mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-14 16:40:40 +00:00
e146e73345
- removed the remaining parts of the game Defs parser because we do not want anything EDuke in here.
1278 lines
29 KiB
C++
1278 lines
29 KiB
C++
/* For code that originates from ZDoom the following applies:
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**
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**---------------------------------------------------------------------------
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** Copyright 2005-2016 Randy Heit
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** Copyright 2005-2016 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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#include <string.h>
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#include <stdlib.h>
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#include "engineerrors.h"
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#include "sc_man.h"
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#include "cmdlib.h"
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#include "templates.h"
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#include "printf.h"
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#include "name.h"
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#include "v_text.h"
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#include "templates.h"
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#include "zstring.h"
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#include "name.h"
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#include "filesystem.h"
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// MACROS ------------------------------------------------------------------
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// TYPES -------------------------------------------------------------------
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// CODE --------------------------------------------------------------------
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void VersionInfo::operator=(const char *string)
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{
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char *endp;
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major = (int16_t)clamp<unsigned long long>(strtoull(string, &endp, 10), 0, USHRT_MAX);
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if (*endp == '.')
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{
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minor = (int16_t)clamp<unsigned long long>(strtoull(endp + 1, &endp, 10), 0, USHRT_MAX);
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if (*endp == '.')
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{
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revision = (int16_t)clamp<unsigned long long>(strtoull(endp + 1, &endp, 10), 0, USHRT_MAX);
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if (*endp != 0) major = USHRT_MAX;
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}
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else if (*endp == 0)
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{
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revision = 0;
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}
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else major = USHRT_MAX;
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}
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else if (*endp == 0)
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{
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minor = revision = 0;
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}
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else major = USHRT_MAX;
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}
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//==========================================================================
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//
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// FScanner Constructor
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//
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//==========================================================================
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FScanner::FScanner()
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{
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ScriptOpen = false;
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}
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//==========================================================================
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//
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// FScanner Destructor
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//
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//==========================================================================
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FScanner::~FScanner()
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{
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// Humm... Nothing to do in here.
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}
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//==========================================================================
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//
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// FScanner Copy Constructor
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//
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//==========================================================================
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FScanner::FScanner(const FScanner &other)
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{
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ScriptOpen = false;
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*this = other;
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}
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//==========================================================================
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//
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// FScanner OpenLumpNum Constructor
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//
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//==========================================================================
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FScanner::FScanner(int lumpnum)
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{
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ScriptOpen = false;
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OpenLumpNum(lumpnum);
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}
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//==========================================================================
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//
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// FScanner :: operator =
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//
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//==========================================================================
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FScanner &FScanner::operator=(const FScanner &other)
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{
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if (this == &other)
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{
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return *this;
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}
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if (!other.ScriptOpen)
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{
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Close();
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return *this;
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}
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// Copy protected members
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ScriptOpen = true;
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ScriptName = other.ScriptName;
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ScriptBuffer = other.ScriptBuffer;
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ScriptPtr = other.ScriptPtr;
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ScriptEndPtr = other.ScriptEndPtr;
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AlreadyGot = other.AlreadyGot;
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AlreadyGotLine = other.AlreadyGotLine;
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LastGotToken = other.LastGotToken;
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LastGotPtr = other.LastGotPtr;
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LastGotLine = other.LastGotLine;
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CMode = other.CMode;
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Escape = other.Escape;
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StateMode = other.StateMode;
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StateOptions = other.StateOptions;
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// Copy public members
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if (other.String == other.StringBuffer)
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{
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memcpy(StringBuffer, other.StringBuffer, sizeof(StringBuffer));
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BigStringBuffer = "";
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String = StringBuffer;
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}
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else
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{
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// Past practice means the string buffer must be writeable, which
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// removes some of the benefit from using an FString to store
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// the big string buffer.
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BigStringBuffer = other.BigStringBuffer;
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String = BigStringBuffer.LockBuffer();
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}
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StringLen = other.StringLen;
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TokenType = other.TokenType;
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Number = other.Number;
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Float = other.Float;
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Line = other.Line;
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End = other.End;
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Crossed = other.Crossed;
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return *this;
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}
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//==========================================================================
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//
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// FScanner :: Open
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//
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//==========================================================================
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void FScanner::Open (const char *name)
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{
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int lump = fileSystem.CheckNumForFullName(name, true);
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if (lump == -1)
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{
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I_Error("Could not find script lump '%s'\n", name);
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}
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OpenLumpNum(lump);
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}
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//==========================================================================
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//
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// FScanner :: OpenFile
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//
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// Loads a script from a file. Uses new/delete for memory allocation.
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//
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//==========================================================================
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bool FScanner::OpenFile (const char *name)
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{
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Close ();
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FileReader fr;
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if (!fr.OpenFile(name)) return false;
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auto filesize = fr.GetLength();
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auto filebuff = fr.Read();
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if (filebuff.Size() == 0 && filesize > 0) return false;
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ScriptBuffer = FString((const char *)filebuff.Data(), filesize);
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ScriptName = name; // This is used for error messages so the full file name is preferable
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LumpNum = -1;
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PrepareScript ();
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return true;
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}
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//==========================================================================
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//
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// FScanner :: OpenMem
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//
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// Prepares a script that is already in memory for parsing. The memory is
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// copied, so you can do whatever you want with it after opening it.
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//
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//==========================================================================
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void FScanner::OpenMem (const char *name, const char *buffer, int size)
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{
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OpenString(name, FString(buffer, size));
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}
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//==========================================================================
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//
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// FScanner :: OpenString
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//
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// Like OpenMem, but takes a string directly.
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//
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//==========================================================================
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void FScanner::OpenString (const char *name, FString buffer)
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{
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Close ();
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ScriptBuffer = buffer;
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ScriptName = name;
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LumpNum = -1;
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PrepareScript ();
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}
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//==========================================================================
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//
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// FScanner :: OpenLumpNum
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//
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// Loads a script from the lump directory
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//
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//==========================================================================
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void FScanner :: OpenLumpNum (int lump)
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{
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Close ();
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{
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FileData mem = fileSystem.ReadFile(lump);
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ScriptBuffer = mem.GetString();
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}
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ScriptName = fileSystem.GetFileFullPath(lump);
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LumpNum = lump;
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PrepareScript ();
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}
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//==========================================================================
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//
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// FScanner :: PrepareScript
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//
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// Prepares a script for parsing.
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//
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//==========================================================================
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void FScanner::PrepareScript ()
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{
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// The scanner requires the file to end with a '\n', so add one if
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// it doesn't already.
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if (ScriptBuffer.Len() == 0 || ScriptBuffer.Back() != '\n')
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{
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// If the last character in the buffer is a null character, change
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// it to a newline. Otherwise, append a newline to the end.
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if (ScriptBuffer.Len() > 0 && ScriptBuffer.Back() == '\0')
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{
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ScriptBuffer.LockBuffer()[ScriptBuffer.Len() - 1] = '\n';
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ScriptBuffer.UnlockBuffer();
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}
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else
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{
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ScriptBuffer += '\n';
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}
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}
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ScriptPtr = &ScriptBuffer[0];
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ScriptEndPtr = &ScriptBuffer[ScriptBuffer.Len()];
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Line = 1;
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End = false;
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ScriptOpen = true;
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String = StringBuffer;
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AlreadyGot = false;
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LastGotToken = false;
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LastGotPtr = NULL;
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LastGotLine = 1;
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CMode = false;
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Escape = true;
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StateMode = 0;
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StateOptions = false;
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StringBuffer[0] = '\0';
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BigStringBuffer = "";
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}
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//==========================================================================
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//
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// FScanner :: Close
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//
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//==========================================================================
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void FScanner::Close ()
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{
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ScriptOpen = false;
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ScriptBuffer = "";
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BigStringBuffer = "";
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StringBuffer[0] = '\0';
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String = StringBuffer;
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}
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//==========================================================================
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//
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// FScanner :: SavePos
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//
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// Saves the current script location for restoration later
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//
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//==========================================================================
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const FScanner::SavedPos FScanner::SavePos ()
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{
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SavedPos pos;
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CheckOpen ();
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if (End)
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{
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pos.SavedScriptPtr = NULL;
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}
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else
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{
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pos.SavedScriptPtr = ScriptPtr;
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}
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pos.SavedScriptLine = Line;
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return pos;
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}
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//==========================================================================
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//
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// FScanner :: RestorePos
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//
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// Restores the previously saved script location
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//
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//==========================================================================
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void FScanner::RestorePos (const FScanner::SavedPos &pos)
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{
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if (pos.SavedScriptPtr)
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{
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ScriptPtr = pos.SavedScriptPtr;
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Line = pos.SavedScriptLine;
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End = false;
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}
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else
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{
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End = true;
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}
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AlreadyGot = false;
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LastGotToken = false;
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Crossed = false;
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}
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//==========================================================================
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//
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// FScanner :: isText
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//
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// Checks if this is a text file.
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//
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//==========================================================================
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bool FScanner::isText()
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{
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for(unsigned int i=0;i<ScriptBuffer.Len();i++)
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{
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int c = ScriptBuffer[i];
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if (c < ' ' && c != '\n' && c != '\r' && c != '\t') return false;
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}
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return true;
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}
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//==========================================================================
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//
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// FScanner :: SetCMode
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//
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// Enables/disables C mode. In C mode, more characters are considered to
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// be whole words than in non-C mode.
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//
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//==========================================================================
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void FScanner::SetCMode (bool cmode)
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{
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CMode = cmode;
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}
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//==========================================================================
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//
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// FScanner :: SetEscape
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//
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// Turns the escape sequence \" in strings on or off. If it's off, that
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// means you can't include quotation marks inside strings.
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//
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//==========================================================================
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void FScanner::SetEscape (bool esc)
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{
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Escape = esc;
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}
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//==========================================================================
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//
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// FScanner :: SetStateMode
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//
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// Enters state mode. This mode is very permissive for identifiers, which
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// it returns as TOK_NonWhitespace. The only character sequences that are
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// not returned as such are these:
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//
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// * stop
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// * wait
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// * fail
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// * loop
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// * goto - Automatically exits state mode after it's seen.
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// * :
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// * ;
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// * } - Automatically exits state mode after it's seen.
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//
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// Quoted strings are returned as TOK_NonWhitespace, minus the quotes. Once
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// two consecutive sequences of TOK_NonWhitespace have been encountered
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// (which would be the state's sprite and frame specifiers), nearly normal
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// processing resumes, with the exception that various identifiers
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// used for state options will be returned as tokens and not identifiers.
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// This ends once a ';' or '{' character is encountered.
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//
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//==========================================================================
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void FScanner::SetStateMode(bool stately)
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{
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StateMode = stately ? 2 : 0;
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StateOptions = stately;
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}
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//==========================================================================
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//
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// FScanner::ScanString
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//
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// Set tokens true if you want TokenType to be set.
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//
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//==========================================================================
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bool FScanner::ScanString (bool tokens)
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{
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const char *marker, *tok;
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bool return_val;
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CheckOpen();
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if (AlreadyGot)
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{
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AlreadyGot = false;
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if (!tokens || LastGotToken)
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{
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return true;
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}
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ScriptPtr = LastGotPtr;
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Line = LastGotLine;
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}
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Crossed = false;
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if (ScriptPtr >= ScriptEndPtr)
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{
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End = true;
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return false;
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}
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LastGotPtr = ScriptPtr;
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LastGotLine = Line;
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// In case the generated scanner does not use marker, avoid compiler warnings.
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marker;
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#include "sc_man_scanner.h"
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LastGotToken = tokens;
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return return_val;
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}
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//==========================================================================
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//
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// FScanner :: GetString
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//
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//==========================================================================
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bool FScanner::GetString ()
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{
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return ScanString (false);
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}
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//==========================================================================
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//
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// FScanner :: MustGetString
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//
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//==========================================================================
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void FScanner::MustGetString (void)
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{
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if (FScanner::GetString() == false)
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{
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ScriptError ("Missing string (unexpected end of file).");
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}
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}
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//==========================================================================
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//
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// FScanner :: MustGetStringName
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//
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//==========================================================================
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void FScanner::MustGetStringName (const char *name)
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{
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MustGetString ();
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if (Compare (name) == false)
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{
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ScriptError ("Expected '%s', got '%s'.", name, String);
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}
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}
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//==========================================================================
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//
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// FScanner :: CheckString
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//
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// Checks if the next token matches the specified string. Returns true if
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// it does. If it doesn't, it ungets it and returns false.
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//
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//==========================================================================
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bool FScanner::CheckString (const char *name)
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{
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if (GetString ())
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{
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if (Compare (name))
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{
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return true;
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}
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UnGet ();
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}
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return false;
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}
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//==========================================================================
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//
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// FScanner :: GetToken
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//
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// Sets sc_Float, sc_Number, and sc_Name based on sc_TokenType.
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//
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//==========================================================================
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bool FScanner::GetToken ()
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{
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if (ScanString (true))
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{
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if (TokenType == TK_IntConst)
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{
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char *stopper;
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// Check for unsigned
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if (String[StringLen - 1] == 'u' || String[StringLen - 1] == 'U' ||
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String[StringLen - 2] == 'u' || String[StringLen - 2] == 'U')
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{
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TokenType = TK_UIntConst;
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BigNumber = (int64_t)strtoull(String, &stopper, 0);
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Number = (int)BigNumber;// clamp<int64_t>(BigNumber, 0, UINT_MAX);
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Float = (unsigned)Number;
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}
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else
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{
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BigNumber = strtoll(String, &stopper, 0);
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Number = (int)BigNumber;// clamp<int64_t>(BigNumber, 0, UINT_MAX);
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Float = Number;
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}
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}
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|
else if (TokenType == TK_FloatConst)
|
|
{
|
|
char *stopper;
|
|
Float = strtod(String, &stopper);
|
|
}
|
|
else if (TokenType == TK_StringConst)
|
|
{
|
|
StringLen = strbin(String);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: MustGetAnyToken
|
|
//
|
|
//==========================================================================
|
|
|
|
void FScanner::MustGetAnyToken (void)
|
|
{
|
|
if (GetToken () == false)
|
|
{
|
|
ScriptError ("Missing token (unexpected end of file).");
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: TokenMustBe
|
|
//
|
|
//==========================================================================
|
|
|
|
void FScanner::TokenMustBe (int token)
|
|
{
|
|
if (TokenType != token)
|
|
{
|
|
FString tok1 = TokenName(token);
|
|
FString tok2 = TokenName(TokenType, String);
|
|
ScriptError ("Expected %s but got %s instead.", tok1.GetChars(), tok2.GetChars());
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: MustGetToken
|
|
//
|
|
//==========================================================================
|
|
|
|
void FScanner::MustGetToken (int token)
|
|
{
|
|
MustGetAnyToken ();
|
|
TokenMustBe(token);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: CheckToken
|
|
//
|
|
// Checks if the next token matches the specified token. Returns true if
|
|
// it does. If it doesn't, it ungets it and returns false.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FScanner::CheckToken (int token)
|
|
{
|
|
if (GetToken ())
|
|
{
|
|
if (TokenType == token)
|
|
{
|
|
return true;
|
|
}
|
|
UnGet ();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: GetNumber
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FScanner::GetNumber ()
|
|
{
|
|
char *stopper;
|
|
|
|
CheckOpen();
|
|
if (GetString())
|
|
{
|
|
if (strcmp (String, "MAXINT") == 0)
|
|
{
|
|
Number = INT_MAX;
|
|
}
|
|
else
|
|
{
|
|
BigNumber = strtoll(String, &stopper, 0);
|
|
Number = (int)BigNumber;// clamp<int64_t>(BigNumber, 0, UINT_MAX);
|
|
if (*stopper != 0)
|
|
{
|
|
ScriptError ("SC_GetNumber: Bad numeric constant \"%s\".", String);
|
|
}
|
|
}
|
|
Float = Number;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: MustGetNumber
|
|
//
|
|
//==========================================================================
|
|
|
|
void FScanner::MustGetNumber ()
|
|
{
|
|
if (GetNumber() == false)
|
|
{
|
|
ScriptError ("Missing integer (unexpected end of file).");
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: CheckNumber
|
|
//
|
|
// similar to GetNumber but ungets the token if it isn't a number
|
|
// and does not print an error
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FScanner::CheckNumber ()
|
|
{
|
|
char *stopper;
|
|
|
|
if (GetString())
|
|
{
|
|
if (String[0] == 0)
|
|
{
|
|
UnGet();
|
|
return false;
|
|
}
|
|
else if (strcmp (String, "MAXINT") == 0)
|
|
{
|
|
BigNumber = INT64_MAX;
|
|
Number = INT_MAX;
|
|
}
|
|
else
|
|
{
|
|
BigNumber = strtoll (String, &stopper, 0);
|
|
Number = (int)BigNumber;// clamp<int64_t>(BigNumber, 0, UINT_MAX);
|
|
if (*stopper != 0)
|
|
{
|
|
UnGet();
|
|
return false;
|
|
}
|
|
}
|
|
Float = Number;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: CheckFloat
|
|
//
|
|
// [GRB] Same as SC_CheckNumber, only for floats
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FScanner::CheckFloat ()
|
|
{
|
|
char *stopper;
|
|
|
|
if (GetString())
|
|
{
|
|
if (String[0] == 0)
|
|
{
|
|
UnGet();
|
|
return false;
|
|
}
|
|
|
|
Float = strtod (String, &stopper);
|
|
if (*stopper != 0)
|
|
{
|
|
UnGet();
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: GetFloat
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FScanner::GetFloat ()
|
|
{
|
|
char *stopper;
|
|
|
|
CheckOpen ();
|
|
if (GetString())
|
|
{
|
|
Float = strtod (String, &stopper);
|
|
if (*stopper != 0)
|
|
{
|
|
ScriptError ("SC_GetFloat: Bad numeric constant \"%s\".", String);
|
|
}
|
|
Number = (int)Float;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: MustGetFloat
|
|
//
|
|
//==========================================================================
|
|
|
|
void FScanner::MustGetFloat ()
|
|
{
|
|
if (GetFloat() == false)
|
|
{
|
|
ScriptError ("Missing floating-point number (unexpected end of file).");
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: UnGet
|
|
//
|
|
// Assumes there is a valid string in String.
|
|
//
|
|
//==========================================================================
|
|
|
|
void FScanner::UnGet ()
|
|
{
|
|
AlreadyGot = true;
|
|
AlreadyGotLine = LastGotLine; // in case of an error we want the line of the last token.
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: MatchString
|
|
//
|
|
// Returns the index of the first match to String from the passed
|
|
// array of strings, or -1 if not found.
|
|
//
|
|
//==========================================================================
|
|
|
|
int FScanner::MatchString (const char * const *strings, size_t stride)
|
|
{
|
|
int i;
|
|
|
|
assert(stride % sizeof(const char*) == 0);
|
|
|
|
stride /= sizeof(const char*);
|
|
|
|
for (i = 0; *strings != NULL; i++)
|
|
{
|
|
if (Compare (*strings))
|
|
{
|
|
return i;
|
|
}
|
|
strings += stride;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: MustMatchString
|
|
//
|
|
//==========================================================================
|
|
|
|
int FScanner::MustMatchString (const char * const *strings, size_t stride)
|
|
{
|
|
int i;
|
|
|
|
i = MatchString (strings, stride);
|
|
if (i == -1)
|
|
{
|
|
ScriptError ("Unknown keyword '%s'", String);
|
|
}
|
|
return i;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: Compare
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FScanner::Compare (const char *text)
|
|
{
|
|
return (stricmp (text, String) == 0);
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// Convenience helpers that parse an entire number including a leading minus or plus sign
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FScanner::ScanValue(bool allowfloat)
|
|
{
|
|
bool neg = false;
|
|
if (!GetToken())
|
|
{
|
|
return false;
|
|
}
|
|
if (TokenType == '-' || TokenType == '+')
|
|
{
|
|
neg = TokenType == '-';
|
|
if (!GetToken())
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (TokenType == TK_FloatConst && !allowfloat)
|
|
return false;
|
|
|
|
if (TokenType != TK_IntConst && TokenType != TK_FloatConst)
|
|
{
|
|
auto d = constants.CheckKey(String);
|
|
if (!d) return false;
|
|
if (!allowfloat && int64_t(*d) != *d) return false;
|
|
BigNumber = *d;
|
|
Number = *d;
|
|
Float = *d;
|
|
}
|
|
if (neg)
|
|
{
|
|
BigNumber = -BigNumber;
|
|
Number = -Number;
|
|
Float = -Float;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool FScanner::CheckValue(bool allowfloat)
|
|
{
|
|
auto savedstate = SavePos();
|
|
bool res = ScanValue(allowfloat);
|
|
if (!res) RestorePos(savedstate);
|
|
return res;
|
|
}
|
|
|
|
void FScanner::MustGetValue(bool allowfloat)
|
|
{
|
|
if (!ScanValue(allowfloat)) ScriptError(allowfloat ? "Numeric constant expected" : "Integer constant expected");
|
|
}
|
|
|
|
bool FScanner::CheckBoolToken()
|
|
{
|
|
if (CheckToken(TK_True))
|
|
{
|
|
Number = 1;
|
|
Float = 1;
|
|
return true;
|
|
}
|
|
if (CheckToken(TK_False))
|
|
{
|
|
Number = 0;
|
|
Float = 0;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void FScanner::MustGetBoolToken()
|
|
{
|
|
if (!CheckBoolToken())
|
|
ScriptError("Expected true or false");
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: TokenName
|
|
//
|
|
// Returns the name of a token.
|
|
//
|
|
//==========================================================================
|
|
|
|
FString FScanner::TokenName (int token, const char *string)
|
|
{
|
|
static const char *const names[] =
|
|
{
|
|
#define xx(sym,str) str,
|
|
#include "sc_man_tokens.h"
|
|
};
|
|
|
|
FString work;
|
|
|
|
if (token > ' ' && token < 256)
|
|
{
|
|
work = '\'';
|
|
work += token;
|
|
work += '\'';
|
|
}
|
|
else if (token >= TK_Identifier && token < TK_LastToken)
|
|
{
|
|
work = names[token - TK_Identifier];
|
|
if (string != NULL && token >= TK_Identifier && token <= TK_FloatConst)
|
|
{
|
|
work += ' ';
|
|
char quote = (token == TK_StringConst) ? '"' : '\'';
|
|
work += quote;
|
|
work += string;
|
|
work += quote;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FString work;
|
|
work.Format ("Unknown(%d)", token);
|
|
return work;
|
|
}
|
|
return work;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner::GetMessageLine
|
|
//
|
|
//==========================================================================
|
|
|
|
int FScanner::GetMessageLine()
|
|
{
|
|
return AlreadyGot? AlreadyGotLine : Line;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner::ScriptError
|
|
//
|
|
//==========================================================================
|
|
|
|
void FScanner::ScriptError (const char *message, ...)
|
|
{
|
|
FString composed;
|
|
|
|
if (message == NULL)
|
|
{
|
|
composed = "Bad syntax.";
|
|
}
|
|
else
|
|
{
|
|
va_list arglist;
|
|
va_start (arglist, message);
|
|
composed.VFormat (message, arglist);
|
|
va_end (arglist);
|
|
}
|
|
|
|
I_Error ("Script error, \"%s\" line %d:\n%s\n", ScriptName.GetChars(),
|
|
AlreadyGot? AlreadyGotLine : Line, composed.GetChars());
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner::ScriptMessage
|
|
//
|
|
//==========================================================================
|
|
|
|
void FScanner::ScriptMessage (const char *message, ...)
|
|
{
|
|
FString composed;
|
|
|
|
if (message == NULL)
|
|
{
|
|
composed = "Bad syntax.";
|
|
}
|
|
else
|
|
{
|
|
va_list arglist;
|
|
va_start (arglist, message);
|
|
composed.VFormat (message, arglist);
|
|
va_end (arglist);
|
|
}
|
|
|
|
Printf (TEXTCOLOR_RED "Script error, \"%s\"" TEXTCOLOR_RED " line %d:\n" TEXTCOLOR_RED "%s\n", ScriptName.GetChars(),
|
|
AlreadyGot? AlreadyGotLine : Line, composed.GetChars());
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScanner :: CheckOpen
|
|
//
|
|
//==========================================================================
|
|
|
|
void FScanner::CheckOpen()
|
|
{
|
|
if (ScriptOpen == false)
|
|
{
|
|
I_Error ("SC_ call before SC_Open().");
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// a class that remembers a parser position
|
|
//
|
|
//==========================================================================
|
|
int FScriptPosition::ErrorCounter;
|
|
int FScriptPosition::WarnCounter;
|
|
int FScriptPosition::Developer;
|
|
bool FScriptPosition::StrictErrors; // makes all OPTERROR messages real errors.
|
|
bool FScriptPosition::errorout; // call I_Error instead of printing the error itself.
|
|
|
|
|
|
FScriptPosition::FScriptPosition(FString fname, int line)
|
|
{
|
|
FileName = fname;
|
|
ScriptLine = line;
|
|
}
|
|
|
|
FScriptPosition::FScriptPosition(FScanner &sc)
|
|
{
|
|
FileName = sc.ScriptName;
|
|
ScriptLine = sc.GetMessageLine();
|
|
}
|
|
|
|
FScriptPosition &FScriptPosition::operator=(FScanner &sc)
|
|
{
|
|
FileName = sc.ScriptName;
|
|
ScriptLine = sc.GetMessageLine();
|
|
return *this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FScriptPosition::Message
|
|
//
|
|
//==========================================================================
|
|
|
|
void FScriptPosition::Message (int severity, const char *message, ...) const
|
|
{
|
|
FString composed;
|
|
|
|
if (severity == MSG_DEBUGLOG && Developer < DMSG_NOTIFY) return;
|
|
if (severity == MSG_DEBUGERROR && Developer < DMSG_ERROR) return;
|
|
if (severity == MSG_DEBUGWARN && Developer < DMSG_WARNING) return;
|
|
if (severity == MSG_DEBUGMSG && Developer < DMSG_NOTIFY) return;
|
|
if (severity == MSG_OPTERROR)
|
|
{
|
|
severity = StrictErrors? MSG_ERROR : MSG_WARNING;
|
|
}
|
|
// This is mainly for catching the error with an exception handler.
|
|
if (severity == MSG_ERROR && errorout) severity = MSG_FATAL;
|
|
|
|
if (message == NULL)
|
|
{
|
|
composed = "Bad syntax.";
|
|
}
|
|
else
|
|
{
|
|
va_list arglist;
|
|
va_start (arglist, message);
|
|
composed.VFormat (message, arglist);
|
|
va_end (arglist);
|
|
}
|
|
const char *type = "";
|
|
const char *color;
|
|
int level = PRINT_HIGH;
|
|
|
|
switch (severity)
|
|
{
|
|
default:
|
|
return;
|
|
|
|
case MSG_WARNING:
|
|
case MSG_DEBUGWARN:
|
|
case MSG_DEBUGERROR: // This is intentionally not being printed as an 'error', the difference to MSG_DEBUGWARN is only the severity level at which it gets triggered.
|
|
WarnCounter++;
|
|
type = "warning";
|
|
color = TEXTCOLOR_ORANGE;
|
|
break;
|
|
|
|
case MSG_ERROR:
|
|
ErrorCounter++;
|
|
type = "error";
|
|
color = TEXTCOLOR_RED;
|
|
break;
|
|
|
|
case MSG_MESSAGE:
|
|
case MSG_DEBUGMSG:
|
|
type = "message";
|
|
color = TEXTCOLOR_GREEN;
|
|
break;
|
|
|
|
case MSG_DEBUGLOG:
|
|
case MSG_LOG:
|
|
type = "message";
|
|
level = PRINT_LOG;
|
|
color = "";
|
|
break;
|
|
|
|
case MSG_FATAL:
|
|
I_Error ("Script error, \"%s\" line %d:\n%s\n",
|
|
FileName.GetChars(), ScriptLine, composed.GetChars());
|
|
return;
|
|
}
|
|
Printf (level, "%sScript %s, \"%s\" line %d:\n%s%s\n",
|
|
color, type, FileName.GetChars(), ScriptLine, color, composed.GetChars());
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ParseHex
|
|
//
|
|
//==========================================================================
|
|
|
|
int ParseHex(const char* hex, FScriptPosition* sc)
|
|
{
|
|
const char* str;
|
|
int num;
|
|
|
|
num = 0;
|
|
str = hex;
|
|
|
|
while (*str)
|
|
{
|
|
num <<= 4;
|
|
if (*str >= '0' && *str <= '9')
|
|
num += *str - '0';
|
|
else if (*str >= 'a' && *str <= 'f')
|
|
num += 10 + *str - 'a';
|
|
else if (*str >= 'A' && *str <= 'F')
|
|
num += 10 + *str - 'A';
|
|
else {
|
|
if (sc) sc->Message(MSG_WARNING, "Bad hex number: %s", hex);
|
|
else Printf("Bad hex number: %s\n", hex);
|
|
return 0;
|
|
}
|
|
str++;
|
|
}
|
|
|
|
return num;
|
|
}
|
|
|
|
|