mirror of
https://github.com/ZDoom/raze-gles.git
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f0f56a6738
git-svn-id: https://svn.eduke32.com/eduke32@1461 1a8010ca-5511-0410-912e-c29ae57300e0
1413 lines
44 KiB
C
1413 lines
44 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements)
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Copyright (C) 2004, 2007 - EDuke32 developers
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This file is part of EDuke32
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//-------------------------------------------------------------------------
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#include "compat.h"
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#include "osdcmds.h"
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#include "baselayer.h"
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#include "duke3d.h"
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#include "crc32.h"
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#include "osd.h"
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#include "osdfuncs.h"
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#include <ctype.h>
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#include <limits.h>
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extern int32_t voting, g_doQuickSave;
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struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat;
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float r_ambientlight = 1.0, r_ambientlightrecip = 1.0;
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extern int32_t althud_numbertile, althud_numberpal, althud_shadows, althud_flashing, hud_glowingquotes;
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extern int32_t hud_showmapname;
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extern int32_t r_maxfps;
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extern uint32_t g_frameDelay;
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static inline int32_t osdcmd_quit(const osdfuncparm_t *parm)
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{
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UNREFERENCED_PARAMETER(parm);
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Net_SendQuit();
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return OSDCMD_OK;
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}
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static int32_t osdcmd_echo(const osdfuncparm_t *parm)
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{
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int32_t i;
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for (i = 0; i < parm->numparms; i++)
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{
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if (i > 0) OSD_Printf(" ");
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OSD_Printf("%s", parm->parms[i]);
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}
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OSD_Printf("\n");
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return OSDCMD_OK;
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}
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static int32_t osdcmd_changelevel(const osdfuncparm_t *parm)
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{
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int32_t volume=0,level;
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char *p;
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if (!VOLUMEONE)
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{
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if (parm->numparms != 2) return OSDCMD_SHOWHELP;
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volume = strtol(parm->parms[0], &p, 10) - 1;
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if (p[0]) return OSDCMD_SHOWHELP;
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level = strtol(parm->parms[1], &p, 10) - 1;
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if (p[0]) return OSDCMD_SHOWHELP;
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}
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else
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{
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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level = strtol(parm->parms[0], &p, 10) - 1;
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if (p[0]) return OSDCMD_SHOWHELP;
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}
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if (volume < 0) return OSDCMD_SHOWHELP;
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if (level < 0) return OSDCMD_SHOWHELP;
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if (!VOLUMEONE)
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{
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if (volume > g_numVolumes)
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{
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OSD_Printf("changelevel: invalid volume number (range 1-%d)\n",g_numVolumes);
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return OSDCMD_OK;
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}
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}
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if (level > MAXLEVELS || MapInfo[volume*MAXLEVELS+level].filename == NULL)
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{
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OSD_Printf("changelevel: invalid level number\n");
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return OSDCMD_SHOWHELP;
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}
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if (numplayers > 1)
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{
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if (myconnectindex == connecthead && g_networkBroadcastMode == 0)
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Net_NewGame(volume,level);
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else if (voting == -1)
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{
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ud.m_volume_number = volume;
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ud.m_level_number = level;
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if (g_player[myconnectindex].ps->i)
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{
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int32_t i;
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for (i=0; i<MAXPLAYERS; i++)
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{
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g_player[i].vote = 0;
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g_player[i].gotvote = 0;
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}
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g_player[myconnectindex].vote = g_player[myconnectindex].gotvote = 1;
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voting = myconnectindex;
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tempbuf[0] = PACKET_MAP_VOTE_INITIATE;
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tempbuf[1] = myconnectindex;
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tempbuf[2] = ud.m_volume_number;
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tempbuf[3] = ud.m_level_number;
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TRAVERSE_CONNECT(i)
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{
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if (i != myconnectindex) mmulti_sendpacket(i,tempbuf,4);
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if ((!g_networkBroadcastMode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
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}
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}
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if ((GametypeFlags[ud.m_coop] & GAMETYPE_PLAYERSFRIENDLY) && !(GametypeFlags[ud.m_coop] & GAMETYPE_TDM))
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ud.m_noexits = 0;
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g_player[myconnectindex].ps->gm |= MODE_MENU;
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ChangeToMenu(603);
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}
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return OSDCMD_OK;
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}
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if (g_player[myconnectindex].ps->gm & MODE_GAME)
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{
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// in-game behave like a cheat
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osdcmd_cheatsinfo_stat.cheatnum = 2;
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osdcmd_cheatsinfo_stat.volume = volume;
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osdcmd_cheatsinfo_stat.level = level;
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}
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else
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{
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// out-of-game behave like a menu command
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osdcmd_cheatsinfo_stat.cheatnum = -1;
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ud.m_volume_number = volume;
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ud.m_level_number = level;
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ud.m_monsters_off = ud.monsters_off = 0;
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ud.m_respawn_items = 0;
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ud.m_respawn_inventory = 0;
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ud.multimode = 1;
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G_NewGame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill);
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if (G_EnterLevel(MODE_GAME)) G_BackToMenu();
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}
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return OSDCMD_OK;
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}
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static CACHE1D_FIND_REC *findfiles = NULL;
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static int32_t numfiles = 0;
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static void clearfilenames(void)
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{
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klistfree(findfiles);
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findfiles = NULL;
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numfiles = 0;
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}
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static int32_t getfilenames(char *path)
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{
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CACHE1D_FIND_REC *r;
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clearfilenames();
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findfiles = klistpath(path,"*.MAP",CACHE1D_FIND_FILE);
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for (r = findfiles; r; r=r->next) numfiles++;
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return(0);
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}
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static int32_t osdcmd_map(const osdfuncparm_t *parm)
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{
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int32_t i;
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CACHE1D_FIND_REC *r;
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char filename[256];
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if (parm->numparms != 1)
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{
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int32_t maxwidth = 0;
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getfilenames("/");
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for (r=findfiles; r!=NULL; r=r->next)
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maxwidth = max((unsigned)maxwidth,Bstrlen(r->name));
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if (maxwidth > 0)
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{
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int32_t x = 0, count = 0;
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maxwidth += 3;
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OSD_Printf(OSDTEXT_RED "Map listing:\n");
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for (r=findfiles; r!=NULL; r=r->next)
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{
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OSD_Printf("%-*s",maxwidth,r->name);
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x += maxwidth;
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count++;
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if (x > OSD_GetCols() - maxwidth)
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{
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x = 0;
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OSD_Printf("\n");
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}
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}
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if (x) OSD_Printf("\n");
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OSD_Printf(OSDTEXT_RED "Found %d maps\n",numfiles);
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}
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return OSDCMD_SHOWHELP;
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}
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#if 0
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if (numplayers > 1)
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{
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OSD_Printf("Command not allowed in multiplayer\n");
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return OSDCMD_OK;
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}
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#endif
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strcpy(filename,parm->parms[0]);
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if (strchr(filename,'.') == 0)
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strcat(filename,".map");
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if ((i = kopen4loadfrommod(filename,0)) < 0)
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{
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OSD_Printf(OSD_ERROR "map: file \"%s\" not found.\n", filename);
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return OSDCMD_OK;
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}
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kclose(i);
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boardfilename[0] = '/';
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boardfilename[1] = 0;
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strcat(boardfilename, filename);
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if (numplayers > 1)
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{
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if (myconnectindex == connecthead && g_networkBroadcastMode == 0)
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{
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Net_SendUserMapName();
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ud.m_volume_number = 0;
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ud.m_level_number = 7;
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Net_NewGame(ud.m_volume_number, ud.m_level_number);
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}
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else if (voting == -1)
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{
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Net_SendUserMapName();
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ud.m_volume_number = 0;
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ud.m_level_number = 7;
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if (g_player[myconnectindex].ps->i)
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{
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int32_t i;
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for (i=0; i<MAXPLAYERS; i++)
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{
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g_player[i].vote = 0;
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g_player[i].gotvote = 0;
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}
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g_player[myconnectindex].vote = g_player[myconnectindex].gotvote = 1;
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voting = myconnectindex;
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tempbuf[0] = PACKET_MAP_VOTE_INITIATE;
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tempbuf[1] = myconnectindex;
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tempbuf[2] = ud.m_volume_number;
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tempbuf[3] = ud.m_level_number;
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TRAVERSE_CONNECT(i)
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{
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if (i != myconnectindex) mmulti_sendpacket(i,tempbuf,4);
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if ((!g_networkBroadcastMode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
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}
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}
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if ((GametypeFlags[ud.m_coop] & GAMETYPE_PLAYERSFRIENDLY) && !(GametypeFlags[ud.m_coop] & GAMETYPE_TDM))
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ud.m_noexits = 0;
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g_player[myconnectindex].ps->gm |= MODE_MENU;
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ChangeToMenu(603);
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}
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return OSDCMD_OK;
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}
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osdcmd_cheatsinfo_stat.cheatnum = -1;
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ud.m_volume_number = 0;
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ud.m_level_number = 7;
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ud.m_monsters_off = ud.monsters_off = 0;
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ud.m_respawn_items = 0;
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ud.m_respawn_inventory = 0;
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ud.multimode = 1;
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G_NewGame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill);
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if (G_EnterLevel(MODE_GAME)) G_BackToMenu();
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return OSDCMD_OK;
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}
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static int32_t osdcmd_god(const osdfuncparm_t *parm)
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{
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UNREFERENCED_PARAMETER(parm);
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if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
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{
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osdcmd_cheatsinfo_stat.cheatnum = 0;
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}
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else
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{
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OSD_Printf("god: Not in a single-player game.\n");
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}
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return OSDCMD_OK;
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}
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static int32_t osdcmd_noclip(const osdfuncparm_t *parm)
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{
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UNREFERENCED_PARAMETER(parm);
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if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
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{
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osdcmd_cheatsinfo_stat.cheatnum = 20;
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}
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else
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{
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OSD_Printf("noclip: Not in a single-player game.\n");
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}
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return OSDCMD_OK;
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}
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static int32_t osdcmd_fileinfo(const osdfuncparm_t *parm)
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{
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uint32_t crc, length;
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int32_t i,j;
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char buf[256];
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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if ((i = kopen4loadfrommod((char *)parm->parms[0],0)) < 0)
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{
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OSD_Printf("fileinfo: File \"%s\" not found.\n", parm->parms[0]);
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return OSDCMD_OK;
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}
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length = kfilelength(i);
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crc32init(&crc);
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do
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{
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j = kread(i,buf,256);
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crc32block(&crc,(uint8_t *)buf,j);
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}
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while (j == 256);
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crc32finish(&crc);
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kclose(i);
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OSD_Printf("fileinfo: %s\n"
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" File size: %d\n"
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" CRC-32: %08X\n",
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parm->parms[0], length, crc);
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return OSDCMD_OK;
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}
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/*
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static int32_t osdcmd_rate(const osdfuncparm_t *parm)
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{
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#ifndef RANCID_NETWORKING
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int32_t i;
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if (parm->numparms == 0)
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{
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OSD_Printf("\"rate\" is \"%d\"\n", packetrate);
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return OSDCMD_SHOWHELP;
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}
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else if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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i = Batol(parm->parms[0]);
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if (i >= 40 && i <= 1000)
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{
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packetrate = i;
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OSD_Printf("rate %d\n", packetrate);
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}
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else OSD_Printf("rate: value out of range\n");
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#endif
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UNREFERENCED_PARAMETER(parm);
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return OSDCMD_OK;
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}
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*/
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static int32_t osdcmd_restartsound(const osdfuncparm_t *parm)
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{
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UNREFERENCED_PARAMETER(parm);
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S_SoundShutdown();
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S_MusicShutdown();
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S_MusicStartup();
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S_SoundStartup();
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FX_StopAllSounds();
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S_ClearSoundLocks();
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if (ud.config.MusicToggle == 1)
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{
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if (ud.recstat != 2 && g_player[myconnectindex].ps->gm&MODE_GAME)
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{
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if (MapInfo[(uint8_t)g_musicIndex].musicfn != NULL)
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S_PlayMusic(&MapInfo[(uint8_t)g_musicIndex].musicfn[0],g_musicIndex);
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}
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else S_PlayMusic(&EnvMusicFilename[0][0],MAXVOLUMES*MAXLEVELS);
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}
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return OSDCMD_OK;
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}
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static int32_t osdcmd_restartvid(const osdfuncparm_t *parm)
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{
|
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UNREFERENCED_PARAMETER(parm);
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resetvideomode();
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if (setgamemode(ud.config.ScreenMode,ud.config.ScreenWidth,ud.config.ScreenHeight,ud.config.ScreenBPP))
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G_GameExit("restartvid: Reset failed...\n");
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onvideomodechange(ud.config.ScreenBPP>8);
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G_UpdateScreenArea();
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return OSDCMD_OK;
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}
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|
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static int32_t osdcmd_vidmode(const osdfuncparm_t *parm)
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{
|
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int32_t newbpp = ud.config.ScreenBPP, newwidth = ud.config.ScreenWidth,
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newheight = ud.config.ScreenHeight, newfs = ud.config.ScreenMode;
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if (parm->numparms < 1 || parm->numparms > 4) return OSDCMD_SHOWHELP;
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switch (parm->numparms)
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{
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case 1: // bpp switch
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newbpp = Batol(parm->parms[0]);
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break;
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case 2: // res switch
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newwidth = Batol(parm->parms[0]);
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newheight = Batol(parm->parms[1]);
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break;
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case 3: // res & bpp switch
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case 4:
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newwidth = Batol(parm->parms[0]);
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newheight = Batol(parm->parms[1]);
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newbpp = Batol(parm->parms[2]);
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if (parm->numparms == 4)
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newfs = (Batol(parm->parms[3]) != 0);
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break;
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}
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if (setgamemode(newfs,newwidth,newheight,newbpp))
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|
{
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|
initprintf("vidmode: Mode change failed!\n");
|
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if (setgamemode(ud.config.ScreenMode, ud.config.ScreenWidth, ud.config.ScreenHeight, ud.config.ScreenBPP))
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G_GameExit("vidmode: Reset failed!\n");
|
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}
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ud.config.ScreenBPP = newbpp;
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ud.config.ScreenWidth = newwidth;
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ud.config.ScreenHeight = newheight;
|
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ud.config.ScreenMode = newfs;
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onvideomodechange(ud.config.ScreenBPP>8);
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G_UpdateScreenArea();
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return OSDCMD_OK;
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}
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|
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static int32_t osdcmd_spawn(const osdfuncparm_t *parm)
|
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{
|
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uint16_t cstat=0,picnum=0;
|
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char pal=0;
|
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int16_t ang=0;
|
|
int16_t set=0, idx;
|
|
vec3_t vect;
|
|
|
|
if (numplayers > 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
|
|
{
|
|
OSD_Printf("spawn: Can't spawn sprites in multiplayer games or demos\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
switch (parm->numparms)
|
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{
|
|
case 7: // x,y,z
|
|
vect.x = Batol(parm->parms[4]);
|
|
vect.y = Batol(parm->parms[5]);
|
|
vect.z = Batol(parm->parms[6]);
|
|
set |= 8;
|
|
case 4: // ang
|
|
ang = Batol(parm->parms[3]) & 2047;
|
|
set |= 4;
|
|
case 3: // cstat
|
|
cstat = (uint16_t)Batol(parm->parms[2]);
|
|
set |= 2;
|
|
case 2: // pal
|
|
pal = (uint8_t)Batol(parm->parms[1]);
|
|
set |= 1;
|
|
case 1: // tile number
|
|
if (isdigit(parm->parms[0][0]))
|
|
{
|
|
picnum = (uint16_t)Batol(parm->parms[0]);
|
|
}
|
|
else
|
|
{
|
|
int32_t i,j;
|
|
for (j=0; j<2; j++)
|
|
{
|
|
for (i=0; i<g_numLabels; i++)
|
|
{
|
|
if (
|
|
(j == 0 && !Bstrcmp(label+(i<<6), parm->parms[0])) ||
|
|
(j == 1 && !Bstrcasecmp(label+(i<<6), parm->parms[0]))
|
|
)
|
|
{
|
|
picnum = (uint16_t)labelcode[i];
|
|
break;
|
|
}
|
|
}
|
|
if (i<g_numLabels) break;
|
|
}
|
|
if (i==g_numLabels)
|
|
{
|
|
OSD_Printf("spawn: Invalid tile label given\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
}
|
|
|
|
if (picnum >= MAXTILES)
|
|
{
|
|
OSD_Printf("spawn: Invalid tile number\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
break;
|
|
default:
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
idx = A_Spawn(g_player[myconnectindex].ps->i, (int16_t)picnum);
|
|
if (set & 1) sprite[idx].pal = (uint8_t)pal;
|
|
if (set & 2) sprite[idx].cstat = (int16_t)cstat;
|
|
if (set & 4) sprite[idx].ang = ang;
|
|
if (set & 8)
|
|
{
|
|
if (setsprite(idx, &vect) < 0)
|
|
{
|
|
OSD_Printf("spawn: Sprite can't be spawned into null space\n");
|
|
deletesprite(idx);
|
|
}
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_setvar(const osdfuncparm_t *parm)
|
|
{
|
|
int32_t i, varval;
|
|
char varname[256];
|
|
|
|
if (parm->numparms != 2) return OSDCMD_SHOWHELP;
|
|
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("Command not allowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
strcpy(varname,parm->parms[1]);
|
|
varval = Batol(varname);
|
|
i = hash_find(&gamevarH,varname);
|
|
if (i >= 0)
|
|
varval=Gv_GetVar(i, g_player[myconnectindex].ps->i, myconnectindex);
|
|
|
|
strcpy(varname,parm->parms[0]);
|
|
i = hash_find(&gamevarH,varname);
|
|
if (i >= 0)
|
|
Gv_SetVar(i, varval, g_player[myconnectindex].ps->i, myconnectindex);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_addlogvar(const osdfuncparm_t *parm)
|
|
{
|
|
int32_t i;
|
|
char varname[256];
|
|
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("Command not allowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
strcpy(varname,parm->parms[0]);
|
|
i = hash_find(&gamevarH,varname);
|
|
if (i >= 0)
|
|
OSD_Printf("%s = %d\n", varname, Gv_GetVar(i, g_player[myconnectindex].ps->i, myconnectindex));
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_setactorvar(const osdfuncparm_t *parm)
|
|
{
|
|
int32_t i, varval, ID;
|
|
char varname[256];
|
|
|
|
if (parm->numparms != 3) return OSDCMD_SHOWHELP;
|
|
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("Command not allowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
ID=Batol(parm->parms[0]);
|
|
if (ID>=MAXSPRITES)
|
|
{
|
|
OSD_Printf("Invalid sprite ID\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
varval = Batol(parm->parms[2]);
|
|
strcpy(varname,parm->parms[2]);
|
|
varval = Batol(varname);
|
|
i = hash_find(&gamevarH,varname);
|
|
if (i >= 0)
|
|
varval=Gv_GetVar(i, g_player[myconnectindex].ps->i, myconnectindex);
|
|
|
|
strcpy(varname,parm->parms[1]);
|
|
i = hash_find(&gamevarH,varname);
|
|
if (i >= 0)
|
|
Gv_SetVar(i, varval, ID, -1);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_addpath(const osdfuncparm_t *parm)
|
|
{
|
|
char pathname[BMAX_PATH];
|
|
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
strcpy(pathname,parm->parms[0]);
|
|
addsearchpath(pathname);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_initgroupfile(const osdfuncparm_t *parm)
|
|
{
|
|
char file[BMAX_PATH];
|
|
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
strcpy(file,parm->parms[0]);
|
|
initgroupfile(file);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_cmenu(const osdfuncparm_t *parm)
|
|
{
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("cmenu: disallowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
else
|
|
{
|
|
ChangeToMenu(Batol(parm->parms[0]));
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
extern void G_SetCrosshairColor(int32_t r, int32_t g, int32_t b);
|
|
extern palette_t CrosshairColors;
|
|
|
|
static int32_t osdcmd_crosshaircolor(const osdfuncparm_t *parm)
|
|
{
|
|
int32_t r, g, b;
|
|
|
|
if (parm->numparms != 3)
|
|
{
|
|
OSD_Printf("crosshaircolor: r:%d g:%d b:%d\n",CrosshairColors.r,CrosshairColors.g,CrosshairColors.b);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
r = atol(parm->parms[0]);
|
|
g = atol(parm->parms[1]);
|
|
b = atol(parm->parms[2]);
|
|
G_SetCrosshairColor(r,g,b);
|
|
OSD_Printf("%s\n", parm->raw);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
/*
|
|
static int32_t osdcmd_setbrightness(const osdfuncparm_t *parm)
|
|
{
|
|
if (parm->numparms != 1)
|
|
{
|
|
// OSD_Printf("\"setbri\" \"%d\"\n",ud.brightness>>2);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
ud.brightness = atoi(parm->parms[0])<<2;
|
|
setbrightness(ud.brightness>>2,&g_player[screenpeek].ps->palette[0],0);
|
|
OSD_Printf("setbrightness %d\n",ud.brightness>>2);
|
|
return OSDCMD_OK;
|
|
}
|
|
*/
|
|
|
|
static int32_t osdcmd_give(const osdfuncparm_t *parm)
|
|
{
|
|
int32_t i;
|
|
|
|
if (numplayers != 1 || (g_player[myconnectindex].ps->gm & MODE_GAME) == 0 ||
|
|
g_player[myconnectindex].ps->dead_flag != 0)
|
|
{
|
|
OSD_Printf("give: Cannot give while dead or not in a single-player game.\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
if (!Bstrcasecmp(parm->parms[0], "all"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = 1;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "health"))
|
|
{
|
|
sprite[g_player[myconnectindex].ps->i].extra = g_player[myconnectindex].ps->max_player_health<<1;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "weapons"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = 21;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "ammo"))
|
|
{
|
|
for (i=MAX_WEAPONS-(VOLUMEONE?6:1)-1; i>=PISTOL_WEAPON; i--)
|
|
P_AddAmmo(i,g_player[myconnectindex].ps,g_player[myconnectindex].ps->max_ammo_amount[i]);
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "armor"))
|
|
{
|
|
g_player[myconnectindex].ps->shield_amount = 100;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "keys"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = 23;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "inventory"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = 22;
|
|
return OSDCMD_OK;
|
|
}
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
void onvideomodechange(int32_t newmode)
|
|
{
|
|
uint8_t *pal;
|
|
extern int32_t g_crosshairSum;
|
|
|
|
if (newmode)
|
|
{
|
|
if (g_player[screenpeek].ps->palette == palette ||
|
|
g_player[screenpeek].ps->palette == waterpal ||
|
|
g_player[screenpeek].ps->palette == titlepal ||
|
|
g_player[screenpeek].ps->palette == animpal ||
|
|
g_player[screenpeek].ps->palette == endingpal ||
|
|
g_player[screenpeek].ps->palette == drealms ||
|
|
g_player[screenpeek].ps->palette == slimepal)
|
|
pal = g_player[screenpeek].ps->palette;
|
|
else
|
|
pal = palette;
|
|
}
|
|
else
|
|
{
|
|
pal = g_player[screenpeek].ps->palette;
|
|
}
|
|
|
|
#ifdef POLYMER
|
|
if (getrendermode() == 4)
|
|
{
|
|
int32_t i = 0;
|
|
|
|
while (i < MAXSPRITES)
|
|
{
|
|
if (ActorExtra[i].lightptr)
|
|
{
|
|
polymer_deletelight(ActorExtra[i].lightId);
|
|
ActorExtra[i].lightptr = NULL;
|
|
ActorExtra[i].lightId = -1;
|
|
}
|
|
i++;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
setbrightness(ud.brightness>>2, pal, 0);
|
|
g_restorePalette = 1;
|
|
g_crosshairSum = 0;
|
|
}
|
|
|
|
static int32_t osdcmd_name(const osdfuncparm_t *parm)
|
|
{
|
|
char namebuf[32];
|
|
|
|
if (parm->numparms != 1)
|
|
{
|
|
OSD_Printf("\"name\" is \"%s\"\n",szPlayerName);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
Bstrcpy(tempbuf,parm->parms[0]);
|
|
|
|
while (Bstrlen(stripcolorcodes(namebuf,tempbuf)) > 10)
|
|
tempbuf[Bstrlen(tempbuf)-1] = '\0';
|
|
|
|
Bstrncpy(szPlayerName,tempbuf,sizeof(szPlayerName)-1);
|
|
szPlayerName[sizeof(szPlayerName)-1] = '\0';
|
|
|
|
OSD_Printf("name %s\n",szPlayerName);
|
|
|
|
Net_SendPlayerName();
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_button(const osdfuncparm_t *parm)
|
|
{
|
|
char *p = (char *)parm->name+9; // skip "gamefunc_"
|
|
// if (g_player[myconnectindex].ps->gm == MODE_GAME) // only trigger these if in game
|
|
extinput[CONFIG_FunctionNameToNum(p)] = 1; // FIXME
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
keydef_t ConsoleKeys[]=
|
|
{
|
|
{ "Escape", 0x1 },
|
|
{ "1", 0x2 },
|
|
{ "2", 0x3 },
|
|
{ "3", 0x4 },
|
|
{ "4", 0x5 },
|
|
{ "5", 0x6 },
|
|
{ "6", 0x7 },
|
|
{ "7", 0x8 },
|
|
{ "8", 0x9 },
|
|
{ "9", 0xa },
|
|
{ "0", 0xb },
|
|
{ "-", 0xc },
|
|
{ "=", 0xd },
|
|
{ "BakSpc", 0xe },
|
|
{ "Tab", 0xf },
|
|
{ "Q", 0x10 },
|
|
{ "W", 0x11 },
|
|
{ "E", 0x12 },
|
|
{ "R", 0x13 },
|
|
{ "T", 0x14 },
|
|
{ "Y", 0x15 },
|
|
{ "U", 0x16 },
|
|
{ "I", 0x17 },
|
|
{ "O", 0x18 },
|
|
{ "P", 0x19 },
|
|
{ "[", 0x1a },
|
|
{ "]", 0x1b },
|
|
{ "Enter", 0x1c },
|
|
{ "LCtrl", 0x1d },
|
|
{ "A", 0x1e },
|
|
{ "S", 0x1f },
|
|
{ "D", 0x20 },
|
|
{ "F", 0x21 },
|
|
{ "G", 0x22 },
|
|
{ "H", 0x23 },
|
|
{ "J", 0x24 },
|
|
{ "K", 0x25 },
|
|
{ "L", 0x26 },
|
|
{ "SemiColon", 0x27 },
|
|
{ "'", 0x28 },
|
|
{ "Tilde", 0x29 },
|
|
{ "LShift", 0x2a },
|
|
{ "\\", 0x2b },
|
|
{ "Z", 0x2c },
|
|
{ "X", 0x2d },
|
|
{ "C", 0x2e },
|
|
{ "V", 0x2f },
|
|
{ "B", 0x30 },
|
|
{ "N", 0x31 },
|
|
{ "M", 0x32 },
|
|
{ ",", 0x33 },
|
|
{ ".", 0x34 },
|
|
{ "/", 0x35 },
|
|
{ "RShift", 0x36 },
|
|
{ "Kpad*", 0x37 },
|
|
{ "LAlt", 0x38 },
|
|
{ "Space", 0x39 },
|
|
{ "CapLck", 0x3a },
|
|
{ "F1", 0x3b },
|
|
{ "F2", 0x3c },
|
|
{ "F3", 0x3d },
|
|
{ "F4", 0x3e },
|
|
{ "F5", 0x3f },
|
|
{ "F6", 0x40 },
|
|
{ "F7", 0x41 },
|
|
{ "F8", 0x42 },
|
|
{ "F9", 0x43 },
|
|
{ "F10", 0x44 },
|
|
{ "NumLck", 0x45 },
|
|
{ "ScrLck", 0x46 },
|
|
{ "Kpad7", 0x47 },
|
|
{ "Kpad8", 0x48 },
|
|
{ "Kpad9", 0x49 },
|
|
{ "Kpad-", 0x4a },
|
|
{ "Kpad4", 0x4b },
|
|
{ "Kpad5", 0x4c },
|
|
{ "Kpad6", 0x4d },
|
|
{ "Kpad+", 0x4e },
|
|
{ "Kpad1", 0x4f },
|
|
{ "Kpad2", 0x50 },
|
|
{ "Kpad3", 0x51 },
|
|
{ "Kpad0", 0x52 },
|
|
{ "Kpad.", 0x53 },
|
|
{ "F11", 0x57 },
|
|
{ "F12", 0x58 },
|
|
{ "KpdEnt", 0x9c },
|
|
{ "RCtrl", 0x9d },
|
|
{ "Kpad/", 0xb5 },
|
|
{ "RAlt", 0xb8 },
|
|
{ "PrtScn", 0xb7 },
|
|
{ "Pause", 0xc5 },
|
|
{ "Home", 0xc7 },
|
|
{ "Up", 0xc8 },
|
|
{ "PgUp", 0xc9 },
|
|
{ "Left", 0xcb },
|
|
{ "Right", 0xcd },
|
|
{ "End", 0xcf },
|
|
{ "Down", 0xd0 },
|
|
{ "PgDn", 0xd1 },
|
|
{ "Insert", 0xd2 },
|
|
{ "Delete", 0xd3 },
|
|
|
|
{0,0}
|
|
};
|
|
|
|
char *ConsoleButtons[] = { "mouse1", "mouse2", "mouse3", "mouse4", "mwheelup", "mwheeldn", "mouse5", "mouse6", "mouse7", "mouse8" };
|
|
|
|
static int32_t osdcmd_bind(const osdfuncparm_t *parm)
|
|
{
|
|
int32_t i, j;
|
|
|
|
if (parm->numparms==1&&!Bstrcasecmp(parm->parms[0],"showkeys"))
|
|
{
|
|
for (i=0; ConsoleKeys[i].name; i++)
|
|
OSD_Printf("%s\n",ConsoleKeys[i].name);
|
|
for (i=0; i<MAXMOUSEBUTTONS; i++)
|
|
OSD_Printf("%s\n",ConsoleButtons[i]);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if (parm->numparms==0)
|
|
{
|
|
int32_t j=0;
|
|
|
|
OSD_Printf("Current key bindings:\n");
|
|
for (i=0; i<MAXBOUNDKEYS; i++)
|
|
if (KeyBindings[i].cmd[0] && KeyBindings[i].key)
|
|
{
|
|
j++;
|
|
OSD_Printf("%-9s %s\"%s\"\n",KeyBindings[i].key, KeyBindings[i].repeat?"":"norepeat ", KeyBindings[i].cmd);
|
|
}
|
|
|
|
for (i=0; i<MAXMOUSEBUTTONS; i++)
|
|
if (MouseBindings[i].cmd[0] && MouseBindings[i].key)
|
|
{
|
|
j++;
|
|
OSD_Printf("%-9s %s\"%s\"\n",MouseBindings[i].key, MouseBindings[i].repeat?"":"norepeat ",MouseBindings[i].cmd);
|
|
}
|
|
|
|
if (j == 0)
|
|
OSD_Printf("No binds found.\n");
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
for (i=0; ConsoleKeys[i].name; i++)
|
|
if (!Bstrcasecmp(parm->parms[0],ConsoleKeys[i].name))
|
|
break;
|
|
|
|
if (!ConsoleKeys[i].name)
|
|
{
|
|
for (i=0; i<MAXMOUSEBUTTONS; i++)
|
|
if (!Bstrcasecmp(parm->parms[0],ConsoleButtons[i]))
|
|
break;
|
|
if (i >= MAXMOUSEBUTTONS)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
if (parm->numparms < 2)
|
|
{
|
|
OSD_Printf("%-9s %s\"%s\"\n",ConsoleButtons[i], MouseBindings[i].repeat?"":"norepeat ",MouseBindings[i].cmd);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
j = 1;
|
|
|
|
MouseBindings[i].repeat = 1;
|
|
if (parm->numparms >= 2 && !Bstrcasecmp(parm->parms[j],"norepeat"))
|
|
{
|
|
MouseBindings[i].repeat = 0;
|
|
j++;
|
|
}
|
|
|
|
Bstrcpy(tempbuf,parm->parms[j++]);
|
|
for (; j<parm->numparms; j++)
|
|
{
|
|
Bstrcat(tempbuf," ");
|
|
Bstrcat(tempbuf,parm->parms[j++]);
|
|
}
|
|
Bstrncpy(MouseBindings[i].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
|
|
|
|
MouseBindings[i].key=ConsoleButtons[i];
|
|
if (!OSD_ParsingScript())
|
|
OSD_Printf("%s\n",parm->raw);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if (parm->numparms < 2)
|
|
{
|
|
OSD_Printf("%-9s %s\"%s\"\n",ConsoleKeys[i].name, KeyBindings[ConsoleKeys[i].id].repeat?"":"norepeat ", KeyBindings[ConsoleKeys[i].id].cmd);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
j = 1;
|
|
|
|
KeyBindings[ConsoleKeys[i].id].repeat = 1;
|
|
if (parm->numparms >= 2 && !Bstrcasecmp(parm->parms[j],"norepeat"))
|
|
{
|
|
KeyBindings[ConsoleKeys[i].id].repeat = 0;
|
|
j++;
|
|
}
|
|
|
|
Bstrcpy(tempbuf,parm->parms[j++]);
|
|
for (; j<parm->numparms; j++)
|
|
{
|
|
Bstrcat(tempbuf," ");
|
|
Bstrcat(tempbuf,parm->parms[j++]);
|
|
}
|
|
Bstrncpy(KeyBindings[ConsoleKeys[i].id].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
|
|
|
|
KeyBindings[ConsoleKeys[i].id].key=ConsoleKeys[i].name;
|
|
if (!OSD_ParsingScript())
|
|
OSD_Printf("%s\n",parm->raw);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_unbindall(const osdfuncparm_t *parm)
|
|
{
|
|
int32_t i;
|
|
|
|
UNREFERENCED_PARAMETER(parm);
|
|
|
|
for (i=0; i<MAXBOUNDKEYS; i++)
|
|
if (KeyBindings[i].cmd[0])
|
|
KeyBindings[i].cmd[0] = 0;
|
|
for (i=0; i<MAXMOUSEBUTTONS; i++)
|
|
if (MouseBindings[i].cmd[0])
|
|
MouseBindings[i].cmd[0] = 0;
|
|
OSD_Printf("unbound all keys\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_unbind(const osdfuncparm_t *parm)
|
|
{
|
|
int32_t i;
|
|
|
|
if (parm->numparms < 1) return OSDCMD_SHOWHELP;
|
|
for (i=0; ConsoleKeys[i].name; i++)
|
|
if (!Bstrcasecmp(parm->parms[0],ConsoleKeys[i].name))
|
|
break;
|
|
if (!ConsoleKeys[i].name)
|
|
{
|
|
for (i=0; i<MAXMOUSEBUTTONS; i++)
|
|
if (!Bstrcasecmp(parm->parms[0],ConsoleButtons[i]))
|
|
break;
|
|
if (i >= MAXMOUSEBUTTONS)
|
|
return OSDCMD_SHOWHELP;
|
|
MouseBindings[i].repeat = 0;
|
|
MouseBindings[i].cmd[0] = 0;
|
|
OSD_Printf("unbound %s\n",ConsoleButtons[i]);
|
|
return OSDCMD_OK;
|
|
}
|
|
KeyBindings[ConsoleKeys[i].id].repeat = 0;
|
|
KeyBindings[ConsoleKeys[i].id].cmd[0] = 0;
|
|
OSD_Printf("unbound key %s\n",ConsoleKeys[i].name);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_quicksave(const osdfuncparm_t *parm)
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
if (!(g_player[myconnectindex].ps->gm & MODE_GAME))
|
|
OSD_Printf("quicksave: not in a game.\n");
|
|
else g_doQuickSave = 1;
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_quickload(const osdfuncparm_t *parm)
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
if (!(g_player[myconnectindex].ps->gm & MODE_GAME))
|
|
OSD_Printf("quickload: not in a game.\n");
|
|
else g_doQuickSave = 2;
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_screenshot(const osdfuncparm_t *parm)
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
// KB_ClearKeysDown();
|
|
screencapture("duke0000.tga",0);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
extern void G_SaveMapState(mapstate_t *save);
|
|
extern void G_RestoreMapState(mapstate_t *save);
|
|
|
|
/*
|
|
static int32_t osdcmd_savestate(const osdfuncparm_t *parm)
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
if (MapInfo[ud.volume_number*MAXLEVELS+ud.level_number].savedstate == NULL)
|
|
MapInfo[ud.volume_number*MAXLEVELS+ud.level_number].savedstate = Bcalloc(1,sizeof(mapstate_t));
|
|
G_SaveMapState(MapInfo[ud.volume_number*MAXLEVELS+ud.level_number].savedstate);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_restorestate(const osdfuncparm_t *parm)
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
if (MapInfo[ud.volume_number*MAXLEVELS+ud.level_number].savedstate)
|
|
G_RestoreMapState(MapInfo[ud.volume_number*MAXLEVELS+ud.level_number].savedstate);
|
|
return OSDCMD_OK;
|
|
}
|
|
*/
|
|
|
|
static int32_t osdcmd_inittimer(const osdfuncparm_t *parm)
|
|
{
|
|
int32_t j;
|
|
|
|
if (parm->numparms != 1)
|
|
{
|
|
OSD_Printf("%dHz timer\n",g_timerTicsPerSecond);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
j = atol(parm->parms[0]);
|
|
if (g_timerTicsPerSecond == j)
|
|
return OSDCMD_OK;
|
|
uninittimer();
|
|
inittimer(j);
|
|
g_timerTicsPerSecond = j;
|
|
|
|
OSD_Printf("%s\n",parm->raw);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int32_t osdcmd_cvar_set_multi(const osdfuncparm_t *parm)
|
|
{
|
|
int32_t r = osdcmd_cvar_set(parm);
|
|
G_UpdatePlayerFromMenu();
|
|
|
|
return r;
|
|
}
|
|
|
|
static int32_t osdcmd_cvar_set_game(const osdfuncparm_t *parm)
|
|
{
|
|
int32_t r = osdcmd_cvar_set(parm);
|
|
|
|
#ifdef USE_OPENGL
|
|
if (r == OSDCMD_OK)
|
|
{
|
|
if (!Bstrcasecmp(parm->name, "r_maxfps"))
|
|
{
|
|
if (r_maxfps) g_frameDelay = (1000/r_maxfps);
|
|
else g_frameDelay = 0;
|
|
|
|
return r;
|
|
}
|
|
else if (!Bstrcasecmp(parm->name, "r_ambientlight"))
|
|
{
|
|
r_ambientlightrecip = 1.f/r_ambientlight;
|
|
|
|
return r;
|
|
}
|
|
else if (!Bstrcasecmp(parm->name, "in_mouse"))
|
|
{
|
|
CONTROL_MouseEnabled = (ud.config.UseMouse && CONTROL_MousePresent);
|
|
|
|
return r;
|
|
}
|
|
else if (!Bstrcasecmp(parm->name, "in_joystick"))
|
|
{
|
|
CONTROL_JoystickEnabled = (ud.config.UseJoystick && CONTROL_JoyPresent);
|
|
|
|
return r;
|
|
}
|
|
else if (!Bstrcasecmp(parm->name, "vid_gamma"))
|
|
{
|
|
ud.brightness = (int32_t)(min(max((float)((vid_gamma-1.0)*10.0),0),15));
|
|
ud.brightness <<= 2;
|
|
setbrightness(ud.brightness>>2,&g_player[myconnectindex].ps->palette[0],0);
|
|
|
|
return r;
|
|
}
|
|
else if (!Bstrcasecmp(parm->name, "vid_brightness"))
|
|
{
|
|
setbrightness(ud.brightness>>2,&g_player[myconnectindex].ps->palette[0],0);
|
|
|
|
return r;
|
|
}
|
|
else if (!Bstrcasecmp(parm->name, "vid_contrast"))
|
|
{
|
|
setbrightness(ud.brightness>>2,&g_player[myconnectindex].ps->palette[0],0);
|
|
|
|
return r;
|
|
}
|
|
else if (!Bstrcasecmp(parm->name, "hud_scale"))
|
|
{
|
|
G_UpdateScreenArea();
|
|
|
|
return r;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
#endif
|
|
return r;
|
|
}
|
|
|
|
int32_t registerosdcommands(void)
|
|
{
|
|
uint32_t i;
|
|
|
|
cvar_t cvars_game[] =
|
|
{
|
|
{ "crosshair", "crosshair: enable/disable crosshair", (void*)&ud.crosshair, CVAR_BOOL, 0, 0, 1 },
|
|
|
|
{ "hud_althud", "hud_althud: enable/disable alternate mini-hud", (void*)&ud.althud, CVAR_BOOL, 0, 0, 1 },
|
|
{ "hud_messagetime", "hud_messagetime: length of time to display multiplayer chat messages", (void*)&ud.msgdisptime, CVAR_INT, 0, 0, 3600 },
|
|
{ "hud_numbertile", "hud_numbertile: first tile in alt hud number set", (void*)&althud_numbertile, CVAR_INT, 0, 0, MAXTILES-10 },
|
|
{ "hud_numberpal", "hud_numberpal: pal for alt hud numbers", (void*)&althud_numberpal, CVAR_INT, 0, 0, MAXPALOOKUPS },
|
|
{ "hud_shadows", "hud_shadows: enable/disable althud shadows", (void*)&althud_shadows, CVAR_BOOL, 0, 0, 1 },
|
|
{ "hud_flashing", "hud_flashing: enable/disable althud flashing", (void*)&althud_flashing, CVAR_BOOL, 0, 0, 1 },
|
|
{ "hud_glowingquotes", "hud_glowingquotes: enable/disable \"glowing\" quote text", (void*)&hud_glowingquotes, CVAR_BOOL, 0, 0, 1 },
|
|
{ "hud_scale","hud_scale: changes the hud scale", (void*)&ud.statusbarscale, CVAR_INT|CVAR_FUNCPTR, 0, 10, 100 },
|
|
{ "hud_showmapname", "hud_showmapname: enable/disable map name display on load", (void*)&hud_showmapname, CVAR_BOOL, 0, 0, 1 },
|
|
{ "hud_stats", "hud_stats: enable/disable level statistics display", (void*)&ud.levelstats, CVAR_BOOL, 0, 0, 1 },
|
|
{ "hud_textscale", "hud_textscale: sets multiplayer chat message size", (void*)&ud.textscale, CVAR_INT, 0, 100, 400 },
|
|
{ "hud_weaponscale","hud_weaponscale: changes the weapon scale", (void*)&ud.weaponscale, CVAR_INT, 0, 10, 100 },
|
|
|
|
{ "cl_autoaim", "cl_autoaim: enable/disable weapon autoaim", (void*)&ud.config.AutoAim, CVAR_INT|CVAR_MULTI, 0, 0, 2 },
|
|
{ "cl_automsg", "cl_automsg: enable/disable automatically sending messages to all players", (void*)&ud.automsg, CVAR_BOOL, 0, 0, 1 },
|
|
{ "cl_autovote", "cl_autovote: enable/disable automatic voting", (void*)&ud.autovote, CVAR_INT, 0, 0, 2 },
|
|
|
|
{ "cl_obituaries", "cl_obituaries: enable/disable multiplayer death messages", (void*)&ud.obituaries, CVAR_BOOL, 0, 0, 1 },
|
|
{ "cl_democams", "cl_democams: enable/disable demo playback cameras", (void*)&ud.democams, CVAR_BOOL, 0, 0, 1 },
|
|
|
|
{ "cl_idplayers", "cl_idplayers: enable/disable name display when aiming at opponents", (void*)&ud.idplayers, CVAR_BOOL, 0, 0, 1 },
|
|
|
|
{ "cl_showcoords", "cl_showcoords: show your position in the game world", (void*)&ud.coords, CVAR_BOOL, 0, 0, 1 },
|
|
|
|
{ "cl_viewbob", "cl_viewbob: enable/disable player head bobbing", (void*)&ud.viewbob, CVAR_BOOL, 0, 0, 1 },
|
|
|
|
{ "cl_weaponsway", "cl_weaponsway: enable/disable player weapon swaying", (void*)&ud.weaponsway, CVAR_BOOL, 0, 0, 1 },
|
|
{ "cl_weaponswitch", "cl_weaponswitch: enable/disable auto weapon switching", (void*)&ud.weaponswitch, CVAR_INT|CVAR_MULTI, 0, 0, 3 },
|
|
{ "cl_angleinterpolation", "cl_angleinterpolation: enable/disable angle interpolation", (void*)&ud.angleinterpolation, CVAR_INT, 0, 0, 256 },
|
|
|
|
{ "crosshairscale","crosshairscale: changes the crosshair scale", (void*)&ud.crosshairscale, CVAR_INT, 0, 10, 100 },
|
|
|
|
{ "in_joystick","in_joystick: enables input from the joystick if it is present",(void*)&ud.config.UseJoystick, CVAR_BOOL|CVAR_FUNCPTR, 0, 0, 1 },
|
|
{ "in_mouse","in_mouse: enables input from the mouse if it is present",(void*)&ud.config.UseMouse, CVAR_BOOL|CVAR_FUNCPTR, 0, 0, 1 },
|
|
|
|
{ "in_mousebias", "in_mousebias: emulates the original mouse code's weighting of input towards whichever axis is moving the most at any given time", (void*)&ud.config.MouseBias, CVAR_INT, 0, 0, 32 },
|
|
{ "in_mousedeadzone", "in_mousedeadzone: amount of mouse movement to filter out", (void*)&ud.config.MouseDeadZone, CVAR_INT, 0, 0, 512 },
|
|
{ "in_mousesmoothing", "in_mousesmoothing: enable/disable mouse input smoothing", (void*)&ud.config.SmoothInput, CVAR_BOOL, 0, 0, 1 },
|
|
|
|
{ "r_drawweapon", "r_drawweapon: enable/disable weapon drawing", (void*)&ud.drawweapon, CVAR_INT, 0, 0, 2 },
|
|
{ "osdhightile", "osdhightile: enable/disable hires art replacements for console text", (void*)&osdhightile, CVAR_BOOL, 0, 0, 1 },
|
|
{ "r_showfps", "r_showfps: show the frame rate counter", (void*)&ud.tickrate, CVAR_INT, 0, 0, 2 },
|
|
{ "r_shadows", "r_shadows: enable/disable sprite and model shadows", (void*)&ud.shadows, CVAR_BOOL, 0, 0, 1 },
|
|
{ "r_precache", "r_precache: enable/disable the pre-level caching routine", (void*)&ud.config.useprecache, CVAR_BOOL, 0, 0, 1 },
|
|
|
|
{ "r_ambientlight", "r_ambientlight: sets the global map light level",(void*)&r_ambientlight, CVAR_FLOAT|CVAR_FUNCPTR, 0, 0, 10 },
|
|
{ "r_maxfps", "r_maxfps: sets a framerate cap",(void *)&r_maxfps, CVAR_INT|CVAR_FUNCPTR, 0, 0, 1000 },
|
|
|
|
{ "sensitivity","sensitivity <value>: changes the mouse sensitivity", (void*)&CONTROL_MouseSensitivity, CVAR_FLOAT|CVAR_FUNCPTR, 0, 0, 25 },
|
|
|
|
{ "snd_ambience", "snd_ambience: enables/disables ambient sounds", (void*)&ud.config.AmbienceToggle, CVAR_BOOL, 0, 0, 1 },
|
|
{ "snd_duketalk", "snd_duketalk: enables/disables Duke's speech", (void*)&ud.config.VoiceToggle, CVAR_INT, 0, 0, 5 },
|
|
{ "snd_fxvolume", "snd_fxvolume: volume of sound effects", (void*)&ud.config.FXVolume, CVAR_INT, 0, 0, 255 },
|
|
{ "snd_mixrate", "snd_mixrate: sound mixing rate", (void*)&ud.config.MixRate, CVAR_INT, 0, 0, 48000 },
|
|
{ "snd_musvolume", "snd_musvolume: volume of midi music", (void*)&ud.config.MusicVolume, CVAR_INT, 0, 0, 255 },
|
|
{ "snd_numbits", "snd_numbits: sound bits", (void*)&ud.config.NumBits, CVAR_INT, 0, 8, 16 },
|
|
{ "snd_numchannels", "snd_numchannels: the number of sound channels", (void*)&ud.config.NumChannels, CVAR_INT, 0, 0, 2 },
|
|
{ "snd_numvoices", "snd_numvoices: the number of concurrent sounds", (void*)&ud.config.NumVoices, CVAR_INT, 0, 0, 96 },
|
|
{ "snd_reversestereo", "snd_reversestereo: reverses the stereo channels", (void*)&ud.config.ReverseStereo, CVAR_BOOL, 0, 0, 16 },
|
|
{ "vid_gamma","vid_gamma <gamma>: adjusts gamma ramp",(void*)&vid_gamma, CVAR_DOUBLE|CVAR_FUNCPTR, 0, 0, 10 },
|
|
{ "vid_contrast","vid_contrast <gamma>: adjusts gamma ramp",(void*)&vid_contrast, CVAR_DOUBLE|CVAR_FUNCPTR, 0, 0, 10 },
|
|
{ "vid_brightness","vid_brightness <gamma>: adjusts gamma ramp",(void*)&vid_brightness, CVAR_DOUBLE|CVAR_FUNCPTR, 0, 0, 10 },
|
|
|
|
};
|
|
|
|
osdcmd_cheatsinfo_stat.cheatnum = -1;
|
|
|
|
for (i=0; i<sizeof(cvars_game)/sizeof(cvars_game[0]); i++)
|
|
{
|
|
OSD_RegisterCvar(&cvars_game[i]);
|
|
if (cvars_game[i].type & CVAR_FUNCPTR) OSD_RegisterFunction(cvars_game[i].name, cvars_game[i].helpstr, osdcmd_cvar_set_game);
|
|
else if (cvars_game[i].type & CVAR_MULTI) OSD_RegisterFunction(cvars_game[i].name, cvars_game[i].helpstr, osdcmd_cvar_set_multi);
|
|
else OSD_RegisterFunction(cvars_game[i].name, cvars_game[i].helpstr, osdcmd_cvar_set);
|
|
}
|
|
|
|
if (VOLUMEONE)
|
|
OSD_RegisterFunction("changelevel","changelevel <level>: warps to the given level", osdcmd_changelevel);
|
|
else
|
|
{
|
|
OSD_RegisterFunction("changelevel","changelevel <volume> <level>: warps to the given level", osdcmd_changelevel);
|
|
OSD_RegisterFunction("map","map <mapfile>: loads the given user map", osdcmd_map);
|
|
}
|
|
|
|
OSD_RegisterFunction("addpath","addpath <path>: adds path to game filesystem", osdcmd_addpath);
|
|
OSD_RegisterFunction("bind","bind <key> <string>: associates a keypress with a string of console input. Type \"bind showkeys\" for a list of keys and \"listsymbols\" for a list of valid console commands.", osdcmd_bind);
|
|
OSD_RegisterFunction("cmenu","cmenu <#>: jumps to menu", osdcmd_cmenu);
|
|
OSD_RegisterFunction("crosshaircolor","crosshaircolor: changes the crosshair color", osdcmd_crosshaircolor);
|
|
|
|
OSD_RegisterFunction("echo","echo [text]: echoes text to the console", osdcmd_echo);
|
|
OSD_RegisterFunction("fileinfo","fileinfo <file>: gets a file's information", osdcmd_fileinfo);
|
|
|
|
for (i=0; i<NUMGAMEFUNCTIONS; i++)
|
|
{
|
|
char *t;
|
|
int32_t j;
|
|
|
|
if (!Bstrcmp(gamefunctions[i],"Show_Console")) continue;
|
|
|
|
Bsprintf(tempbuf,"gamefunc_%s",gamefunctions[i]);
|
|
t = Bstrdup(tempbuf);
|
|
for (j=Bstrlen(t); j>=0; j--)
|
|
t[j] = Btolower(t[j]);
|
|
Bstrcat(tempbuf,": game button");
|
|
OSD_RegisterFunction(t,Bstrdup(tempbuf),osdcmd_button);
|
|
}
|
|
|
|
// OSD_RegisterFunction("setbrightness","setbrightness <value>: changes brightness (obsolete)", osdcmd_setbrightness);
|
|
OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
|
|
OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
|
|
|
|
OSD_RegisterFunction("initgroupfile","initgroupfile <path>: adds a grp file into the game filesystem", osdcmd_initgroupfile);
|
|
OSD_RegisterFunction("inittimer","debug", osdcmd_inittimer);
|
|
|
|
OSD_RegisterFunction("name","name: change your multiplayer nickname", osdcmd_name);
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OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
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OSD_RegisterFunction("quicksave","quicksave: performs a quick save", osdcmd_quicksave);
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OSD_RegisterFunction("quickload","quickload: performs a quick load", osdcmd_quickload);
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OSD_RegisterFunction("quit","quit: exits the game immediately", osdcmd_quit);
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OSD_RegisterFunction("exit","exit: exits the game immediately", osdcmd_quit);
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// OSD_RegisterFunction("rate","rate: sets the multiplayer packet send rate, in packets/sec",osdcmd_rate);
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OSD_RegisterFunction("restartsound","restartsound: reinitializes the sound system",osdcmd_restartsound);
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OSD_RegisterFunction("restartvid","restartvid: reinitializes the video mode",osdcmd_restartvid);
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OSD_RegisterFunction("addlogvar","addlogvar <gamevar>: prints the value of a gamevar", osdcmd_addlogvar);
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OSD_RegisterFunction("setvar","setvar <gamevar> <value>: sets the value of a gamevar", osdcmd_setvar);
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OSD_RegisterFunction("setvarvar","setvarvar <gamevar1> <gamevar2>: sets the value of <gamevar1> to <gamevar2>", osdcmd_setvar);
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OSD_RegisterFunction("setactorvar","setactorvar <actor#> <gamevar> <value>: sets the value of <actor#>'s <gamevar> to <value>", osdcmd_setactorvar);
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OSD_RegisterFunction("screenshot","screenshot: takes a screenshot. See r_scrcaptureformat.", osdcmd_screenshot);
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OSD_RegisterFunction("spawn","spawn <picnum> [palnum] [cstat] [ang] [x y z]: spawns a sprite with the given properties",osdcmd_spawn);
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OSD_RegisterFunction("unbind","unbind <key>: unbinds a key", osdcmd_unbind);
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OSD_RegisterFunction("unbindall","unbindall: unbinds all keys", osdcmd_unbindall);
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OSD_RegisterFunction("vidmode","vidmode <xdim> <ydim> <bpp> <fullscreen>: change the video mode",osdcmd_vidmode);
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// OSD_RegisterFunction("savestate","",osdcmd_savestate);
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// OSD_RegisterFunction("restorestate","",osdcmd_restorestate);
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//baselayer_onvideomodechange = onvideomodechange;
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return 0;
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}
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