;
|
|
if (newvidmode < 0) newvidmode = validmodecnt-1;
|
|
}
|
|
else
|
|
{
|
|
newvidmode++;
|
|
if (newvidmode >= validmodecnt) newvidmode = 0;
|
|
}
|
|
}
|
|
while ((validmode[newvidmode].fs&1) != ((vidsets[newvidset]>>16)&1) || validmode[newvidmode].bpp != (vidsets[newvidset] & 0x0ffff));
|
|
//OSD_Printf("New mode is %dx%dx%d-%d %d\n",validmode[newvidmode].xdim,validmode[newvidmode].ydim,validmode[newvidmode].bpp,validmode[newvidmode].fs,newvidmode);
|
|
if ((curvidmode == 0x7fffffffl && newvidmode == validmodecnt) || curvidmode == newvidmode)
|
|
changesmade &= ~1;
|
|
else
|
|
changesmade |= 1;
|
|
KB_ClearKeyDown(sc_LeftArrow);
|
|
KB_ClearKeyDown(sc_RightArrow);
|
|
break;
|
|
|
|
case 1:
|
|
{
|
|
int32_t lastvidset, lastvidmode, safevidmode = -1;
|
|
lastvidset = newvidset;
|
|
lastvidmode = newvidmode;
|
|
// find the next vidset compatible with the current fullscreen setting
|
|
while (vidsets[0] != -1)
|
|
{
|
|
newvidset++;
|
|
if (newvidset == sizeof(vidsets)/sizeof(vidsets[0]) || vidsets[newvidset] == -1)
|
|
{
|
|
newvidset = -1;
|
|
continue;
|
|
}
|
|
if (((vidsets[newvidset]>>16)&1) != newfullscreen) continue;
|
|
break;
|
|
}
|
|
|
|
if ((vidsets[newvidset] & 0x0ffff) != (vidsets[lastvidset] & 0x0ffff))
|
|
{
|
|
// adjust the video mode to something legal for the new vidset
|
|
do
|
|
{
|
|
newvidmode++;
|
|
if (newvidmode == lastvidmode) break; // end of cycle
|
|
if (newvidmode >= validmodecnt)
|
|
{
|
|
if (safevidmode != -1)
|
|
break;
|
|
newvidmode = 0;
|
|
}
|
|
if (validmode[newvidmode].bpp == (vidsets[newvidset]&0x0ffff) &&
|
|
validmode[newvidmode].fs == newfullscreen &&
|
|
validmode[newvidmode].xdim <= validmode[lastvidmode].xdim &&
|
|
(safevidmode==-1?1:(validmode[newvidmode].xdim>=validmode[safevidmode].xdim)) &&
|
|
validmode[newvidmode].ydim <= validmode[lastvidmode].ydim &&
|
|
(safevidmode==-1?1:(validmode[newvidmode].ydim>=validmode[safevidmode].ydim))
|
|
)
|
|
safevidmode = newvidmode;
|
|
}
|
|
while (1);
|
|
if (safevidmode == -1)
|
|
{
|
|
//OSD_Printf("No best fit!\n");
|
|
newvidmode = lastvidmode;
|
|
newvidset = lastvidset;
|
|
}
|
|
else
|
|
{
|
|
//OSD_Printf("Best fit is %dx%dx%d-%d %d\n",validmode[safevidmode].xdim,validmode[safevidmode].ydim,validmode[safevidmode].bpp,validmode[safevidmode].fs,safevidmode);
|
|
newvidmode = safevidmode;
|
|
}
|
|
}
|
|
if (newvidset != curvidset) changesmade |= 4;
|
|
else changesmade &= ~4;
|
|
if (newvidmode != curvidmode) changesmade |= 1;
|
|
else changesmade &= ~1;
|
|
KB_ClearKeyDown(sc_LeftArrow);
|
|
KB_ClearKeyDown(sc_RightArrow);
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
newfullscreen = !newfullscreen;
|
|
{
|
|
int32_t lastvidset, lastvidmode, safevidmode = -1, safevidset = -1;
|
|
lastvidset = newvidset;
|
|
lastvidmode = newvidmode;
|
|
// find the next vidset compatible with the current fullscreen setting
|
|
while (vidsets[0] != -1)
|
|
{
|
|
newvidset++;
|
|
if (newvidset == lastvidset) break;
|
|
if (newvidset == sizeof(vidsets)/sizeof(vidsets[0]) || vidsets[newvidset] == -1)
|
|
{
|
|
newvidset = -1;
|
|
continue;
|
|
}
|
|
if (((vidsets[newvidset]>>16)&1) != newfullscreen) continue;
|
|
if ((vidsets[newvidset] & 0x2ffff) != (vidsets[lastvidset] & 0x2ffff))
|
|
{
|
|
if ((vidsets[newvidset] & 0x20000) == (vidsets[lastvidset] & 0x20000)) safevidset = newvidset;
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
if (newvidset == lastvidset)
|
|
{
|
|
if (safevidset == -1)
|
|
{
|
|
newfullscreen = !newfullscreen;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
newvidset = safevidset;
|
|
}
|
|
}
|
|
|
|
// adjust the video mode to something legal for the new vidset
|
|
do
|
|
{
|
|
newvidmode++;
|
|
if (newvidmode == lastvidmode) break; // end of cycle
|
|
if (newvidmode >= validmodecnt) newvidmode = 0;
|
|
if (validmode[newvidmode].bpp == (vidsets[newvidset]&0x0ffff) &&
|
|
validmode[newvidmode].fs == newfullscreen &&
|
|
validmode[newvidmode].xdim <= validmode[lastvidmode].xdim &&
|
|
(safevidmode==-1?1:(validmode[newvidmode].xdim>=validmode[safevidmode].xdim)) &&
|
|
validmode[newvidmode].ydim <= validmode[lastvidmode].ydim &&
|
|
(safevidmode==-1?1:(validmode[newvidmode].ydim>=validmode[safevidmode].ydim))
|
|
)
|
|
safevidmode = newvidmode;
|
|
}
|
|
while (1);
|
|
if (safevidmode == -1)
|
|
{
|
|
//OSD_Printf("No best fit!\n");
|
|
newvidmode = lastvidmode;
|
|
newvidset = lastvidset;
|
|
newfullscreen = !newfullscreen;
|
|
}
|
|
else
|
|
{
|
|
//OSD_Printf("Best fit is %dx%dx%d-%d %d\n",validmode[safevidmode].xdim,validmode[safevidmode].ydo,,validmode[safevidmode].bpp,validmode[safevidmode].fs,safevidmode);
|
|
newvidmode = safevidmode;
|
|
}
|
|
if (newvidset != curvidset) changesmade |= 4;
|
|
else changesmade &= ~4;
|
|
if (newvidmode != curvidmode) changesmade |= 1;
|
|
else changesmade &= ~1;
|
|
}
|
|
if (newfullscreen == fullscreen) changesmade &= ~2;
|
|
else changesmade |= 2;
|
|
KB_ClearKeyDown(sc_LeftArrow);
|
|
KB_ClearKeyDown(sc_RightArrow);
|
|
break;
|
|
|
|
case 3:
|
|
if (!changesmade) break;
|
|
{
|
|
int32_t pxdim, pydim, pfs, pbpp, prend;
|
|
int32_t nxdim, nydim, nfs, nbpp, nrend;
|
|
|
|
pxdim = xdim;
|
|
pydim = ydim;
|
|
pbpp = bpp;
|
|
pfs = fullscreen;
|
|
prend = getrendermode();
|
|
nxdim = (newvidmode==validmodecnt)?xdim:validmode[newvidmode].xdim;
|
|
nydim = (newvidmode==validmodecnt)?ydim:validmode[newvidmode].ydim;
|
|
nfs = newfullscreen;
|
|
nbpp = (newvidmode==validmodecnt)?bpp:validmode[newvidmode].bpp;
|
|
nrend = (vidsets[newvidset] & 0x20000) ? (nbpp==8?2:
|
|
#ifdef USE_OPENGL
|
|
glrendmode
|
|
#else
|
|
0
|
|
#endif
|
|
) : 0;
|
|
|
|
if (setgamemode(nfs, nxdim, nydim, nbpp) < 0)
|
|
{
|
|
if (setgamemode(pfs, pxdim, pydim, pbpp) < 0)
|
|
{
|
|
setrendermode(prend);
|
|
G_GameExit("Failed restoring old video mode.");
|
|
}
|
|
else onvideomodechange(pbpp > 8);
|
|
}
|
|
else onvideomodechange(nbpp > 8);
|
|
|
|
g_restorePalette = -1;
|
|
G_UpdateScreenArea();
|
|
setrendermode(nrend);
|
|
|
|
curvidmode = newvidmode;
|
|
curvidset = newvidset;
|
|
changesmade = 0;
|
|
|
|
ud.config.ScreenMode = fullscreen;
|
|
ud.config.ScreenWidth = xdim;
|
|
ud.config.ScreenHeight = ydim;
|
|
ud.config.ScreenBPP = bpp;
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
ChangeToMenu(231);
|
|
break;
|
|
|
|
case 5:
|
|
if (!getrendermode())
|
|
{
|
|
ud.detail = 1-ud.detail;
|
|
break;
|
|
}
|
|
#ifdef USE_OPENGL
|
|
gltexfiltermode++;
|
|
if (gltexfiltermode > 5)
|
|
gltexfiltermode = 0;
|
|
gltexapplyprops();
|
|
break;
|
|
#endif
|
|
case 6:
|
|
// if (!getrendermode()) break;
|
|
ChangeToMenu(230);
|
|
break;
|
|
}
|
|
|
|
menutext(c,50,MENUHIGHLIGHT(0),0,"Resolution");
|
|
Bsprintf(tempbuf,"%d x %d",
|
|
(newvidmode==validmodecnt)?xdim:validmode[newvidmode].xdim,
|
|
(newvidmode==validmodecnt)?ydim:validmode[newvidmode].ydim);
|
|
mgametext(c+168,50-8,tempbuf,MENUHIGHLIGHT(0),2+8+16);
|
|
|
|
menutext(c,50+16,MENUHIGHLIGHT(1),0,"Renderer");
|
|
if (vidsets[newvidset]&0x20000)
|
|
Bsprintf(tempbuf,"%d-bit OpenGL", vidsets[newvidset]&0x0ffff);
|
|
else
|
|
Bsprintf(tempbuf,"Software");
|
|
mgametext(c+168,50+16-8,tempbuf,MENUHIGHLIGHT(1),2+8+16);
|
|
|
|
menutext(c,50+16+16,MENUHIGHLIGHT(2),0,"Fullscreen");
|
|
menutext(c+168,50+16+16,MENUHIGHLIGHT(2),0,newfullscreen?"Yes":"No");
|
|
|
|
menutext(c+16,50+16+16+22,MENUHIGHLIGHT(3),changesmade==0,"Apply Changes");
|
|
|
|
menutext(c,50+62+16,MENUHIGHLIGHT(4),PHX(-6),"Color Correction");
|
|
/* {
|
|
short ss = ud.brightness;
|
|
bar(c+171,50+62+16,&ss,8,x==4,MENUHIGHLIGHT(4),PHX(-6));
|
|
if (x==4)
|
|
{
|
|
ud.brightness = ss;
|
|
setbrightness(ud.brightness>>2,&g_player[myconnectindex].ps->palette[0],0);
|
|
}
|
|
}
|
|
*/
|
|
if (!getrendermode())
|
|
{
|
|
menutext(c,50+62+16+16,MENUHIGHLIGHT(5),0,"Pixel Doubling");
|
|
menutext(c+168,50+62+16+16,MENUHIGHLIGHT(5),0,ud.detail?"Off":"On");
|
|
modval(0,1,(int32_t *)&ud.detail,1,probey==5);
|
|
}
|
|
#ifdef USE_OPENGL
|
|
else
|
|
{
|
|
int32_t filter = gltexfiltermode;
|
|
menutext(c,50+62+16+16,MENUHIGHLIGHT(5),0,"Texture Filter");
|
|
switch (gltexfiltermode)
|
|
{
|
|
case 0:
|
|
strcpy(tempbuf,"Nearest");
|
|
break;
|
|
case 1:
|
|
strcpy(tempbuf,"Linear");
|
|
break;
|
|
case 2:
|
|
strcpy(tempbuf,"Near_MM_Near");
|
|
break;
|
|
case 3:
|
|
strcpy(tempbuf,"Bilinear");
|
|
break;
|
|
case 4:
|
|
strcpy(tempbuf,"Near_MM_Lin");
|
|
break;
|
|
case 5:
|
|
strcpy(tempbuf,"Trilinear");
|
|
break;
|
|
default:
|
|
strcpy(tempbuf,"Other");
|
|
break;
|
|
}
|
|
modval(0,5,(int32_t *)&gltexfiltermode,1,probey==5);
|
|
if (gltexfiltermode != filter)
|
|
gltexapplyprops();
|
|
mgametextpal(c+168,50+62+16+16-8,tempbuf,MENUHIGHLIGHT(5),!getrendermode());
|
|
}
|
|
#endif
|
|
menutext(c,50+62+16+16+16,MENUHIGHLIGHT(6),0 /*bpp==8*/,"Renderer Setup");
|
|
break;
|
|
|
|
case 204:
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Keyboard Setup");
|
|
|
|
c = (320>>1)-120;
|
|
|
|
onbar = 0;
|
|
|
|
if (probey == NUMGAMEFUNCTIONS)
|
|
x = probesm(60,145,0,NUMGAMEFUNCTIONS+2);
|
|
else if (probey == NUMGAMEFUNCTIONS+1)
|
|
x = probesm(60,152,0,NUMGAMEFUNCTIONS+2);
|
|
else x = probesm(0,0,0,NUMGAMEFUNCTIONS+2);
|
|
|
|
if (x==-1)
|
|
{
|
|
ChangeToMenu(202);
|
|
probey = 4;
|
|
}
|
|
else if (x == NUMGAMEFUNCTIONS)
|
|
{
|
|
CONFIG_SetDefaultKeys(0);
|
|
break;
|
|
}
|
|
else if (x == NUMGAMEFUNCTIONS+1)
|
|
{
|
|
CONFIG_SetDefaultKeys(1);
|
|
break;
|
|
}
|
|
else if (x>=0)
|
|
{
|
|
function = probey;
|
|
whichkey = currentlist;
|
|
ChangeToMenu(210);
|
|
KB_FlushKeyboardQueue();
|
|
KB_ClearLastScanCode();
|
|
break;
|
|
}
|
|
|
|
// the top of our list
|
|
m = clamp(probey-6, 0, NUMGAMEFUNCTIONS-13);
|
|
|
|
if (probey == gamefunc_Show_Console) currentlist = 0;
|
|
else if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) ||
|
|
KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) ||
|
|
KB_KeyPressed(sc_Tab))
|
|
{
|
|
currentlist ^= 1;
|
|
KB_ClearKeyDown(sc_LeftArrow);
|
|
KB_ClearKeyDown(sc_RightArrow);
|
|
KB_ClearKeyDown(sc_kpad_4);
|
|
KB_ClearKeyDown(sc_kpad_6);
|
|
KB_ClearKeyDown(sc_Tab);
|
|
S_PlaySound(KICK_HIT);
|
|
}
|
|
else if (KB_KeyPressed(sc_Delete))
|
|
{
|
|
char key[2];
|
|
key[0] = ud.config.KeyboardKeys[probey][0];
|
|
key[1] = ud.config.KeyboardKeys[probey][1];
|
|
ud.config.KeyboardKeys[probey][currentlist] = 0xff;
|
|
CONFIG_MapKey(probey, ud.config.KeyboardKeys[probey][0], key[0], ud.config.KeyboardKeys[probey][1], key[1]);
|
|
S_PlaySound(KICK_HIT);
|
|
KB_ClearKeyDown(sc_Delete);
|
|
}
|
|
|
|
for (l=min(13,NUMGAMEFUNCTIONS)-1; l >= 0 ; l--)
|
|
{
|
|
p = CONFIG_FunctionNumToName(m+l);
|
|
if (!p) continue;
|
|
|
|
strcpy(tempbuf, p);
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
// game function name redefined --> pal 8 text
|
|
minitextshade(70,34+l*8,tempbuf,(m+l == probey)?0:16,
|
|
Bstrcmp(keydefaults[3*(m+l)],oldkeydefaults[3*(m+l)]) ? 8 : 1, 10+16);
|
|
|
|
//strcpy(tempbuf, KB_ScanCodeToString(ud.config.KeyboardKeys[m+l][0]));
|
|
strcpy(tempbuf, (char *)getkeyname(ud.config.KeyboardKeys[m+l][0]));
|
|
if (!tempbuf[0]) strcpy(tempbuf, " -");
|
|
minitextshade(70+100,34+l*8,tempbuf,
|
|
(m+l == probey && !currentlist?0:16),2,10+16);
|
|
|
|
//strcpy(tempbuf, KB_ScanCodeToString(ud.config.KeyboardKeys[m+l][1]));
|
|
strcpy(tempbuf, (char *)getkeyname(ud.config.KeyboardKeys[m+l][1]));
|
|
if (!tempbuf[0]) strcpy(tempbuf, " -");
|
|
minitextshade(70+120+34,34+l*8,tempbuf,
|
|
(m+l == probey && currentlist?0:16),2,10+16);
|
|
}
|
|
|
|
mgametextpal(160,140, "Reset Keys To Defaults",MENUHIGHLIGHT(NUMGAMEFUNCTIONS),10);
|
|
mgametextpal(160,140+7,"Set Classic Key Layout",MENUHIGHLIGHT(NUMGAMEFUNCTIONS+1),10);
|
|
mgametext(160,144+9+3,"Up/Down = Select Action",0,2+8+16);
|
|
mgametext(160,144+9+9+3,"Left/Right = Select List",0,2+8+16);
|
|
mgametext(160,144+9+9+9+3,"Enter = Modify Delete = Clear",0,2+8+16);
|
|
|
|
break;
|
|
|
|
case 210:
|
|
{
|
|
int32_t sc;
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Keyboard Setup");
|
|
|
|
mgametext(320>>1,90,"Press the key to assign as",0,2+8+16);
|
|
Bsprintf(tempbuf,"%s for \"%s\"", whichkey?"secondary":"primary", CONFIG_FunctionNumToName(function));
|
|
mgametext(320>>1,90+9,tempbuf,0,2+8+16);
|
|
mgametext(320>>1,90+9+9+9,"Press \"Escape\" To Cancel",0,2+8+16);
|
|
|
|
sc = KB_GetLastScanCode();
|
|
if (sc != sc_None || RMB)
|
|
{
|
|
if (sc == sc_Escape || RMB)
|
|
{
|
|
S_PlaySound(EXITMENUSOUND);
|
|
}
|
|
else
|
|
{
|
|
char key[2];
|
|
key[0] = ud.config.KeyboardKeys[function][0];
|
|
key[1] = ud.config.KeyboardKeys[function][1];
|
|
|
|
S_PlaySound(PISTOL_BODYHIT);
|
|
|
|
ud.config.KeyboardKeys[function][whichkey] = KB_GetLastScanCode();
|
|
if (function == gamefunc_Show_Console)
|
|
OSD_CaptureKey(KB_GetLastScanCode());
|
|
else
|
|
CONFIG_MapKey(function, ud.config.KeyboardKeys[function][0], key[0], ud.config.KeyboardKeys[function][1], key[1]);
|
|
}
|
|
|
|
ChangeToMenu(204);
|
|
|
|
currentlist = whichkey;
|
|
probey = function;
|
|
|
|
KB_ClearKeyDown(sc);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 205:
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Mouse Setup");
|
|
|
|
c = 60-4;
|
|
|
|
onbar = (probey == NUMMOUSEFUNCTIONS);
|
|
if (probey < NUMMOUSEFUNCTIONS)
|
|
x = probesm(73,38,8,NUMMOUSEFUNCTIONS+2+2+1);
|
|
else
|
|
x = probesm(40,123-(NUMMOUSEFUNCTIONS)*9,9,NUMMOUSEFUNCTIONS+2+2+1);
|
|
|
|
if (x==-1)
|
|
{
|
|
ChangeToMenu(202);
|
|
probey = 5;
|
|
break;
|
|
}
|
|
else if (x == NUMMOUSEFUNCTIONS)
|
|
{
|
|
// sensitivity
|
|
}
|
|
else if (x == NUMMOUSEFUNCTIONS+1)
|
|
{
|
|
// mouse aiming toggle
|
|
if (!ud.mouseaiming) g_myAimMode = 1-g_myAimMode;
|
|
}
|
|
else if (x == NUMMOUSEFUNCTIONS+2)
|
|
{
|
|
// invert mouse aim
|
|
ud.mouseflip = 1-ud.mouseflip;
|
|
}
|
|
else if (x == NUMMOUSEFUNCTIONS+2+1)
|
|
{
|
|
//input smoothing
|
|
ud.config.SmoothInput = !ud.config.SmoothInput;
|
|
control_smoothmouse = ud.config.SmoothInput;
|
|
}
|
|
else if (x == NUMMOUSEFUNCTIONS+2+2)
|
|
{
|
|
//advanced
|
|
ChangeToMenu(212);
|
|
break;
|
|
}
|
|
else if (x >= 0)
|
|
{
|
|
//set an option
|
|
ChangeToMenu(211);
|
|
function = 0;
|
|
whichkey = x;
|
|
if (x < NUMDOUBLEMBTNS*2)
|
|
probey = ud.config.MouseFunctions[x>>1][x&1];
|
|
else
|
|
probey = ud.config.MouseFunctions[x-NUMDOUBLEMBTNS][0];
|
|
if (probey < 0) probey = NUMGAMEFUNCTIONS-1;
|
|
break;
|
|
}
|
|
|
|
for (l=0; l < NUMMOUSEFUNCTIONS; l++)
|
|
{
|
|
tempbuf[0] = 0;
|
|
if (l < NUMDOUBLEMBTNS*2)
|
|
{
|
|
if (l&1)
|
|
{
|
|
Bstrcpy(tempbuf, "Double ");
|
|
m = ud.config.MouseFunctions[l>>1][1];
|
|
}
|
|
else
|
|
m = ud.config.MouseFunctions[l>>1][0];
|
|
Bstrcat(tempbuf, mousebuttonnames[l>>1]);
|
|
}
|
|
else
|
|
{
|
|
Bstrcpy(tempbuf, mousebuttonnames[l-NUMDOUBLEMBTNS]);
|
|
m = ud.config.MouseFunctions[l-NUMDOUBLEMBTNS][0];
|
|
}
|
|
|
|
minitextshade(c+20,34+l*8,tempbuf,(l==probey)?0:16,1,10+16);
|
|
|
|
if (m == -1)
|
|
minitextshade(c+100+20,34+l*8," -None-",(l==probey)?0:16,2,10+16);
|
|
else
|
|
{
|
|
strcpy(tempbuf, CONFIG_FunctionNumToName(m));
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
minitextshade(c+100+20,34+l*8,tempbuf,(l==probey)?0:16,2,10+16);
|
|
}
|
|
}
|
|
|
|
mgametextpal(40,118,"Base mouse sensitivity",MENUHIGHLIGHT(NUMMOUSEFUNCTIONS),10);
|
|
mgametextpal(40,118+9,"Use mouse aiming",!ud.mouseaiming?MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+1):DISABLEDMENUSHADE,10);
|
|
mgametextpal(40,118+9+9,"Invert mouse",MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+2),10);
|
|
mgametextpal(40,118+9+9+9,"Smooth mouse movement",MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+2+1),10);
|
|
mgametextpal(40,118+9+9+9+9,"Advanced mouse setup",MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+2+2),10);
|
|
|
|
{
|
|
int32_t sense = (int32_t)(CONTROL_MouseSensitivity * 4.0f);
|
|
sense = clamp(sense, 0, 63);
|
|
barsm(248,126,&sense,2,x==NUMMOUSEFUNCTIONS,MENUHIGHLIGHT(NUMMOUSEFUNCTIONS),PHX(-7));
|
|
CONTROL_MouseSensitivity = sense / 4.0f;
|
|
}
|
|
|
|
if (!ud.mouseaiming) modval(0,1,(int32_t *)&g_myAimMode,1,probey == NUMMOUSEFUNCTIONS+1);
|
|
else if (probey == NUMMOUSEFUNCTIONS+1)
|
|
{
|
|
mgametext(160,140+9+9+9,"Set mouse aim type to toggle on/off",0,2+8+16);
|
|
mgametext(160,140+9+9+9+9,"in the Player Setup menu to enable",0,2+8+16);
|
|
}
|
|
|
|
modval(0,1,(int32_t *)&ud.mouseflip,1,probey == NUMMOUSEFUNCTIONS+2);
|
|
modval(0,1,(int32_t *)&ud.config.SmoothInput,1,probey == NUMMOUSEFUNCTIONS+2+1);
|
|
if (probey == NUMMOUSEFUNCTIONS+2+1)
|
|
{
|
|
// mgametext(160,160+9,"This option incurs a movement delay",0,2+8+16);
|
|
control_smoothmouse = ud.config.SmoothInput;
|
|
}
|
|
|
|
mgametextpal(240,118+9, g_myAimMode && !ud.mouseaiming ? "Yes" : "No",
|
|
!ud.mouseaiming?MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+1):DISABLEDMENUSHADE, 0);
|
|
mgametextpal(240,118+9+9, !ud.mouseflip ? "Yes" : "No", MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+2), 0);
|
|
mgametextpal(240,118+9+9+9, ud.config.SmoothInput ? "Yes" : "No", MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+2+1), 0);
|
|
|
|
if (probey < NUMMOUSEFUNCTIONS)
|
|
{
|
|
mgametext(160,160+9,"Up/Down = Select Button",0,2+8+16);
|
|
mgametext(160,160+9+9,"Enter = Modify",0,2+8+16);
|
|
}
|
|
break;
|
|
|
|
case 211:
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
if (function == 0) menutext(320>>1,24,0,0,"Mouse Setup");
|
|
else if (function == 1) menutext(320>>1,24,0,0,"Advanced Mouse");
|
|
else if (function == 2) menutext(320>>1,24,0,0,"Joystick Buttons");
|
|
else if (function == 3) menutext(320>>1,24,0,0,"Joystick Axes");
|
|
|
|
x = M_Probe(0,0,0,NUMGAMEFUNCTIONS);
|
|
|
|
if (x==-1)
|
|
{
|
|
if (function == 0)
|
|
{
|
|
// mouse button
|
|
ChangeToMenu(205);
|
|
probey = whichkey;
|
|
}
|
|
else if (function == 1)
|
|
{
|
|
// mouse digital axis
|
|
ChangeToMenu(212);
|
|
probey = 3+(whichkey^2);
|
|
}
|
|
else if (function == 2)
|
|
{
|
|
// joystick button/hat
|
|
ChangeToMenu(207);
|
|
probey = whichkey;
|
|
}
|
|
else if (function == 3)
|
|
{
|
|
// joystick digital axis
|
|
ChangeToMenu((whichkey>>2)+208);
|
|
probey = 1+((whichkey>>1)&1)*4+(whichkey&1);
|
|
}
|
|
break;
|
|
}
|
|
else if (x >= 0)
|
|
{
|
|
if (x == NUMGAMEFUNCTIONS-1) x = -1;
|
|
|
|
if (function == 0)
|
|
{
|
|
if (whichkey < NUMDOUBLEMBTNS*2)
|
|
{
|
|
ud.config.MouseFunctions[whichkey>>1][whichkey&1] = x;
|
|
CONTROL_MapButton(x, whichkey>>1, whichkey&1, controldevice_mouse);
|
|
MouseBindings[whichkey>>1].cmd[0] = 0; // kill the bind when changing the button in the menu
|
|
}
|
|
else
|
|
{
|
|
ud.config.MouseFunctions[whichkey-NUMDOUBLEMBTNS][0] = x;
|
|
CONTROL_MapButton(x, whichkey-NUMDOUBLEMBTNS, 0, controldevice_mouse);
|
|
MouseBindings[whichkey-NUMDOUBLEMBTNS].cmd[0] = 0;
|
|
}
|
|
ChangeToMenu(205);
|
|
probey = whichkey;
|
|
}
|
|
else if (function == 1)
|
|
{
|
|
ud.config.MouseDigitalFunctions[whichkey>>1][whichkey&1] = x;
|
|
CONTROL_MapDigitalAxis(whichkey>>1, x, whichkey&1, controldevice_mouse);
|
|
ChangeToMenu(212);
|
|
probey = 3+(whichkey^2);
|
|
}
|
|
else if (function == 2)
|
|
{
|
|
if (whichkey < 2*joynumbuttons)
|
|
{
|
|
ud.config.JoystickFunctions[whichkey>>1][whichkey&1] = x;
|
|
CONTROL_MapButton(x, whichkey>>1, whichkey&1, controldevice_joystick);
|
|
}
|
|
else
|
|
{
|
|
ud.config.JoystickFunctions[joynumbuttons + (whichkey-2*joynumbuttons)][0] = x;
|
|
CONTROL_MapButton(x, joynumbuttons + (whichkey-2*joynumbuttons), 0, controldevice_joystick);
|
|
}
|
|
ChangeToMenu(207);
|
|
probey = whichkey;
|
|
}
|
|
else if (function == 3)
|
|
{
|
|
ud.config.JoystickDigitalFunctions[whichkey>>1][whichkey&1] = x;
|
|
CONTROL_MapDigitalAxis(whichkey>>1, x, whichkey&1, controldevice_joystick);
|
|
ChangeToMenu((whichkey>>2)+208);
|
|
probey = 1+((whichkey>>1)&1)*4+(whichkey&1);
|
|
}
|
|
break;
|
|
}
|
|
|
|
mgametext(320>>1,31,"Select a function to assign",0,2+8+16);
|
|
|
|
if (function == 0)
|
|
{
|
|
if (whichkey < NUMDOUBLEMBTNS*2)
|
|
Bsprintf(tempbuf,"to %s%s", (whichkey&1)?"double-clicked ":"", mousebuttonnames[whichkey>>1]);
|
|
else
|
|
Bstrcpy(tempbuf, mousebuttonnames[whichkey-NUMDOUBLEMBTNS]);
|
|
}
|
|
else if (function == 1)
|
|
{
|
|
Bstrcpy(tempbuf,"to digital ");
|
|
switch (whichkey)
|
|
{
|
|
case 0:
|
|
Bstrcat(tempbuf, "Left");
|
|
break;
|
|
case 1:
|
|
Bstrcat(tempbuf, "Right");
|
|
break;
|
|
case 2:
|
|
Bstrcat(tempbuf, "Up");
|
|
break;
|
|
case 3:
|
|
Bstrcat(tempbuf, "Down");
|
|
break;
|
|
}
|
|
}
|
|
else if (function == 2)
|
|
{
|
|
static const char *directions[] =
|
|
{
|
|
"Up", "Right", "Down", "Left"
|
|
};
|
|
if (whichkey < 2*joynumbuttons)
|
|
Bsprintf(tempbuf,"to %s%s", (whichkey&1)?"double-clicked ":"", getjoyname(1,whichkey>>1));
|
|
else
|
|
Bsprintf(tempbuf,"to hat %s", directions[whichkey-2*joynumbuttons]);
|
|
}
|
|
else if (function == 3)
|
|
{
|
|
Bsprintf(tempbuf,"to digital %s %s",getjoyname(0,whichkey>>1),(whichkey&1)?"positive":"negative");
|
|
}
|
|
|
|
mgametext(320>>1,31+9,tempbuf,0,2+8+16);
|
|
|
|
m = clamp(probey-6, 0, NUMGAMEFUNCTIONS-13);
|
|
|
|
for (l=0; l < min(13,NUMGAMEFUNCTIONS); l++)
|
|
{
|
|
if (l+m == NUMGAMEFUNCTIONS-1)
|
|
strcpy(tempbuf, " -None-");
|
|
else
|
|
strcpy(tempbuf, CONFIG_FunctionNumToName(m+l));
|
|
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
minitextshade(100,51+l*8,tempbuf,(m+l == probey)?0:16,
|
|
Bstrcmp(keydefaults[3*(m+l)],oldkeydefaults[3*(m+l)]) ? 8 : 1, 10+16);
|
|
}
|
|
|
|
mgametext(320>>1,161,"Press \"Escape\" To Cancel",0,2+8+16);
|
|
|
|
break;
|
|
|
|
case 212:
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Advanced Mouse");
|
|
|
|
c = (320>>1)-120;
|
|
|
|
onbar = (probey == 0 || probey == 1 || probey == 2);
|
|
if (probey < 3)
|
|
x = M_Probe(c,46,16,7);
|
|
else if (probey < 7)
|
|
{
|
|
m=50;
|
|
x = probesm(c+10,97+16-(9+9+9),9,7);
|
|
}
|
|
else
|
|
{
|
|
x = M_Probe(c,146+16-(16+16+16+16+16+16),16,7);
|
|
}
|
|
|
|
switch (x)
|
|
{
|
|
case -1:
|
|
ChangeToMenu(205);
|
|
probey = NUMMOUSEFUNCTIONS+2+2;
|
|
break;
|
|
|
|
case 0:
|
|
// x-axis scale
|
|
case 1:
|
|
// y-axis scale
|
|
case 2:
|
|
// mouse filter
|
|
break;
|
|
|
|
case 3:
|
|
// digital up
|
|
case 4:
|
|
// digital down
|
|
case 5:
|
|
// digital left
|
|
case 6:
|
|
// digital right
|
|
function = 1;
|
|
whichkey = (x-3)^2; // flip the actual axis number
|
|
ChangeToMenu(211);
|
|
probey = ud.config.MouseDigitalFunctions[whichkey>>1][whichkey&1];
|
|
if (probey < 0) probey = NUMGAMEFUNCTIONS-1;
|
|
break;
|
|
}
|
|
|
|
switch (probey)
|
|
{
|
|
case 3:
|
|
case 4:
|
|
case 5:
|
|
case 6:
|
|
mgametext(160,144+9+9,"Digital axes are not for mouse look",0,2+8+16);
|
|
mgametext(160,144+9+9+9,"or for aiming up and down",0,2+8+16);
|
|
break;
|
|
}
|
|
|
|
menutext(c,46,MENUHIGHLIGHT(0),0,"X-Axis Scale");
|
|
l = (ud.config.MouseAnalogueScale[0]+262144) >> 13;
|
|
bar(c+160+40,46,&l,1,x==0,MENUHIGHLIGHT(0),0);
|
|
l = (l<<13)-262144;
|
|
if (l != ud.config.MouseAnalogueScale[0])
|
|
{
|
|
CONTROL_SetAnalogAxisScale(0, l, controldevice_mouse);
|
|
ud.config.MouseAnalogueScale[0] = l;
|
|
}
|
|
Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0);
|
|
mgametext(c+160-16,46-8,tempbuf,MENUHIGHLIGHT(0),2+8+16);
|
|
|
|
menutext(c,46+16,MENUHIGHLIGHT(1),0,"Y-Axis Scale");
|
|
l = (ud.config.MouseAnalogueScale[1]+262144) >> 13;
|
|
bar(c+160+40,46+16,&l,1,x==1,MENUHIGHLIGHT(1),0);
|
|
l = (l<<13)-262144;
|
|
if (l != ud.config.MouseAnalogueScale[1])
|
|
{
|
|
CONTROL_SetAnalogAxisScale(1, l, controldevice_mouse);
|
|
ud.config.MouseAnalogueScale[1] = l;
|
|
}
|
|
Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0);
|
|
mgametext(c+160-16,46+16-8,tempbuf,MENUHIGHLIGHT(1),2+8+16);
|
|
|
|
menutext(c,46+16+16,MENUHIGHLIGHT(2),0,"Dead Zone");
|
|
l = ud.config.MouseDeadZone>>1;
|
|
bar(c+160+40,46+16+16,&l,2,x==2,MENUHIGHLIGHT(2),0);
|
|
ud.config.MouseDeadZone = l<<1;
|
|
rotatesprite_fs(320<<15,94<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,43+16+16+16+8,0,0,"Digital Axes Setup");
|
|
|
|
if (ud.config.MouseDeadZone == 0)
|
|
Bsprintf(tempbuf," Off");
|
|
else if (ud.config.MouseDeadZone < 48)
|
|
Bsprintf(tempbuf," Low");
|
|
else if (ud.config.MouseDeadZone < 96)
|
|
Bsprintf(tempbuf," Med");
|
|
else if (ud.config.MouseDeadZone < 128)
|
|
Bsprintf(tempbuf,"High");
|
|
|
|
mgametext(c+160-16,46+16+16-8,tempbuf,MENUHIGHLIGHT(2),2+8+16);
|
|
|
|
|
|
mgametextpal(c+10,92+16,"Up:",MENUHIGHLIGHT(3),10);
|
|
if (ud.config.MouseDigitalFunctions[1][0] < 0)
|
|
strcpy(tempbuf, " -None-");
|
|
else
|
|
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[1][0]));
|
|
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
minitextshade(c+10+60,93+16,tempbuf,MENUHIGHLIGHT(3),0,10+16);
|
|
|
|
mgametextpal(c+10,92+16+9,"Down:",MENUHIGHLIGHT(4),10);
|
|
if (ud.config.MouseDigitalFunctions[1][1] < 0)
|
|
strcpy(tempbuf, " -None-");
|
|
else
|
|
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[1][1]));
|
|
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
minitextshade(c+10+60,93+16+9,tempbuf,MENUHIGHLIGHT(4),0,10+16);
|
|
|
|
mgametextpal(c+10,92+16+9+9,"Left:",MENUHIGHLIGHT(5),10);
|
|
if (ud.config.MouseDigitalFunctions[0][0] < 0)
|
|
strcpy(tempbuf, " -None-");
|
|
else
|
|
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[0][0]));
|
|
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
minitextshade(c+10+60,93+16+9+9,tempbuf,MENUHIGHLIGHT(5),0,10+16);
|
|
|
|
mgametextpal(c+10,92+16+9+9+9,"Right:",MENUHIGHLIGHT(6),10);
|
|
if (ud.config.MouseDigitalFunctions[0][1] < 0)
|
|
strcpy(tempbuf, " -None-");
|
|
else
|
|
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[0][1]));
|
|
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
minitextshade(c+10+60,93+16+9+9+9,tempbuf,MENUHIGHLIGHT(6),0,10+16);
|
|
|
|
break;
|
|
|
|
case 206:
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Joystick Setup");
|
|
|
|
x = M_Probe(160,100-18,18,3);
|
|
|
|
switch (x)
|
|
{
|
|
case -1:
|
|
ChangeToMenu(202);
|
|
probey = 6;
|
|
break;
|
|
case 0:
|
|
case 1:
|
|
ChangeToMenu(207+x);
|
|
break;
|
|
case 2:
|
|
ChangeToMenu(213);
|
|
break;
|
|
}
|
|
|
|
menutext(160,100-18,0,0,"Edit Buttons");
|
|
menutext(160,100,0,0,"Edit Axes");
|
|
menutext(160,100+18,0,0,"Dead Zones");
|
|
|
|
break;
|
|
|
|
case 207:
|
|
rotatesprite_fs(320<<15,10<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,15,0,0,"Joystick Buttons");
|
|
|
|
c = 2*joynumbuttons + 4*(joynumhats>0);
|
|
|
|
x = M_Probe(0,0,0,c);
|
|
|
|
if (x == -1)
|
|
{
|
|
ChangeToMenu(206);
|
|
probey = 0;
|
|
break;
|
|
}
|
|
else if (x >= 0)
|
|
{
|
|
function = 2;
|
|
whichkey = x;
|
|
ChangeToMenu(211);
|
|
if (x < 2*joynumbuttons)
|
|
{
|
|
probey = ud.config.JoystickFunctions[x>>1][x&1];
|
|
}
|
|
else
|
|
{
|
|
probey = ud.config.JoystickFunctions[joynumbuttons + (x-2*joynumbuttons)][0];
|
|
}
|
|
if (probey < 0) probey = NUMGAMEFUNCTIONS-1;
|
|
break;
|
|
}
|
|
|
|
// the top of our list
|
|
if (c < 13) m = 0;
|
|
else
|
|
{
|
|
m = probey - 6;
|
|
if (m < 0) m = 0;
|
|
else if (m + 13 >= c) m = c-13;
|
|
}
|
|
|
|
for (l=0; l<min(13,c); l++)
|
|
{
|
|
if (m+l < 2*joynumbuttons)
|
|
{
|
|
Bsprintf(tempbuf, "%s%s", ((l+m)&1)?"Double ":"", getjoyname(1,(l+m)>>1));
|
|
x = ud.config.JoystickFunctions[(l+m)>>1][(l+m)&1];
|
|
}
|
|
else
|
|
{
|
|
static const char *directions[] =
|
|
{
|
|
"Up", "Right", "Down", "Left"
|
|
};
|
|
Bsprintf(tempbuf, "Hat %s", directions[(l+m)-2*joynumbuttons]);
|
|
x = ud.config.JoystickFunctions[joynumbuttons + ((l+m)-2*joynumbuttons)][0];
|
|
}
|
|
minitextshade(80-4,33+l*8,tempbuf,(m+l == probey)?0:16,1,10+16);
|
|
|
|
if (x == -1)
|
|
minitextshade(176,33+l*8," -None-",(m+l==probey)?0:16,2,10+16);
|
|
else
|
|
{
|
|
strcpy(tempbuf, CONFIG_FunctionNumToName(x));
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
minitextshade(176,33+l*8,tempbuf,(m+l==probey)?0:16,2,10+16);
|
|
}
|
|
}
|
|
|
|
mgametext(160,149,"UP/DOWN = SELECT BUTTON",0,2+8+16);
|
|
mgametext(160,149+9,"ENTER = MODIFY",0,2+8+16);
|
|
break;
|
|
|
|
case 208:
|
|
case 209:
|
|
case 217:
|
|
case 218:
|
|
case 219:
|
|
case 220:
|
|
case 221:
|
|
case 222:
|
|
{
|
|
int32_t thispage, twothispage;
|
|
|
|
rotatesprite_fs(320<<15,10<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,15,0,0,"Joystick Axes");
|
|
|
|
thispage = (g_currentMenu < 217) ? (g_currentMenu-208) : (g_currentMenu-217)+2;
|
|
twothispage = (thispage*2+1 < joynumaxes);
|
|
|
|
onbar = 0;
|
|
switch (probey)
|
|
{
|
|
case 0:
|
|
case 4:
|
|
onbar = 1;
|
|
x = M_Probe(88,45+(probey==4)*64,0,1+(4<<twothispage));
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
case 5:
|
|
case 6:
|
|
x = M_Probe(172+(probey==2||probey==6)*72,45+15+(probey==5||probey==6)*64,0,1+(4<<twothispage));
|
|
break;
|
|
case 3:
|
|
case 7:
|
|
x = M_Probe(88,45+15+15+(probey==7)*64,0,1+(4<<twothispage));
|
|
break;
|
|
default:
|
|
x = M_Probe(60,79+79*twothispage,0,1+(4<<twothispage));
|
|
break;
|
|
}
|
|
|
|
switch (x)
|
|
{
|
|
case -1:
|
|
ChangeToMenu(206);
|
|
probey = 1;
|
|
break;
|
|
case 8:
|
|
if (joynumaxes > 2)
|
|
{
|
|
if (thispage == ((joynumaxes+1)/2)-1) ChangeToMenu(208);
|
|
else
|
|
{
|
|
if (g_currentMenu == 209) ChangeToMenu(217);
|
|
else ChangeToMenu(g_currentMenu+1);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 4: // bar
|
|
if (!twothispage && joynumaxes > 2)
|
|
ChangeToMenu(208);
|
|
case 0:
|
|
break;
|
|
|
|
case 1: // digitals
|
|
case 2:
|
|
case 5:
|
|
case 6:
|
|
function = 3;
|
|
whichkey = ((thispage*2+(x==5||x==6)) << 1) + (x==2||x==6);
|
|
ChangeToMenu(211);
|
|
probey = ud.config.JoystickDigitalFunctions[whichkey>>1][whichkey&1];
|
|
if (probey < 0) probey = NUMGAMEFUNCTIONS-1;
|
|
break;
|
|
|
|
case 3: // analogues
|
|
case 7:
|
|
l = ud.config.JoystickAnalogueAxes[thispage*2+(x==7)];
|
|
if (l == analog_turning) l = analog_strafing;
|
|
else if (l == analog_strafing) l = analog_lookingupanddown;
|
|
else if (l == analog_lookingupanddown) l = analog_moving;
|
|
else if (l == analog_moving) l = -1;
|
|
else l = analog_turning;
|
|
ud.config.JoystickAnalogueAxes[thispage*2+(x==7)] = l;
|
|
CONTROL_MapAnalogAxis(thispage*2+(x==7),l,controldevice_joystick);
|
|
{
|
|
mouseyaxismode = -1;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
Bstrcpy(tempbuf,(char *)getjoyname(0,thispage*2));
|
|
menutext(42,32,0,0,tempbuf);
|
|
if (twothispage)
|
|
{
|
|
Bstrcpy(tempbuf,(char *)getjoyname(0,thispage*2+1));
|
|
menutext(42,32+64,0,0,tempbuf);
|
|
}
|
|
mgametext(76,38,"Scale",0,2+8+16);
|
|
l = (ud.config.JoystickAnalogueScale[thispage*2]+262144) >> 13;
|
|
bar(140+56,38+8,&l,1,x==0,0,0);
|
|
l = (l<<13)-262144;
|
|
if (l != ud.config.JoystickAnalogueScale[thispage*2])
|
|
{
|
|
CONTROL_SetAnalogAxisScale(thispage*2, l, controldevice_joystick);
|
|
ud.config.JoystickAnalogueScale[thispage*2] = l;
|
|
}
|
|
Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0);
|
|
mgametext(140,38,tempbuf,0,2+8+16);
|
|
|
|
mgametext(76,38+15,"Digital",0,2+8+16);
|
|
if (ud.config.JoystickDigitalFunctions[thispage*2][0] < 0)
|
|
strcpy(tempbuf, " -None-");
|
|
else
|
|
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2][0]));
|
|
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
minitext(140+12,38+15,tempbuf,0,10+16);
|
|
|
|
if (ud.config.JoystickDigitalFunctions[thispage*2][1] < 0)
|
|
strcpy(tempbuf, " -None-");
|
|
else
|
|
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2][1]));
|
|
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
minitext(140+12+72,38+15,tempbuf,0,10+16);
|
|
|
|
mgametext(76,38+15+15,"Analog",0,2+8+16);
|
|
if (CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2]))
|
|
{
|
|
p = CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2]);
|
|
if (p)
|
|
{
|
|
mgametext(140+12,38+15+15, strchr(p,'_')+1, 0, 2+8+16);
|
|
}
|
|
}
|
|
|
|
if (twothispage)
|
|
{
|
|
mgametext(76,38+64,"Scale",0,2+8+16);
|
|
l = (ud.config.JoystickAnalogueScale[thispage*2+1]+262144) >> 13;
|
|
bar(140+56,38+8+64,&l,1,x==4,0,0);
|
|
l = (l<<13)-262144;
|
|
if (l != ud.config.JoystickAnalogueScale[thispage*2+1])
|
|
{
|
|
CONTROL_SetAnalogAxisScale(thispage*2+1, l, controldevice_joystick);
|
|
ud.config.JoystickAnalogueScale[thispage*2+1] = l;
|
|
}
|
|
Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0);
|
|
mgametext(140,38+64,tempbuf,0,2+8+16);
|
|
|
|
mgametext(76,38+64+15,"Digital",0,2+8+16);
|
|
if (ud.config.JoystickDigitalFunctions[thispage*2+1][0] < 0)
|
|
strcpy(tempbuf, " -None-");
|
|
else
|
|
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2+1][0]));
|
|
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
minitext(140+12,38+15+64,tempbuf,0,10+16);
|
|
|
|
if (ud.config.JoystickDigitalFunctions[thispage*2+1][1] < 0)
|
|
strcpy(tempbuf, " -None-");
|
|
else
|
|
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2+1][1]));
|
|
|
|
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
|
|
minitext(140+12+72,38+15+64,tempbuf,0,10+16);
|
|
|
|
mgametext(76,38+64+15+15,"Analog",0,2+8+16);
|
|
if (CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2+1]))
|
|
{
|
|
p = CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2+1]);
|
|
if (p)
|
|
{
|
|
mgametext(140+12,38+64+15+15, strchr(p,'_')+1, 0, 2+8+16);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (joynumaxes > 2)
|
|
{
|
|
menutext(320>>1,twothispage?158:108,SHX(-10),(joynumaxes<=2),"Next...");
|
|
Bsprintf(tempbuf,"Page %d of %d",thispage+1,(joynumaxes+1)/2);
|
|
mgametext(320-100,158,tempbuf,0,2+8+16);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 213:
|
|
case 214:
|
|
case 215:
|
|
case 216:
|
|
{
|
|
// Pray this is enough pages for now :-|
|
|
int32_t first,last;
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Joy Dead Zones");
|
|
|
|
first = 4*(g_currentMenu-213);
|
|
last = min(4*(g_currentMenu-213)+4,joynumaxes);
|
|
|
|
onbar = 1;
|
|
x = M_Probe(320,48,15,2*(last-first)+(joynumaxes>4));
|
|
|
|
if (x==-1)
|
|
{
|
|
ChangeToMenu(206);
|
|
probey = 2;
|
|
break;
|
|
}
|
|
else if (x==2*(last-first) && joynumaxes>4)
|
|
{
|
|
ChangeToMenu((g_currentMenu-213) == (joynumaxes/4) ? 213 : (g_currentMenu+1));
|
|
probey = 0;
|
|
break;
|
|
}
|
|
|
|
for (m = first; m < last; m++)
|
|
{
|
|
int32_t odx,dx,ody,dy;
|
|
Bstrcpy(tempbuf,(char *)getjoyname(0,m));
|
|
menutext(32,48+30*(m-first),0,0,tempbuf);
|
|
|
|
mgametext(128,48+30*(m-first)-8,"Dead",0,2+8+16);
|
|
mgametext(128,48+30*(m-first)-8+15,"Satu",0,2+8+16);
|
|
|
|
dx = odx = min(64,64l*ud.config.JoystickAnalogueDead[m]/10000l);
|
|
dy = ody = min(64,64l*ud.config.JoystickAnalogueSaturate[m]/10000l);
|
|
|
|
bar(217,48+30*(m-first),&dx,4,x==((m-first)*2),0,0);
|
|
bar(217,48+30*(m-first)+15,&dy,4,x==((m-first)*2+1),0,0);
|
|
|
|
Bsprintf(tempbuf,"%3d%%",100*dx/64);
|
|
mgametext(217-49,48+30*(m-first)-8,tempbuf,0,2+8+16);
|
|
Bsprintf(tempbuf,"%3d%%",100*dy/64);
|
|
mgametext(217-49,48+30*(m-first)-8+15,tempbuf,0,2+8+16);
|
|
|
|
if (dx != odx) ud.config.JoystickAnalogueDead[m] = 10000l*dx/64l;
|
|
if (dy != ody) ud.config.JoystickAnalogueSaturate[m] = 10000l*dy/64l;
|
|
if (dx != odx || dy != ody)
|
|
setjoydeadzone(m,ud.config.JoystickAnalogueDead[m],ud.config.JoystickAnalogueSaturate[m]);
|
|
}
|
|
//mgametext(160,158,"Dead = Dead Zone, Sat. = Saturation",0,2+8+16);
|
|
if (joynumaxes>4)
|
|
{
|
|
menutext(32,48+30*(last-first),0,0,"Next...");
|
|
Bsprintf(tempbuf,"Page %d of %d", 1+(g_currentMenu-213), (joynumaxes+3)/4);
|
|
mgametext(320-100,158,tempbuf,0,2+8+16);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 700:
|
|
case 701:
|
|
|
|
c = (320>>1)-120;
|
|
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,24,0,0,"Sound Setup");
|
|
|
|
if (!(changesmade & 8))
|
|
{
|
|
soundrate = ud.config.MixRate;
|
|
soundvoices = ud.config.NumVoices;
|
|
soundbits = ud.config.NumBits;
|
|
}
|
|
|
|
{
|
|
int32_t io, ii, yy, d=c+160+40, enabled, j;
|
|
const char *opts[] =
|
|
{
|
|
"Sound",
|
|
"Sound volume",
|
|
"-",
|
|
"Music",
|
|
"Music volume",
|
|
"-",
|
|
"Playback sampling rate",
|
|
"Sample size",
|
|
"Number of voices",
|
|
"-",
|
|
"Restart sound system",
|
|
"-",
|
|
"Duke talk",
|
|
"Dukematch player sounds",
|
|
"Ambient sounds",
|
|
"Reverse stereo channels",
|
|
NULL
|
|
};
|
|
|
|
yy = 37;
|
|
for (ii=io=0; opts[ii]; ii++)
|
|
{
|
|
if (opts[ii][0] == '-' && !opts[ii][1])
|
|
{
|
|
if (io <= probey) yy += 4;
|
|
continue;
|
|
}
|
|
if (io < probey) yy += 8;
|
|
io++;
|
|
}
|
|
|
|
onbar = (probey == 1 || probey == 3);
|
|
x = probesm(c,yy+5,0,io);
|
|
|
|
if (x == -1)
|
|
{
|
|
ud.config.MixRate = soundrate;
|
|
ud.config.NumVoices = soundvoices;
|
|
ud.config.NumBits = soundbits;
|
|
|
|
if (g_player[myconnectindex].ps->gm &MODE_GAME && g_currentMenu == 701)
|
|
{
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
}
|
|
|
|
else ChangeToMenu(202);
|
|
probey = 1;
|
|
}
|
|
|
|
yy = 37;
|
|
for (ii=io=0; opts[ii]; ii++)
|
|
{
|
|
if (opts[ii][0] == '-' && !opts[ii][1])
|
|
{
|
|
yy += 4;
|
|
continue;
|
|
}
|
|
enabled = 1;
|
|
|
|
switch (io)
|
|
{
|
|
case 0:
|
|
if (ud.config.FXDevice >= 0)
|
|
{
|
|
i = ud.config.SoundToggle;
|
|
modval(0,1,(int32_t *)&ud.config.SoundToggle,1,probey==io);
|
|
if (x==io)
|
|
ud.config.SoundToggle = 1-ud.config.SoundToggle;
|
|
if (i != ud.config.SoundToggle)
|
|
{
|
|
if (ud.config.SoundToggle == 0)
|
|
{
|
|
FX_StopAllSounds();
|
|
S_ClearSoundLocks();
|
|
}
|
|
}
|
|
}
|
|
mgametextpal(d,yy, ud.config.SoundToggle ? "On" : "Off", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 1:
|
|
{
|
|
enabled = (ud.config.SoundToggle && ud.config.FXDevice >= 0);
|
|
l = ud.config.FXVolume;
|
|
sliderbar(1,d+8,yy+7, &ud.config.FXVolume,15,probey==io,enabled?MENUHIGHLIGHT(io):UNSELMENUSHADE,!enabled,0,255);
|
|
if (l != ud.config.FXVolume)
|
|
FX_SetVolume((int16_t) ud.config.FXVolume);
|
|
}
|
|
break;
|
|
case 2:
|
|
if (ud.config.MusicDevice >= 0)
|
|
{
|
|
i = ud.config.MusicToggle;
|
|
modval(0,1,(int32_t *)&ud.config.MusicToggle,1,probey==io);
|
|
if (x==io)
|
|
ud.config.MusicToggle = 1-ud.config.MusicToggle;
|
|
if (i != ud.config.MusicToggle)
|
|
{
|
|
if (ud.config.MusicToggle == 0) S_PauseMusic(1);
|
|
else
|
|
{
|
|
if (ud.recstat != 2 && g_player[myconnectindex].ps->gm&MODE_GAME)
|
|
{
|
|
if (MapInfo[g_musicIndex].musicfn != NULL)
|
|
S_PlayMusic(&MapInfo[g_musicIndex].musicfn[0],g_musicIndex);
|
|
}
|
|
else S_PlayMusic(&EnvMusicFilename[0][0],MAXVOLUMES*MAXLEVELS);
|
|
|
|
S_PauseMusic(0);
|
|
}
|
|
}
|
|
}
|
|
mgametextpal(d,yy, ud.config.MusicToggle ? "On" : "Off", MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 3:
|
|
{
|
|
enabled = (ud.config.MusicToggle && ud.config.MusicDevice >= 0);
|
|
l = ud.config.MusicVolume;
|
|
sliderbar(1,d+8,yy+7, &ud.config.MusicVolume,15,probey==io,enabled?MENUHIGHLIGHT(io):UNSELMENUSHADE,!enabled,0,255);
|
|
if (l != ud.config.MusicVolume)
|
|
S_MusicVolume((int16_t) ud.config.MusicVolume);
|
|
}
|
|
break;
|
|
case 4:
|
|
{
|
|
int32_t rates[] = { 22050, 24000, 32000, 44100, 48000 };
|
|
int32_t j = (sizeof(rates)/sizeof(rates[0]));
|
|
|
|
for (i = 0; i<j; i++)
|
|
if (rates[i] == ud.config.MixRate)
|
|
break;
|
|
|
|
modval(0,j-1,(int32_t *)&i,1,enabled && probey==io);
|
|
if (x == io)
|
|
{
|
|
i++;
|
|
if (i >= j)
|
|
i = 0;
|
|
}
|
|
if (i == j)
|
|
Bsprintf(tempbuf,"Other");
|
|
else
|
|
{
|
|
Bsprintf(tempbuf,"%d Hz",rates[i]);
|
|
if (rates[i] != ud.config.MixRate)
|
|
{
|
|
ud.config.MixRate = rates[i];
|
|
changesmade |= 8;
|
|
}
|
|
}
|
|
mgametextpal(d,yy,tempbuf, MENUHIGHLIGHT(io), 0);
|
|
}
|
|
break;
|
|
case 5:
|
|
i = ud.config.NumBits;
|
|
if (x==io)
|
|
{
|
|
if (ud.config.NumBits == 8)
|
|
ud.config.NumBits = 16;
|
|
else if (ud.config.NumBits == 16)
|
|
ud.config.NumBits = 8;
|
|
}
|
|
modval(8,16,(int32_t *)&ud.config.NumBits,8,probey==io);
|
|
if (ud.config.NumBits != i)
|
|
changesmade |= 8;
|
|
Bsprintf(tempbuf,"%d-bit",ud.config.NumBits);
|
|
mgametextpal(d,yy, tempbuf, MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 6:
|
|
i = ud.config.NumVoices;
|
|
if (x==io)
|
|
{
|
|
ud.config.NumVoices++;
|
|
if (ud.config.NumVoices > 96)
|
|
ud.config.NumVoices = 4;
|
|
}
|
|
modval(4,96,(int32_t *)&ud.config.NumVoices,1,probey==io);
|
|
if (ud.config.NumVoices != i)
|
|
changesmade |= 8;
|
|
Bsprintf(tempbuf,"%d",ud.config.NumVoices);
|
|
mgametextpal(d,yy, tempbuf, MENUHIGHLIGHT(io), 0);
|
|
break;
|
|
case 7:
|
|
enabled = (changesmade&8);
|
|
if (!enabled) break;
|
|
if (x == io)
|
|
{
|
|
S_SoundShutdown();
|
|
S_MusicShutdown();
|
|
|
|
S_MusicStartup();
|
|
S_SoundStartup();
|
|
|
|
FX_StopAllSounds();
|
|
S_ClearSoundLocks();
|
|
|
|
if (ud.config.MusicToggle == 1)
|
|
{
|
|
if (ud.recstat != 2 && g_player[myconnectindex].ps->gm&MODE_GAME)
|
|
{
|
|
if (MapInfo[g_musicIndex].musicfn != NULL)
|
|
S_PlayMusic(&MapInfo[g_musicIndex].musicfn[0],g_musicIndex);
|
|
}
|
|
else S_PlayMusic(&EnvMusicFilename[0][0],MAXVOLUMES*MAXLEVELS);
|
|
}
|
|
changesmade &= ~8;
|
|
}
|
|
break;
|
|
case 8:
|
|
enabled = (ud.config.SoundToggle && ud.config.FXDevice >= 0);
|
|
i = j = (ud.config.VoiceToggle&1);
|
|
modval(0,1,(int32_t *)&i,1,enabled && probey==io);
|
|
if (x == io || j != i)
|
|
ud.config.VoiceToggle ^= 1;
|
|
mgametextpal(d,yy, ud.config.VoiceToggle&1? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, enabled?0:1);
|
|
break;
|
|
case 9:
|
|
enabled = (ud.config.SoundToggle && ud.config.FXDevice >= 0);
|
|
i = j = (ud.config.VoiceToggle&4);
|
|
modval(0,1,(int32_t *)&i,1,enabled && probey==io);
|
|
if (x == io || j != i)
|
|
ud.config.VoiceToggle ^= 4;
|
|
mgametextpal(d,yy, ud.config.VoiceToggle&4? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, enabled?0:1);
|
|
break;
|
|
case 10:
|
|
enabled = (ud.config.SoundToggle && ud.config.FXDevice >= 0);
|
|
modval(0,1,(int32_t *)&ud.config.AmbienceToggle,1,enabled && probey==io);
|
|
if (enabled && x == io)
|
|
ud.config.AmbienceToggle = 1-ud.config.AmbienceToggle;
|
|
mgametextpal(d,yy, ud.config.AmbienceToggle? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, enabled?0:1);
|
|
break;
|
|
case 11:
|
|
enabled = (ud.config.SoundToggle && ud.config.FXDevice >= 0);
|
|
modval(0,1,(int32_t *)&ud.config.ReverseStereo,1,enabled && probey==io);
|
|
if (enabled && x == io)
|
|
ud.config.ReverseStereo = 1-ud.config.ReverseStereo;
|
|
mgametextpal(d,yy, ud.config.ReverseStereo? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, enabled?0:1);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
mgametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, enabled?10:1);
|
|
io++;
|
|
yy += 8;
|
|
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 350:
|
|
ChangeToMenu(351);
|
|
g_screenCapture = 1;
|
|
G_DrawRooms(myconnectindex,65536);
|
|
g_screenCapture = 0;
|
|
break;
|
|
|
|
case 360:
|
|
case 361:
|
|
case 362:
|
|
case 363:
|
|
case 364:
|
|
case 365:
|
|
case 366:
|
|
case 367:
|
|
case 368:
|
|
case 369:
|
|
case 351:
|
|
case 300:
|
|
|
|
c = 320>>1;
|
|
rotatesprite_fs(c<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64);
|
|
rotatesprite_fs(c<<16,19<<16,65536L,0,MENUBAR,16,0,10);
|
|
|
|
if (g_currentMenu == 300) menutext(c,24,0,0,"Load Game");
|
|
else menutext(c,24,0,0,"Save Game");
|
|
|
|
if (g_currentMenu >= 360 && g_currentMenu <= 369)
|
|
{
|
|
static uint32_t crc = 0;
|
|
|
|
if (!crc) crc = crc32once((uint8_t *)&ud.savegame[g_currentMenu-360][0], 19);
|
|
|
|
Bsprintf(tempbuf,"Players: %-2d ",ud.multimode);
|
|
mgametext(160,156,tempbuf,0,2+8+16);
|
|
Bsprintf(tempbuf,"Episode: %-2d / Level: %-2d / Skill: %-2d",1+ud.volume_number,1+ud.level_number,ud.player_skill);
|
|
mgametext(160,168,tempbuf,0,2+8+16);
|
|
if (ud.volume_number == 0 && ud.level_number == 7)
|
|
mgametext(160,180,currentboardfilename,0,2+8+16);
|
|
|
|
x = Menu_EnterText((320>>1),184,&ud.savegame[g_currentMenu-360][0],20, 999);
|
|
|
|
if (x == -1)
|
|
{
|
|
crc = 0;
|
|
ReadSaveGameHeaders();
|
|
ChangeToMenu(351);
|
|
goto DISPLAYNAMES;
|
|
}
|
|
|
|
if (x == 1)
|
|
{
|
|
// dirty hack... char 127 in last position indicates an auto-filled name
|
|
if (ud.savegame[g_currentMenu-360][0] == 0 || (ud.savegame[g_currentMenu-360][20] == 127 &&
|
|
crc == crc32once((uint8_t *)&ud.savegame[g_currentMenu-360][0], 19)))
|
|
{
|
|
Bstrncpy(&ud.savegame[g_currentMenu-360][0], MapInfo[ud.volume_number * MAXLEVELS + ud.level_number].name, 19);
|
|
ud.savegame[g_currentMenu-360][20] = 127;
|
|
}
|
|
|
|
G_SavePlayerMaybeMulti(g_currentMenu-360);
|
|
|
|
g_lastSaveSlot = g_currentMenu-360;
|
|
g_player[myconnectindex].ps->gm = MODE_GAME;
|
|
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
crc = 0;
|
|
}
|
|
|
|
rotatesprite_fs(101<<16,97<<16,65536>>1,512,TILE_SAVESHOT,-32,0,2+4+8+64);
|
|
M_DisplaySaveGameList();
|
|
rotatesprite_fs((c+67+strlen(&ud.savegame[g_currentMenu-360][0])*4)<<16,(50+12*probey)<<16,32768L-10240,0,SPINNINGNUKEICON+(((totalclock)>>3)%7),0,0,10);
|
|
break;
|
|
}
|
|
|
|
last_threehundred = probey;
|
|
|
|
x = M_Probe(c+68,54,12,10);
|
|
|
|
if (g_currentMenu == 300)
|
|
{
|
|
// load game
|
|
if (ud.savegame[probey][0] || ud.savegame[probey][20]==32) // ...[20]==32: old version
|
|
{
|
|
Menus_LoadSave_DisplayCommon1();
|
|
|
|
Bsprintf(tempbuf,"Players: %-2d ", savehead.numplayers);
|
|
mgametext(160,156,tempbuf,0,2+8+16);
|
|
Bsprintf(tempbuf,"Episode: %-2d / Level: %-2d / Skill: %-2d",
|
|
1+savehead.volnum, 1+savehead.levnum, savehead.skill);
|
|
mgametext(160,168,tempbuf,0,2+8+16);
|
|
if (savehead.volnum == 0 && savehead.levnum == 7)
|
|
mgametext(160,180,savehead.boardfn,0,2+8+16);
|
|
}
|
|
else
|
|
{
|
|
menutext(69,70,0,0,"Empty");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// save game
|
|
if (ud.savegame[probey][0] || ud.savegame[probey][20]==32) // ...[20]==32: old version
|
|
{
|
|
Menus_LoadSave_DisplayCommon1();
|
|
}
|
|
else menutext(69,70,0,0,"Empty");
|
|
|
|
Bsprintf(tempbuf,"Players: %-2d ",ud.multimode);
|
|
mgametext(160,156,tempbuf,0,2+8+16);
|
|
Bsprintf(tempbuf,"Episode: %-2d / Level: %-2d / Skill: %-2d",1+ud.volume_number,1+ud.level_number,ud.player_skill);
|
|
mgametext(160,168,tempbuf,0,2+8+16);
|
|
if (ud.volume_number == 0 && ud.level_number == 7)
|
|
mgametext(160,180,currentboardfilename,0,2+8+16);
|
|
}
|
|
|
|
switch (x)
|
|
{
|
|
case -1:
|
|
if (g_currentMenu == 300)
|
|
{
|
|
if ((g_player[myconnectindex].ps->gm&MODE_GAME) != MODE_GAME)
|
|
{
|
|
ChangeToMenu(0);
|
|
break;
|
|
}
|
|
else
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
}
|
|
else
|
|
g_player[myconnectindex].ps->gm = MODE_GAME;
|
|
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
|
|
break;
|
|
case 0:
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
case 5:
|
|
case 6:
|
|
case 7:
|
|
case 8:
|
|
case 9:
|
|
if (g_currentMenu == 300)
|
|
{
|
|
if (ud.savegame[x][0])
|
|
g_currentMenu = (1000+x);
|
|
}
|
|
else
|
|
{
|
|
if (ud.savegame[x][0] != 0)
|
|
g_currentMenu = 2000+x;
|
|
else
|
|
{
|
|
KB_FlushKeyboardQueue();
|
|
g_currentMenu = (360+x);
|
|
ud.savegame[x][0] = 0;
|
|
inputloc = 0;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
DISPLAYNAMES:
|
|
M_DisplaySaveGameList();
|
|
break;
|
|
|
|
case 400:
|
|
case 401:
|
|
if (VOLUMEALL) goto VOLUME_ALL_40x;
|
|
case 402:
|
|
case 403:
|
|
|
|
c = 320>>1;
|
|
|
|
if (I_PanelUp())
|
|
{
|
|
I_PanelUpClear();
|
|
|
|
S_PlaySound(KICK_HIT);
|
|
g_currentMenu--;
|
|
if (g_currentMenu < 400) g_currentMenu = 403;
|
|
}
|
|
else if (I_PanelDown())
|
|
{
|
|
I_PanelDownClear();
|
|
|
|
S_PlaySound(KICK_HIT);
|
|
g_currentMenu++;
|
|
if (g_currentMenu > 403) g_currentMenu = 400;
|
|
}
|
|
|
|
x = M_Probe(0,0,0,1);
|
|
|
|
if (x == -1)
|
|
{
|
|
if (g_player[myconnectindex].ps->gm&MODE_GAME)
|
|
ChangeToMenu(50);
|
|
else ChangeToMenu(0);
|
|
return;
|
|
}
|
|
|
|
flushperms();
|
|
rotatesprite_fs(0,0,65536L,0,ORDERING+g_currentMenu-400,0,0,10+16+64);
|
|
|
|
break;
|
|
VOLUME_ALL_40x:
|
|
|
|
c = 320>>1;
|
|
|
|
if (I_PanelUp())
|
|
{
|
|
I_PanelUpClear();
|
|
|
|
S_PlaySound(KICK_HIT);
|
|
g_currentMenu--;
|
|
if (g_currentMenu < 400) g_currentMenu = 401;
|
|
}
|
|
else if (I_PanelDown())
|
|
{
|
|
I_PanelDownClear();
|
|
|
|
S_PlaySound(KICK_HIT);
|
|
g_currentMenu++;
|
|
if (g_currentMenu > 401) g_currentMenu = 400;
|
|
}
|
|
|
|
x = M_Probe(0,0,0,1);
|
|
|
|
if (x == -1)
|
|
{
|
|
if (g_player[myconnectindex].ps->gm&MODE_GAME)
|
|
{
|
|
switch (g_currentMenu)
|
|
{
|
|
case 400:
|
|
case 401:
|
|
g_player[myconnectindex].ps->gm = MODE_GAME;
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
break;
|
|
default:
|
|
ChangeToMenu(50);
|
|
break;
|
|
}
|
|
}
|
|
else ChangeToMenu(0);
|
|
return;
|
|
}
|
|
|
|
flushperms();
|
|
switch (g_currentMenu)
|
|
{
|
|
case 400:
|
|
rotatesprite_fs(0,0,65536L,0,TEXTSTORY,0,0,10+16+64);
|
|
break;
|
|
case 401:
|
|
rotatesprite_fs(0,0,65536L,0,F1HELP,0,0,10+16+64);
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case 500:
|
|
case 502:
|
|
c = 320>>1;
|
|
|
|
mgametext(c,90,"Are you sure you want to quit?",0,2+8+16);
|
|
mgametext(c,99,"(Y/N)",0,2+8+16);
|
|
|
|
x = M_Probe(186,124,0,1);
|
|
|
|
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
|
|
{
|
|
I_AdvanceTriggerClear();
|
|
ProbeTriggersClear(AdvanceTrigger);
|
|
KB_ClearKeyDown(sc_Y);
|
|
KB_FlushKeyboardQueue();
|
|
|
|
G_GameQuit();
|
|
}
|
|
if (x == -1 || KB_KeyPressed(sc_N))
|
|
{
|
|
KB_ClearKeyDown(sc_N);
|
|
g_quitDeadline = 0;
|
|
if (g_player[myconnectindex].ps->gm &MODE_DEMO && ud.recstat == 2)
|
|
g_player[myconnectindex].ps->gm = MODE_DEMO;
|
|
else
|
|
{
|
|
if (g_currentMenu == 502)
|
|
{
|
|
ChangeToMenu(last_menu);
|
|
probey = last_menu_pos;
|
|
}
|
|
else if (!(g_player[myconnectindex].ps->gm &MODE_GAME || ud.recstat == 2))
|
|
ChangeToMenu(0);
|
|
else g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 501:
|
|
c = 320>>1;
|
|
mgametext(c,90,"Quit to Title?",0,2+8+16);
|
|
mgametext(c,99,"(Y/N)",0,2+8+16);
|
|
|
|
x = M_Probe(186,124,0,0);
|
|
|
|
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
|
|
{
|
|
I_AdvanceTriggerClear();
|
|
ProbeTriggersClear(AdvanceTrigger);
|
|
KB_ClearKeyDown(sc_Y);
|
|
|
|
KB_FlushKeyboardQueue();
|
|
g_player[myconnectindex].ps->gm = MODE_DEMO;
|
|
if (ud.recstat == 1)
|
|
G_CloseDemoWrite();
|
|
ChangeToMenu(0);
|
|
}
|
|
|
|
if (x == -1 || KB_KeyPressed(sc_N))
|
|
{
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
{
|
|
ready2send = 1;
|
|
totalclock = ototalclock;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case 601:
|
|
G_DrawFrags();
|
|
rotatesprite_fs(160<<16,29<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(320>>1,34,0,0,&g_player[myconnectindex].user_name[0]);
|
|
|
|
Bsprintf(tempbuf,"Waiting for master");
|
|
mgametext(160,50,tempbuf,0,2+8+16);
|
|
mgametext(160,59,"to select level",0,2+8+16);
|
|
|
|
if (I_EscapeTrigger())
|
|
{
|
|
I_EscapeTriggerClear();
|
|
S_PlaySound(EXITMENUSOUND);
|
|
ChangeToMenu(0);
|
|
}
|
|
break;
|
|
|
|
case 602:
|
|
if (menunamecnt == 0)
|
|
{
|
|
// getfilenames("SUBD");
|
|
fnlist_getnames(&fnlist, ".", "*.MAP", 0, 0);
|
|
set_findhighs();
|
|
|
|
if (menunamecnt == 0)
|
|
ChangeToMenu(600);
|
|
}
|
|
|
|
case 603:
|
|
{
|
|
int32_t plrvotes = 0, j = 0;
|
|
|
|
x = M_Probe(186,124,0,0);
|
|
|
|
if (voting != myconnectindex)
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
|
|
if (x == -1)
|
|
{
|
|
if (voting == myconnectindex)
|
|
{
|
|
for (i=0; i<MAXPLAYERS; i++)
|
|
{
|
|
g_player[i].vote = 0;
|
|
g_player[i].gotvote = 0;
|
|
}
|
|
|
|
tempbuf[0] = PACKET_MAP_VOTE_CANCEL;
|
|
tempbuf[1] = myconnectindex;
|
|
|
|
if (g_netClient)
|
|
enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 2, ENET_PACKET_FLAG_RELIABLE));
|
|
else if (g_netServer)
|
|
enet_host_broadcast(g_netServer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 2, ENET_PACKET_FLAG_RELIABLE));
|
|
|
|
voting = -1;
|
|
}
|
|
ChangeToMenu(0);
|
|
}
|
|
|
|
for (i=0; i<MAXPLAYERS; i++)
|
|
{
|
|
plrvotes += g_player[i].vote;
|
|
j += g_player[i].gotvote;
|
|
}
|
|
if (j == numplayers || !g_player[myconnectindex].ps->i || (plrvotes > (numplayers>>1)) || (g_netServer))
|
|
{
|
|
if (plrvotes > (numplayers>>1) || !g_player[myconnectindex].ps->i || (g_netServer))
|
|
{
|
|
if (ud.m_player_skill == 3) ud.m_respawn_monsters = 1;
|
|
else ud.m_respawn_monsters = 0;
|
|
|
|
if ((GametypeFlags[ud.m_coop] & GAMETYPE_ITEMRESPAWN)) ud.m_respawn_items = 1;
|
|
else ud.m_respawn_items = 0;
|
|
|
|
ud.m_respawn_inventory = 1;
|
|
|
|
for (TRAVERSE_CONNECT(c))
|
|
{
|
|
P_ResetWeapons(c);
|
|
P_ResetInventory(c);
|
|
|
|
}
|
|
|
|
Net_NewGame(ud.m_volume_number,ud.m_level_number);
|
|
|
|
if (voting == myconnectindex && !(g_netServer))
|
|
G_AddUserQuote("Vote Succeeded");
|
|
|
|
G_NewGame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill+1);
|
|
if (G_EnterLevel(MODE_GAME)) G_BackToMenu();
|
|
|
|
return;
|
|
}
|
|
else if (j == numplayers)
|
|
{
|
|
for (i=0; i<MAXPLAYERS; i++)
|
|
{
|
|
g_player[i].vote = 0;
|
|
g_player[i].gotvote = 0;
|
|
}
|
|
|
|
voting = -1;
|
|
|
|
tempbuf[0] = PACKET_MAP_VOTE_CANCEL;
|
|
tempbuf[1] = myconnectindex;
|
|
tempbuf[2] = 1;
|
|
tempbuf[3] = myconnectindex;
|
|
|
|
if (g_netClient)
|
|
enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 4, ENET_PACKET_FLAG_RELIABLE));
|
|
else if (g_netServer)
|
|
enet_host_broadcast(g_netServer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 4, ENET_PACKET_FLAG_RELIABLE));
|
|
|
|
Bsprintf(ScriptQuotes[QUOTE_RESERVED2],"Vote Failed");
|
|
P_DoQuote(QUOTE_RESERVED2,g_player[myconnectindex].ps);
|
|
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
mgametext(160,90,"Waiting for votes",0,2);
|
|
}
|
|
break;
|
|
}
|
|
case 600:
|
|
c = (320>>1) - 120;
|
|
if ((g_player[myconnectindex].ps->gm&MODE_GAME) != MODE_GAME)
|
|
G_DrawFrags();
|
|
rotatesprite_fs(160<<16,26<<16,65536L,0,MENUBAR,16,0,10);
|
|
menutext(160,31,0,0,&g_player[myconnectindex].user_name[0]);
|
|
|
|
x = M_Probe(c,57-8,16,8);
|
|
|
|
modval(0,g_numGametypes-1,(int32_t *)&ud.m_coop,1,probey==0);
|
|
if (!VOLUMEONE)
|
|
modval(0,g_numVolumes-1,(int32_t *)&ud.m_volume_number,1,probey==1);
|
|
|
|
i = ud.m_level_number;
|
|
|
|
modval(0,ud.m_volume_number == 0?6+(boardfilename[0]!=0):MAXLEVELS-1,(int32_t *)&ud.m_level_number,1,probey==2);
|
|
|
|
if ((GametypeFlags[ud.m_coop] & GAMETYPE_MARKEROPTION))
|
|
modval(0,1,(int32_t *)&ud.m_marker,1,probey==4);
|
|
if ((GametypeFlags[ud.m_coop] & (GAMETYPE_PLAYERSFRIENDLY|GAMETYPE_TDM)))
|
|
modval(0,1,(int32_t *)&ud.m_ffire,1,probey==5);
|
|
else modval(0,1,(int32_t *)&ud.m_noexits,1,probey==5);
|
|
|
|
if (probey == 1)
|
|
if (ud.m_volume_number == 0 && ud.m_level_number > 6+(boardfilename[0]!=0))
|
|
ud.m_level_number = 0;
|
|
|
|
while (MapInfo[(ud.m_volume_number*MAXLEVELS)+ud.m_level_number].name == NULL)
|
|
{
|
|
if (ud.m_level_number < i || i == 0)
|
|
ud.m_level_number--;
|
|
else ud.m_level_number++;
|
|
|
|
if (ud.m_level_number > MAXLEVELS-1 || ud.m_level_number < 0)
|
|
{
|
|
ud.m_level_number = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (x)
|
|
{
|
|
case -1:
|
|
ud.m_recstat = 0;
|
|
if (g_player[myconnectindex].ps->gm&MODE_GAME) ChangeToMenu(50);
|
|
else ChangeToMenu(0);
|
|
break;
|
|
case 0:
|
|
ud.m_coop++;
|
|
if (ud.m_coop == g_numGametypes) ud.m_coop = 0;
|
|
break;
|
|
case 1:
|
|
if (!VOLUMEONE)
|
|
{
|
|
ud.m_volume_number++;
|
|
if (ud.m_volume_number == g_numVolumes) ud.m_volume_number = 0;
|
|
if (ud.m_volume_number == 0 && ud.m_level_number > 6+(boardfilename[0]!=0))
|
|
ud.m_level_number = 0;
|
|
if (ud.m_level_number > MAXLEVELS-1) ud.m_level_number = 0;
|
|
}
|
|
break;
|
|
case 2:
|
|
ud.m_level_number++;
|
|
if (!VOLUMEONE)
|
|
{
|
|
if (ud.m_volume_number == 0 && ud.m_level_number > 6+(boardfilename[0]!=0))
|
|
ud.m_level_number = 0;
|
|
}
|
|
else
|
|
{
|
|
if (ud.m_volume_number == 0 && ud.m_level_number > 5)
|
|
ud.m_level_number = 0;
|
|
}
|
|
if (ud.m_level_number > MAXLEVELS-1) ud.m_level_number = 0;
|
|
break;
|
|
case 3:
|
|
if (ud.m_monsters_off == 1 && ud.m_player_skill > 0)
|
|
ud.m_monsters_off = 0;
|
|
|
|
if (ud.m_monsters_off == 0)
|
|
{
|
|
ud.m_player_skill++;
|
|
if (ud.m_player_skill > 3)
|
|
{
|
|
ud.m_player_skill = 0;
|
|
ud.m_monsters_off = 1;
|
|
}
|
|
}
|
|
else ud.m_monsters_off = 0;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
if ((GametypeFlags[ud.m_coop] & GAMETYPE_MARKEROPTION))
|
|
ud.m_marker = !ud.m_marker;
|
|
break;
|
|
|
|
case 5:
|
|
if ((GametypeFlags[ud.m_coop] & (GAMETYPE_PLAYERSFRIENDLY|GAMETYPE_TDM)))
|
|
ud.m_ffire = !ud.m_ffire;
|
|
else ud.m_noexits = !ud.m_noexits;
|
|
break;
|
|
|
|
case 6:
|
|
if (VOLUMEALL)
|
|
{
|
|
currentlist = 1;
|
|
last_menu_pos = probey;
|
|
ChangeToMenu(101);
|
|
}
|
|
break;
|
|
case 7:
|
|
// master does whatever it wants
|
|
if (g_netServer)
|
|
{
|
|
ChangeToMenu(603);
|
|
break;
|
|
}
|
|
if (voting == -1)
|
|
{
|
|
if (g_player[myconnectindex].ps->i)
|
|
{
|
|
for (i=0; i<MAXPLAYERS; i++)
|
|
{
|
|
g_player[i].vote = 0;
|
|
g_player[i].gotvote = 0;
|
|
}
|
|
g_player[myconnectindex].vote = g_player[myconnectindex].gotvote = 1;
|
|
voting = myconnectindex;
|
|
|
|
tempbuf[0] = PACKET_MAP_VOTE_INITIATE;
|
|
tempbuf[1] = myconnectindex;
|
|
tempbuf[2] = ud.m_volume_number;
|
|
tempbuf[3] = ud.m_level_number;
|
|
tempbuf[4] = myconnectindex;
|
|
|
|
if (g_netClient)
|
|
enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 5, ENET_PACKET_FLAG_RELIABLE));
|
|
else if (g_netServer)
|
|
enet_host_broadcast(g_netServer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 5, ENET_PACKET_FLAG_RELIABLE));
|
|
}
|
|
if ((GametypeFlags[ud.m_coop] & GAMETYPE_PLAYERSFRIENDLY) && !(GametypeFlags[ud.m_coop] & GAMETYPE_TDM))
|
|
ud.m_noexits = 0;
|
|
|
|
ChangeToMenu(603);
|
|
}
|
|
break;
|
|
}
|
|
|
|
c += 40;
|
|
|
|
//if(ud.m_coop==1) mgametext(c+70,57-7-9,"Cooperative Play",0,2+8+16);
|
|
//else if(ud.m_coop==2) mgametext(c+70,57-7-9,"DukeMatch (No Spawn)",0,2+8+16);
|
|
//else mgametext(c+70,57-7-9,"DukeMatch (Spawn)",0,2+8+16);
|
|
mgametext(c+70,57-7-9,GametypeNames[ud.m_coop],MENUHIGHLIGHT(0),2+8+16);
|
|
if (VOLUMEONE)
|
|
{
|
|
mgametext(c+70,57+16-7-9,EpisodeNames[ud.m_volume_number],MENUHIGHLIGHT(1),2+8+16);
|
|
}
|
|
else
|
|
{
|
|
mgametext(c+70,57+16-7-9,EpisodeNames[ud.m_volume_number],MENUHIGHLIGHT(1),2+8+16);
|
|
}
|
|
|
|
mgametext(c+70,57+16+16-7-9,&MapInfo[MAXLEVELS*ud.m_volume_number+ud.m_level_number].name[0],MENUHIGHLIGHT(2),2+8+16);
|
|
|
|
mgametext(c+70,57+16+16+16-7-9,ud.m_monsters_off == 0 || ud.m_player_skill > 0?SkillNames[ud.m_player_skill]:"None",MENUHIGHLIGHT(3),2+8+16);
|
|
|
|
if (GametypeFlags[ud.m_coop] & GAMETYPE_MARKEROPTION)
|
|
mgametext(c+70,57+16+16+16+16-7-9,ud.m_marker?"On":"Off",MENUHIGHLIGHT(4),2+8+16);
|
|
|
|
if (GametypeFlags[ud.m_coop] & (GAMETYPE_PLAYERSFRIENDLY|GAMETYPE_TDM))
|
|
mgametext(c+70,57+16+16+16+16+16-7-9,ud.m_ffire?"On":"Off",MENUHIGHLIGHT(5),2+8+16);
|
|
else mgametext(c+70,57+16+16+16+16+16-7-9,ud.m_noexits?"Off":"On",MENUHIGHLIGHT(5),2+8+16);
|
|
|
|
c -= 44;
|
|
|
|
menutext(c,57-9,MENUHIGHLIGHT(0),PHX(-2),"Game Type");
|
|
|
|
if (VOLUMEONE)
|
|
{
|
|
Bsprintf(tempbuf,"Episode %d",ud.m_volume_number+1);
|
|
menutext(c,57+16-9,MENUHIGHLIGHT(1),1,tempbuf);
|
|
}
|
|
else
|
|
{
|
|
Bsprintf(tempbuf,"Episode %d",ud.m_volume_number+1);
|
|
menutext(c,57+16-9,MENUHIGHLIGHT(1),PHX(-3),tempbuf);
|
|
}
|
|
|
|
Bsprintf(tempbuf,"Level %d",ud.m_level_number+1);
|
|
menutext(c,57+16+16-9,MENUHIGHLIGHT(2),PHX(-4),tempbuf);
|
|
|
|
menutext(c,57+16+16+16-9,MENUHIGHLIGHT(3),PHX(-5),"Monsters");
|
|
|
|
if (GametypeFlags[ud.m_coop] & GAMETYPE_MARKEROPTION)
|
|
menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),PHX(-6),"Markers");
|
|
else
|
|
menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),1,"Markers");
|
|
|
|
if (GametypeFlags[ud.m_coop] & (GAMETYPE_PLAYERSFRIENDLY|GAMETYPE_TDM))
|
|
menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),0,"Fr. Fire");
|
|
else menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),0,"Map Exits");
|
|
|
|
if (VOLUMEALL)
|
|
{
|
|
menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),0,"User Map");
|
|
if (boardfilename[0] != 0)
|
|
mgametext(c+70+44,57+16+16+16+16+16,boardfilename,MENUHIGHLIGHT(6),2+8+16);
|
|
}
|
|
else
|
|
{
|
|
menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),1,"User Map");
|
|
}
|
|
|
|
menutext(c,57+16+16+16+16+16+16+16-9,MENUHIGHLIGHT(7),voting!=-1,"Start Game");
|
|
|
|
break;
|
|
}
|
|
if (apScriptGameEvent[EVENT_DISPLAYMENUREST])
|
|
VM_OnEvent(EVENT_DISPLAYMENUREST, g_player[myconnectindex].ps->i, myconnectindex, -1, 0);
|
|
|
|
if (I_EscapeTrigger())
|
|
I_EscapeTriggerClear();
|
|
|
|
if ((g_player[myconnectindex].ps->gm&MODE_MENU) != MODE_MENU)
|
|
{
|
|
G_UpdateScreenArea();
|
|
g_cameraClock = totalclock;
|
|
g_cameraDistance = 65536L;
|
|
}
|
|
}
|