mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 13:21:04 +00:00
bf4cc9c6af
So far only the existing pieces - animations and sector objects still to do.
67 lines
999 B
CMake
67 lines
999 B
CMake
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set( PCH_SOURCES
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src/2d.cpp
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src/actor.cpp
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src/ai.cpp
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src/break.cpp
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src/bunny.cpp
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src/cache.cpp
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src/cheats.cpp
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src/colormap.cpp
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src/coolg.cpp
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src/coolie.cpp
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src/copysect.cpp
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src/draw.cpp
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src/eel.cpp
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src/game.cpp
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src/girlninj.cpp
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src/goro.cpp
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src/hornet.cpp
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src/input.cpp
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src/interpso.cpp
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src/inv.cpp
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src/jsector.cpp
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src/jweapon.cpp
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src/lava.cpp
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src/light.cpp
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src/mclip.cpp
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src/menus.cpp
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src/miscactr.cpp
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src/morph.cpp
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src/network.cpp
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src/ninja.cpp
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src/osdcmds.cpp
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src/panel.cpp
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src/player.cpp
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src/predict.cpp
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src/quake.cpp
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src/ripper.cpp
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src/ripper2.cpp
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src/rooms.cpp
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src/rotator.cpp
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src/save.cpp
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src/saveable.cpp
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src/sbar.cpp
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src/scrip2.cpp
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src/sector.cpp
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src/serp.cpp
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src/skel.cpp
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src/skull.cpp
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src/slidor.cpp
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src/sounds.cpp
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src/spike.cpp
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src/sprite.cpp
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src/sumo.cpp
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src/text.cpp
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src/track.cpp
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src/vator.cpp
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src/vis.cpp
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src/wallmove.cpp
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src/warp.cpp
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src/weapon.cpp
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src/zilla.cpp
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src/zombie.cpp
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src/d_menu.cpp
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)
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add_game_library( sw )
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