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fa7638c446
* reverb/echo is not yet implemented, so there's two stub functions for now. * RTS needs to be done differently, because the sound engine cannot play raw buffers without any control data.
7 lines
168 B
C
7 lines
168 B
C
#pragma once
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void RTS_Init(const char *filename);
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bool RTS_IsInitialized();
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int RTS_SoundLength(int lump);
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void *RTS_GetSound(int lump);
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int RTS_GetSoundID(int lump);
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