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audiolib
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SW: Fix "MV_GetVoice(): bad handle" log spam
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2019-11-26 18:08:43 +01:00 |
blood
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- more work on Blood menus. Game start works.
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2019-12-01 20:17:30 +01:00 |
build
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- the primary Blood menus are working.
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2019-12-01 15:31:08 +01:00 |
common
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- more work on Blood menus. Game start works.
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2019-12-01 20:17:30 +01:00 |
duke3d
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- fixed the Ion Fury credit screens.
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2019-12-01 17:48:56 +01:00 |
glad
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- hooked up the 2D drawer
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2019-11-05 23:35:38 +01:00 |
glbackend
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- consolidation of texts for episode and skill menus
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2019-11-25 00:02:00 +01:00 |
libsmackerdec
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- got rid of some editor-only code and the entire buildvfs header
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2019-11-08 02:02:54 +01:00 |
mact
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- removed no longer needed parts from input.cpp.
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2019-12-01 11:38:13 +01:00 |
platform
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- removed quitevent.
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2019-12-01 09:02:17 +01:00 |
rr
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- the primary Blood menus are working.
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2019-12-01 15:31:08 +01:00 |
sw
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- removed the mouseInactiveConditional interface function.
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2019-12-01 10:31:44 +01:00 |
thirdparty
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- save custom data as JSON.
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2019-11-15 18:57:26 +01:00 |
zmusic
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- added GZDoom's resource management classes.
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2019-10-28 23:46:15 +01:00 |
CMakeLists.txt
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- removed the code for Doom's help screens.
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2019-12-01 08:23:35 +01:00 |
g_pch.h
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- fixed most issues with newly added music files
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2019-11-11 01:01:18 +01:00 |
gitinfo.cpp
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- rewrote the screenshot code to use m_png as its backend.
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2019-11-02 12:59:59 +01:00 |
sdlappicon.cpp
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- transitioned project to CMake and deleted most of the old build system.
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2019-09-22 23:15:46 +02:00 |