mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-06 04:52:16 +00:00
8ef2032035
Highlights: *Building with msys2 can now take advantage of sdl-config and sdl2-config if present. *Add a header check to error out if SDL_mixer's major version does not match SDL. *Building with frameworks on OS X works again. Notes: *Those cross compiling, particularly targeting Windows, may need to invoke make with SDLCONFIG='' to avoid bringing in libs and headers from the host. git-svn-id: https://svn.eduke32.com/eduke32@5778 1a8010ca-5511-0410-912e-c29ae57300e0
290 lines
7.5 KiB
Bash
Executable file
290 lines
7.5 KiB
Bash
Executable file
#!/bin/bash
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# The extension for executables.
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exe=.exe
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# some paths
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top=/var/www/synthesis/eduke32
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lockfile=$top/synthesis_building
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source=eduke32
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output=/var/www/dukeworld.duke4.net/eduke32/synthesis
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make=( make SYNTHESIS=1 PLATFORM=WINDOWS CROSS='i686-w64-mingw32-' CC='i686-w64-mingw32-gcc-4.8.0' AS='nasm' SDLCONFIG='' PRETTY_OUTPUT=0 )
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make64=( make SYNTHESIS=1 PLATFORM=WINDOWS CROSS='x86_64-w64-mingw32-' CC='x86_64-w64-mingw32-gcc-4.8.0' AS='nasm' SDLCONFIG='' PRETTY_OUTPUT=0 )
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clean=veryclean
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# the following file paths are relative to $source
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targets=( eduke32$exe mapster32$exe )
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package=$top/$source/package/package
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not_src_packaged=( package/debug/win32/ebacktrace1.dll package/debug/win64/ebacktrace1-64.dll )
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# group that owns the resulting packages
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group=dukeworld
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# some variables
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dobuild=
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# controls resulting package filenames... will support linux later
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basename=eduke32
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# if the output dir doesn't exist, create it
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if [ ! -e $output ]
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then
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mkdir -p $output
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fi
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if [ -f $lockfile ]
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then
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echo "Build already in progress!"
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exit
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else
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touch $lockfile
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fi
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cd $top
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# update the code repository and get the last revision number from SVN
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head=`svn update | tail -n1 | awk '{ print $NF }' | cut -d. -f1`
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echo "HEAD is revision $head."
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headlog=`svn log -r $head`
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lastrevision=`ls -A1 $output/????????-???? | grep ${basename}_ - | tail -n1 | cut -d- -f2 | cut -d. -f1`
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# If the log of HEAD contains DONT_BUILD, obey.
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if [ -n "`echo $headlog | grep DONT_BUILD`" ]; then
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echo "HEAD requested to not build. Bailing out..."
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rm -f $lockfile
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exit
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fi
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# if the output dir is empty, we build no matter what
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if [ ! $lastrevision ]
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then
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echo "No builds yet."
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dobuild=1
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else
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echo "Last built revision is $lastrevision."
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# if the last built revision is less than HEAD, we also build
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if [ $lastrevision -lt $head ]
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then
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echo "Need a new build."
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dobuild=1
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fi
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fi
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function verifytargets ()
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{
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for i in "${targets[@]}"; do
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if [ ! -e $i ]
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then
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echo "Build failed! Bailing out..."
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rm -f $lockfile
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exit
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fi
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done
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# create the output directory
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mkdir -p $output/$date-$head
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}
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function package_start ()
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{
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mkdir -p $package
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cd $package
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cp -R $top/$source/package/common/* ./
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cp -R $top/$source/package/sdk/* ./
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}
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function package_debug ()
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{
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cp -R $top/$source/package/debug/${*}/* ./
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}
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function package_game_lunatic ()
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{
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# Package some Lunatic test and demo files.
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mkdir -p ./lunatic/test
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cp $top/$source/source/lunatic/test.lua ./lunatic/
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cp $top/$source/source/lunatic/test/test_{bitar,geom,rotspr}.lua ./lunatic/test/
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cp $top/$source/source/lunatic/test/{damagehplane,delmusicsfx,helixspawner,shadexfog}.lua ./lunatic/test/
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}
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function package_execute ()
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{
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echo 7zr a -mx9 -ms=on -t7z $output/$date-$head/${*}_$date-$head.7z *
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7zr a -mx9 -ms=on -t7z $output/$date-$head/${*}_$date-$head.7z *
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cd $top/$source
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rm -rf $package
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}
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if [ $dobuild ]
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then
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echo "Launching a build..."
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cd $top/$source
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# get the date in the YYYYMMDD format (ex: 20091001)
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date=`date +%Y%m%d`
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# 32-bit debug
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# clean the tree and build
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echo "${make[@]}" RELEASE=0 $clean all
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"${make[@]}" RELEASE=0 $clean all
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# make sure all the targets were produced
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verifytargets
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# package
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package_start
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package_debug win32
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mv -f $top/$source/eduke32$exe "$package/eduke32.debug$exe"
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mv -f $top/$source/mapster32$exe "$package/mapster32.debug$exe"
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package_execute ${basename}_win32_debug
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# 64-bit debug
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# clean the tree and build
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echo "${make64[@]}" RELEASE=0 $clean all
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"${make64[@]}" RELEASE=0 $clean all
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# make sure all the targets were produced
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verifytargets
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# package
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package_start
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package_debug win64
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mv -f $top/$source/eduke32$exe "$package/eduke32.debug$exe"
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mv -f $top/$source/mapster32$exe "$package/mapster32.debug$exe"
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package_execute ${basename}_win64_debug
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# 32-bit Lunatic (pre-)release
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BUILD_LUNATIC="`echo $headlog | grep BUILD_LUNATIC`"
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if [ -n "$BUILD_LUNATIC" ]; then
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# clean the tree and build
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echo "${make[@]}" LUNATIC=1 CPLUSPLUS=0 $clean all
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"${make[@]}" LUNATIC=1 CPLUSPLUS=0 $clean all
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# make sure all the targets were produced
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verifytargets
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# package
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package_start
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package_game_lunatic
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mv -f $top/$source/eduke32$exe "$package/leduke32_PREVIEW$exe"
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mv -f $top/$source/mapster32$exe "$package/lmapster32_PREVIEW$exe"
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package_execute l${basename}_lunatic_PREVIEW_win32
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fi
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# 64-bit Lunatic (pre-)release
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if [ -n "$BUILD_LUNATIC" ]; then
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# clean the tree and build
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echo "${make64[@]}" LUNATIC=1 CPLUSPLUS=0 $clean all
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"${make64[@]}" LUNATIC=1 CPLUSPLUS=0 $clean all
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# make sure all the targets were produced
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verifytargets
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# package
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package_start
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package_game_lunatic
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mv -f $top/$source/eduke32$exe "$package/leduke32_PREVIEW$exe"
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mv -f $top/$source/mapster32$exe "$package/lmapster32_PREVIEW$exe"
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package_execute l${basename}_lunatic_PREVIEW_win64
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fi
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# 32-bit release
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# clean the tree and build
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echo "${make[@]}" $clean all
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"${make[@]}" $clean all
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# make sure all the targets were produced
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verifytargets
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# package
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package_start
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mv -f $top/$source/eduke32$exe "$package/eduke32$exe"
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mv -f $top/$source/mapster32$exe "$package/mapster32$exe"
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package_execute ${basename}_win32
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# 64-bit release
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# clean the tree and build
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echo "${make64[@]}" $clean all
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"${make64[@]}" $clean all
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# make sure all the targets were produced
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verifytargets
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# package
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package_start
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mv -f $top/$source/eduke32$exe "$package/eduke32$exe"
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mv -f $top/$source/mapster32$exe "$package/mapster32$exe"
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package_execute ${basename}_win64
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# clean up
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# hack to restore [e]obj/keep.me
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echo svn update -r $head
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svn update -r $head
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# export the source tree into the output directory
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svn export . $output/$date-$head/${basename}_$date-$head
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echo svn export . $output/$date-$head/${basename}_$date-$head
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# package the source
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cd $output/$date-$head
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# first remove the unnecessary files
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for i in "${not_src_packaged[@]}"; do
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echo rm -r ${basename}_$date-$head/$i
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rm -r ${basename}_$date-$head/$i
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done
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# throw the svn revision into a file the Makefile will read
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echo "$head" > ${basename}_$date-$head/EDUKE32_REVISION
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echo tar cJf ${basename}_src_$date-$head.tar.xz ${basename}_$date-$head
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tar cJf ${basename}_src_$date-$head.tar.xz ${basename}_$date-$head
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rm -r ${basename}_$date-$head
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cd $top/$source
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# output the changelog since last snapshot in the output directory
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if [ $lastrevision ]
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then
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# add one so that we only include what is new to this update
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let lastrevision+=1
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svn log -r $head:$lastrevision > $output/$date-$head/ChangeLog.txt
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echo "See http://svn.eduke32.com/listing.php?repname=eduke32 for more details." >> $output/$date-$head/ChangeLog.txt
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fi
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# hack for our served directory structure... really belongs elsewhere,
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# like in whatever script executes this one
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chmod -R g+w $output/$date-$head
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chown -R :$group $output/$date-$head
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# link eduke32_latest.zip to the new archive
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ln -sf $output/$date-$head/${basename}_win32_$date-$head.7z $output/eduke32_latest.7z
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rm -f $lockfile
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else
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echo "Nothing to do."
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rm -f $lockfile
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fi
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