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62e9112133
All this comes from a time when I didn't use version.h so it's better to do it the same way as GZDoom to allow easy renaming of the engine.
17 lines
350 B
Text
17 lines
350 B
Text
// Common bindings for all games (some may not be active everywhere, though)
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W "+Move_Forward"
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S "+Move_Backward"
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E "+Open"
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A "+Strafe_Left"
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D "+Strafe_Right"
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Space "+Jump"
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/ "+Jump"
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LCtrl "+Crouch"
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KP7 "+Aim_Up"
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KP1 "+Aim_Down"
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KP5 "+Center_View"
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KP9 "+Look_Up"
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KP3 "+Look_Down"
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KP- "+Shrink_Screen"
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KP+ "+Enlarge_Screen"
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Y "+Show_Opponents_Weapon"
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