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7 lines
224 B
C
7 lines
224 B
C
#pragma once
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void PrecacheHardwareTextures(int nTile);
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void markTileForPrecache(int tilenum, int palnum);
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void markTextureForPrecache(const char* texname);
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void markVoxelForPrecache(int voxnum);
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void precacheMarkedTiles();
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