mirror of
https://github.com/ZDoom/raze-gles.git
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e76341f4f3
next{wall,sector} indices instead of using checksectorpointer() so that the nextwalls will be restored exactly as they were (provided that they are copied). Also fix tweaking the sectnums of sprites. git-svn-id: https://svn.eduke32.com/eduke32@2132 1a8010ca-5511-0410-912e-c29ae57300e0 |
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doc | ||
include | ||
obj.gnu | ||
obj.msc | ||
rsrc | ||
src | ||
buildlic.txt | ||
MakeDistributions | ||
Makefile | ||
Makefile.deps | ||
Makefile.msvc | ||
Makefile.shared |