raze-gles/polymer/eduke32
hendricks266 dcba0b3ed1 Xcode: Require full screen.
git-svn-id: https://svn.eduke32.com/eduke32@5632 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:45 +00:00
..
build Android shit. DONT_BUILD. 2016-02-17 19:08:32 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Mapster32: add byte array editorcolors[256] to m32script variables. 2015-11-20 20:26:51 +00:00
platform Xcode: Require full screen. 2016-02-29 06:33:45 +00:00
rsrc Revert recent icon changes. 2015-05-27 08:46:44 +00:00
source Android shit. DONT_BUILD. 2016-02-17 19:08:32 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
Android.mk Android shit. DONT_BUILD. 2016-02-17 19:08:32 +00:00
eduke32.sln VS solution update. DONT_BUILD. 2015-12-23 04:06:16 +00:00
eduke32.vcxproj Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c 2016-02-13 21:05:57 +00:00
eduke32.vcxproj.filters Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c 2016-02-13 21:05:57 +00:00
Makefile Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c 2016-02-13 21:05:57 +00:00
Makefile.common Remove -fno-lto-odr-type-merging, turns out it's an obscure option that isn't enabled in the synthesis toolchain. Oh well. 2016-02-13 21:06:15 +00:00
Makefile.deps Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c 2016-02-13 21:05:57 +00:00
Makefile.msvc Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c 2016-02-13 21:05:57 +00:00