mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
706157d623
Now, this code was one big mess of strange design, let's hope it sounds better with a real 3D mixer now.
53 lines
760 B
C
53 lines
760 B
C
// 'None' must always be the first name.
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// Windows.h is just dangerous!
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#ifdef LoadMenu
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#undef LoadMenu
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#endif
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xx(None)
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xx(Null)
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xx(_)
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xx(Untranslated)
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xx(QAV)
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xx(SEQ)
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xx(SFX)
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xx(RAW)
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xx(MAP)
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xx(WAV)
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xx(OGG)
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xx(FLAC)
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xx(VOC)
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xx(Controlmessage)
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xx(MainMenu)
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xx(IngameMenu)
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xx(MultiMenu)
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xx(HelpMenu)
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xx(CreditsMenu)
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xx(SaveGameMenu)
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xx(LoadGameMenu)
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xx(SoundMenu)
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xx(ConfirmPlayerReset)
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xx(EpisodeMenu)
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xx(SkillMenu)
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xx(CustomGameMenu)
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xx(CustomSubMenu1)
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xx(CustomSubMenu2)
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xx(CustomSubMenu3)
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xx(CustomSubMenu4)
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xx(CustomSubMenu5)
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xx(CustomSubMenu6)
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xx(CustomSubMenu7)
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xx(UsermapMenu)
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xx(StartGame)
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xx(ImageScroller)
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xx(QuitMenu)
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xx(EndgameMenu)
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xx(Mididevices)
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xx(Aldevices)
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xx(Alresamplers)
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xx(AdvSoundOptions)
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xx(JoystickConfigMenu)
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xx(JoystickOptions)
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