mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 13:21:04 +00:00
1136 lines
23 KiB
C++
1136 lines
23 KiB
C++
/*
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** utf8.cpp
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** UTF-8 utilities
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**
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**---------------------------------------------------------------------------
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** Copyright 2019 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <stdint.h>
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#include "tarray.h"
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#include "utf8.h"
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//==========================================================================
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//
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//
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//
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//==========================================================================
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int utf8_encode(int32_t codepoint, uint8_t *buffer, int *size)
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{
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if (codepoint < 0)
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return -1;
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else if (codepoint < 0x80)
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{
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buffer[0] = (char)codepoint;
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*size = 1;
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}
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else if (codepoint < 0x800)
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{
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buffer[0] = 0xC0 + ((codepoint & 0x7C0) >> 6);
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buffer[1] = 0x80 + ((codepoint & 0x03F));
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*size = 2;
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}
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else if (codepoint < 0x10000)
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{
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buffer[0] = 0xE0 + ((codepoint & 0xF000) >> 12);
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buffer[1] = 0x80 + ((codepoint & 0x0FC0) >> 6);
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buffer[2] = 0x80 + ((codepoint & 0x003F));
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*size = 3;
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}
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else if (codepoint <= 0x10FFFF)
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{
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buffer[0] = 0xF0 + ((codepoint & 0x1C0000) >> 18);
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buffer[1] = 0x80 + ((codepoint & 0x03F000) >> 12);
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buffer[2] = 0x80 + ((codepoint & 0x000FC0) >> 6);
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buffer[3] = 0x80 + ((codepoint & 0x00003F));
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*size = 4;
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}
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else
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return -1;
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return 0;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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int utf8_decode(const uint8_t *src, int *size)
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{
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int c = src[0];
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int r;
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*size = 1;
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if ((c & 0x80) == 0)
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{
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return c;
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}
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int c1 = src[1];
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if (c1 < 0x80 || c1 >= 0xc0) return -1;
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c1 &= 0x3f;
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if ((c & 0xE0) == 0xC0)
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{
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r = ((c & 0x1F) << 6) | c1;
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if (r >= 128)
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{
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*size = 2;
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return r;
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}
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return -1;
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}
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int c2 = src[2];
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if (c2 < 0x80 || c2 >= 0xc0) return -1;
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c2 &= 0x3f;
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if ((c & 0xF0) == 0xE0)
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{
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r = ((c & 0x0F) << 12) | (c1 << 6) | c2;
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if (r >= 2048 && (r < 55296 || r > 57343))
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{
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*size = 3;
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return r;
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}
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return -1;
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}
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int c3 = src[3];
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if (c3 < 0x80 || c1 >= 0xc0) return -1;
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c3 &= 0x3f;
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if ((c & 0xF8) == 0xF0)
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{
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r = ((c & 0x07) << 18) | (c1 << 12) | (c2 << 6) | c3;
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if (r >= 65536 && r <= 1114111)
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{
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*size = 4;
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return r;
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}
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}
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return -1;
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}
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//==========================================================================
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//
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// Unicode mapping for the 0x80-0x9f range of the Windows 1252 code page
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//
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//==========================================================================
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uint16_t win1252map[] = {
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0x20AC,
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0x81 ,
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0x201A,
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0x0192,
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0x201E,
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0x2026,
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0x2020,
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0x2021,
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0x02C6,
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0x2030,
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0x0160,
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0x2039,
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0x0152,
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0x8d ,
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0x017D,
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0x8f ,
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0x90 ,
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0x2018,
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0x2019,
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0x201C,
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0x201D,
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0x2022,
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0x2013,
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0x2014,
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0x02DC,
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0x2122,
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0x0161,
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0x203A,
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0x0153,
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0x9d ,
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0x017E,
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0x0178,
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};
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//==========================================================================
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//
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// reads one character from the string.
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// This can handle both ISO 8859-1/Windows-1252 and UTF-8, as well as mixed strings
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// between both encodings, which may happen if inconsistent encoding is
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// used between different files in a mod.
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//
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//==========================================================================
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int GetCharFromString(const uint8_t *&string)
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{
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int z;
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z = *string;
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if (z < 192)
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{
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string++;
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// Handle Windows 1252 characters
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if (z >= 128 && z < 160)
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{
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return win1252map[z - 128];
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}
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return z;
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}
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else
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{
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int size = 0;
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auto chr = utf8_decode(string, &size);
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if (chr >= 0)
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{
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string += size;
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return chr;
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}
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string++;
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return z;
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}
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}
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//==========================================================================
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//
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// convert a potentially mixed-encoded string to pure UTF-8
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// this returns a pointer to a static buffer,
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// assuming that its caller will immediately process the result.
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//
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//==========================================================================
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static TArray<char> UTF8String;
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const char *MakeUTF8(const char *outline, int *numchars)
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{
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UTF8String.Clear();
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const uint8_t *in = (const uint8_t*)outline;
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if (numchars) *numchars = 0;
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while (int chr = GetCharFromString(in))
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{
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int size = 0;
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uint8_t encode[4];
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if (!utf8_encode(chr, encode, &size))
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{
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for (int i = 0; i < size; i++)
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{
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UTF8String.Push(encode[i]);
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}
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}
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if (numchars) (*numchars)++;
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}
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UTF8String.Push(0);
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return UTF8String.Data();
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}
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const char *MakeUTF8(int codepoint, int *psize)
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{
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int size = 0;
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UTF8String.Resize(5);
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utf8_encode(codepoint, (uint8_t*)UTF8String.Data(), &size);
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UTF8String[size] = 0;
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if (psize) *psize = size;
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return UTF8String.Data();
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}
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//==========================================================================
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//
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// Returns a character without an accent mark (or one with a similar looking accent in some cases where direct support is unlikely.)
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//
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//==========================================================================
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int stripaccent(int code)
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{
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if (code < 0x8a)
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return code;
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if (code < 0x100)
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{
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if (code == 0x8a) // Latin capital letter S with caron
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return 'S';
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if (code == 0x8e) // Latin capital letter Z with caron
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return 'Z';
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if (code == 0x9a) // Latin small letter S with caron
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return 's';
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if (code == 0x9e) // Latin small letter Z with caron
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return 'z';
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if (code == 0x9f) // Latin capital letter Y with diaeresis
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return 'Y';
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if (code == 0xab || code == 0xbb) return '"'; // typographic quotation marks.
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if (code == 0xff) // Latin small letter Y with diaeresis
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return 'y';
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// Every other accented character has the high two bits set.
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if ((code & 0xC0) == 0)
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return code;
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// Make lowercase characters uppercase so there are half as many tests.
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int acode = code & 0xDF;
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if (acode >= 0xC0 && acode <= 0xC5) // A with accents
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return 'A' + (code & 0x20);
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if (acode == 0xC7) // Cedilla
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return 'C' + (acode & 0x20);
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if (acode >= 0xC8 && acode <= 0xCB) // E with accents
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return 'E' + (code & 0x20);
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if (acode >= 0xCC && acode <= 0xCF) // I with accents
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return 'I' + (code & 0x20);
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if (acode == 0xD0) // Eth
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return 'D' + (code & 0x20);
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if (acode == 0xD1) // N with tilde
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return 'N' + (code & 0x20);
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if ((acode >= 0xD2 && acode <= 0xD6) || // O with accents
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acode == 0xD8) // O with stroke
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return 'O' + (code & 0x20);
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if (acode >= 0xD9 && acode <= 0xDC) // U with accents
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return 'U' + (code & 0x20);
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if (acode == 0xDD) // Y with accute
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return 'Y' + (code & 0x20);
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if (acode == 0xDE) // Thorn
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return 'P' + (code & 0x20); // well, it sort of looks like a 'P'
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}
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else if (code >= 0x100 && code < 0x180)
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{
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// For the double-accented Hungarian letters it makes more sense to first map them to the very similar looking Umlauts.
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// (And screw the crappy specs that do not allow UTF-8 multibyte character literals here.)
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if (code == 0x150) code = 0xd6;
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else if (code == 0x151) code = 0xf6;
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else if (code == 0x170) code = 0xdc;
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else if (code == 0x171) code = 0xfc;
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else
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{
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static const char accentless[] = "AaAaAaCcCcCcCcDdDdEeEeEeEeEeGgGgGgGgHhHhIiIiIiIiIiIiJjKkkLlLlLlLlLlNnNnNnnNnOoOoOoOoRrRrRrSsSsSsSsTtTtTtUuUuUuUuUuUuWwYyYZzZzZzs";
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return accentless[code - 0x100];
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}
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}
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else if (code >= 0x200 && code < 0x218)
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{
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// 0x200-0x217 are irrelevant but easy to map to other characters more likely to exist.
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static const uint16_t u200map[] = {0xc4, 0xe4, 0xc2, 0xe2, 0xcb, 0xeb, 0xca, 0xea, 0xcf, 0xef, 0xce, 0xee, 0xd6, 0xf6, 0xd4, 0xe4, 'R', 'r', 'R', 'r', 0xdc, 0xfc, 0xdb, 0xfb};
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return u200map[code - 0x200];
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}
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return getAlternative(code);
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}
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//==========================================================================
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//
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// Return replacement characters that should not make font completeness tests fail.
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//
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//==========================================================================
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int getAlternative(int code)
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{
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switch (code)
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{
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default:
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return code;
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case 0x17f: return 's'; // The 'long s' can be safely remapped to the regular variant, not that this gets used in any real text...
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case 0x218: return 0x15e; // Romanian S with comma below may get remapped to S with cedilla.
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case 0x219: return 0x15f;
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case 0x21a: return 0x162; // Romanian T with comma below may get remapped to T with cedilla.
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case 0x21b: return 0x163;
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case 0x386: return 0x391; // Greek characters with accents must map to their base form due to the "no accents in allcaps " rule.
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case 0x388: return 0x395;
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case 0x389: return 0x397;
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case 0x38a: return 0x399;
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case 0x38c: return 0x39f;
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case 0x3a0: return 0x41f;
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case 0x38e: return 0x3a5;
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case 0x38f: return 0x3a9;
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case 0x391: return 'A';// Greek characters with equivalents in either Latin or Cyrillic. This is only suitable for uppercase fonts!
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case 0x392: return 'B';
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case 0x393: return 0x413;
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case 0x395: return 'E';
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case 0x396: return 'Z';
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case 0x397: return 'H';
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case 0x399: return 'I';
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case 0x39a: return 'K';
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case 0x39c: return 'M';
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case 0x39d: return 'N';
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case 0x39f: return 'O';
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case 0x3a1: return 'P';
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case 0x3a4: return 'T';
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case 0x3a5: return 'Y';
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case 0x3a6: return 0x424;
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case 0x3a7: return 'X';
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case 0x3aa: return 0xcf;
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case 0x3ab: return 0x178;
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case 0x3bf: return 'o'; // the Omicron is the only small Greek character that's easily mappable to a Latin equivalent. :(
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case 0x3c2: return 0x3c3; // Lowercase Sigma character in Greek, which changes depending on its positioning in a word; if the font is uppercase only or features a smallcaps style, the second variant of the letter will remain unused
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case 0x390: return 0x3ca; // For smallcaps fonts the small accented Greek characters remap to the unaccented versions.
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case 0x3ac: return 0x3b1;
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case 0x3ad: return 0x3b5;
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case 0x3ae: return 0x3b7;
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case 0x3af: return 0x3b9;
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case 0x3b0: return 0x3cb;
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case 0x3cc: return 0x3bf;
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case 0x3cd: return 0x3c5;
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case 0x3ce: return 0x3c9;
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case 0x400: return 0xc8; // Cyrillic characters with equivalents in the Latin alphabet.
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case 0x401: return 0xcb;
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case 0x405: return 'S';
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case 0x406: return 'I';
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case 0x407: return 0xcf;
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case 0x408: return 'J';
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case 0x450: return 0xe8;
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case 0x451: return 0xeb;
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case 0x455: return 's';
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case 0x456: return 'i';
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case 0x457: return 0xef;
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case 0x458: return 'j';
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}
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return code;
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}
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//==========================================================================
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//
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// Unicode-aware upper/lowercase conversion
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// The only characters not being handled by this are the Turkish I's
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// because those are language specific.
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//
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//==========================================================================
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uint16_t lowerforupper[65536];
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uint16_t upperforlower[65536];
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bool islowermap[65536];
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bool isuppermap[65536];
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// This is a supposedly complete mapping of all lower <-> upper pairs. Most will most likely never be needed by Doom but this way there won't be any future surprises
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static const uint16_t loweruppercase[] = {
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0x0061,0x0041,
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0x0062,0x0042,
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0x0063,0x0043,
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0x0064,0x0044,
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0x0065,0x0045,
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0x0066,0x0046,
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0x0067,0x0047,
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0x0068,0x0048,
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0x0069,0x0049,
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0x006A,0x004A,
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0x006B,0x004B,
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0x006C,0x004C,
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0x006D,0x004D,
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0x006E,0x004E,
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0x006F,0x004F,
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0x0070,0x0050,
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0x0071,0x0051,
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0x0072,0x0052,
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0x0073,0x0053,
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0x0074,0x0054,
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0x0075,0x0055,
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0x0076,0x0056,
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0x0077,0x0057,
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0x0078,0x0058,
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0x0079,0x0059,
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0x007A,0x005A,
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0x00DF,0x1E9E,
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0x00E0,0x00C0,
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0x00E1,0x00C1,
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0x00E2,0x00C2,
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0x00E3,0x00C3,
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0x00E4,0x00C4,
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0x00E5,0x00C5,
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0x00E6,0x00C6,
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0x00E7,0x00C7,
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0x00E8,0x00C8,
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0x00E9,0x00C9,
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0x00EA,0x00CA,
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0x00EB,0x00CB,
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0x00EC,0x00CC,
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0x00ED,0x00CD,
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0x00EE,0x00CE,
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0x00EF,0x00CF,
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0x00F0,0x00D0,
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0x00F1,0x00D1,
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0x00F2,0x00D2,
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0x00F3,0x00D3,
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0x00F4,0x00D4,
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0x00F5,0x00D5,
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0x00F6,0x00D6,
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0x00F8,0x00D8,
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0x00F9,0x00D9,
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0x00FA,0x00DA,
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0x00FB,0x00DB,
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0x00FC,0x00DC,
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0x00FD,0x00DD,
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0x00FE,0x00DE,
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0x00FF,0x0178,
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0x0101,0x0100,
|
|
0x0103,0x0102,
|
|
0x0105,0x0104,
|
|
0x0107,0x0106,
|
|
0x0109,0x0108,
|
|
0x010B,0x010A,
|
|
0x010D,0x010C,
|
|
0x010F,0x010E,
|
|
0x0111,0x0110,
|
|
0x0113,0x0112,
|
|
0x0115,0x0114,
|
|
0x0117,0x0116,
|
|
0x0119,0x0118,
|
|
0x011B,0x011A,
|
|
0x011D,0x011C,
|
|
0x011F,0x011E,
|
|
0x0121,0x0120,
|
|
0x0123,0x0122,
|
|
0x0125,0x0124,
|
|
0x0127,0x0126,
|
|
0x0129,0x0128,
|
|
0x012B,0x012A,
|
|
0x012D,0x012C,
|
|
0x012F,0x012E,
|
|
0x0131,0x0049,
|
|
0x0133,0x0132,
|
|
0x0135,0x0134,
|
|
0x0137,0x0136,
|
|
0x013A,0x0139,
|
|
0x013C,0x013B,
|
|
0x013E,0x013D,
|
|
0x0140,0x013F,
|
|
0x0142,0x0141,
|
|
0x0144,0x0143,
|
|
0x0146,0x0145,
|
|
0x0148,0x0147,
|
|
0x014B,0x014A,
|
|
0x014D,0x014C,
|
|
0x014F,0x014E,
|
|
0x0151,0x0150,
|
|
0x0153,0x0152,
|
|
0x0155,0x0154,
|
|
0x0157,0x0156,
|
|
0x0159,0x0158,
|
|
0x015B,0x015A,
|
|
0x015D,0x015C,
|
|
0x015F,0x015E,
|
|
0x0161,0x0160,
|
|
0x0163,0x0162,
|
|
0x0165,0x0164,
|
|
0x0167,0x0166,
|
|
0x0169,0x0168,
|
|
0x016B,0x016A,
|
|
0x016D,0x016C,
|
|
0x016F,0x016E,
|
|
0x0171,0x0170,
|
|
0x0173,0x0172,
|
|
0x0175,0x0174,
|
|
0x0177,0x0176,
|
|
0x017A,0x0179,
|
|
0x017C,0x017B,
|
|
0x017E,0x017D,
|
|
0x0183,0x0182,
|
|
0x0185,0x0184,
|
|
0x0188,0x0187,
|
|
0x018C,0x018B,
|
|
0x0192,0x0191,
|
|
0x0199,0x0198,
|
|
0x01A1,0x01A0,
|
|
0x01A3,0x01A2,
|
|
0x01A5,0x01A4,
|
|
0x01A8,0x01A7,
|
|
0x01AD,0x01AC,
|
|
0x01B0,0x01AF,
|
|
0x01B4,0x01B3,
|
|
0x01B6,0x01B5,
|
|
0x01B9,0x01B8,
|
|
0x01BD,0x01BC,
|
|
0x01C6,0x01C4,
|
|
0x01C9,0x01C7,
|
|
0x01CC,0x01CA,
|
|
0x01CE,0x01CD,
|
|
0x01D0,0x01CF,
|
|
0x01D2,0x01D1,
|
|
0x01D4,0x01D3,
|
|
0x01D6,0x01D5,
|
|
0x01D8,0x01D7,
|
|
0x01DA,0x01D9,
|
|
0x01DC,0x01DB,
|
|
0x01DF,0x01DE,
|
|
0x01E1,0x01E0,
|
|
0x01E3,0x01E2,
|
|
0x01E5,0x01E4,
|
|
0x01E7,0x01E6,
|
|
0x01E9,0x01E8,
|
|
0x01EB,0x01EA,
|
|
0x01ED,0x01EC,
|
|
0x01EF,0x01EE,
|
|
0x01F3,0x01F1,
|
|
0x01F5,0x01F4,
|
|
0x01FB,0x01FA,
|
|
0x01FD,0x01FC,
|
|
0x01FF,0x01FE,
|
|
0x0201,0x0200,
|
|
0x0203,0x0202,
|
|
0x0205,0x0204,
|
|
0x0207,0x0206,
|
|
0x0209,0x0208,
|
|
0x020B,0x020A,
|
|
0x020D,0x020C,
|
|
0x020F,0x020E,
|
|
0x0211,0x0210,
|
|
0x0213,0x0212,
|
|
0x0215,0x0214,
|
|
0x0217,0x0216,
|
|
0x0253,0x0181,
|
|
0x0254,0x0186,
|
|
0x0257,0x018A,
|
|
0x0258,0x018E,
|
|
0x0259,0x018F,
|
|
0x025B,0x0190,
|
|
0x0260,0x0193,
|
|
0x0263,0x0194,
|
|
0x0268,0x0197,
|
|
0x0269,0x0196,
|
|
0x026F,0x019C,
|
|
0x0272,0x019D,
|
|
0x0275,0x019F,
|
|
0x0283,0x01A9,
|
|
0x0288,0x01AE,
|
|
0x028A,0x01B1,
|
|
0x028B,0x01B2,
|
|
0x0292,0x01B7,
|
|
0x03AC,0x0386,
|
|
0x03AD,0x0388,
|
|
0x03AE,0x0389,
|
|
0x03AF,0x038A,
|
|
0x03B1,0x0391,
|
|
0x03B2,0x0392,
|
|
0x03B3,0x0393,
|
|
0x03B4,0x0394,
|
|
0x03B5,0x0395,
|
|
0x03B6,0x0396,
|
|
0x03B7,0x0397,
|
|
0x03B8,0x0398,
|
|
0x03B9,0x0399,
|
|
0x03BA,0x039A,
|
|
0x03BB,0x039B,
|
|
0x03BC,0x039C,
|
|
0x03BD,0x039D,
|
|
0x03BE,0x039E,
|
|
0x03BF,0x039F,
|
|
0x03C0,0x03A0,
|
|
0x03C1,0x03A1,
|
|
0x03C3,0x03A3,
|
|
0x03C4,0x03A4,
|
|
0x03C5,0x03A5,
|
|
0x03C6,0x03A6,
|
|
0x03C7,0x03A7,
|
|
0x03C8,0x03A8,
|
|
0x03C9,0x03A9,
|
|
0x03CA,0x03AA,
|
|
0x03CB,0x03AB,
|
|
0x03CC,0x038C,
|
|
0x03CD,0x038E,
|
|
0x03CE,0x038F,
|
|
0x03E3,0x03E2,
|
|
0x03E5,0x03E4,
|
|
0x03E7,0x03E6,
|
|
0x03E9,0x03E8,
|
|
0x03EB,0x03EA,
|
|
0x03ED,0x03EC,
|
|
0x03EF,0x03EE,
|
|
0x0430,0x0410,
|
|
0x0431,0x0411,
|
|
0x0432,0x0412,
|
|
0x0433,0x0413,
|
|
0x0434,0x0414,
|
|
0x0435,0x0415,
|
|
0x0436,0x0416,
|
|
0x0437,0x0417,
|
|
0x0438,0x0418,
|
|
0x0439,0x0419,
|
|
0x043A,0x041A,
|
|
0x043B,0x041B,
|
|
0x043C,0x041C,
|
|
0x043D,0x041D,
|
|
0x043E,0x041E,
|
|
0x043F,0x041F,
|
|
0x0440,0x0420,
|
|
0x0441,0x0421,
|
|
0x0442,0x0422,
|
|
0x0443,0x0423,
|
|
0x0444,0x0424,
|
|
0x0445,0x0425,
|
|
0x0446,0x0426,
|
|
0x0447,0x0427,
|
|
0x0448,0x0428,
|
|
0x0449,0x0429,
|
|
0x044A,0x042A,
|
|
0x044B,0x042B,
|
|
0x044C,0x042C,
|
|
0x044D,0x042D,
|
|
0x044E,0x042E,
|
|
0x044F,0x042F,
|
|
0x0451,0x0401,
|
|
0x0452,0x0402,
|
|
0x0453,0x0403,
|
|
0x0454,0x0404,
|
|
0x0455,0x0405,
|
|
0x0456,0x0406,
|
|
0x0457,0x0407,
|
|
0x0458,0x0408,
|
|
0x0459,0x0409,
|
|
0x045A,0x040A,
|
|
0x045B,0x040B,
|
|
0x045C,0x040C,
|
|
0x045E,0x040E,
|
|
0x045F,0x040F,
|
|
0x0461,0x0460,
|
|
0x0463,0x0462,
|
|
0x0465,0x0464,
|
|
0x0467,0x0466,
|
|
0x0469,0x0468,
|
|
0x046B,0x046A,
|
|
0x046D,0x046C,
|
|
0x046F,0x046E,
|
|
0x0471,0x0470,
|
|
0x0473,0x0472,
|
|
0x0475,0x0474,
|
|
0x0477,0x0476,
|
|
0x0479,0x0478,
|
|
0x047B,0x047A,
|
|
0x047D,0x047C,
|
|
0x047F,0x047E,
|
|
0x0481,0x0480,
|
|
0x0491,0x0490,
|
|
0x0493,0x0492,
|
|
0x0495,0x0494,
|
|
0x0497,0x0496,
|
|
0x0499,0x0498,
|
|
0x049B,0x049A,
|
|
0x049D,0x049C,
|
|
0x049F,0x049E,
|
|
0x04A1,0x04A0,
|
|
0x04A3,0x04A2,
|
|
0x04A5,0x04A4,
|
|
0x04A7,0x04A6,
|
|
0x04A9,0x04A8,
|
|
0x04AB,0x04AA,
|
|
0x04AD,0x04AC,
|
|
0x04AF,0x04AE,
|
|
0x04B1,0x04B0,
|
|
0x04B3,0x04B2,
|
|
0x04B5,0x04B4,
|
|
0x04B7,0x04B6,
|
|
0x04B9,0x04B8,
|
|
0x04BB,0x04BA,
|
|
0x04BD,0x04BC,
|
|
0x04BF,0x04BE,
|
|
0x04C2,0x04C1,
|
|
0x04C4,0x04C3,
|
|
0x04C8,0x04C7,
|
|
0x04CC,0x04CB,
|
|
0x04D1,0x04D0,
|
|
0x04D3,0x04D2,
|
|
0x04D5,0x04D4,
|
|
0x04D7,0x04D6,
|
|
0x04D9,0x04D8,
|
|
0x04DB,0x04DA,
|
|
0x04DD,0x04DC,
|
|
0x04DF,0x04DE,
|
|
0x04E1,0x04E0,
|
|
0x04E3,0x04E2,
|
|
0x04E5,0x04E4,
|
|
0x04E7,0x04E6,
|
|
0x04E9,0x04E8,
|
|
0x04EB,0x04EA,
|
|
0x04EF,0x04EE,
|
|
0x04F1,0x04F0,
|
|
0x04F3,0x04F2,
|
|
0x04F5,0x04F4,
|
|
0x04F9,0x04F8,
|
|
0x0561,0x0531,
|
|
0x0562,0x0532,
|
|
0x0563,0x0533,
|
|
0x0564,0x0534,
|
|
0x0565,0x0535,
|
|
0x0566,0x0536,
|
|
0x0567,0x0537,
|
|
0x0568,0x0538,
|
|
0x0569,0x0539,
|
|
0x056A,0x053A,
|
|
0x056B,0x053B,
|
|
0x056C,0x053C,
|
|
0x056D,0x053D,
|
|
0x056E,0x053E,
|
|
0x056F,0x053F,
|
|
0x0570,0x0540,
|
|
0x0571,0x0541,
|
|
0x0572,0x0542,
|
|
0x0573,0x0543,
|
|
0x0574,0x0544,
|
|
0x0575,0x0545,
|
|
0x0576,0x0546,
|
|
0x0577,0x0547,
|
|
0x0578,0x0548,
|
|
0x0579,0x0549,
|
|
0x057A,0x054A,
|
|
0x057B,0x054B,
|
|
0x057C,0x054C,
|
|
0x057D,0x054D,
|
|
0x057E,0x054E,
|
|
0x057F,0x054F,
|
|
0x0580,0x0550,
|
|
0x0581,0x0551,
|
|
0x0582,0x0552,
|
|
0x0583,0x0553,
|
|
0x0584,0x0554,
|
|
0x0585,0x0555,
|
|
0x0586,0x0556,
|
|
0x10D0,0x10A0,
|
|
0x10D1,0x10A1,
|
|
0x10D2,0x10A2,
|
|
0x10D3,0x10A3,
|
|
0x10D4,0x10A4,
|
|
0x10D5,0x10A5,
|
|
0x10D6,0x10A6,
|
|
0x10D7,0x10A7,
|
|
0x10D8,0x10A8,
|
|
0x10D9,0x10A9,
|
|
0x10DA,0x10AA,
|
|
0x10DB,0x10AB,
|
|
0x10DC,0x10AC,
|
|
0x10DD,0x10AD,
|
|
0x10DE,0x10AE,
|
|
0x10DF,0x10AF,
|
|
0x10E0,0x10B0,
|
|
0x10E1,0x10B1,
|
|
0x10E2,0x10B2,
|
|
0x10E3,0x10B3,
|
|
0x10E4,0x10B4,
|
|
0x10E5,0x10B5,
|
|
0x10E6,0x10B6,
|
|
0x10E7,0x10B7,
|
|
0x10E8,0x10B8,
|
|
0x10E9,0x10B9,
|
|
0x10EA,0x10BA,
|
|
0x10EB,0x10BB,
|
|
0x10EC,0x10BC,
|
|
0x10ED,0x10BD,
|
|
0x10EE,0x10BE,
|
|
0x10EF,0x10BF,
|
|
0x10F0,0x10C0,
|
|
0x10F1,0x10C1,
|
|
0x10F2,0x10C2,
|
|
0x10F3,0x10C3,
|
|
0x10F4,0x10C4,
|
|
0x10F5,0x10C5,
|
|
0x1E01,0x1E00,
|
|
0x1E03,0x1E02,
|
|
0x1E05,0x1E04,
|
|
0x1E07,0x1E06,
|
|
0x1E09,0x1E08,
|
|
0x1E0B,0x1E0A,
|
|
0x1E0D,0x1E0C,
|
|
0x1E0F,0x1E0E,
|
|
0x1E11,0x1E10,
|
|
0x1E13,0x1E12,
|
|
0x1E15,0x1E14,
|
|
0x1E17,0x1E16,
|
|
0x1E19,0x1E18,
|
|
0x1E1B,0x1E1A,
|
|
0x1E1D,0x1E1C,
|
|
0x1E1F,0x1E1E,
|
|
0x1E21,0x1E20,
|
|
0x1E23,0x1E22,
|
|
0x1E25,0x1E24,
|
|
0x1E27,0x1E26,
|
|
0x1E29,0x1E28,
|
|
0x1E2B,0x1E2A,
|
|
0x1E2D,0x1E2C,
|
|
0x1E2F,0x1E2E,
|
|
0x1E31,0x1E30,
|
|
0x1E33,0x1E32,
|
|
0x1E35,0x1E34,
|
|
0x1E37,0x1E36,
|
|
0x1E39,0x1E38,
|
|
0x1E3B,0x1E3A,
|
|
0x1E3D,0x1E3C,
|
|
0x1E3F,0x1E3E,
|
|
0x1E41,0x1E40,
|
|
0x1E43,0x1E42,
|
|
0x1E45,0x1E44,
|
|
0x1E47,0x1E46,
|
|
0x1E49,0x1E48,
|
|
0x1E4B,0x1E4A,
|
|
0x1E4D,0x1E4C,
|
|
0x1E4F,0x1E4E,
|
|
0x1E51,0x1E50,
|
|
0x1E53,0x1E52,
|
|
0x1E55,0x1E54,
|
|
0x1E57,0x1E56,
|
|
0x1E59,0x1E58,
|
|
0x1E5B,0x1E5A,
|
|
0x1E5D,0x1E5C,
|
|
0x1E5F,0x1E5E,
|
|
0x1E61,0x1E60,
|
|
0x1E63,0x1E62,
|
|
0x1E65,0x1E64,
|
|
0x1E67,0x1E66,
|
|
0x1E69,0x1E68,
|
|
0x1E6B,0x1E6A,
|
|
0x1E6D,0x1E6C,
|
|
0x1E6F,0x1E6E,
|
|
0x1E71,0x1E70,
|
|
0x1E73,0x1E72,
|
|
0x1E75,0x1E74,
|
|
0x1E77,0x1E76,
|
|
0x1E79,0x1E78,
|
|
0x1E7B,0x1E7A,
|
|
0x1E7D,0x1E7C,
|
|
0x1E7F,0x1E7E,
|
|
0x1E81,0x1E80,
|
|
0x1E83,0x1E82,
|
|
0x1E85,0x1E84,
|
|
0x1E87,0x1E86,
|
|
0x1E89,0x1E88,
|
|
0x1E8B,0x1E8A,
|
|
0x1E8D,0x1E8C,
|
|
0x1E8F,0x1E8E,
|
|
0x1E91,0x1E90,
|
|
0x1E93,0x1E92,
|
|
0x1E95,0x1E94,
|
|
0x1EA1,0x1EA0,
|
|
0x1EA3,0x1EA2,
|
|
0x1EA5,0x1EA4,
|
|
0x1EA7,0x1EA6,
|
|
0x1EA9,0x1EA8,
|
|
0x1EAB,0x1EAA,
|
|
0x1EAD,0x1EAC,
|
|
0x1EAF,0x1EAE,
|
|
0x1EB1,0x1EB0,
|
|
0x1EB3,0x1EB2,
|
|
0x1EB5,0x1EB4,
|
|
0x1EB7,0x1EB6,
|
|
0x1EB9,0x1EB8,
|
|
0x1EBB,0x1EBA,
|
|
0x1EBD,0x1EBC,
|
|
0x1EBF,0x1EBE,
|
|
0x1EC1,0x1EC0,
|
|
0x1EC3,0x1EC2,
|
|
0x1EC5,0x1EC4,
|
|
0x1EC7,0x1EC6,
|
|
0x1EC9,0x1EC8,
|
|
0x1ECB,0x1ECA,
|
|
0x1ECD,0x1ECC,
|
|
0x1ECF,0x1ECE,
|
|
0x1ED1,0x1ED0,
|
|
0x1ED3,0x1ED2,
|
|
0x1ED5,0x1ED4,
|
|
0x1ED7,0x1ED6,
|
|
0x1ED9,0x1ED8,
|
|
0x1EDB,0x1EDA,
|
|
0x1EDD,0x1EDC,
|
|
0x1EDF,0x1EDE,
|
|
0x1EE1,0x1EE0,
|
|
0x1EE3,0x1EE2,
|
|
0x1EE5,0x1EE4,
|
|
0x1EE7,0x1EE6,
|
|
0x1EE9,0x1EE8,
|
|
0x1EEB,0x1EEA,
|
|
0x1EED,0x1EEC,
|
|
0x1EEF,0x1EEE,
|
|
0x1EF1,0x1EF0,
|
|
0x1EF3,0x1EF2,
|
|
0x1EF5,0x1EF4,
|
|
0x1EF7,0x1EF6,
|
|
0x1EF9,0x1EF8,
|
|
0x1F00,0x1F08,
|
|
0x1F01,0x1F09,
|
|
0x1F02,0x1F0A,
|
|
0x1F03,0x1F0B,
|
|
0x1F04,0x1F0C,
|
|
0x1F05,0x1F0D,
|
|
0x1F06,0x1F0E,
|
|
0x1F07,0x1F0F,
|
|
0x1F10,0x1F18,
|
|
0x1F11,0x1F19,
|
|
0x1F12,0x1F1A,
|
|
0x1F13,0x1F1B,
|
|
0x1F14,0x1F1C,
|
|
0x1F15,0x1F1D,
|
|
0x1F20,0x1F28,
|
|
0x1F21,0x1F29,
|
|
0x1F22,0x1F2A,
|
|
0x1F23,0x1F2B,
|
|
0x1F24,0x1F2C,
|
|
0x1F25,0x1F2D,
|
|
0x1F26,0x1F2E,
|
|
0x1F27,0x1F2F,
|
|
0x1F30,0x1F38,
|
|
0x1F31,0x1F39,
|
|
0x1F32,0x1F3A,
|
|
0x1F33,0x1F3B,
|
|
0x1F34,0x1F3C,
|
|
0x1F35,0x1F3D,
|
|
0x1F36,0x1F3E,
|
|
0x1F37,0x1F3F,
|
|
0x1F40,0x1F48,
|
|
0x1F41,0x1F49,
|
|
0x1F42,0x1F4A,
|
|
0x1F43,0x1F4B,
|
|
0x1F44,0x1F4C,
|
|
0x1F45,0x1F4D,
|
|
0x1F51,0x1F59,
|
|
0x1F53,0x1F5B,
|
|
0x1F55,0x1F5D,
|
|
0x1F57,0x1F5F,
|
|
0x1F60,0x1F68,
|
|
0x1F61, 0x1F69,
|
|
0x1F62, 0x1F6A,
|
|
0x1F63, 0x1F6B,
|
|
0x1F64, 0x1F6C,
|
|
0x1F65, 0x1F6D,
|
|
0x1F66, 0x1F6E,
|
|
0x1F67, 0x1F6F,
|
|
0x1F80, 0x1F88,
|
|
0x1F81, 0x1F89,
|
|
0x1F82, 0x1F8A,
|
|
0x1F83, 0x1F8B,
|
|
0x1F84, 0x1F8C,
|
|
0x1F85, 0x1F8D,
|
|
0x1F86, 0x1F8E,
|
|
0x1F87, 0x1F8F,
|
|
0x1F90, 0x1F98,
|
|
0x1F91, 0x1F99,
|
|
0x1F92, 0x1F9A,
|
|
0x1F93, 0x1F9B,
|
|
0x1F94, 0x1F9C,
|
|
0x1F95, 0x1F9D,
|
|
0x1F96, 0x1F9E,
|
|
0x1F97, 0x1F9F,
|
|
0x1FA0, 0x1FA8,
|
|
0x1FA1, 0x1FA9,
|
|
0x1FA2, 0x1FAA,
|
|
0x1FA3, 0x1FAB,
|
|
0x1FA4, 0x1FAC,
|
|
0x1FA5, 0x1FAD,
|
|
0x1FA6, 0x1FAE,
|
|
0x1FA7, 0x1FAF,
|
|
0x1FB0, 0x1FB8,
|
|
0x1FB1, 0x1FB9,
|
|
0x1FD0, 0x1FD8,
|
|
0x1FD1, 0x1FD9,
|
|
0x1FE0, 0x1FE8,
|
|
0x1FE1, 0x1FE9,
|
|
0x24D0, 0x24B6,
|
|
0x24D1, 0x24B7,
|
|
0x24D2, 0x24B8,
|
|
0x24D3, 0x24B9,
|
|
0x24D4, 0x24BA,
|
|
0x24D5, 0x24BB,
|
|
0x24D6, 0x24BC,
|
|
0x24D7, 0x24BD,
|
|
0x24D8, 0x24BE,
|
|
0x24D9, 0x24BF,
|
|
0x24DA, 0x24C0,
|
|
0x24DB, 0x24C1,
|
|
0x24DC, 0x24C2,
|
|
0x24DD, 0x24C3,
|
|
0x24DE, 0x24C4,
|
|
0x24DF, 0x24C5,
|
|
0x24E0, 0x24C6,
|
|
0x24E1, 0x24C7,
|
|
0x24E2, 0x24C8,
|
|
0x24E3, 0x24C9,
|
|
0x24E4, 0x24CA,
|
|
0x24E5, 0x24CB,
|
|
0x24E6, 0x24CC,
|
|
0x24E7, 0x24CD,
|
|
0x24E8, 0x24CE,
|
|
0x24E9, 0x24CF,
|
|
0xFF41, 0xFF21,
|
|
0xFF42, 0xFF22,
|
|
0xFF43, 0xFF23,
|
|
0xFF44, 0xFF24,
|
|
0xFF45, 0xFF25,
|
|
0xFF46, 0xFF26,
|
|
0xFF47, 0xFF27,
|
|
0xFF48, 0xFF28,
|
|
0xFF49, 0xFF29,
|
|
0xFF4A, 0xFF2A,
|
|
0xFF4B, 0xFF2B,
|
|
0xFF4C, 0xFF2C,
|
|
0xFF4D, 0xFF2D,
|
|
0xFF4E, 0xFF2E,
|
|
0xFF4F, 0xFF2F,
|
|
0xFF50, 0xFF30,
|
|
0xFF51, 0xFF31,
|
|
0xFF52, 0xFF32,
|
|
0xFF53, 0xFF33,
|
|
0xFF54, 0xFF34,
|
|
0xFF55, 0xFF35,
|
|
0xFF56, 0xFF36,
|
|
0xFF57, 0xFF37,
|
|
0xFF58, 0xFF38,
|
|
0xFF59, 0xFF39,
|
|
0xFF5A, 0xFF3A,
|
|
0, 0
|
|
};
|
|
|
|
struct InitLowerUpper
|
|
{
|
|
InitLowerUpper()
|
|
{
|
|
for (int i = 0; i < 65536; i++)
|
|
{
|
|
lowerforupper[i] = i;
|
|
upperforlower[i] = i;
|
|
}
|
|
for (int i = 0; loweruppercase[i]; i += 2)
|
|
{
|
|
auto lower = loweruppercase[i];
|
|
auto upper = loweruppercase[i + 1];
|
|
if (lowerforupper[upper] == upper) lowerforupper[upper] = lower; // This mapping is ambiguous (see 0x0131 -> 0x0049, (small Turkish 'i' without dot.) so only pick the first match.
|
|
if (upperforlower[lower] == lower) upperforlower[lower] = upper;
|
|
isuppermap[upper] = islowermap[lower] = true;
|
|
}
|
|
// Special treatment for the two variants of the small sigma in Greek.
|
|
islowermap[0x3c2] = true;
|
|
upperforlower[0x3c2] = 0x3a3;
|
|
}
|
|
};
|
|
|
|
static InitLowerUpper initer;
|
|
|
|
bool myislower(int code)
|
|
{
|
|
if (code >= 0 && code < 65536) return islowermap[code];
|
|
return false;
|
|
}
|
|
|
|
bool myisupper(int code)
|
|
{
|
|
if (code >= 0 && code < 65536) return isuppermap[code];
|
|
return false;
|
|
}
|
|
|