raze-gles/source/platform/win32
Christoph Oelckers a7075bc1b0 - SW sound WIP
* removed old sound loading code, which was the last bit to use cacheAllocateBlock which is also gone now.
* cleanup of player sound code. All game side tracking of the sound resources has been removed.

does not compile yet.
2019-12-17 23:25:07 +01:00
..
game.bmp - fixed the setup. 2019-09-23 01:28:18 +02:00
game_icon.ico - fixed the setup. 2019-09-23 01:28:18 +02:00
gameres.rc - fixed compilation. 2019-10-23 18:36:48 +02:00
i_findfile.h - cleanup of the old file system initialization. 2019-11-01 19:25:42 +01:00
i_specialpaths.cpp - fixed savegame path generation 2019-11-06 23:41:56 +01:00
manifest.game.xml - fixed the setup. 2019-09-23 01:28:18 +02:00
startwin.game.cpp - SW sound WIP 2019-12-17 23:25:07 +01:00
startwin.game.h - fixed the setup. 2019-09-23 01:28:18 +02:00
winbits.cpp - SW sound WIP 2019-12-17 23:25:07 +01:00
winbits.h - moved winbits.cpp to the platform folder and cleaned out unused parts. 2019-09-25 22:38:47 +02:00