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eeb42f20bf
This fixes the crash on Wii when looking sidewards (e.g. when dying), but makes the tilted view look more pixelated. The problem was that an attempt was made to render onto a 640x640 tile for the rotated view, but the base engine arrays were too small for that. git-svn-id: https://svn.eduke32.com/eduke32@2698 1a8010ca-5511-0410-912e-c29ae57300e0 |
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eduke32 | ||
synthesis.sh |