mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
4e5f59a373
* implemented single image screens * implemented skeleton of the image scroller * added RR-specific definitions to the menus (need to copy and adjust d_menu.cpp) * added definitions for credits screens.
39 lines
565 B
C
39 lines
565 B
C
// 'None' must always be the first name.
|
|
|
|
// Windows.h is just dangerous!
|
|
#ifdef LoadMenu
|
|
#undef LoadMenu
|
|
#endif
|
|
|
|
xx(None)
|
|
xx(Null)
|
|
xx(_)
|
|
xx(Untranslated)
|
|
xx(QAV)
|
|
xx(SEQ)
|
|
xx(SFX)
|
|
xx(RAW)
|
|
xx(MAP)
|
|
xx(Controlmessage)
|
|
|
|
xx(MainMenu)
|
|
xx(IngameMenu)
|
|
xx(HelpMenu)
|
|
xx(CreditsMenu)
|
|
xx(SaveMenu)
|
|
xx(LoadMenu)
|
|
xx(SoundMenu)
|
|
xx(ConfirmPlayerReset)
|
|
xx(EpisodeMenu)
|
|
xx(SkillMenu)
|
|
xx(CustomGameMenu)
|
|
xx(CustomSubMenu1)
|
|
xx(CustomSubMenu2)
|
|
xx(CustomSubMenu3)
|
|
xx(CustomSubMenu4)
|
|
xx(CustomSubMenu5)
|
|
xx(CustomSubMenu6)
|
|
xx(CustomSubMenu7)
|
|
xx(UsermapMenu)
|
|
xx(StartGame)
|
|
xx(ImageScroller)
|