raze-gles/source/common/menu
Christoph Oelckers 5f5fe271f7 - fixed handling of the custom game mode menus in Ion Fury.
Sadly the scripting which necessitates this all is such a hack that it's probably necessary to fix again if the next project comes along that uses the same kind of "creativity" instead of providing a robust implementation.
2019-11-27 23:35:12 +01:00
..
joystickmenu.cpp - more work on the menu. 2019-11-22 22:52:11 +01:00
listmenu.cpp - fixed most issues with Ion Fury's game startup menus. 2019-11-27 22:41:15 +01:00
loadsavemenu.cpp - major work on savegame code 2019-11-27 00:41:26 +01:00
menu.cpp - fixed handling of the custom game mode menus in Ion Fury. 2019-11-27 23:35:12 +01:00
menu.h - fixed most issues with Ion Fury's game startup menus. 2019-11-27 22:41:15 +01:00
menudef.cpp - fixed handling of the custom game mode menus in Ion Fury. 2019-11-27 23:35:12 +01:00
menuinput.cpp - more work on the menu. 2019-11-22 22:52:11 +01:00
messagebox.cpp - more work on the menu. 2019-11-22 22:52:11 +01:00
optionmenu.cpp -- more work on the menu - episode and skill menus are working in DN3D. 2019-11-25 23:21:51 +01:00
optionmenuitems.h - more work on the menu. 2019-11-22 22:52:11 +01:00
readthis.cpp - more work on the menu. 2019-11-22 22:52:11 +01:00