raze-gles/source/platform/win32
Christoph Oelckers a7075bc1b0 - SW sound WIP
* removed old sound loading code, which was the last bit to use cacheAllocateBlock which is also gone now.
* cleanup of player sound code. All game side tracking of the sound resources has been removed.

does not compile yet.
2019-12-17 23:25:07 +01:00
..
game.bmp
game_icon.ico
gameres.rc
i_findfile.h
i_specialpaths.cpp
manifest.game.xml
startwin.game.cpp
startwin.game.h
winbits.cpp
winbits.h