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39 lines
1.4 KiB
C++
39 lines
1.4 KiB
C++
#pragma once
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// Anything streamed to the sound system as raw wave data, except MIDIs --------------------
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#include <stdlib.h>
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#include "zmusic/mididefs.h" // for StreamSourceInfo
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#include "zmusic/midiconfig.h"
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class StreamSource
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{
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protected:
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bool m_Looping = true;
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int m_OutputRate;
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public:
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StreamSource (int outputRate) { m_OutputRate = outputRate; }
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virtual ~StreamSource () {}
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virtual void SetPlayMode(bool looping) { m_Looping = looping; }
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virtual bool Start() { return true; }
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virtual bool SetPosition(unsigned position) { return false; }
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virtual bool SetSubsong(int subsong) { return false; }
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virtual bool GetData(void *buffer, size_t len) = 0;
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virtual SoundStreamInfo GetFormat() { return {65536, m_OutputRate, 2 }; } // Default format is: System's output sample rate, 32 bit float, stereo
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virtual std::string GetStats() { return ""; }
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virtual void ChangeSettingInt(const char *name, int value) { }
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virtual void ChangeSettingNum(const char *name, double value) { }
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virtual void ChangeSettingString(const char *name, const char *value) { }
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protected:
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StreamSource() = default;
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};
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StreamSource *MOD_OpenSong(MusicIO::FileInterface* reader, int samplerate);
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StreamSource* GME_OpenSong(MusicIO::FileInterface* reader, const char* fmt, int sample_rate);
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StreamSource *SndFile_OpenSong(MusicIO::FileInterface* fr);
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StreamSource* XA_OpenSong(MusicIO::FileInterface* reader);
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StreamSource* OPL_OpenSong(MusicIO::FileInterface* reader, OPLConfig *config);
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