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e191a915f7
These two functions draw a vertical line 4 neighboring pixels at a time. This gives a significant speed boost for a full screen solid and masked wall scene for x86_64 (where we have plenty of registers), about 60 --> 76 fps. git-svn-id: https://svn.eduke32.com/eduke32@2497 1a8010ca-5511-0410-912e-c29ae57300e0 |
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eduke32 | ||
synthesis.sh |