mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-05 20:41:06 +00:00
f3d93e8406
git-svn-id: https://svn.eduke32.com/eduke32@1361 1a8010ca-5511-0410-912e-c29ae57300e0
120 lines
3.7 KiB
C
120 lines
3.7 KiB
C
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
|
|
// Ken Silverman's official web site: "http://www.advsys.net/ken"
|
|
// See the included license file "BUILDLIC.TXT" for license info.
|
|
|
|
#ifndef __editor_h__
|
|
#define __editor_h__
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
#define VERSION " 1.3.0devel"
|
|
|
|
// Build keys
|
|
#define BK_MOVEFORWARD 0
|
|
#define BK_MOVEBACKWARD 1
|
|
#define BK_TURNLEFT 2
|
|
#define BK_TURNRIGHT 3
|
|
#define BK_RUN 4
|
|
#define BK_STRAFE 5
|
|
#define BK_SHOOT 6
|
|
#define BK_OPEN 7
|
|
#define BK_MOVEUP 8
|
|
#define BK_MOVEDOWN 9
|
|
#define BK_LOOKUP 10
|
|
#define BK_LOOKDOWN 11
|
|
#define BK_STRAFELEFT 12
|
|
#define BK_STRAFERIGHT 13
|
|
#define BK_MODE2D_3D 14
|
|
#define BK_PLAYERVIEW 15
|
|
#define BK_ZOOMIN 16
|
|
#define BK_ZOOMOUT 17
|
|
#define BK_MESSAGE 18
|
|
#define BK_CONSOLE 19
|
|
#define NUMBUILDKEYS 20
|
|
|
|
extern int32_t qsetmode;
|
|
extern int16_t searchsector, searchwall, searchstat;
|
|
extern int32_t zmode, kensplayerheight;
|
|
extern int16_t defaultspritecstat;
|
|
|
|
extern int32_t temppicnum, tempcstat, templotag, temphitag, tempextra;
|
|
extern uint32_t temppal, tempvis, tempxrepeat, tempyrepeat;
|
|
extern int32_t tempshade, tempxvel, tempyvel, tempzvel;
|
|
extern char somethingintab;
|
|
|
|
extern uint8_t buildkeys[NUMBUILDKEYS];
|
|
|
|
extern int32_t ydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d, forcesetup;
|
|
extern int32_t unrealedlook, quickmapcycling;
|
|
extern int32_t pk_turnaccel,pk_turndecel,pk_uedaccel;
|
|
extern int32_t revertCTRL,scrollamount;
|
|
extern int32_t autosave;
|
|
extern int32_t mlook;
|
|
extern int16_t prefixtiles[16];
|
|
|
|
extern char program_origcwd[BMAX_PATH];
|
|
extern char *mapster32_fullpath;
|
|
extern char *testplay_addparam;
|
|
|
|
extern int32_t ExtInit(void);
|
|
extern int32_t ExtPreInit(int32_t argc,const char **argv);
|
|
extern void ExtUnInit(void);
|
|
extern void ExtPreCheckKeys(void);
|
|
#ifdef SUPERBUILD
|
|
extern void ExtAnalyzeSprites(void);
|
|
#endif
|
|
extern void ExtCheckKeys(void);
|
|
extern void ExtPreLoadMap(void);
|
|
extern void ExtLoadMap(const char *mapname);
|
|
extern void ExtPreSaveMap(void);
|
|
extern void ExtSaveMap(const char *mapname);
|
|
extern const char *ExtGetSectorCaption(int16_t sectnum);
|
|
extern const char *ExtGetWallCaption(int16_t wallnum);
|
|
extern const char *ExtGetSpriteCaption(int16_t spritenum);
|
|
extern void ExtShowSectorData(int16_t sectnum);
|
|
extern void ExtShowWallData(int16_t wallnum);
|
|
extern void ExtShowSpriteData(int16_t spritenum);
|
|
extern void ExtEditSectorData(int16_t sectnum);
|
|
extern void ExtEditWallData(int16_t wallnum);
|
|
extern void ExtEditSpriteData(int16_t spritenum);
|
|
extern const char *ExtGetSectorType(int32_t lotag);
|
|
|
|
extern int32_t circlewall;
|
|
|
|
int32_t loadsetup(const char *fn); // from config.c
|
|
int32_t writesetup(const char *fn); // from config.c
|
|
|
|
void editinput(void);
|
|
void clearmidstatbar16(void);
|
|
|
|
int32_t _getnumber256(char *namestart, int32_t num, int32_t maxnumber, char sign, void *(func)(int32_t));
|
|
#define getnumber256(namestart, num, maxnumber, sign) _getnumber256(namestart, num, maxnumber, sign, NULL)
|
|
int32_t _getnumber16(char *namestart, int32_t num, int32_t maxnumber, char sign, void *(func)(int32_t));
|
|
#define getnumber16(namestart, num, maxnumber, sign) _getnumber16(namestart, num, maxnumber, sign, NULL)
|
|
void printmessage256(int32_t x, int32_t y, char *name);
|
|
void _printmessage16(const char *fmt, ...);
|
|
|
|
#define printmessage16(fmt, ...) lastpm16time = totalclock, _printmessage16(fmt, ## __VA_ARGS__)
|
|
|
|
extern char lastpm16buf[60];
|
|
|
|
void getpoint(int32_t searchxe, int32_t searchye, int32_t *x, int32_t *y);
|
|
int32_t getpointhighlight(int32_t xplc, int32_t yplc, int32_t point);
|
|
|
|
#ifdef _WIN32
|
|
#define DEFAULT_GAME_EXEC "eduke32.exe"
|
|
#define DEFAULT_GAME_LOCAL_EXEC "eduke32.exe"
|
|
#else
|
|
#define DEFAULT_GAME_EXEC "eduke32"
|
|
#define DEFAULT_GAME_LOCAL_EXEC "./eduke32"
|
|
#endif
|
|
|
|
void test_map(int32_t mode);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|