mirror of
https://github.com/ZDoom/raze-gles.git
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270 lines
5.5 KiB
C
Executable file
270 lines
5.5 KiB
C
Executable file
/*
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Copyright (C) 2003-2004 Ryan C. Gordon. and James Bentler
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Originally written by Ryan C. Gordon. (icculus@clutteredmind.org)
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Adapted to work with JonoF's port by James Bentler (bentler@cs.umn.edu)
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "dsl.h"
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#include "compat.h"
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#include "SDL.h"
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#include "SDL_mixer.h"
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extern int MV_MixPage;
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int DSL_ErrorCode = DSL_Ok;
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static int mixer_initialized;
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static void(*_CallBackFunc)(void);
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static volatile char *_BufferStart;
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static int _BufferSize;
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static int _NumDivisions;
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static int _SampleRate;
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static int _remainder;
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static Mix_Chunk *blank;
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static unsigned char *blank_buf;
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/*
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possible todo ideas: cache sdl/sdl mixer error messages.
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*/
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char *DSL_ErrorString(int ErrorNumber)
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{
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char *ErrorString;
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switch (ErrorNumber)
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{
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case DSL_Warning:
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case DSL_Error:
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ErrorString = DSL_ErrorString(DSL_ErrorCode);
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break;
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case DSL_Ok:
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ErrorString = "SDL Driver ok.";
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break;
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case DSL_SDLInitFailure:
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ErrorString = "SDL Audio initialization failed.";
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break;
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case DSL_MixerActive:
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ErrorString = "SDL Mixer already initialized.";
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break;
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case DSL_MixerInitFailure:
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ErrorString = "SDL Mixer initialization failed.";
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break;
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default:
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ErrorString = "Unknown SDL Driver error.";
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break;
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}
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return ErrorString;
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}
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static void DSL_SetErrorCode(int ErrorCode)
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{
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DSL_ErrorCode = ErrorCode;
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}
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int DSL_Init(void)
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{
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DSL_SetErrorCode(DSL_Ok);
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if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
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{
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DSL_SetErrorCode(DSL_SDLInitFailure);
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return DSL_Error;
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}
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return DSL_Ok;
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}
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void DSL_Shutdown(void)
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{
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DSL_StopPlayback();
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}
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static void mixer_callback(int chan, void *stream, int len, void *udata)
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{
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Uint8 *stptr;
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Uint8 *fxptr;
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int copysize;
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UNREFERENCED_PARAMETER(chan);
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UNREFERENCED_PARAMETER(udata);
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/* len should equal _BufferSize, else this is screwed up */
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stptr = (Uint8 *)stream;
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if (_remainder > 0)
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{
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copysize = min(len, _remainder);
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fxptr = (Uint8 *)(&_BufferStart[MV_MixPage *
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_BufferSize]);
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memcpy(stptr, fxptr+(_BufferSize-_remainder), copysize);
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len -= copysize;
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_remainder -= copysize;
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stptr += copysize;
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}
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while (len > 0)
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{
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/* new buffer */
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_CallBackFunc();
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fxptr = (Uint8 *)(&_BufferStart[MV_MixPage *
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_BufferSize]);
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copysize = min(len, _BufferSize);
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memcpy(stptr, fxptr, copysize);
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len -= copysize;
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stptr += copysize;
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}
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_remainder = len;
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}
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int DSL_BeginBufferedPlayback(char *BufferStart,
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int BufferSize, int NumDivisions, unsigned SampleRate,
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int MixMode, void(*CallBackFunc)(void))
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{
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Uint16 format;
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int channels;
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int chunksize;
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if (mixer_initialized)
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{
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DSL_SetErrorCode(DSL_MixerActive);
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return DSL_Error;
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}
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_CallBackFunc = CallBackFunc;
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_BufferStart = BufferStart;
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_BufferSize = (BufferSize / NumDivisions);
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_NumDivisions = NumDivisions;
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_SampleRate = SampleRate;
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_remainder = 0;
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format = (MixMode & SIXTEEN_BIT) ? AUDIO_S16SYS : AUDIO_U8;
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channels = (MixMode & STEREO) ? 2 : 1;
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/*
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23ms is typically ideal (11025,22050,44100)
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46ms isn't bad
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*/
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chunksize = 512;
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if (SampleRate >= 16000) chunksize *= 2;
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if (SampleRate >= 32000) chunksize *= 2;
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/*
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// SDL mixer does this already
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if (MixMode & SIXTEEN_BIT) chunksize *= 2;
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if (MixMode & STEREO) chunksize *= 2;
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*/
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if (Mix_OpenAudio(SampleRate, format, channels, chunksize) < 0)
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{
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DSL_SetErrorCode(DSL_MixerInitFailure);
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return DSL_Error;
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}
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/*
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Mix_SetPostMix(mixer_callback, NULL);
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*/
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/* have to use a channel because postmix will overwrite the music... */
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Mix_RegisterEffect(0, mixer_callback, NULL, NULL);
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/* create a dummy sample just to allocate that channel */
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blank_buf = (Uint8 *)malloc(4096);
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memset(blank_buf, 0, 4096);
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blank = Mix_QuickLoad_RAW(blank_buf, 4096);
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Mix_PlayChannel(0, blank, -1);
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mixer_initialized = 1;
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return DSL_Ok;
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}
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void DSL_StopPlayback(void)
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{
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if (mixer_initialized)
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{
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Mix_HaltChannel(0);
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}
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if (blank != NULL)
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{
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Mix_FreeChunk(blank);
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}
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blank = NULL;
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if (blank_buf != NULL)
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{
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free(blank_buf);
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}
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blank_buf = NULL;
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if (mixer_initialized)
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{
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Mix_CloseAudio();
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}
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mixer_initialized = 0;
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}
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unsigned DSL_GetPlaybackRate(void)
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{
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return _SampleRate;
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}
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int DisableInterrupts(void)
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{
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SDL_LockAudio();
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return(0);
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}
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int RestoreInterrupts(int flags)
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{
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UNREFERENCED_PARAMETER(flags);
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SDL_UnlockAudio();
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return(0);
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}
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