raze-gles/source/common/sound
Christoph Oelckers 2b95808d42 - fixed ambient sounds not restarting in DN3D and RR. 2019-12-28 12:59:19 +01:00
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backend - fixed: Exhumed's ChannelEnded method did not call the super class. 2019-12-27 20:05:58 +01:00
thirdparty - added GZDoom's sound engine. 2019-12-12 19:21:36 +01:00
s_environment.cpp - added GZDoom's sound engine. 2019-12-12 19:21:36 +01:00
s_sound.cpp - fixed ambient sounds not restarting in DN3D and RR. 2019-12-28 12:59:19 +01:00
s_soundinternal.h Merge branch 'master' into powerslave 2019-12-26 14:46:14 +01:00