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zdoom
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raze-gles
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e2f9e12efb
raze-gles
/
wadsrc
/
static
History
Christoph Oelckers
e2f9e12efb
- implemented shade level based depth fading for the true color renderer.
2019-10-19 16:35:06 +02:00
..
demolition/shaders
/glsl
- implemented shade level based depth fading for the true color renderer.
2019-10-19 16:35:06 +02:00
filter
/game-blood
- added an engine resource file.
2019-10-04 23:29:00 +02:00