raze-gles/polymer/eduke32/source/astub.c
helixhorned 13a2f97a72 Relative-aligned non-flipped ceiling/floor texture alignment ([;]+[ENTER])
Flipped reference ceilings/floors aren't handled correctly yet.

git-svn-id: https://svn.eduke32.com/eduke32@2774 1a8010ca-5511-0410-912e-c29ae57300e0
2012-06-20 20:55:03 +00:00

13194 lines
402 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
#include "compat.h"
#include "build.h"
#include "editor.h"
#include "pragmas.h"
#include "baselayer.h"
#include "osd.h"
#include "cache1d.h"
#include "osdfuncs.h"
#include "names.h"
#include "common.h"
#include "common_game.h"
#include "mapster32.h"
#include "keys.h"
#include "keyboard.h"
#include "scriptfile.h"
#include "crc32.h"
#include "sounds_mapster32.h"
#include "fx_man.h"
#include "macros.h"
#include "quicklz.h"
#include "m32script.h"
#include "m32def.h"
#include "rev.h"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <shellapi.h>
#endif
#include <signal.h>
static int32_t floor_over_floor;
static int32_t g_fillCurSector = 0;
static char g_modDir[BMAX_PATH];
static char levelname[BMAX_PATH];
// static char *startwin_labeltext = "Starting Mapster32...";
static char setupfilename[BMAX_PATH] = "mapster32.cfg";
int32_t fixmaponsave_sprites = 1;
static int32_t fixmaponsave_walls = 0;
static int32_t lastsave = -180*60;
static int32_t NoAutoLoad = 0;
static int32_t spnoclip=1;
static char *default_tiles_cfg = "tiles.cfg";
static int32_t pathsearchmode_oninit;
char **g_scriptModules = NULL;
int32_t g_scriptModulesNum = 0;
char **g_defModules = NULL;
int32_t g_defModulesNum = 0;
#ifdef HAVE_CLIPSHAPE_FEATURE
char **g_clipMapFiles = NULL;
int32_t g_clipMapFilesNum = 0;
#endif
#pragma pack(push,1)
sound_t g_sounds[MAXSOUNDS];
#pragma pack(pop)
static int16_t g_definedsndnum[MAXSOUNDS]; // maps parse order index to g_sounds index
static int16_t g_sndnum[MAXSOUNDS]; // maps current order index to g_sounds index
int32_t g_numsounds = 0;
static int32_t lastupdate, mousecol, mouseadd = 1, bstatus;
#if !defined(_WIN32)
static int32_t usecwd = 0;
#endif
const char *scripthist[SCRIPTHISTSIZ];
int32_t scripthistend = 0;
int32_t g_lazy_tileselector = 0;
int32_t showambiencesounds=2;
int32_t autocorruptcheck = 0;
static int32_t corruptchecktimer;
static int32_t curcorruptthing=-1, corrupt_tryfix_alt=0;
int32_t corruptcheck_noalreadyrefd=0;
int32_t corruptlevel=0, numcorruptthings=0, corruptthings[MAXCORRUPTTHINGS];
static uint32_t templenrepquot=1;
//////////////////// Key stuff ////////////////////
#define eitherALT (keystatus[KEYSC_LALT] || keystatus[KEYSC_RALT])
#define eitherCTRL (keystatus[KEYSC_LCTRL] || keystatus[KEYSC_RCTRL])
#define eitherSHIFT (keystatus[KEYSC_LSHIFT] || keystatus[KEYSC_RSHIFT])
#define PRESSED_KEYSC(Key) (keystatus[KEYSC_##Key] && !(keystatus[KEYSC_##Key]=0))
//////////////////// Aiming ////////////////////
static const char *Typestr[] = { "Wall", "Ceiling", "Floor", "Sprite", "Wall" };
static const char *typestr[] = { "wall", "ceiling", "floor", "sprite", "wall" };
static const char *Typestr_wss[] = { "Wall", "Sector", "Sector", "Sprite", "Wall" };
/*static const char *typestr_wss[] = { "wall", "sector", "sector", "sprite", "wall" };*/
/** The following macros multiplex between identically named fields of sector/wall/sprite,
* based on a macro parameter or the currently aimed at object (AIMED_ versions).
* They can be used on either side of an assignment. */
// select wall, only makes a difference with walls that have 'swap bottom of walls' bit set
#define SELECT_WALL() (AIMING_AT_WALL ? searchbottomwall : searchwall)
#define SECFLD(i, Field) (sector[i].Field)
#define WALFLD(i, Field) (wall[i].Field)
#define SPRFLD(i, Field) (sprite[i].Field)
// valid fields: z, stat, picnum, heinum, shade, pal, xpanning, ypanning
#define CEILINGFLOOR(iSec, Field) (*(AIMING_AT_CEILING ? &(sector[iSec].ceiling##Field) : &(sector[iSec].floor##Field)))
#define AIMED_CEILINGFLOOR(Field) CEILINGFLOOR(searchsector, Field)
#define AIMED_SEL_WALL(Field) WALFLD(SELECT_WALL(), Field)
// selects from wall proper or its mask
#define OVR_WALL(iWal, Field) (*(AIMING_AT_WALL ? &WALFLD(iWal, Field) : &(wall[iWal].over##Field)))
#define AIMED_SELOVR_WALL(Field) OVR_WALL(SELECT_WALL(), Field)
// the base macro to construct field multiplexing macros: wall and sector cases undetermined
#define MUXBASE(Field, SectorCase, WallCase) (*(AIMING_AT_CEILING_OR_FLOOR ? (SectorCase) : \
(AIMING_AT_WALL_OR_MASK ? (WallCase) : \
&SPRFLD(searchwall, Field))))
#define SFBASE_CF(Field, WallCase) MUXBASE(Field, &AIMED_CEILINGFLOOR(Field), WallCase)
#define SFBASE_(Field, WallCase) MUXBASE(Field, &SECFLD(searchsector,Field), WallCase)
#define AIMED(Field) SFBASE_(Field, &WALFLD(searchwall, Field))
#define AIMED_SEL(Field) SFBASE_(Field, &AIMED_SEL_WALL(Field))
//#define AIMED_CF(Field) SFBASE_CF(Field, &WALFLD(searchwall,Field))
#define AIMED_CF_SEL(Field) SFBASE_CF(Field, &AIMED_SEL_WALL(Field))
// OVR makes sense only with picnum
//#define AIMED_OVR_PICNUM SFBASE_CF(picnum, &OVR_WALL(searchwall, picnum))
#define AIMED_SELOVR_PICNUM SFBASE_CF(picnum, &AIMED_SELOVR_WALL(picnum))
static const char *ONOFF_[] = {"OFF","ON"};
#define ONOFF(b) (ONOFF_[!!(b)])
// always CRLF for us
#ifdef _WIN32
# define OURNEWL "\n"
#else
# define OURNEWL "\r\n"
#endif
static int32_t tsign, mouseaction=0, mouseax=0, mouseay=0;
static int32_t repeatcountx, repeatcounty;
static int32_t infobox=3; // bit0: current window, bit1: mouse pointer, the variable should be renamed
static char wallshades[MAXWALLS];
static char sectorshades[MAXSECTORS][2];
static char spriteshades[MAXSPRITES];
static char wallpals[MAXWALLS];
static char sectorpals[MAXSECTORS][2];
static char spritepals[MAXSPRITES];
static uint8_t wallflag[MAXWALLS>>3];
#ifdef YAX_ENABLE
static const char *yupdownwall[2] = {"upwall","downwall"};
static const char *YUPDOWNWALL[2] = {"UPWALL","DOWNWALL"};
static uint8_t havebunch[YAX_MAXBUNCHES];
static int32_t *tempzar[YAX_MAXBUNCHES];
static void silentmessage(const char *fmt, ...);
static int32_t yax_invalidop()
{
silentmessage("Operation forbidden on extended sector.");
return 0;
}
static int32_t yax_invalidslope()
{
silentmessage("Firstwalls must coincide for changing slope.");
return 0;
}
// 1: ok
static int32_t yax_checkslope(int16_t sectnum, int32_t othersectnum)
{
int16_t w1 = sector[sectnum].wallptr, w2 = wall[w1].point2;
int16_t nw1 = sector[othersectnum].wallptr, nw2 = wall[nw1].point2;
if (nw1 < 0)
return 0; // error
nw2 = wall[nw1].point2;
if (wall[w1].x != wall[nw1].x || wall[w1].y != wall[nw1].y ||
wall[w2].x != wall[nw2].x || wall[w2].y != wall[nw2].y)
return 0;
return 1;
}
# define YAXSLOPECHK(s,os) (yax_checkslope(s,os) || yax_invalidslope())
# define YAXCHK(p) ((p) || yax_invalidop())
#endif
// tile marking in tile selector for custom creation of tile groups
static uint8_t tilemarked[(MAXTILES+7)>>3];
#ifdef POLYMER
static int16_t spritelightid[MAXSPRITES];
_prlight *spritelightptr[MAXSPRITES];
static int32_t check_prlight_colors(int32_t i)
{
return (sprite[i].xvel != spritelightptr[i]->color[0]) ||
(sprite[i].yvel != spritelightptr[i]->color[1]) ||
(sprite[i].zvel != spritelightptr[i]->color[2]);
}
static void copy_prlight_colors(_prlight *mylightptr, int32_t i)
{
mylightptr->color[0] = sprite[i].xvel;
mylightptr->color[1] = sprite[i].yvel;
mylightptr->color[2] = sprite[i].zvel;
}
static void addprlight_common1(_prlight *mylightptr, int32_t i)
{
mylightptr->sector = SECT;
Bmemcpy(mylightptr, &sprite[i], sizeof(vec3_t));
mylightptr->range = SHT;
copy_prlight_colors(mylightptr, i);
mylightptr->angle = SA;
mylightptr->horiz = SH;
mylightptr->minshade = sprite[i].xoffset;
mylightptr->maxshade = sprite[i].yoffset;
// overridden for spot lights
mylightptr->radius = mylightptr->faderadius = mylightptr->tilenum = 0;
if (CS & 2)
{
if (CS & 512)
mylightptr->priority = PR_LIGHT_PRIO_LOW;
else
mylightptr->priority = PR_LIGHT_PRIO_HIGH;
}
else
mylightptr->priority = PR_LIGHT_PRIO_MAX;
spritelightid[i] = polymer_addlight(mylightptr);
if (spritelightid[i] >= 0)
spritelightptr[i] = &prlights[spritelightid[i]];
}
static void DeletePolymerLights(void)
{
int32_t i;
for (i=0; i<MAXSPRITES; i++)
if (spritelightptr[i] != NULL)
{
polymer_deletelight(spritelightid[i]);
spritelightid[i] = -1;
spritelightptr[i] = NULL;
}
}
void G_Polymer_UnInit(void)
{
DeletePolymerLights();
}
#endif
extern int32_t mskip;
//extern int32_t fillsector(int16_t sectnum, char fillcolor);
static void drawgradient(void)
{
int32_t i, col = whitecol-21;
begindrawing();
for (i=ydim-STATUS2DSIZ+16; i<ydim && col>0; i++,col--)
CLEARLINES2D(i, 1, (col<<24)|(col<<16)|(col<<8)|col);
CLEARLINES2D(i, ydim-i, 0);
enddrawing();
}
static void message_common1(const char *tmpstr)
{
Bstrncpyz(getmessage, tmpstr, sizeof(getmessage));
getmessageleng = Bstrlen(getmessage);
getmessagetimeoff = totalclock + 120*2 + getmessageleng*(120/30);
// lastmessagetime = totalclock;
}
void message(const char *fmt, ...)
{
char tmpstr[256];
va_list va;
va_start(va, fmt);
Bvsnprintf(tmpstr, 256, fmt, va);
va_end(va);
message_common1(tmpstr);
if (!mouseaction)
OSD_Printf("%s\n", tmpstr);
}
static void silentmessage(const char *fmt, ...)
{
char tmpstr[256];
va_list va;
va_start(va, fmt);
Bvsnprintf(tmpstr, 256, fmt, va);
va_end(va);
message_common1(tmpstr);
}
static int32_t osdcmd_quit(const osdfuncparm_t *parm);
////////// UNDO/REDO SYSTEM //////////
#if M32_UNDO
typedef struct mapundo_
{
int32_t revision;
int32_t num[3]; // numsectors, numwalls, numsprites
// These exist temporarily as sector/wall/sprite data, but are compressed
// most of the time. +4 bytes refcount at the beginning.
char *sws[3]; // sector, wall, sprite
uint32_t crc[3];
struct mapundo_ *next; // 'redo' loads this
struct mapundo_ *prev; // 'undo' loads this
} mapundo_t;
mapundo_t *mapstate = NULL;
int32_t map_revision = 1;
#define QADDNSZ 400
static int32_t try_match_with_prev(int32_t idx, int32_t numsthgs, uint32_t crc)
{
if (mapstate->prev && mapstate->prev->num[idx]==numsthgs && mapstate->prev->crc[idx]==crc)
{
// found match!
mapstate->sws[idx] = mapstate->prev->sws[idx];
(*(int32_t *)mapstate->sws[idx])++; // increase refcount!
return 1;
}
return 0;
}
static void create_compressed_block(int32_t idx, const void *srcdata, uint32_t size, uint32_t crc)
{
uint32_t j;
// allocate
mapstate->sws[idx] = Bmalloc(4 + size + QADDNSZ);
if (!mapstate->sws[idx]) { initprintf("OUT OF MEM in undo/redo\n"); osdcmd_quit(NULL); }
// compress & realloc
j = qlz_compress(srcdata, mapstate->sws[idx]+4, size, state_compress);
mapstate->sws[idx] = Brealloc(mapstate->sws[idx], 4 + j);
if (!mapstate->sws[idx]) { initprintf("COULD not realloc in undo/redo\n"); osdcmd_quit(NULL); }
// write refcount
*(int32_t *)mapstate->sws[idx] = 1;
mapstate->crc[idx] = crc;
}
static void free_self_and_successors(mapundo_t *mapst)
{
mapundo_t *cur = mapst;
mapst->prev = NULL; // break the back link
while (cur->next)
cur = cur->next;
while (1)
{
int32_t i;
mapundo_t *const prev = cur->prev;
for (i=0; i<3; i++)
{
int32_t *const refcnt = (int32_t *)cur->sws[i];
if (refcnt)
{
(*refcnt)--;
if (*refcnt == 0)
Bfree(refcnt); // free the block!
}
}
Bfree(cur);
if (!prev)
break;
cur = prev;
}
}
// NOTE: only _consecutive_ matching (size+crc) sector/wall/sprite blocks are
// shared!
void create_map_snapshot(void)
{
if (mapstate == NULL)
{
// create initial mapstate
map_revision = 1;
mapstate = Bcalloc(1, sizeof(mapundo_t));
mapstate->revision = map_revision;
mapstate->prev = mapstate->next = NULL;
}
else
{
if (mapstate->next)
free_self_and_successors(mapstate->next);
// now, have no successors
// calloc because not everything may be set in the following:
mapstate->next = Bcalloc(1, sizeof(mapundo_t));
mapstate->next->prev = mapstate;
mapstate = mapstate->next;
mapstate->revision = ++map_revision;
}
fixspritesectors();
mapstate->num[0] = numsectors;
mapstate->num[1] = numwalls;
mapstate->num[2] = Numsprites;
if (numsectors)
{
int32_t j;
uint32_t tempcrc = crc32once((uint8_t *)sector, numsectors*sizeof(sectortype));
if (!try_match_with_prev(0, numsectors, tempcrc))
create_compressed_block(0, sector, numsectors*sizeof(sectortype), tempcrc);
if (numwalls)
{
tempcrc = crc32once((uint8_t *)wall, numwalls*sizeof(walltype));
if (!try_match_with_prev(1, numwalls, tempcrc))
create_compressed_block(1, wall, numwalls*sizeof(walltype), tempcrc);
}
if (Numsprites)
{
tempcrc = crc32once((uint8_t *)sprite, MAXSPRITES*sizeof(spritetype));
if (!try_match_with_prev(2, Numsprites, tempcrc))
{
int32_t i = 0;
spritetype *const tspri = Bmalloc(Numsprites*sizeof(spritetype) + 4);
spritetype *spri = tspri;
if (!tspri) { initprintf("OUT OF MEM in undo/redo (2)\n"); osdcmd_quit(NULL); }
for (j=0; j<MAXSPRITES && i < Numsprites; j++)
if (sprite[j].statnum != MAXSTATUS)
{
Bmemcpy(spri++, &sprite[j], sizeof(spritetype));
i++;
}
create_compressed_block(2, tspri, Numsprites*sizeof(spritetype), tempcrc);
Bfree(tspri);
}
}
}
CheckMapCorruption(5, 0);
}
void map_undoredo_free(void)
{
if (mapstate)
{
free_self_and_successors(mapstate);
mapstate = NULL;
}
map_revision = 1;
}
int32_t map_undoredo(int32_t dir)
{
int32_t i;
if (mapstate == NULL) return 1;
if (dir)
{
if (mapstate->next == NULL || !mapstate->next->num[0]) return 1;
// while (map_revision+1 != mapstate->revision && mapstate->next)
mapstate = mapstate->next;
}
else
{
if (mapstate->prev == NULL || !mapstate->prev->num[0]) return 1;
// while (map_revision-1 != mapstate->revision && mapstate->prev)
mapstate = mapstate->prev;
}
numsectors = mapstate->num[0];
numwalls = mapstate->num[1];
map_revision = mapstate->revision;
Bmemset(show2dsector, 0, sizeof(show2dsector));
Bmemset(show2dsprite, 0, sizeof(show2dsprite));
Bmemset(show2dwall, 0, sizeof(show2dwall));
Bmemset(hlsectorbitmap, 0, sizeof(hlsectorbitmap));
initspritelists();
if (mapstate->num[0])
{
// restore sector[]
qlz_decompress(mapstate->sws[0]+4, sector, state_decompress);
if (mapstate->num[1]) // restore wall[]
qlz_decompress(mapstate->sws[1]+4, wall, state_decompress);
if (mapstate->num[2]) // restore sprite[]
qlz_decompress(mapstate->sws[2]+4, sprite, state_decompress);
}
// insert sprites
for (i=0; i<mapstate->num[2]; i++)
{
if ((sprite[i].cstat & 48) == 48) sprite[i].cstat &= ~48;
Bassert((unsigned)sprite[i].sectnum < (unsigned)numsectors
&& (unsigned)sprite[i].statnum < MAXSTATUS);
insertsprite(sprite[i].sectnum, sprite[i].statnum);
}
Bassert(Numsprites == mapstate->num[2]);
#ifdef POLYMER
if (qsetmode == 200 && rendmode == 4)
polymer_loadboard();
#endif
#ifdef YAX_ENABLE
yax_update(0);
yax_updategrays(pos.z);
#endif
CheckMapCorruption(4, 0);
return 0;
}
#endif
#define M32_NUM_SPRITE_MODES ((signed)(sizeof(SpriteMode)/sizeof(SpriteMode[0])))
static const char *SpriteMode[]=
{
"NONE",
"SECTORS",
"WALLS",
"SPRITES",
"ALL",
"ITEMS ONLY",
"CURRENT SPRITE ONLY",
"ONLY SECTOREFFECTORS AND SECTORS",
"NO SECTOREFFECTORS OR SECTORS"
};
#define MAXSKILL 5
static const char *SKILLMODE[MAXSKILL]=
{
"Actor skill display: PIECE OF CAKE",
"Actor skill display: LET'S ROCK",
"Actor skill display: COME GET SOME",
"Actor skill display: DAMN I'M GOOD",
"Actor skill display: ALL SKILL LEVELS"
};
#define MAXNOSPRITES 4
static const char *SPRDSPMODE[MAXNOSPRITES]=
{
"Sprite display: DISPLAY ALL SPRITES",
"Sprite display: NO EFFECTORS",
"Sprite display: NO ACTORS",
"Sprite display: NO EFFECTORS OR ACTORS"
};
#define MAXHELP3D ((signed)(sizeof(Help3d)/sizeof(Help3d[0])))
static const char *Help3d[]=
{
"Mapster32 3D mode help",
" ",
" F2 = TOGGLE CLIPBOARD",
" F3 = TOGGLE MOUSELOOK",
" F4 = TOGGLE AMBIENT SOUNDS",
" F6 = AUTOMATIC SECTOREFFECTOR HELP",
" F7 = AUTOMATIC SECTOR TAG HELP",
"",
" ' A = TOGGLE AUTOSAVE",
" ' D = CYCLE SPRITE SKILL DISPLAY",
" ' R = TOGGLE FRAMERATE DISPLAY",
" ' W = TOGGLE SPRITE DISPLAY",
" ' X = MAP SHADE PREVIEW",
" ' I = TOGGLE INVISIBLE SPRITES",
"",
" ' T = CHANGE LOTAG",
" ' H = CHANGE HITAG",
" ' S = CHANGE SHADE",
" ' M = CHANGE EXTRA",
" ' V = CHANGE VISIBILITY",
" ' L = CHANGE OBJECT COORDINATES",
" ' C = CHANGE GLOBAL SHADE",
"",
" ' ENTER = PASTE GRAPHIC ONLY",
" ' P & ; P = PASTE PALETTE TO ALL SELECTED SECTORS",
" ; V = SET VISIBILITY ON ALL SELECTED SECTORS",
" ' DEL = CSTAT=0",
" CTRL-S = SAVE BOARD",
" HOME = PGUP/PGDN MODIFIER (256 UNITS)",
" END = PGUP/PGDN MODIFIER (512 UNITS)",
};
int32_t kopen4loadfrommod(const char *filename, char searchfirst)
{
static char fn[BMAX_PATH];
int32_t r=-1;
if (g_modDir[0])
{
Bsnprintf(fn,sizeof(fn),"%s/%s",g_modDir,filename);
r = kopen4load(fn,searchfirst);
}
if (r < 0)
r = kopen4load(filename,searchfirst);
return r;
}
const char *ExtGetVer(void)
{
return s_buildRev;
}
static void MultiPskyInit(void)
{
int32_t i;
// new-style multi-psky handling
pskymultilist[0] = MOONSKY1;
pskymultilist[1] = BIGORBIT1;
pskymultilist[2] = LA;
pskymultiyscale[0] = 32768;
pskymultiyscale[1] = 32768;
pskymultiyscale[2] = 16384+1024;
for (i=0; i<3; i++)
{
pskymultibits[i] = 3;
Bmemset(pskymultioff[i], 0, sizeof(pskymultioff[i]));
}
// KEEPINSYNC with Polymer MAX OFFSET = 4
// MOONSKY1
// earth mountian mountain sun
pskymultioff[0][6]=1;
pskymultioff[0][1]=2;
pskymultioff[0][4]=2;
pskymultioff[0][2]=3;
// BIGORBIT1 // orbit
// earth1 2 3 moon/sun
pskymultioff[1][5]=1;
pskymultioff[1][6]=2;
pskymultioff[1][7]=3;
pskymultioff[1][2]=4;
// LA // la city
// earth1 2 3 moon/sun
pskymultioff[2][0]=1;
pskymultioff[2][1]=2;
pskymultioff[2][2]=1;
pskymultioff[2][3]=3;
pskymultioff[2][4]=4;
pskymultioff[2][5]=0;
pskymultioff[2][6]=2;
pskymultioff[2][7]=3;
pskynummultis = 3;
// default in game:
parallaxyscale = 32768;
}
void ExtSetupMapFilename(const char *mapname)
{
Bstrcpy(levelname, mapname);
Bsprintf(tempbuf, "Mapster32 - %s", mapname);
wm_setapptitle(tempbuf);
}
void ExtLoadMap(const char *mapname)
{
int32_t i;
int32_t sky=0;
getmessageleng = 0;
getmessagetimeoff = 0;
ExtSetupMapFilename(mapname);
// old-fashioned multi-psky handling
Bmemset(pskyoff, 0, sizeof(pskyoff));
for (i=0; i<numsectors; i++)
{
switch (sector[i].ceilingpicnum)
{
case MOONSKY1 :
case BIGORBIT1 : // orbit
case LA : // la city
sky=sector[i].ceilingpicnum;
break;
}
}
switch (sky)
{
case MOONSKY1 :
// keep in sync with MultiPskyInit
// -v-
Bmemcpy(pskyoff, pskymultioff[0], sizeof(pskymultioff[0]));
break;
case BIGORBIT1 : // orbit
Bmemcpy(pskyoff, pskymultioff[1], sizeof(pskymultioff[0]));
break;
case LA : // la city
Bmemcpy(pskyoff, pskymultioff[2], sizeof(pskymultioff[0]));
break;
}
pskybits=3;
parallaxtype=0;
//////////
#if M32_UNDO
map_undoredo_free();
#endif
}
void ExtSaveMap(const char *mapname)
{
UNREFERENCED_PARAMETER(mapname);
saveboard("backup.map",&pos.x,&pos.y,&pos.z,&ang,&cursectnum);
}
////////// tag labeling system //////////
typedef struct
{
hashtable_t hashtab;
char *label[32768];
int32_t numlabels;
} taglab_t;
static taglab_t g_taglab;
static void tstrtoupper(char *s)
{
int32_t i;
for (i=0; s[i]; i++)
s[i] = Btoupper(s[i]);
}
void taglab_init()
{
int32_t i;
g_taglab.numlabels = 0;
g_taglab.hashtab.size = 16384;
hash_init(&g_taglab.hashtab);
for (i=0; i<32768; i++)
{
if (g_taglab.label[i])
Bfree(g_taglab.label[i]);
g_taglab.label[i] = NULL;
}
}
int32_t taglab_load(const char *filename, int32_t flags)
{
int32_t fil, len, i;
char buf[BMAX_PATH], *dot, *filebuf;
taglab_init();
len = Bstrlen(filename);
if (len >= BMAX_PATH-1)
return -1;
Bmemcpy(buf, filename, len+1);
//
dot = Bstrrchr(buf, '.');
if (!dot)
dot = &buf[len];
if (dot-buf+8 >= BMAX_PATH)
return -1;
Bmemcpy(dot, ".maptags", 9);
//
if ((fil = kopen4load(buf,flags)) == -1)
return -1;
len = kfilelength(fil);
filebuf = Bmalloc(len+1);
if (!filebuf)
{
kclose(fil);
return -1;
}
kread(fil, filebuf, len);
filebuf[len] = 0;
kclose(fil);
// ----
{
int32_t tag;
char *cp=filebuf, *bp, *ep;
while (1)
{
#define XTAGLAB_STRINGIFY(X) TAGLAB_STRINGIFY(X)
#define TAGLAB_STRINGIFY(X) #X
i = sscanf(cp, "%d %" XTAGLAB_STRINGIFY(TAGLAB_MAX) "s", &tag, buf);
#undef XTAGLAB_STRINGIFY
#undef TAGLAB_STRINGIFY
if (i != 2 || !buf[0] || tag<0 || tag>=32768)
goto nextline;
buf[TAGLAB_MAX-1] = 0;
i = Bstrlen(buf);
bp = buf; while (*bp && isspace(*bp)) bp++;
ep = &buf[i-1]; while (ep>buf && isspace(*ep)) ep--;
ep++;
if (!(ep > bp))
goto nextline;
*ep = 0;
taglab_add(bp, tag);
//initprintf("add tag %s:%d\n", bp, tag);
nextline:
while (*cp && *cp!='\n')
cp++;
while (*cp=='\r' || *cp=='\n')
cp++;
if (*cp == 0)
break;
}
}
// ----
Bfree(filebuf);
return 0;
}
int32_t taglab_save(const char *mapname)
{
int32_t fil, len, i;
char buf[BMAX_PATH], *dot;
const char *label;
if (g_taglab.numlabels==0)
return 1;
Bstrncpyz(buf, mapname, BMAX_PATH);
len = Bstrlen(buf);
//
dot = Bstrrchr(buf, '.');
if (!dot)
dot = &buf[len];
if (dot-buf+8 >= BMAX_PATH)
return -1;
Bmemcpy(dot, ".maptags", 9);
//
if ((fil = Bopen(buf,BO_BINARY|BO_TRUNC|BO_CREAT|BO_WRONLY,BS_IREAD|BS_IWRITE)) == -1)
{
initprintf("Couldn't open \"%s\" for writing: %s\n", buf, strerror(errno));
return -1;
}
for (i=0; i<32768; i++)
{
label = taglab_getlabel(i);
if (!label)
continue;
len = Bsprintf(buf, "%d %s"OURNEWL, i, label);
if (Bwrite(fil, buf, len)!=len)
break;
}
Bclose(fil);
return (i!=32768);
}
int32_t taglab_add(const char *label, int16_t tag)
{
const char *otaglabel;
char buf[TAGLAB_MAX];
int32_t olabeltag, diddel=0;
if (tag < 0)
return -1;
Bstrncpyz(buf, label, sizeof(buf));
// upcase the tag for storage and comparison
tstrtoupper(buf);
otaglabel = g_taglab.label[tag];
if (otaglabel)
{
if (!Bstrcasecmp(otaglabel, buf))
return 0;
// hash_delete(&g_taglab.hashtab, g_taglab.label[tag]);
// a label having the same tag number as 'tag' is deleted
Bfree(g_taglab.label[tag]);
g_taglab.label[tag] = NULL;
diddel |= 1;
}
else
{
olabeltag = hash_findcase(&g_taglab.hashtab, buf);
if (olabeltag==tag)
return 0;
if (olabeltag>=0)
{
// the label gets assigned to a new tag number ('tag deleted')
Bfree(g_taglab.label[olabeltag]);
g_taglab.label[olabeltag] = NULL;
diddel |= 2;
}
}
if (!diddel)
g_taglab.numlabels++;
g_taglab.label[tag] = Bstrdup(buf);
//initprintf("added %s %d to hash\n", g_taglab.label[tag], tag);
hash_add(&g_taglab.hashtab, g_taglab.label[tag], tag, 1);
return diddel;
}
const char *taglab_getlabel(int16_t tag)
{
if (tag < 0) // || tag>=32768 implicitly
return NULL;
return g_taglab.label[tag];
}
int32_t taglab_gettag(const char *label)
{
char buf[TAGLAB_MAX];
Bstrncpyz(buf, label, TAGLAB_MAX);
// need to upcase since hash_findcase doesn't work as expected:
// getting the code is still (necessarily) case-sensitive...
tstrtoupper(buf);
return hash_findcase(&g_taglab.hashtab, buf);
}
#define TLCHAR "+"
#define TLCHR(Cond) ((Cond)?TLCHAR:"")
static uint64_t taglab_nolink_SEs = (1ull<<10)|(1ull<<27)|(1ull<<28)|(1ull<<29)|(1ull<<49)|(1ull<<50);
// Whether the individual tags have linking semantics. Based on
// http://infosuite.duke4.net/index.php?page=references_special_textures
// The return value is an OR of the following:
// 1: lotag has linking semantics
// 2: hitag
// 4: extra
// 8: xvel
// 16: yvel
// 32: zvel
// 64: owner
// This function is only supposed to say something about the potential of a tag:
// it will also 'say yes' if a particular tag is zero.
int32_t taglab_linktags(int32_t spritep, int32_t num)
{
int32_t picnum;
int32_t l, link = 0;
if (spritep)
picnum = sprite[num].picnum;
else
picnum = wall[num].picnum;
if (spritep)
{
switch (picnum)
{
case SECTOREFFECTOR:
// SEs potentially link by their hitag
l = sprite[num].lotag;
if (l>=0 && l<=63 && (taglab_nolink_SEs&(1ull<<l)))
break;
// if (sprite[num].hitag > 0)
link = 2;
break;
// various lotag-linkers
case ACTIVATOR: case TOUCHPLATE: case ACTIVATORLOCKED: case MASTERSWITCH:
case RESPAWN: // ---
case ACCESSSWITCH: case ACCESSSWITCH2:
case MULTISWITCH: // *
case DIPSWITCH: case TECHSWITCH: case ALIENSWITCH: case TARGET: case DUCK:
case REACTOR:
case CAMERA1:
// if (sprite[num].lotag > 0)
link = 1;
break;
// various hitag-linkers
case VIEWSCREEN2: case VIEWSCREEN:
case CRACK1: case CRACK2: case CRACK3: case CRACK4: case FIREEXT:
case FEM1: case FEM2: case FEM3: case FEM4: case FEM5: case FEM6:
case FEM7: case FEM8: case FEM9: case FEM10: case PODFEM1: case NAKED1: //case STATUE: //?
case SEENINE: case OOZFILTER:
case CRANEPOLE: case CRANE:
case NATURALLIGHTNING:
// if (sprite[num].hitag > 0)
link = 2;
break;
}
}
else // walls
{
#ifdef YAX_ENABLE
if (yax_getnextwall(num, YAX_CEILING) < 0)
#endif
switch (picnum)
{
case TECHLIGHT2: case TECHLIGHT4: case WALLLIGHT4:
case WALLLIGHT3: case WALLLIGHT1: case WALLLIGHT2:
case BIGFORCE: case W_FORCEFIELD:
// if (wall[num].lotag > 0)
link = 1;
break;
}
}
if (!link)
#ifdef YAX_ENABLE
if (spritep || yax_getnextwall(num, YAX_CEILING) < 0)
#endif
{
// try a few that work both as sprites and as walls
switch (picnum)
{
case ACCESSSWITCH: case SLOTDOOR: case LIGHTSWITCH: case SPACEDOORSWITCH:
case SPACELIGHTSWITCH: case FRANKENSTINESWITCH: case MULTISWITCH:
case DIPSWITCH: case DIPSWITCH2: case TECHSWITCH: case DIPSWITCH3:
case ACCESSSWITCH2: case LIGHTSWITCH2: case POWERSWITCH1: case LOCKSWITCH1:
case POWERSWITCH2: case HANDSWITCH: case PULLSWITCH: case ALIENSWITCH: // ---
case DOORTILE5: case DOORTILE6: case DOORTILE1: case DOORTILE2: case DOORTILE3:
case DOORTILE4: case DOORTILE7: case DOORTILE8: case DOORTILE9: case DOORTILE10:
case DOORTILE22: case DOORTILE18: case DOORTILE19: case DOORTILE20:
case DOORTILE14: case DOORTILE16: case DOORTILE15: case DOORTILE21:
case DOORTILE17: case DOORTILE11: case DOORTILE12: case DOORTILE23: // ---
// if ((!spritep && wall[num].lotag>0) || (spritep && sprite[num].lotag>0))
link = 1;
break;
}
}
g_iReturnVar = link;
VM_OnEvent(EVENT_LINKTAGS, spritep?num:-1);
link = g_iReturnVar;
return link;
}
int32_t taglab_getnextfreetag(void)
{
int32_t i, lt, nextfreetag=1;
for (i=0; i<MAXSPRITES; i++)
{
if (sprite[i].statnum == MAXSTATUS)
continue;
if (sprite[i].picnum==MULTISWITCH)
{
// MULTISWITCH needs special care
int32_t endtag = sprite[i].lotag+3;
if (nextfreetag <= endtag)
nextfreetag = endtag+1;
continue;
}
lt = taglab_linktags(1, i);
if ((lt&1) && nextfreetag <= sprite[i].lotag)
nextfreetag = sprite[i].lotag+1;
if ((lt&2) && nextfreetag <= sprite[i].hitag)
nextfreetag = sprite[i].hitag+1;
}
for (i=0; i<numwalls; i++)
{
lt = taglab_linktags(0, i);
if ((lt&1) && nextfreetag <= wall[i].lotag)
nextfreetag = wall[i].lotag+1;
if ((lt&2) && nextfreetag <= wall[i].hitag)
nextfreetag = wall[i].hitag+1;
}
if (nextfreetag < 32768)
return nextfreetag;
return 0;
}
static void taglab_handle1(int32_t linktagp, int32_t tagnum, char *buf)
{
const char *label = NULL;
if (linktagp && showtags==2)
label = taglab_getlabel(tagnum);
if (label)
Bsprintf(buf, "%d<%s>", tagnum, label);
else
Bsprintf(buf, "%d%s", tagnum, TLCHR(linktagp));
}
////////// end tag labeling system //////////
static int32_t getTileGroup(const char *groupName)
{
int32_t temp;
for (temp = 0; temp < MAX_TILE_GROUPS; temp++)
{
if (s_TileGroups[temp].szText == NULL)
return -1;
if (!Bstrcmp(s_TileGroups[temp].szText, groupName))
return temp;
}
return -1;
}
static int32_t tileInGroup(int32_t group, int32_t tilenum)
{
// @todo Make a bitmap instead of doing this slow search..
int32_t temp;
if (group < 0 || group >= MAX_TILE_GROUPS || s_TileGroups[group].szText == NULL)
{
// group isn't valid.
return 0;
}
for (temp=0; temp<s_TileGroups[group].nIds; temp++)
{
if (tilenum == s_TileGroups[group].pIds[temp])
return 1;
}
return 0;
}
const char *ExtGetSectorType(int32_t lotag)
{
switch (lotag)
{
case 1: return "WATER (SE 7)";
case 2: return "UNDERWATER (SE 7)";
case 9: return "STAR TREK DOORS";
case 15: return "ELEVATOR TRANSPORT (SE 17)";
case 16: return "ELEVATOR PLATFORM DOWN";
case 17: return "ELEVATOR PLATFORM UP";
case 18: return "ELEVATOR DOWN";
case 19: return "ELEVATOR UP";
case 20: return "CEILING DOOR";
case 21: return "FLOOR DOOR";
case 22: return "SPLIT DOOR";
case 23: return "SWING DOOR (SE 11)";
case 25: return "SLIDE DOOR (SE 15)";
case 26: return "SPLIT STAR TREK DOOR";
case 27: return "BRIDGE (SE 20)";
case 28: return "DROP FLOOR (SE 21)";
case 29: return "TEETH DOOR (SE 22)";
case 30: return "ROTATE RISE BRIDGE";
case 31: return "2 WAY TRAIN (SE=30)";
case 32767: return "SECRET ROOM";
case -1: return "END OF LEVEL";
default:
if (lotag > 10000 && lotag < 32767)
return "1 TIME SOUND";
// else Bsprintf(tempbuf,"%hu",lotag);
}
return "";
}
const char *ExtGetSectorCaption(int16_t sectnum)
{
static char tempbuf[64];
Bmemset(tempbuf, 0, sizeof(tempbuf));
if (qsetmode != 200 && ((onnames!=1 && onnames!=4 && onnames!=7) || onnames==8))
return tempbuf;
if (qsetmode == 200 || (sector[sectnum].lotag|sector[sectnum].hitag))
{
Bstrcpy(lo, ExtGetSectorType(sector[sectnum].lotag));
if (qsetmode != 200)
Bsprintf(tempbuf,"%hu,%hu %s", sector[sectnum].hitag, sector[sectnum].lotag, lo);
else
Bsprintf(tempbuf,"%hu %s", sector[sectnum].lotag, lo);
}
return(tempbuf);
}
const char *ExtGetWallCaption(int16_t wallnum)
{
static char tempbuf[64];
Bmemset(tempbuf,0,sizeof(tempbuf));
if (wall[wallnum].cstat & (1<<14))
{
Bsprintf(tempbuf,"%d", wallength(wallnum));
wall[wallnum].cstat &= ~(1<<14);
return(tempbuf);
}
if (!(onnames==2 || onnames==4))
{
tempbuf[0] = 0;
return(tempbuf);
}
// HERE
if ((wall[wallnum].lotag|wall[wallnum].hitag) == 0)
tempbuf[0] = 0;
else
{
int32_t lt = taglab_linktags(0, wallnum);
char histr[TAGLAB_MAX+16], lostr[TAGLAB_MAX+16];
lt &= ~(wall[wallnum].lotag<=0);
lt &= ~((wall[wallnum].hitag<=0)<<1);
taglab_handle1(lt&2, wall[wallnum].hitag, histr);
#ifdef YAX_ENABLE
if (yax_getnextwall(wallnum, YAX_CEILING) >= 0) // ceiling nextwall: lotag
{
if (wall[wallnum].hitag == 0)
tempbuf[0] = 0;
else
Bsprintf(tempbuf, "%s,*", histr);
}
else
#endif
{
taglab_handle1(lt&1, wall[wallnum].lotag, lostr);
Bsprintf(tempbuf, "%s,%s", histr, lostr);
}
}
return(tempbuf);
} //end
const char *SectorEffectorTagText(int32_t lotag)
{
static char tempbuf[64];
static const char *tags[] =
{
"ROTATED SECTOR", // 0
"PIVOT SPRITE FOR SE 0",
"EARTHQUAKE",
"RANDOM LIGHTS AFTER SHOT OUT",
"RANDOM LIGHTS",
"(UNKNOWN)", // 5
"SUBWAY",
"TRANSPORT",
"UP OPEN DOOR LIGHTS",
"DOWN OPEN DOOR LIGHTS",
"DOOR AUTO CLOSE (H=DELAY)", // 10
"ROTATE SECTOR DOOR",
"LIGHT SWITCH",
"EXPLOSIVE",
"SUBWAY CAR",
"SLIDE DOOR (ST 25)", // 15
"ROTATE REACTOR SECTOR",
"ELEVATOR TRANSPORT (ST 15)",
"INCREMENTAL SECTOR RISE/FALL",
"CEILING FALL ON EXPLOSION",
"BRIDGE (ST 27)", // 20
"DROP FLOOR (ST 28)",
"TEETH DOOR (ST 29)",
"1-WAY SE7 DESTINATION (H=SE 7)",
"CONVEYER BELT",
"ENGINE", // 25
"(UNKNOWN)",
"CAMERA FOR PLAYBACK",
"LIGHTNING (H=TILE#4890)",
"FLOAT",
"2 WAY TRAIN (ST=31)", // 30
"FLOOR RISE/FALL",
"CEILING RISE/FALL",
"SPAWN JIB W/QUAKE",
};
Bmemset(tempbuf,0,sizeof(tempbuf));
if (lotag>=0 && lotag<(int32_t)(sizeof(tags)/sizeof(tags[0])))
Bsprintf(tempbuf, "%d: %s", lotag, tags[lotag]);
else
switch (lotag)
{
case 36:
Bsprintf(tempbuf,"%d: SHOOTER",lotag);
break;
case 49:
Bsprintf(tempbuf,"%d: POINT LIGHT",lotag);
break;
case 50:
Bsprintf(tempbuf,"%d: SPOTLIGHT",lotag);
break;
default:
Bsprintf(tempbuf,"%d: (UNKNOWN)",lotag);
break;
}
return (tempbuf);
}
const char *MusicAndSFXTagText(int32_t lotag)
{
static char tempbuf[16];
Bmemset(tempbuf, 0, sizeof(tempbuf));
if (g_numsounds <= 0)
return tempbuf;
if (lotag>0 && lotag<999 && g_sounds[lotag].definedname)
return g_sounds[lotag].definedname;
if (lotag>=1000 && lotag<2000)
Bsprintf(tempbuf, "REVERB");
return tempbuf;
}
const char *SectorEffectorText(int32_t spritenum)
{
static char tempbuf[64];
Bmemset(tempbuf, 0, sizeof(tempbuf));
Bmemset(lo, 0, sizeof(lo));
Bstrcpy(lo, SectorEffectorTagText(sprite[spritenum].lotag));
if (!lo[5]) // tags are 5 chars or less
SpriteName(spritenum, tempbuf);
else
Bsprintf(tempbuf, "SE %s",lo);
return (tempbuf);
}
const char *ExtGetSpriteCaption(int16_t spritenum)
{
static char tempbuf[1024];
int32_t retfast = 0, lt;
Bmemset(tempbuf,0,sizeof(tempbuf));
if (!(onnames>=3 && onnames<=8) || (onnames==7 && sprite[spritenum].picnum!=SECTOREFFECTOR))
retfast = 1;
if (onnames==5 && !tileInGroup(tilegroupItems, sprite[spritenum].picnum))
retfast = 1;
if (onnames==6 && sprite[spritenum].picnum != sprite[cursprite].picnum)
retfast = 1;
if (retfast)
return tempbuf;
lt = taglab_linktags(1, spritenum);
lt &= ~(sprite[spritenum].lotag<=0);
lt &= ~((sprite[spritenum].hitag<=0)<<1);
if ((sprite[spritenum].lotag|sprite[spritenum].hitag) == 0)
{
SpriteName(spritenum,lo);
if (lo[0]!=0)
{
if (sprite[spritenum].pal==1)
Bsprintf(tempbuf,"%s (MULTIPLAYER)",lo);
else
Bsprintf(tempbuf,"%s",lo);
}
return tempbuf;
}
{
char histr[TAGLAB_MAX+16], lostr[TAGLAB_MAX+16];
taglab_handle1(lt&2, sprite[spritenum].hitag, histr);
if (sprite[spritenum].picnum==SECTOREFFECTOR)
{
if (onnames!=8)
{
Bsprintf(lo,"%s",SectorEffectorText(spritenum));
Bsprintf(tempbuf,"%s, %s",lo, histr);
}
}
else
{
taglab_handle1(lt&1, sprite[spritenum].lotag, lostr);
SpriteName(spritenum,lo);
if (sprite[spritenum].extra != -1)
Bsprintf(tempbuf,"%s,%s,%d %s", histr, lostr, sprite[spritenum].extra, lo);
else
Bsprintf(tempbuf,"%s,%s %s", histr, lostr, lo);
}
}
return tempbuf;
} //end
//printext16 parameters:
//printext16(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol,
// char name[82], char fontsize)
// xpos 0-639 (top left)
// ypos 0-479 (top left)
// col 0-15
// backcol 0-15, -1 is transparent background
// name
// fontsize 0=8*8, 1=3*5
//drawline16 parameters:
// drawline16(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col)
// x1, x2 0-639
// y1, y2 0-143 (status bar is 144 high, origin is top-left of STATUS BAR)
// col 0-15
static void PrintStatus(const char *string, int32_t num, int32_t x, int32_t y, int32_t color)
{
Bsprintf(tempbuf, "%s %d", string, num);
printext16(x*8, ydim-STATUS2DSIZ+y*8, editorcolors[color], -1, tempbuf, 0);
}
void ExtShowSectorData(int16_t sectnum) //F5
{
int32_t x,x2,y;
int32_t i,yi;
int32_t secrets=0;
int32_t totalactors1=0,totalactors2=0,totalactors3=0,totalactors4=0;
int32_t totalrespawn=0;
UNREFERENCED_PARAMETER(sectnum);
if (qsetmode==200)
return;
for (i=0; i<numsectors; i++)
secrets += (sector[i].lotag==32767);
for (i=headspritestat[0]; i != -1; i=nextspritestat[i])
{
// Count all non-player actors.
if (tileInGroup(tilegroupActors, sprite[i].picnum))
{
if (sprite[i].lotag<=1) totalactors1++;
if (sprite[i].lotag<=2) totalactors2++;
if (sprite[i].lotag<=3) totalactors3++;
if (sprite[i].lotag<=4) totalactors4++;
}
if (sprite[i].picnum == RESPAWN)
totalrespawn++;
}
Bmemset(numsprite, 0, sizeof(numsprite));
Bmemset(multisprite, 0, sizeof(numsprite));
for (i=0; i<MAXSPRITES; i++)
{
if (sprite[i].statnum==0 && sprite[i].picnum>=0 && sprite[i].picnum<MAXTILES)
{
if (sprite[i].pal!=0)
multisprite[sprite[i].picnum]++;
else
numsprite[sprite[i].picnum]++;
}
}
clearmidstatbar16(); //Clear middle of status bar
ydim -= 8;
drawgradient();
ydim += 8;
printmessage16("Level %s next tag %d", levelname, taglab_getnextfreetag());
#define PRSTAT(Str, Tiledef) \
PrintStatus(Str, numsprite[Tiledef], x, y+yi, numsprite[Tiledef]?11:7); \
PrintStatus("",multisprite[Tiledef], x2,y+yi, multisprite[Tiledef]?9:7); \
yi++;
ydim -= 8; // vvvvvv reset at end!!
begindrawing(); //{{{
x=1; x2=14;
y=4; yi=2;
printext16(x*8, ydim-STATUS2DSIZ+y*8, editorcolors[11], -1, "Item Count", 0);
PRSTAT("10%health=", COLA);
PRSTAT("30%health=", SIXPAK);
PRSTAT("Med-Kit =", FIRSTAID);
PRSTAT("Atom =", ATOMICHEALTH);
PRSTAT("Shields =", SHIELD);
x=17; x2=30;
y=4; yi=2;
printext16(x*8, ydim-STATUS2DSIZ+y*8, editorcolors[11], -1, "Inventory", 0);
PRSTAT("Steroids =", STEROIDS);
PRSTAT("Airtank =", AIRTANK);
PRSTAT("Jetpack =", JETPACK);
PRSTAT("Goggles =", HEATSENSOR);
PRSTAT("Boots =", BOOTS);
PRSTAT("HoloDuke =", HOLODUKE);
PRSTAT("Multi D =", APLAYER);
x=33; x2=46;
y=4; yi=2;
printext16(x*8, ydim-STATUS2DSIZ+y*8, editorcolors[11], -1, "Weapon Count", 0);
PRSTAT("Pistol =", FIRSTGUNSPRITE);
PRSTAT("Shotgun =", SHOTGUNSPRITE);
PRSTAT("Chaingun =", CHAINGUNSPRITE);
PRSTAT("RPG =", RPGSPRITE);
PRSTAT("Pipe Bomb=", HEAVYHBOMB);
PRSTAT("Shrinker =", SHRINKERSPRITE);
PRSTAT("Devastatr=", DEVISTATORSPRITE);
PRSTAT("Trip mine=", TRIPBOMBSPRITE);
PRSTAT("Freezeray=", FREEZESPRITE);
x=49; x2=62;
y=4; yi=2;
printext16(x*8,ydim-STATUS2DSIZ+y*8,editorcolors[11],-1,"Ammo Count",0);
PRSTAT("Pistol =", AMMO);
PRSTAT("Shot =", SHOTGUNAMMO);
PRSTAT("Chain =", BATTERYAMMO);
PRSTAT("RPG Box =", RPGAMMO);
PRSTAT("Pipe Bomb=", HBOMBAMMO);
PRSTAT("Shrinker =", CRYSTALAMMO);
PRSTAT("Devastatr=", DEVISTATORAMMO);
PRSTAT("Expander =", GROWAMMO);
PRSTAT("Freezeray=", FREEZEAMMO);
printext16(65*8, ydim-STATUS2DSIZ+4*8, editorcolors[11], -1, "MISC", 0);
printext16(65*8, ydim-STATUS2DSIZ+8*8, editorcolors[11], -1, "ACTORS", 0);
#undef PRSTAT
PrintStatus("Secrets =", secrets, 65, 6, 11);
PrintStatus("Skill 1 =", totalactors1, 65, 10, 11);
PrintStatus("Skill 2 =", totalactors2, 65, 11, 11);
PrintStatus("Skill 3 =", totalactors3, 65, 12, 11);
PrintStatus("Skill 4 =", totalactors4, 65, 13, 11);
PrintStatus("Respawn =", totalrespawn, 65, 14, 11);
enddrawing(); //}}}
ydim += 8; // ^^^^^^ see above!
}
void ExtShowWallData(int16_t wallnum) //F6
{
int32_t i, runi, total=0, x, y, yi;
UNREFERENCED_PARAMETER(wallnum);
if (qsetmode==200)
return;
clearmidstatbar16();
drawgradient();
printmessage16("Level %s next tag %d", levelname, taglab_getnextfreetag());
#define CASES_LIZTROOP \
LIZTROOP: case LIZTROOPRUNNING : case LIZTROOPSTAYPUT: case LIZTROOPSHOOT: \
case LIZTROOPJETPACK: case LIZTROOPONTOILET: case LIZTROOPDUCKING
#define CASES_BOSS1 BOSS1: case BOSS1STAYPUT: case BOSS1SHOOT: case BOSS1LOB: case BOSSTOP
Bmemset(numsprite, 0, sizeof(numsprite));
Bmemset(multisprite, 0, sizeof(multisprite));
for (i=0; i<MAXSPRITES; i++)
{
if (sprite[i].statnum==0 && sprite[i].pal)
switch (sprite[i].picnum)
{
case CASES_LIZTROOP:
numsprite[LIZTROOP]++;
break;
case CASES_BOSS1:
multisprite[BOSS1]++;
break;
case BOSS2:
multisprite[BOSS2]++;
break;
case BOSS3:
multisprite[BOSS3]++;
default:
break;
}
}
// runi==0: Count Normal Actors
// runi==1: Count Respawn Actors
for (runi=0; runi<2; runi++)
{
if (runi==1)
{
Bmemset(numsprite, 0, sizeof(numsprite));
Bmemset(multisprite, 0, sizeof(multisprite));
}
for (i=0; i<MAXSPRITES; i++)
{
int32_t pic;
if (sprite[i].statnum!=0)
continue;
if (runi==0 && sprite[i].pal!=0)
continue;
if (runi==1 && sprite[i].picnum!=RESPAWN)
continue;
pic = (runi==0) ? sprite[i].picnum : sprite[i].hitag;
if (pic<0 || pic>=MAXTILES)
continue;
switch (pic)
{
case CASES_LIZTROOP:
numsprite[LIZTROOP]++;
break;
case PIGCOP: case PIGCOPSTAYPUT: case PIGCOPDIVE:
numsprite[PIGCOP]++;
break;
case LIZMAN: case LIZMANSTAYPUT: case LIZMANSPITTING: case LIZMANFEEDING: case LIZMANJUMP:
numsprite[LIZMAN]++;
break;
case CASES_BOSS1:
if (runi==0 || sprite[i].pal==0)
numsprite[BOSS1]++;
else
multisprite[BOSS1]++;
break;
case COMMANDER:
case COMMANDERSTAYPUT:
numsprite[COMMANDER]++;
break;
case OCTABRAIN:
case OCTABRAINSTAYPUT:
numsprite[OCTABRAIN]++;
break;
case RECON: case DRONE: case ROTATEGUN: case EGG: case ORGANTIC: case GREENSLIME:
case BOSS2: case BOSS3: case TANK: case NEWBEAST: case NEWBEASTSTAYPUT: case BOSS4:
numsprite[pic]++;
break;
default:
break;
}
}
#undef CASES_LIZTROOP
#undef CASES_BOSS1
total=0;
for (i=0; i<MAXTILES; i++)
total += numsprite[i];
for (i=0; i<MAXTILES; i++)
total += multisprite[i];
begindrawing(); //{{{
x=2+runi*34;
y=4;
PrintStatus(runi==0?"Normal actors:":"Respawn actors:", total, x, y, 11);
#define PRSTAT(Str, Tiledef) PrintStatus(Str, numsprite[Tiledef], x, y+(yi++), numsprite[Tiledef]?11:7);
yi=1;
PRSTAT(" Liztroop =", LIZTROOP);
PRSTAT(" Lizman =", LIZMAN);
PRSTAT(" Commander =", COMMANDER);
PRSTAT(" Octabrain =", OCTABRAIN);
PRSTAT(" PigCop =", PIGCOP);
PRSTAT(" Recon Car =", RECON);
PRSTAT(" Drone =", DRONE);
PRSTAT(" Turret =", ROTATEGUN);
PRSTAT(" Egg =", EGG);
x+=17;
yi=1;
PRSTAT("Slimer =", GREENSLIME);
PRSTAT("Boss1 =", BOSS1);
PrintStatus("MiniBoss1 =", multisprite[BOSS1], x, y+(yi++), multisprite[BOSS1]?11:7);
PRSTAT("Boss2 =", BOSS2);
PRSTAT("Boss3 =", BOSS3);
PRSTAT("Riot Tank =", TANK);
PRSTAT("Newbeast =", NEWBEAST);
PRSTAT("Boss4 =", BOSS4);
#undef PRSTAT
enddrawing(); //}}}
}
}
// formerly Show2dText and Show3dText
static void ShowFileText(const char *name)
{
int32_t fp,t, in3dmode=(qsetmode==200);
uint8_t x=0,y=4,xmax=0,xx=0,col=0;
if (!in3dmode)
{
clearmidstatbar16();
drawgradient();
}
if ((fp=kopen4load(name,0)) == -1)
{
Bsprintf(tempbuf, "ERROR: file \"%s\" not found.", name);
if (in3dmode)
printext256(1*4,4*8,whitecol,-1,tempbuf,0);
else
printext16(1*4,ydim-STATUS2DSIZ+4*8,editorcolors[11],-1,tempbuf,0);
return;
}
t=65;
begindrawing();
while (t!=EOF && col<5)
{
t = 0;
if (kread(fp,&t,1)<=0)
t = EOF;
while (t!=EOF && t!='\n' && x<250)
{
tempbuf[x]=t;
t = 0;
if (kread(fp,&t,1)<=0) t = EOF;
x++;
if (x>xmax) xmax=x;
}
tempbuf[x]=0;
if (in3dmode)
printext256(xx*4,(y*6)+2,whitecol,-1,tempbuf,1);
else
printext16(xx*4,ydim-STATUS2DSIZ+(y*6)+2,editorcolors[11],-1,tempbuf,1);
x=0;
y++;
if (y>18)
{
col++;
y=6;
xx+=xmax;
xmax=0;
}
}
enddrawing();
kclose(fp);
}
// PK_ vvvv
typedef struct helppage_
{
int32_t numlines;
char line[][80]; // C99 flexible array member
} helppage_t;
static helppage_t **helppage=NULL;
static int32_t numhelppages=0;
static int32_t emptyline(const char *start)
{
int32_t i;
for (i=0; i<80; i++)
{
if (start[i]=='\n' || !start[i]) break;
if (start[i]!=' ' && start[i]!='\t' && start[i]!='\r')
return 0;
}
return 1;
}
static int32_t newpage(const char *start)
{
int32_t i;
for (i=80-1; i>=0; i--)
{
if (start[i] == '^' && start[i+1] == 'P')
return 1;
}
return 0;
}
#define IHELP_INITPAGES 32
#define IHELP_INITLINES 16
static void ReadHelpFile(const char *name)
{
BFILE *fp;
int32_t i, j, k, numallocpages;
int32_t pos, charsread=0;
helppage_t *hp;
char skip=0;
initprintf("Loading \"%s\"\n",name);
if ((fp=fopenfrompath(name,"rb")) == NULL)
{
initprintf("Error initializing integrated help: file \"%s\" not found.\n", name);
return;
}
helppage=Bmalloc(IHELP_INITPAGES * sizeof(helppage_t *));
numallocpages=IHELP_INITPAGES;
if (!helppage) goto HELPFILE_ERROR;
i=0;
while (!Bfeof(fp) && !ferror(fp))
{
while (!Bfeof(fp)) // skip empty lines
{
pos = ftell(fp);
if (Bfgets(tempbuf, 80, fp) == NULL) break;
charsread = ftell(fp)-pos;
if (!newpage(tempbuf))
{
break;
}
}
if (Bfeof(fp) || charsread<=0) break;
hp=Bcalloc(1,sizeof(helppage_t) + IHELP_INITLINES*80);
if (!hp) goto HELPFILE_ERROR;
hp->numlines = IHELP_INITLINES;
if (charsread == 79 && tempbuf[78]!='\n') skip=1;
j=0;
do
{
if (j >= hp->numlines)
{
hp=Brealloc(hp, sizeof(helppage_t) + 2*hp->numlines*80);
if (!hp) goto HELPFILE_ERROR;
hp->numlines *= 2;
}
// limit the line length to 78 chars and probably get rid of the CR
if (charsread>0)
{
tempbuf[charsread-1]=0;
if (charsread>=2 && tempbuf[charsread-2]==0x0d)
tempbuf[charsread-2]=0;
}
Bmemcpy(hp->line[j], tempbuf, 80);
for (k=charsread; k<80; k++) hp->line[j][k]=0;
if (skip)
{
while (fgetc(fp)!='\n' && !Bfeof(fp)) /*skip rest of line*/;
skip=0;
}
pos = ftell(fp);
if (Bfgets(tempbuf, 80, fp) == NULL) break;
charsread = ftell(fp)-pos;
if (charsread == 79 && tempbuf[78]!='\n') skip=1;
j++;
}
while (!newpage(tempbuf) && !Bfeof(fp) && charsread>0);
hp=Brealloc(hp, sizeof(helppage_t) + j*80);
if (!hp) goto HELPFILE_ERROR;
hp->numlines=j;
if (i >= numallocpages)
{
helppage = Brealloc(helppage, 2*numallocpages*sizeof(helppage_t *));
numallocpages *= 2;
if (!helppage) goto HELPFILE_ERROR;
}
helppage[i] = hp;
i++;
}
helppage = Brealloc(helppage, i*sizeof(helppage_t *));
if (!helppage) goto HELPFILE_ERROR;
numhelppages = i;
Bfclose(fp);
return;
HELPFILE_ERROR:
Bfclose(fp);
initprintf("ReadHelpFile(): ERROR allocating memory.\n");
return;
}
// why can't MSVC allocate an array of variable size?!
#define IHELP_NUMDISPLINES 110 // ((overridepm16y>>4)+(overridepm16y>>5)+(overridepm16y>>7)-2)
#define IHELP_PATLEN 45
extern int32_t overridepm16y; // influences clearmidstatbar16()
static void IntegratedHelp(void)
{
if (!helppage) return;
overridepm16y = ydim;//3*STATUS2DSIZ;
{
int32_t i, j;
static int32_t curhp=0, curline=0;
int32_t highlighthp=-1, highlightline=-1, lasthighlighttime=0;
char disptext[IHELP_NUMDISPLINES][80];
char oldpattern[IHELP_PATLEN+1];
Bmemset(oldpattern, 0, sizeof(char));
// clearmidstatbar16();
begindrawing();
CLEARLINES2D(0, ydim, 0);
enddrawing();
while (keystatus[KEYSC_ESC]==0 && keystatus[KEYSC_Q]==0 && keystatus[KEYSC_F1]==0)
{
idle_waitevent();
if (handleevents())
quitevent = 0;
// printmessage16("Help mode, press <Esc> to exit");
if (keystatus[KEYSC_S])
{
fade_editor_screen(-1);
}
else
{
begindrawing();
CLEARLINES2D(0, ydim, 0);
enddrawing();
}
// based on 'save as' dialog in overheadeditor()
if (keystatus[KEYSC_S]) // text search
{
char ch, bad=0, pattern[IHELP_PATLEN+1];
for (i=0; i<IHELP_PATLEN+1; i++) pattern[i]=0;
i=0;
bflushchars();
while (bad == 0)
{
_printmessage16("Search: %s_", pattern);
showframe(1);
idle_waitevent();
if (handleevents())
quitevent = 0;
ch = bgetchar();
if (keystatus[1]) bad = 1;
else if (ch == 13) bad = 2;
else if (ch > 0)
{
if (i > 0 && (ch == 8 || ch == 127))
{
i--;
pattern[i] = 0;
}
else if (i < IHELP_PATLEN && ch >= 32 && ch < 128)
{
pattern[i++] = ch;
pattern[i] = 0;
}
}
}
if (bad==1)
{
keystatus[KEYSC_ESC] = keystatus[KEYSC_Q] = keystatus[KEYSC_F1] = 0;
}
if (bad==2)
{
keystatus[KEYSC_ENTER] = 0;
for (i=curhp; i<numhelppages; i++)
{
for (j = (i==curhp)?(curline+1):0; j<helppage[i]->numlines; j++)
{
// entering an empty pattern will search with the last used pattern
if (Bstrstr(helppage[i]->line[j], pattern[0]?pattern:oldpattern))
{
curhp = i;
if ((curline=j) <= helppage[i]->numlines - 32 /*-IHELP_NUMDISPLINES*/) /**/;
else if ((curline=helppage[i]->numlines- 32 /*-IHELP_NUMDISPLINES*/) >= 0) /**/;
else curline=0;
highlighthp = i;
highlightline = j;
lasthighlighttime = totalclock;
goto ENDFOR1;
}
}
}
ENDFOR1:
if (pattern[0])
Bmemcpy(oldpattern, pattern, IHELP_PATLEN+1);
}
}
else if (PRESSED_KEYSC(T)) // goto table of contents
{
curhp=0;
curline=0;
}
else if (PRESSED_KEYSC(G)) // goto arbitrary page
{
curhp=getnumber16("Goto page: ", 0, numhelppages-1, 0);
curline=0;
}
else if (PRESSED_KEYSC(UP)) // scroll up
{
if (curline>0) curline--;
}
else if (PRESSED_KEYSC(DOWN)) // scroll down
{
if (curline + 32/*+IHELP_NUMDISPLINES*/ < helppage[curhp]->numlines) curline++;
}
else if (PRESSED_KEYSC(PGUP)) // scroll one page up
{
i=IHELP_NUMDISPLINES;
while (i>0 && curline>0) i--, curline--;
}
else if (PRESSED_KEYSC(PGDN)) // scroll one page down
{
i=IHELP_NUMDISPLINES;
while (i>0 && curline + 32/*+IHELP_NUMDISPLINES*/ < helppage[curhp]->numlines) i--, curline++;
}
else if (PRESSED_KEYSC(SPACE)) // goto next paragraph
{
for (i=curline, j=0; i < helppage[curhp]->numlines; i++)
{
if (emptyline(helppage[curhp]->line[i])) { j=1; continue; }
if (j==1 && !emptyline(helppage[curhp]->line[i])) { j=2; break; }
}
if (j==2)
{
if (i + 32 /*+IHELP_NUMDISPLINES*/ < helppage[curhp]->numlines)
curline=i;
else if (helppage[curhp]->numlines - 32/*-IHELP_NUMDISPLINES*/ > curline)
curline = helppage[curhp]->numlines - 32/*-IHELP_NUMDISPLINES*/;
}
}
else if (PRESSED_KEYSC(BS)) // goto prev paragraph
{
for (i=curline-1, j=0; i>=0; i--)
{
if (!emptyline(helppage[curhp]->line[i])) { j=1; continue; }
if (j==1 && emptyline(helppage[curhp]->line[i])) { j=2; break; }
}
if (j==2 || i==-1) curline=i+1;
}
else if (PRESSED_KEYSC(HOME)) // goto beginning of page
{
curline=0;
}
else if (PRESSED_KEYSC(END)) // goto end of page
{
if ((curline=helppage[curhp]->numlines - 32/*-IHELP_NUMDISPLINES*/) >= 0) /**/;
else curline=0;
}
else if (PRESSED_KEYSC(LEFT) || PRESSED_KEYSC(LBRACK)) // prev page
{
if (curhp>0)
{
curhp--;
curline=0;
}
}
else if (PRESSED_KEYSC(RIGHT) || PRESSED_KEYSC(RBRACK)) // next page
{
if (curhp<numhelppages-1)
{
curhp++;
curline=0;
}
}
else // '1'-'0' on the upper row
{
for (i=2; i<=11; i++)
if (keystatus[i]) break;
if (i--<12 && i<numhelppages)
{
curhp=i;
curline=0;
}
}
// drawgradient();
begindrawing();
printext16(9, ydim2d-overridepm16y+9, editorcolors[4], -1, "Help Mode", 0);
printext16(8, ydim2d-overridepm16y+8, editorcolors[12], -1, "Help Mode", 0);
printext16(8 + 9*8 + 2*8, ydim2d-overridepm16y+8, editorcolors[15], -1, "(S:search)", 0);
enddrawing();
if (curhp < helppage[0]->numlines)
_printmessage16("%s", helppage[0]->line[curhp]);
else
_printmessage16("%d. (Untitled page)", curhp);
for (i=0; j=(curhp==0)?(i+curline+1):(i+curline),
i<IHELP_NUMDISPLINES && j<helppage[curhp]->numlines; i++)
{
if (ydim-overridepm16y+28+i*9+32 >= ydim)
break;
Bmemcpy(disptext[i], helppage[curhp]->line[j], 80);
printext16(8, ydim-overridepm16y+28+i*9, editorcolors[10],
(j==highlightline && curhp==highlighthp
&& totalclock-lasthighlighttime<120*5) ?
editorcolors[1] : -1,
disptext[i], 0);
}
showframe(1);
}
clearkeys();
}
overridepm16y = -1;
}
#define SOUND_NUMDISPLINES IHELP_NUMDISPLINES
static int32_t compare_sounds_s(int16_t k1, int16_t k2)
{
return (int32_t)k1 - (int32_t)k2;
}
static int32_t compare_sounds_d(int16_t k1, int16_t k2)
{
sound_t *s1 = &g_sounds[k1], *s2 = &g_sounds[k2];
char *n1 = s1->definedname, *n2 = s2->definedname;
if (!n1 && !n2) return 0;
if (!n1) return -1;
if (!n2) return 1;
return Bstrcasecmp(n1, n2);
}
static int32_t compare_sounds_f(int16_t k1, int16_t k2)
{
sound_t *s1 = &g_sounds[k1], *s2 = &g_sounds[k2];
char *n1 = s1->filename, *n2 = s2->filename;
if (!n1 && !n2) return 0;
if (!n1) return -1;
if (!n2) return 1;
return Bstrcasecmp(n1, n2);
}
static int32_t compare_sounds_1(int16_t k1, int16_t k2)
{
return (g_sounds[k2].m&1) - (g_sounds[k1].m&1);
}
static int32_t compare_sounds_2(int16_t k1, int16_t k2)
{
return (g_sounds[k2].m&2) - (g_sounds[k1].m&2);
}
static int32_t compare_sounds_3(int16_t k1, int16_t k2)
{
return (g_sounds[k2].m&4) - (g_sounds[k1].m&4);
}
static int32_t compare_sounds_4(int16_t k1, int16_t k2)
{
return (g_sounds[k2].m&8) - (g_sounds[k1].m&8);
}
static int32_t compare_sounds_5(int16_t k1, int16_t k2)
{
return (g_sounds[k2].m&16) - (g_sounds[k1].m&16);
}
static int32_t sort_sounds(int32_t how)
{
int32_t (*compare_sounds)(int16_t, int16_t) = NULL;
int32_t ms, ofs, l, lb, r, rb, d, n, k1, k2;
int16_t *src, *dst, *source, *dest, *tmp;
n = g_numsounds;
src = source = g_sndnum;
dest = Bmalloc(sizeof(int16_t) * n);
dst = dest;
if (!dest) return -1;
switch (how)
{
case 'g': // restore original order
Bmemcpy(g_sndnum, g_definedsndnum, sizeof(int16_t)*n);
return 0;
case 's':
compare_sounds = compare_sounds_s;
break;
case 'd':
compare_sounds = compare_sounds_d;
break;
case 'f':
compare_sounds = compare_sounds_f;
break;
case '1':
compare_sounds = compare_sounds_1;
break;
case '2':
compare_sounds = compare_sounds_2;
break;
case '3':
compare_sounds = compare_sounds_3;
break;
case '4':
compare_sounds = compare_sounds_4;
break;
case '5':
compare_sounds = compare_sounds_5;
break;
default:
return -2;
}
for (ms=1; ms<n; ms*=2)
{
for (ofs=0; ofs<n; ofs+=2*ms)
{
l = ofs;
r = ofs+ms;
d = ofs;
lb = min((l+ms), n);
rb = min((r+ms), n);
while (l < lb || r < rb)
{
if (l >= lb)
{
dst[d++] = src[r++];
continue;
}
if (r >= rb)
{
dst[d++] = src[l++];
continue;
}
k1 = src[l];
k2 = src[r];
if (compare_sounds(k1, k2) <= 0)
{
dst[d++] = src[l++];
continue;
}
dst[d++] = src[r++];
}
}
tmp = src;
src = dst;
dst = tmp;
}
if (src != source)
Bmemcpy(source, src, sizeof(int16_t) * n);
Bfree(dest);
return 0;
}
static void SoundDisplay(void)
{
if (g_numsounds <= 0) return;
overridepm16y = ydim;//3*STATUS2DSIZ;
{
// cursnd is the first displayed line, cursnd+curofs is where the cursor is
static int32_t cursnd=0, curofs=0;
char disptext[80];
int32_t i, j;
const int32_t halfpage = (ydim-64)/(2*9);
while (keystatus[KEYSC_ESC]==0 && keystatus[KEYSC_Q]==0 && keystatus[KEYSC_F2]==0
&& keystatus[buildkeys[BK_MODE2D_3D]]==0) // quickjump to 3d mode
{
begindrawing();
CLEARLINES2D(0, ydim16, 0);
enddrawing();
idle_waitevent();
if (handleevents())
quitevent = 0;
// drawgradient();
begindrawing();
printext16(9, ydim2d-overridepm16y+9, editorcolors[4], -1, "Sound Index", 0);
printext16(8, ydim2d-overridepm16y+8, editorcolors[12], -1, "Sound Index", 0);
printext16(8 + 11*8 + 2*8, ydim2d-overridepm16y+8, editorcolors[15], -1, "(SPACE:play, S:sort)", 0);
enddrawing();
if (PRESSED_KEYSC(G)) // goto specified sound#
{
_printmessage16(" ");
j = getnumber16("Goto sound#: ", 0, g_numsounds-1, 0);
for (i=0; i<g_numsounds; i++)
if (g_sndnum[i]==j)
break;
if (i != g_numsounds)
{
if (i<SOUND_NUMDISPLINES)
cursnd = 0, curofs = i;
else if (i>=g_numsounds-halfpage)
cursnd = g_numsounds-halfpage, curofs = i-cursnd;
else
curofs = halfpage/2, cursnd = i-curofs;
}
}
else if (PRESSED_KEYSC(UP)) // scroll up
{
if (curofs>0) curofs--;
else if (cursnd>0) cursnd--;
}
else if (PRESSED_KEYSC(DOWN)) // scroll down
{
if (curofs < halfpage-1 && cursnd+curofs<g_numsounds-1)
curofs++;
else if (cursnd + halfpage < g_numsounds)
cursnd++;
}
else if (PRESSED_KEYSC(PGUP)) // scroll one page up
{
i = halfpage/2;
while (i>0 && curofs>0)
i--, curofs--;
while (i>0 && cursnd>0)
i--, cursnd--;
}
else if (PRESSED_KEYSC(PGDN)) // scroll one page down
{
i = halfpage/2;
while (i>0 && curofs < halfpage-1 && cursnd+curofs<g_numsounds-1)
i--, curofs++;
while (i>0 && cursnd + halfpage < g_numsounds)
i--, cursnd++;
}
else if (PRESSED_KEYSC(SPACE) || PRESSED_KEYSC(ENTER)) // play/stop sound
{
int32_t j = cursnd+curofs;
int32_t k = g_sndnum[j];
if (S_CheckSoundPlaying(0, k) > 0)
S_StopSound(k);
else
S_PlaySound(k);
}
else if (PRESSED_KEYSC(HOME)) // goto first sound#
{
cursnd = curofs = 0;
}
else if (PRESSED_KEYSC(END)) // goto last sound#
{
if ((cursnd = g_numsounds - halfpage) >= 0)
curofs = halfpage-1;
else
{
cursnd = 0;
curofs = g_numsounds-1;
}
}
_printmessage16(" FILE NAME PITCH RANGE PRI FLAGS VOLUME");
for (i=0; j=cursnd+i, i<SOUND_NUMDISPLINES && j<g_numsounds; i++)
{
int32_t l, m, k=g_sndnum[j];
sound_t *snd=&g_sounds[k];
char *cp;
if (ydim-overridepm16y+28+i*9+32 >= ydim) break;
Bsprintf(disptext,
"%4d .................... ................ %6d:%-6d %3d %c%c%c%c%c %6d",
// 5678901234567890X23456789012345678901234567
k, snd->ps, snd->pe, snd->pr,
snd->m&1 ? 'R':'-', snd->m&2 ? 'M':'-', snd->m&4 ? 'D':'-',
snd->m&8 ? 'P':'-', snd->m&16 ? 'G':'-', snd->vo);
for (l = Bsnprintf(disptext+5, 20, "%s", snd->definedname); l<20; l++)
disptext[5+l] = ' ';
if (snd->filename)
{
l = Bstrlen(snd->filename);
if (l<=16)
cp = snd->filename;
else
cp = snd->filename + l-15;
for (m = Bsnprintf(disptext+26, 16, "%s", cp); m<16; m++)
disptext[26+m] = ' ';
if (l>16)
disptext[26] = disptext[27] = disptext[28] = '.';
}
printext16(8, ydim-overridepm16y+28+i*9,
keystatus[KEYSC_S]?editorcolors[8] : (S_CheckSoundPlaying(-1, k) ? editorcolors[2] : editorcolors[10]),
j==cursnd+curofs ? editorcolors[1] : -1,
disptext, 0);
}
if (keystatus[KEYSC_S]) // sorting
{
char ch, bad=0;
_printmessage16("Sort by: (S)oundnum (D)ef (F)ile ori(g) or flags (12345)");
showframe(1);
i=0;
bflushchars();
while (bad == 0)
{
idle_waitevent();
if (handleevents())
quitevent = 0;
ch = bgetchar();
if (keystatus[1]) bad = 1;
else if (ch == 's' || ch == 'd' || ch == 'f' || ch == 'g' ||
ch == '1' || ch == '2' || ch == '3' || ch == '4' || ch == '5')
{
bad = 2;
sort_sounds(ch);
}
}
clearkeys();
}
else
showframe(1);
}
overridepm16y = -1;
FX_StopAllSounds();
S_ClearSoundLocks();
clearkeys();
}
}
// PK_ ^^^^
// from sector.c
static int32_t dist(spritetype *s1,spritetype *s2)
{
int32_t x = klabs(s1->x-s2->x);
int32_t y = klabs(s1->y-s2->y);
int32_t z = klabs((s1->z-s2->z)>>4);
if (x<y) swaplong(&x,&y);
if (x<z) swaplong(&x,&z);
{
int32_t t = y + z;
return (x - (x>>4) + (t>>2) + (t>>3));
}
}
int32_t AmbienceToggle = 1;
int32_t ParentalLock = 0;
#undef T1
#define T1 (s->filler)
// adapted from actors.c
static void M32_MoveFX(void)
{
int32_t i, j;
int32_t x, ht;
spritetype *s;
for (i=headspritestat[0]; i>=0; i=nextspritestat[i])
{
s = &sprite[i];
if (s->picnum != MUSICANDSFX)
{
if (T1&1)
{
T1 &= (~1);
S_StopEnvSound(s->lotag, i);
}
}
else if (s->sectnum>=0)
{
ht = s->hitag;
if (s->lotag < 999 && (unsigned)sector[s->sectnum].lotag < 9 &&
AmbienceToggle && sector[s->sectnum].floorz != sector[s->sectnum].ceilingz)
{
if ((g_sounds[s->lotag].m&2))
{
x = dist((spritetype *)&pos,s);
if (x < ht && (T1&1) == 0 && FX_VoiceAvailable(g_sounds[s->lotag].pr-1))
{
if (g_numEnvSoundsPlaying == NumVoices)
{
for (j = headspritestat[0]; j >= 0; j = nextspritestat[j])
{
if (s->picnum == MUSICANDSFX && j != i && sprite[j].lotag < 999 &&
(sprite[j].filler&1) == 1 && dist(&sprite[j],(spritetype *)&pos) > x)
{
S_StopEnvSound(sprite[j].lotag,j);
break;
}
}
if (j == -1) continue;
}
A_PlaySound(s->lotag,i);
T1 |= 1;
}
if (x >= ht && (T1&1) == 1)
{
T1 &= (~1);
S_StopEnvSound(s->lotag,i);
}
}
}
}
}
}
#undef T1
///__ShowHelpText__
void ExtShowSpriteData(int16_t spritenum) //F6
{
UNREFERENCED_PARAMETER(spritenum);
if (qsetmode != 200)
ShowFileText("sehelp.hlp");
}
// Floor Over Floor (duke3d)
// If standing in sector with SE42 or SE44
// then draw viewing to SE41 and raise all =hi SE43 cielings.
// If standing in sector with SE43 or SE45
// then draw viewing to SE40 and lower all =hi SE42 floors.
static int32_t fofsizex = -1;
static int32_t fofsizey = -1;
#if 0
static void ResetFOFSize(void)
{
if (fofsizex != -1) tilesizx[FOF] = fofsizex;
if (fofsizey != -1) tilesizy[FOF] = fofsizey;
}
#endif
static void ExtSE40Draw(int32_t spnum,int32_t x,int32_t y,int32_t z,int16_t a,int16_t h)
{
static int32_t tempsectorz[MAXSECTORS];
static int32_t tempsectorpicnum[MAXSECTORS];
int32_t j=0,k=0;
int32_t floor1=0,floor2=0,ok=0,fofmode=0,draw_both=0;
int32_t offx,offy,offz;
if (sprite[spnum].ang!=512) return;
// Things are a little different now, as we allow for masked transparent
// floors and ceilings. So the FOF textures is no longer required
// if (!(gotpic[FOF>>3]&(1<<(FOF&7))))
// return;
// gotpic[FOF>>3] &= ~(1<<(FOF&7));
if (tilesizx[562])
{
fofsizex = tilesizx[562];
tilesizx[562] = 0;
}
if (tilesizy[562])
{
fofsizey = tilesizy[562];
tilesizy[562] = 0;
}
floor1=spnum;
if (sprite[spnum].lotag==42) fofmode=40;
if (sprite[spnum].lotag==43) fofmode=41;
if (sprite[spnum].lotag==44) fofmode=40;
if (sprite[spnum].lotag==45) fofmode=41;
// fofmode=sprite[spnum].lotag-2;
// sectnum=sprite[j].sectnum;
// sectnum=cursectnum;
ok++;
/* recursive?
for(j=0;j<MAXSPRITES;j++)
{
if(
sprite[j].sectnum==sectnum &&
sprite[j].picnum==1 &&
sprite[j].lotag==110
) { DrawFloorOverFloor(j); break;}
}
*/
// if(ok==0) { Message("no fof",RED); return; }
for (j=0; j<MAXSPRITES; j++)
{
if (sprite[j].picnum==1 && sprite[j].lotag==fofmode && sprite[j].hitag==sprite[floor1].hitag)
{
floor1=j;
fofmode=sprite[j].lotag;
ok++;
break;
}
}
// if(ok==1) { Message("no floor1",RED); return; }
if (fofmode==40) k=41;
else k=40;
for (j=0; j<MAXSPRITES; j++)
{
if (sprite[j].picnum==1 && sprite[j].lotag==k && sprite[j].hitag==sprite[floor1].hitag)
{
floor2=j;
ok++;
break;
}
}
// i=floor1;
offx=sprite[floor2].x-sprite[floor1].x;
offy=sprite[floor2].y-sprite[floor1].y;
offz=0;
if (sprite[floor2].ang >= 1024)
offz = sprite[floor2].z;
else if (fofmode==41)
offz = SPRITESEC(floor2).floorz;
else
offz = SPRITESEC(floor2).ceilingz;
if (sprite[floor1].ang >= 1024)
offz -= sprite[floor1].z;
else if (fofmode==40)
offz -= SPRITESEC(floor1).floorz;
else
offz -= SPRITESEC(floor1).ceilingz;
// if(ok==2) { Message("no floor2",RED); return; }
for (j=0; j<MAXSPRITES; j++) // raise ceiling or floor
{
if (sprite[j].picnum==1 && sprite[j].lotag==k+2 && sprite[j].hitag==sprite[floor1].hitag)
{
if (k==40)
{
tempsectorz[sprite[j].sectnum] = SPRITESEC(j).floorz;
SPRITESEC(j).floorz += (((z-SPRITESEC(j).floorz)/32768)+1)*32768;
tempsectorpicnum[sprite[j].sectnum] = SPRITESEC(j).floorpicnum;
SPRITESEC(j).floorpicnum = 562;
}
else
{
tempsectorz[sprite[j].sectnum] = SPRITESEC(j).ceilingz;
SPRITESEC(j).ceilingz += (((z-SPRITESEC(j).ceilingz)/32768)-1)*32768;
tempsectorpicnum[sprite[j].sectnum] = SPRITESEC(j).ceilingpicnum;
SPRITESEC(j).ceilingpicnum = 562;
}
draw_both = 1;
}
}
drawrooms(x+offx,y+offy,z+offz,a,h,sprite[floor2].sectnum);
ExtAnalyzeSprites();
drawmasks();
M32_ResetFakeRORTiles();
if (draw_both)
{
for (j=0; j<MAXSPRITES; j++) // restore ceiling or floor for the draw both sectors
{
if (sprite[j].picnum==SECTOREFFECTOR &&
sprite[j].lotag==k+2 && sprite[j].hitag==sprite[floor1].hitag)
{
if (k==40)
{
SPRITESEC(j).floorz = tempsectorz[sprite[j].sectnum];
SPRITESEC(j).floorpicnum = tempsectorpicnum[sprite[j].sectnum];
}
else
{
SPRITESEC(j).ceilingz = tempsectorz[sprite[j].sectnum];
SPRITESEC(j).ceilingpicnum = tempsectorpicnum[sprite[j].sectnum];
}
}// end if
}// end for
// Now re-draw
drawrooms(x+offx,y+offy,z+offz,a,h,sprite[floor2].sectnum);
ExtAnalyzeSprites();
drawmasks();
M32_ResetFakeRORTiles();
}
} // end SE40
static void SE40Code(int32_t x,int32_t y,int32_t z,int32_t a,int32_t h)
{
int32_t i;
i = 0;
while (i<MAXSPRITES)
{
int32_t t = sprite[i].lotag;
switch (t)
{
// case 40:
// case 41:
// ExtSE40Draw(i,x,y,z,a,h);
// break;
case 42:
case 43:
case 44:
case 45:
if (cursectnum == sprite[i].sectnum)
ExtSE40Draw(i,x,y,z,a,h);
break;
}
i++;
}
}
void ExtEditSectorData(int16_t sectnum) //F7
{
if (qsetmode == 200)
return;
if (eitherALT) //ALT
{
keystatus[KEYSC_F7] = 0;
wallsprite=0;
curwall = 0;
curwallnum = 0;
cursearchspritenum = 0;
cursectornum=0;
cursector_lotag = sector[sectnum].lotag;
cursector_lotag = getnumber16("Enter search sector lotag : ", cursector_lotag, BTAG_MAX,0);
_printmessage16("Search sector lotag %d",cursector_lotag);
}
else EditSectorData(sectnum);
}// end ExtEditSectorData
void ExtEditWallData(int16_t wallnum) //F8
{
if (qsetmode==200)
return;
if (eitherALT) //ALT
{
wallsprite=1;
curwall = wallnum;
curwallnum = 0;
cursearchspritenum = 0;
cursectornum = 0;
search_lotag = wall[curwall].lotag;
search_hitag = wall[curwall].hitag;
search_lotag = getnumber16("Enter wall search lotag : ", search_lotag, BTAG_MAX,0);
search_hitag = getnumber16("Enter wall search hitag : ", search_hitag, BTAG_MAX,0);
// Bsprintf(tempbuf,"Current wall %d lo=%d hi=%d",
// curwall,wall[curwall].lotag,wall[curwall].hitag);
_printmessage16("Search wall lo=%d hi=%d",search_lotag,search_hitag);
}
else EditWallData(wallnum);
}
static void GenericSpriteSearch(void);
void ExtEditSpriteData(int16_t spritenum) //F8
{
if (qsetmode==200)
return;
if (eitherALT) //ALT
GenericSpriteSearch();
#if 0
{
wallsprite=2;
cursearchsprite = spritenum;
curwallnum = 0;
cursearchspritenum = 0;
cursectornum = 0;
search_lotag = sprite[cursearchsprite].lotag;
search_hitag = sprite[cursearchsprite].hitag;
search_lotag = getnumber16("Enter sprite search lotag : ", search_lotag, BTAG_MAX,0);
search_hitag = getnumber16("Enter sprite search hitag : ", search_hitag, BTAG_MAX,0);
printmessage16("Search sprite lo=%d hi=%d",search_lotag,search_hitag);
}
#endif
else EditSpriteData(spritenum);
}
static inline void SpriteName(int16_t spritenum, char *lo2)
{
Bstrcpy(lo2, names[sprite[spritenum].picnum]);
}// end SpriteName
static void ReadPaletteTable(void)
{
int32_t i,j,fp;
char lookup_num;
for (i=1; i<MAXPALOOKUPS; i++)
makepalookup(i,NULL,0,0,0,1);
if ((fp=kopen4load("lookup.dat",0)) == -1)
{
if ((fp=kopen4load("lookup.dat",1)) == -1)
{
initprintf("LOOKUP.DAT not found\n");
return;
}
}
// initprintf("Loading palette lookups... ");
kread(fp,&num_tables,1);
for (j=0; j<num_tables; j++)
{
kread(fp,&lookup_num,1);
kread(fp,tempbuf,256);
makepalookup(lookup_num,tempbuf,0,0,0,1);
}
for (j = 0; j < 256; j++)
tempbuf[j] = j;
num_tables++;
makepalookup(num_tables, NULL, 15, 15, 15, 1);
makepalookup(num_tables + 1, NULL, 15, 0, 0, 1);
makepalookup(num_tables + 2, NULL, 0, 15, 0, 1);
makepalookup(num_tables + 3, NULL, 0, 0, 15, 1);
kread(fp,WATERpalette,768);
kread(fp,SLIMEpalette,768);
kread(fp,TITLEpalette,768);
kread(fp,REALMSpalette,768);
kread(fp,BOSS1palette,768);
kclose(fp);
// initprintf("success.\n");
}// end ReadPaletteTable
static void m32_showmouse(void)
{
int32_t i, col;
if (totalclock > lastupdate)
{
mousecol += mouseadd;
if (mousecol >= 30 || mousecol <= 0)
{
mouseadd = -mouseadd;
mousecol += mouseadd;
}
lastupdate = totalclock + 3;
}
switch (whitecol)
{
case 1: // Shadow Warrior
col = whitecol+mousecol;
break;
case 31: // Duke Nukem 3D
col = whitecol-mousecol;
break;
default:
col = whitecol;
break;
}
if (col != whitecol)
{
for (i=((xdim > 640)?3:2); i<=((xdim > 640)?7:3); i++)
{
plotpixel(searchx+i,searchy,col);
plotpixel(searchx-i,searchy,col);
plotpixel(searchx,searchy-i,col);
plotpixel(searchx,searchy+i,col);
}
for (i=1; i<=((xdim > 640)?2:1); i++)
{
plotpixel(searchx+i,searchy,whitecol);
plotpixel(searchx-i,searchy,whitecol);
plotpixel(searchx,searchy-i,whitecol);
plotpixel(searchx,searchy+i,whitecol);
}
i = (xdim > 640)?8:4;
plotpixel(searchx+i,searchy,0);
plotpixel(searchx-i,searchy,0);
plotpixel(searchx,searchy-i,0);
plotpixel(searchx,searchy+i,0);
}
if (xdim > 640)
{
for (i=1; i<=4; i++)
{
plotpixel(searchx+i,searchy,whitecol);
plotpixel(searchx-i,searchy,whitecol);
plotpixel(searchx,searchy-i,whitecol);
plotpixel(searchx,searchy+i,whitecol);
}
}
}
static int32_t AskIfSure(const char *text)
{
int32_t retval=1;
if (qsetmode == 200)
{
begindrawing(); //{{{
printext256(0,0,whitecol,0,text?text:"Are you sure you want to proceed?",0);
enddrawing(); //}}}
}
else
{
_printmessage16("%s", text?text:"Are you sure you want to proceed?");
}
showframe(1);
while ((keystatus[KEYSC_ESC]|keystatus[KEYSC_ENTER]|keystatus[KEYSC_SPACE]|keystatus[KEYSC_N]) == 0)
{
idle_waitevent();
if (handleevents())
{
if (quitevent)
{
retval = 1;
break;
}
}
if (PRESSED_KEYSC(Y) || PRESSED_KEYSC(ENTER))
{
retval = 0;
break;
}
}
if (PRESSED_KEYSC(ESC))
retval = 1;
return(retval);
}
static int32_t IsValidTile(int32_t idTile)
{
return (idTile>=0 && idTile<MAXTILES) && (tilesizx[idTile] && tilesizy[idTile]);
}
static int32_t SelectAllTiles(int32_t iCurrentTile)
{
int32_t i;
if (iCurrentTile < localartlookupnum)
iCurrentTile = localartlookup[iCurrentTile];
else
iCurrentTile = 0;
localartlookupnum = MAXTILES;
for (i = 0; i < MAXTILES; i++)
{
localartlookup[i] = i;
localartfreq[i] = 0;
}
return iCurrentTile;
}
static int32_t OnGotoTile(int32_t iTile);
static int32_t OnSelectTile(int32_t iTile);
static int32_t OnSaveTileGroup();
static int32_t loadtilegroups(const char *fn);
static int32_t s_Zoom = INITIAL_ZOOM;
static int32_t s_TileZoom = 1;
static char tilesel_errmsg[128], tilesel_showerr=0;
static int32_t DrawTiles(int32_t iTopLeft, int32_t iSelected, int32_t nXTiles, int32_t nYTiles,
int32_t TileDim, int32_t offset, int32_t showmsg);
#define TMPERRMSG_SHOW(alsoOSD) do { \
printext256(0, 0, whitecol, 0, tilesel_errmsg, 0); \
if (alsoOSD) OSD_Printf("%s\n", tilesel_errmsg); \
} while (0)
#define TMPERRMSG_PRINT(Msg, ...) do { \
Bsprintf(tilesel_errmsg, Msg, ## __VA_ARGS__); \
TMPERRMSG_SHOW(1); \
showframe(1); \
tilesel_showerr = 1; \
} while (0)
#define TMPERRMSG_RETURN(Msg, ...) do \
{ \
TMPERRMSG_PRINT(Msg, ## __VA_ARGS__); \
return 1; \
} while (0)
static int32_t m32gettile(int32_t idInitialTile)
{
int32_t gap, temp, zoomsz;
int32_t nXTiles, nYTiles, nDisplayedTiles;
int32_t i;
int32_t iTile, iTopLeftTile, iLastTile;
int32_t idSelectedTile;
int32_t scrollmode;
int32_t mousedx, mousedy, mtile, omousex=searchx, omousey=searchy, moffset=0;
int32_t noTilesMarked=1;
int32_t mark_lastk = -1;
// Enable following line for testing. I couldn't work out how to change vidmode on the fly
// s_Zoom = NUM_ZOOMS - 1;
idInitialTile = clamp(idInitialTile, 0, MAXTILES-1);
// Ensure zoom not to big (which can happen if display size
// changes whilst Mapster is running)
do
{
nXTiles = xdim / ZoomToThumbSize[s_Zoom];
nYTiles = ydim / ZoomToThumbSize[s_Zoom];
// Refuse to draw less than half of a row.
if (ZoomToThumbSize[s_Zoom]/2 < 12) nYTiles--;
nDisplayedTiles = nXTiles * nYTiles;
if (!nDisplayedTiles)
{
// Eh-up, resolution changed since we were last displaying tiles.
s_Zoom--;
}
}
while (!nDisplayedTiles);
keystatus[KEYSC_V] = 0;
for (i = 0; i < MAXTILES; i++)
{
localartfreq[i] = 0;
localartlookup[i] = i;
}
iLastTile = iTile = idSelectedTile = idInitialTile;
switch (searchstat)
{
case SEARCH_WALL:
for (i = 0; i < numwalls; i++)
localartfreq[ wall[i].picnum ]++;
break;
case SEARCH_CEILING:
case SEARCH_FLOOR:
for (i = 0; i < numsectors; i++)
{
localartfreq[ sector[i].ceilingpicnum ]++;
localartfreq[ sector[i].floorpicnum ]++;
}
break;
case SEARCH_SPRITE:
for (i=0; i<MAXSPRITES; i++)
localartfreq[ sprite[i].picnum ] += (sprite[i].statnum < MAXSTATUS);
break;
case SEARCH_MASKWALL:
for (i = 0; i < numwalls; i++)
localartfreq[ wall[i].overpicnum ]++;
break;
default:
break;
}
//
// Sort tiles into frequency order
//
gap = MAXTILES / 2;
do
{
for (i = 0; i < MAXTILES-gap; i++)
{
temp = i;
while (temp >= 0 && localartfreq[temp]<localartfreq[temp+gap])
{
int32_t tempint;
tempint = localartfreq[temp];
localartfreq[temp] = localartfreq[temp+gap];
localartfreq[temp+gap] = tempint;
tempint = localartlookup[temp];
localartlookup[temp] = localartlookup[temp+gap];
localartlookup[temp+gap] = tempint;
if (iTile == temp)
iTile = temp + gap;
else if (iTile == temp + gap)
iTile = temp;
temp -= gap;
}
}
gap >>= 1;
}
while (gap > 0);
//
// Set up count of number of used tiles
//
localartlookupnum = 0;
while (localartfreq[localartlookupnum] > 0)
localartlookupnum++;
//
// Check : If no tiles used at all then switch to displaying all tiles
//
if (!localartfreq[0])
{
localartlookupnum = MAXTILES;
for (i = 0; i < MAXTILES; i++)
{
localartlookup[i] = i;
localartfreq[i] = 0; // Terrible bodge : zero tilefreq's not displayed in tile view. Still, when in Rome ... :-)
}
iTile = idInitialTile;
}
//
//
//
iTopLeftTile = iTile - (iTile % nXTiles);
iTopLeftTile = clamp(iTopLeftTile, 0, MAXTILES-nDisplayedTiles);
zoomsz = ZoomToThumbSize[s_Zoom];
searchx = ((iTile-iTopLeftTile)%nXTiles)*zoomsz + zoomsz/2;
searchy = ((iTile-iTopLeftTile)/nXTiles)*zoomsz + zoomsz/2;
////////////////////////////////
// Start of key handling code //
////////////////////////////////
while ((keystatus[KEYSC_ENTER]|keystatus[KEYSC_ESC]|(bstatus&1)) == 0) // <- Presumably one of these is escape key ??
{
int32_t ret;
zoomsz = ZoomToThumbSize[s_Zoom];
ret = DrawTiles(iTopLeftTile, (iTile >= localartlookupnum) ? localartlookupnum-1 : iTile,
nXTiles, nYTiles, zoomsz, moffset,
(tilesel_showerr && (iTile==iLastTile || (tilesel_showerr=0))));
if (ret==0)
{
idle_waitevent_timeout(500);
// SDL seems to miss mousewheel events when rotated slowly.
if (handleevents())
quitevent = 0;
}
getmousevalues(&mousedx,&mousedy,&bstatus);
iLastTile = iTile;
searchx += mousedx;
searchy += mousedy;
if (bstatus&2)
{
moffset += mousedy*2;
searchy += mousedy;
searchx -= mousedx;
if ((moffset < 0 && iTopLeftTile > localartlookupnum-nDisplayedTiles-1)
|| (moffset > 0 && iTopLeftTile==0))
{
moffset=0;
searchy -= mousedy*2;
}
while (moffset > zoomsz)
{
iTopLeftTile -= nXTiles;
moffset -= zoomsz;
}
while (moffset < -zoomsz)
{
iTopLeftTile += nXTiles;
moffset += zoomsz;
}
}
// Keep the pointer visible at all times.
temp = min(zoomsz/2, 12);
inpclamp(&searchx, temp, xdim-temp);
inpclamp(&searchy, temp, ydim-temp);
scrollmode = !(eitherCTRL^revertCTRL);
if (bstatus&16 && scrollmode && iTopLeftTile > 0)
{
mouseb &= ~16;
iTopLeftTile -= (nXTiles*scrollamount);
}
else if (bstatus&32 && scrollmode && iTopLeftTile < localartlookupnum-nDisplayedTiles-1)
{
mouseb &= ~32;
iTopLeftTile += (nXTiles*scrollamount);
}
mtile = iTile = searchx/zoomsz + ((searchy-moffset)/zoomsz)*nXTiles + iTopLeftTile;
while (iTile >= iTopLeftTile + nDisplayedTiles)
{
iTile -= nXTiles;
mtile = iTile;
}
// These two lines are so obvious I don't need to comment them ...;-)
synctics = totalclock-lockclock;
lockclock += synctics;
// Zoom in / out using numeric key pad's / and * keys
if (((keystatus[KEYSC_gSLASH] || (!scrollmode && bstatus&16)) && s_Zoom<(signed)(NUM_ZOOMS-1))
|| ((keystatus[KEYSC_gSTAR] || (!scrollmode && bstatus&32)) && s_Zoom>0))
{
if (PRESSED_KEYSC(gSLASH) || (!scrollmode && bstatus&16))
{
mouseb &= ~16;
bstatus &= ~16;
// Watch out : If editor window is small, then the next zoom level
// might get so large that even one tile might not fit !
if (ZoomToThumbSize[s_Zoom+1]<=xdim && ZoomToThumbSize[s_Zoom+1]<=ydim)
{
// Phew, plenty of room.
s_Zoom++;
}
}
else
{
keystatus[KEYSC_gSTAR] = 0;
mouseb &= ~32;
bstatus &= ~32;
s_Zoom--;
}
zoomsz = ZoomToThumbSize[s_Zoom];
if (iTile >= localartlookupnum)
iTile = localartlookupnum-1;
// Calculate new num of tiles to display
nXTiles = xdim / zoomsz;
nYTiles = ydim / zoomsz;
// Refuse to draw less than half of a row.
if (zoomsz/2 < 12)
nYTiles--;
nDisplayedTiles = nXTiles * nYTiles;
// Determine if the top-left displayed tile needs to
// alter in order to display selected tile
iTopLeftTile = iTile - (iTile % nXTiles);
iTopLeftTile = clamp(iTopLeftTile, 0, MAXTILES - nDisplayedTiles);
// scroll window so mouse points the same tile as it was before zooming
iTopLeftTile -= searchx/zoomsz + ((searchy-moffset)/zoomsz)*nXTiles + iTopLeftTile-iTile;
}
if (PRESSED_KEYSC(LEFT))
{
if (eitherCTRL) // same as HOME, for consistency with CTRL-UP/DOWN
iTile = (iTile/nXTiles)*nXTiles;
else
iTile--;
}
if (PRESSED_KEYSC(RIGHT))
{
if (eitherCTRL) // same as END, for consistency with CTRL-UP/DOWN
iTile = ((iTile+nXTiles)/nXTiles)*nXTiles - 1;
else
iTile++;
}
if (PRESSED_KEYSC(UP))
{
if (eitherCTRL)
while (iTile-nXTiles >= iTopLeftTile)
iTile -= nXTiles;
else
iTile -= nXTiles;
}
if (PRESSED_KEYSC(DOWN))
{
if (eitherCTRL)
while (iTile+nXTiles < iTopLeftTile + nDisplayedTiles)
iTile += nXTiles;
else
iTile += nXTiles;
}
if (PRESSED_KEYSC(PGUP))
{
if (eitherCTRL)
iTile = 0;
else
iTile -= nDisplayedTiles;
}
if (PRESSED_KEYSC(PGDN))
{
if (eitherCTRL)
iTile = localartlookupnum-1;
else
iTile += nDisplayedTiles;
}
if (PRESSED_KEYSC(HOME))
{
if (eitherCTRL)
iTile = iTopLeftTile;
else
iTile = (iTile/nXTiles)*nXTiles;
}
if (PRESSED_KEYSC(END))
{
if (eitherCTRL)
iTile = iTopLeftTile + nDisplayedTiles - 1;
else
iTile = ((iTile+nXTiles)/nXTiles)*nXTiles - 1;
}
// 'V' KEYPRESS
if (PRESSED_KEYSC(V))
iTile = SelectAllTiles(iTile);
// 'G' KEYPRESS - Goto frame
if (PRESSED_KEYSC(G))
{
if (eitherCTRL)
{
if (OnSaveTileGroup() == 0)
{
// iTile = SelectAllTiles(iTile);
Bmemset(tilemarked, 0, sizeof(tilemarked));
mark_lastk = -1;
noTilesMarked = 1;
}
}
else
iTile = OnGotoTile(iTile);
}
// 'U' KEYPRESS : go straight to user defined art
if (PRESSED_KEYSC(U))
{
SelectAllTiles(iTile);
iTile = FIRST_USER_ART_TILE;
}
// 'A' KEYPRESS : Go straight to start of Atomic edition's art
if (PRESSED_KEYSC(A))
{
SelectAllTiles(iTile);
iTile = FIRST_ATOMIC_TILE;
}
// 'E' KEYPRESS : Go straight to start of extended art
if (PRESSED_KEYSC(E))
{
SelectAllTiles(iTile);
if (iTile == FIRST_EXTENDED_TILE)
iTile = SECOND_EXTENDED_TILE;
else iTile = FIRST_EXTENDED_TILE;
}
// 'T' KEYPRESS = Select from pre-defined tileset
if (PRESSED_KEYSC(T))
iTile = OnSelectTile(iTile);
if (PRESSED_KEYSC(Z))
s_TileZoom = !s_TileZoom;
//
// Ensure tilenum is within valid range
//
iTile = clamp(iTile, 0, min(MAXTILES-1, localartlookupnum+nDisplayedTiles-1));
// 'S' KEYPRESS: search for named tile
if (PRESSED_KEYSC(S))
{
static char laststr[25] = "";
const char *searchstr = getstring_simple("Search for tile name: ", laststr, sizeof(names[0])-1, 1);
static char buf[2][25];
if (searchstr && searchstr[0])
{
int32_t i, i0, slen=Bstrlen(searchstr)-1;
Bstrncpyz(laststr, searchstr, 25);
i0 = localartlookup[iTile];
Bmemcpy(buf[0], laststr, 25);
Bstrupr(buf[0]);
for (i=(i0+1)%MAXTILES; i!=i0; i=(i+1)%MAXTILES)
{
Bmemcpy(buf[1], names[i], 25);
buf[1][24]=0;
Bstrupr(buf[1]);
if ((searchstr[0]=='^' && !Bstrncmp(buf[1], buf[0]+1, slen)) ||
(searchstr[0]!='^' && Bstrstr(buf[1], buf[0])))
{
SelectAllTiles(i);
iTile = i;
break;
}
}
}
mousex = mousey = mouseb = 0;
}
//
// Adjust top-left to ensure tilenum is within displayed range of tiles
//
while (iTile < iTopLeftTile - (moffset<0)?nXTiles:0)
iTopLeftTile -= nXTiles;
while (iTile >= iTopLeftTile + nDisplayedTiles)
iTopLeftTile += nXTiles;
iTopLeftTile = clamp(iTopLeftTile, 0, MAXTILES - nDisplayedTiles);
// SPACE keypress: mark/unmark selected tile
if (PRESSED_KEYSC(SPACE))
{
if (iTile < localartlookupnum && IsValidTile(localartlookup[iTile]))
{
if (keystatus[KEYSC_LCTRL] && keystatus[KEYSC_RSHIFT])
{
Bmemset(tilemarked, 0, sizeof(tilemarked));
mark_lastk = -1;
noTilesMarked = 1;
}
else
{
int32_t k=iTile, kend, dir;
if (noTilesMarked)
{
noTilesMarked = 0;
TMPERRMSG_PRINT("Beginning marking tiles. To group, press Ctrl-G."
" To reset, press LCtrl-RShift-SPACE.");
}
if (mark_lastk>=0 && eitherCTRL)
{
kend = mark_lastk;
dir = ksgn(mark_lastk-k);
}
else
{
kend = k;
dir = 0;
}
mark_lastk = k;
for (; dir==0 || dir*(kend-k)>=1; k+=dir)
{
tilemarked[localartlookup[k]>>3] ^= (1<<(localartlookup[k]&7));
if (dir==0)
break;
}
}
}
}
if ((keystatus[KEYSC_ENTER] || (bstatus&1)) == 0) // uh ? Not escape key ?
{
idSelectedTile = idInitialTile;
}
else
{
if (iTile < localartlookupnum)
{
// Convert tile num from index to actual tile num
idSelectedTile = localartlookup[iTile];
// Check : if invalid tile selected, return original tile num
if (!IsValidTile(idSelectedTile))
idSelectedTile = idInitialTile;
}
else
{
idSelectedTile = idInitialTile;
}
}
if (mtile!=iTile) // if changed by keyboard, update mouse cursor
{
searchx = ((iTile-iTopLeftTile)%nXTiles) * zoomsz + zoomsz/2;
searchy = ((iTile-iTopLeftTile)/nXTiles) * zoomsz + zoomsz/2 + moffset;
}
}
searchx=omousex;
searchy=omousey;
keystatus[KEYSC_ESC] = 0;
keystatus[KEYSC_ENTER] = 0;
return idSelectedTile;
}
// Dir = 0 (zoom out) or 1 (zoom in)
//void OnZoomInOut( int32_t *pZoom, int32_t Dir /*0*/ )
//{
//}
static int32_t OnSaveTileGroup(void)
{
int32_t i, n=0;
char hotkey;
const char *cp, *name;
if (tile_groups==MAX_TILE_GROUPS)
TMPERRMSG_RETURN("Cannot save tile group: maximum number of groups (%d) exceeded.", MAX_TILE_GROUPS);
for (i=0; i<MAXTILES; i++)
n += !!(tilemarked[i>>3]&(1<<(i&7)));
if (n==0)
TMPERRMSG_RETURN("Cannot save tile group: no tiles marked.");
else if (n > MAX_TILE_GROUP_ENTRIES)
TMPERRMSG_RETURN("Cannot save tile group: too many tiles in group. Have %d, max is %d.",
n, MAX_TILE_GROUP_ENTRIES);
cp = getstring_simple("Hotkey for new group: ", "", 1, 0);
if (!cp || !*cp)
return 1;
hotkey = Btoupper(cp[0]);
if (!isalpha(hotkey))
TMPERRMSG_RETURN("Hotkey must be alphabetic.");
for (i=0; i<tile_groups; i++)
if (s_TileGroups[i].key1==hotkey || s_TileGroups[i].key2==Btolower(hotkey))
TMPERRMSG_RETURN("Hotkey '%c' already in use by tile group `%s'.", hotkey, s_TileGroups[i].szText);
name = getstring_simple("Name for new tile group: ", "", 63, 0);
if (!name || !*name)
return 1;
for (i=0; name[i]; i++)
if (!(isalnum(name[i]) || name[i]==' ' || name[i]==','))
TMPERRMSG_RETURN("Name may only consist of alphabetic, numeric and space characters.");
{
int32_t lasti=-1, col=0, j, k, opathsearchmode=pathsearchmode;
BFILE *fp;
pathsearchmode = pathsearchmode_oninit; // use the same pathsearchmode as on init
fp = fopenfrompath(default_tiles_cfg, "a");
pathsearchmode = opathsearchmode;
if (!fp)
TMPERRMSG_RETURN("Could not open `%s' for writing: %s.", default_tiles_cfg, strerror(errno));
if (fseek(fp, 0, BSEEK_END)) // seems to be necessary even though we fopen with "a"
TMPERRMSG_RETURN("Could not seek to end of file `%s'.", default_tiles_cfg);
#define TTAB "\t"
#define TBITCHK(i) ((i)<MAXTILES && (tilemarked[(i)>>3]&(1<<((i)&7))))
Bfprintf(fp, OURNEWL);
Bfprintf(fp, "tilegroup \"%s\""OURNEWL"{"OURNEWL, name);
Bfprintf(fp, TTAB "hotkey \"%c\""OURNEWL OURNEWL, hotkey);
if (!(s_TileGroups[tile_groups].pIds = Bmalloc(n * sizeof(s_TileGroups[tile_groups].pIds[0]))))
TMPERRMSG_RETURN("Out of memory.");
j = 0;
// tileranges for consecutive runs of 3 or more tiles
for (i=0; i<MAXTILES; i++)
{
if (lasti>=0 && !TBITCHK(i))
{
if (names[lasti][0] && names[i-1][0])
Bfprintf(fp, TTAB "tilerange %s %s"OURNEWL, names[lasti], names[i-1]);
else
Bfprintf(fp, TTAB "tilerange %d %d"OURNEWL, lasti, i-1);
for (k=lasti; k<i; k++)
{
s_TileGroups[tile_groups].pIds[j++] = k;
tilemarked[k>>3] &= ~(1<<(k&7));
}
lasti = -1;
}
else if (lasti==-1 && TBITCHK(i))
{
if (TBITCHK(i+1) && TBITCHK(i+2))
{
lasti = i;
i += 2;
}
}
}
if (lasti>=0 && lasti<=MAXTILES-3)
{
for (k=lasti; k<MAXTILES; k++)
{
s_TileGroups[tile_groups].pIds[j++] = k;
tilemarked[k>>3] &= ~(1<<(k&7));
}
Bfprintf(fp, TTAB "tilerange %d %d"OURNEWL, lasti, MAXTILES-1);
}
Bfprintf(fp, OURNEWL);
k = 0;
for (i=0; i<MAXTILES; i++)
if (tilemarked[i>>3]&(1<<(i&7)))
{
k = 1;
break;
}
if (k)
{
// throw them all in a tiles{...} group else
Bfprintf(fp, TTAB "tiles\n" TTAB "{"OURNEWL);
for (i=0; i<MAXTILES; i++)
{
if (TBITCHK(i))
{
s_TileGroups[tile_groups].pIds[j++] = i;
if (col==0)
Bfprintf(fp, TTAB TTAB), col+=8;
if (names[i][0])
col+=Bfprintf(fp, "%s ", names[i]);
else
col+=Bfprintf(fp, "%d ", i);
if (col>80)
{
Bfprintf(fp, OURNEWL);
col = 0;
}
}
}
if (col>0)
Bfprintf(fp, OURNEWL);
Bfprintf(fp, TTAB "}"OURNEWL);
}
#undef TBITCHK
#undef TTAB
Bfprintf(fp, "}"OURNEWL);
Bfclose(fp);
if (!(s_TileGroups[tile_groups].szText = Bstrdup(name)))
{
Bfree(s_TileGroups[tile_groups].pIds);
TMPERRMSG_RETURN("Out of memory.");
}
s_TileGroups[tile_groups].nIds = n;
s_TileGroups[tile_groups].key1 = Btoupper(hotkey);
s_TileGroups[tile_groups].key2 = Btolower(hotkey);
s_TileGroups[tile_groups].color1 = s_TileGroups[tile_groups].color2 = 0;
tile_groups++;
TMPERRMSG_PRINT("Wrote and installed new tile group.");
}
return 0;
}
static int32_t OnGotoTile(int32_t iTile)
{
//Automatically press 'V'
iTile = SelectAllTiles(iTile);
return getnumber256("Goto tile: ", 0, MAXTILES-1, 0+2+16);
}
static int32_t LoadTileSet(const int32_t idCurrentTile, const int32_t *pIds, const int32_t nIds)
{
int32_t iNewTile = 0;
int32_t i;
localartlookupnum = nIds;
for (i = 0; i < localartlookupnum; i++)
{
localartlookup[i] = pIds[i];
// REM : Could we still utilise localartfreq[] to mark
// which tiles are currently used in the map ? Set to 0xFFFF perhaps ?
localartfreq[i] = 0;
if (idCurrentTile == pIds[i])
iNewTile = i;
}
return iNewTile;
}
static int32_t OnSelectTile(int32_t iTile)
{
int32_t bDone = 0;
int32_t i;
char ch;
if (tile_groups <= 0)
{
TMPERRMSG_PRINT("No tile groups loaded. Check for existence of `%s'.", default_tiles_cfg);
return iTile;
}
SelectAllTiles(iTile);
bflushchars();
setpolymost2dview();
#ifdef USE_OPENGL
bglEnable(GL_TEXTURE_2D);
#endif
clearview(0);
//
// Await appropriate selection keypress.
//
bDone = 0;
while (keystatus[KEYSC_ESC] == 0 && !bDone)
{
if (handleevents())
quitevent = 0;
idle_waitevent();
//
// Display the description strings for each available tile group
//
for (i = 0; i < tile_groups; i++)
{
if (s_TileGroups[i].szText != NULL)
{
if ((i+2)*16 > ydimgame) break;
Bsprintf(tempbuf,"(%c) %s",s_TileGroups[i].key1,s_TileGroups[i].szText);
printext256(10L, (i+1)*16, whitecol, -1, tempbuf, 0);
}
}
showframe(1);
ch = bgetchar();
for (i = 0; i < tile_groups; i++)
{
if (s_TileGroups[i].pIds != NULL && s_TileGroups[i].key1)
if ((ch == s_TileGroups[i].key1) || (ch == s_TileGroups[i].key2))
{
iTile = LoadTileSet(iTile, s_TileGroups[i].pIds, s_TileGroups[i].nIds);
bDone = 1;
}
}
}
showframe(1);
clearkeys();
return iTile;
}
static const char *GetTilePixels(int32_t idTile)
{
char *pPixelData = 0;
if (idTile >= 0 && idTile < MAXTILES)
{
if (!waloff[idTile])
loadtile(idTile);
if (IsValidTile(idTile))
pPixelData = (char *)waloff[idTile];
}
return pPixelData;
}
static void classic_drawtilescreen(int32_t x, int32_t y, int32_t idTile, int32_t TileDim,
const char *pRawPixels)
{
int32_t dispxsz = tilesizx[idTile], dispysz = tilesizy[idTile];
int32_t divinc = 1, mulinc = 1;
int32_t xofs, yofs;
char *pScreen;
while ((dispxsz/divinc > TileDim) || (dispysz/divinc) > TileDim)
{
divinc++;
}
if (divinc == 1 && s_TileZoom)
{
while ((dispxsz*(mulinc+1)) <= TileDim && (dispysz*(mulinc+1)) <= TileDim)
{
mulinc++;
}
}
dispxsz = (dispxsz / divinc) * mulinc;
dispysz = (dispysz / divinc) * mulinc;
for (yofs = 0; yofs < dispysz; yofs++)
{
y += yofs;
if (y>=0 && y<ydim)
{
pScreen = (char *)ylookup[y]+x+frameplace;
for (xofs = 0; xofs < dispxsz; xofs++)
{
pScreen[xofs] = pRawPixels[((yofs*divinc)/mulinc) + (((xofs*divinc)/mulinc)*tilesizy[idTile])];
}
}
y -= yofs;
}
}
static void tilescreen_drawbox(int32_t iTopLeft, int32_t iSelected, int32_t nXTiles,
int32_t TileDim, int32_t offset,
int32_t iTile, int32_t idTile)
{
int32_t marked = (IsValidTile(idTile) && tilemarked[idTile>>3]&(1<<(idTile&7)));
//
// Draw white box around currently selected tile or marked tile
// p1=(x1, y1), p2=(x1+TileDim-1, y1+TileDim-1)
//
if (iTile == iSelected || marked)
{
int32_t x1 = ((iTile-iTopLeft) % nXTiles)*TileDim;
int32_t y1 = ((iTile - ((iTile-iTopLeft) % nXTiles) - iTopLeft)/nXTiles)*TileDim + offset;
int32_t x2 = x1+TileDim-1;
int32_t y2 = y1+TileDim-1, oydim16=ydim16;
char markedcol = editorcolors[14];
setpolymost2dview();
y1=max(y1, 0);
y2=min(y2, ydim-1);
// plotlines2d uses drawline16, which clips against ydim16...
ydim16 = ydim;
{
// box
int32_t xx[] = {x1, x1, x2, x2, x1};
int32_t yy[] = {y1, y2, y2, y1, y1};
plotlines2d(xx, yy, 5, iTile==iSelected ? whitecol : markedcol);
}
// cross
if (marked)
{
int32_t xx[] = {x1, x2};
int32_t yy[] = {y1, y2};
plotlines2d(xx, yy, 2, markedcol);
swaplong(&yy[0], &yy[1]);
plotlines2d(xx, yy, 2, markedcol);
}
ydim16 = oydim16;
}
}
static void tilescreen_drawrest(int32_t iSelected, int32_t showmsg)
{
if (iSelected>=0 && iSelected<MAXTILES)
{
int32_t idTile = localartlookup[iSelected];
int32_t i;
char szT[128];
// Draw info bar at bottom.
// Clear out behind the text for improved visibility.
//drawline256(0, (ydim-12)<<12, xdim<<12, (ydim-12)<<12, whitecol);
for (i=ydim-12; i<ydim; i++)
drawline256(0, i<<12, xdim<<12, i<<12, (ydim-i));
// Tile number on left.
Bsprintf(szT, "%d" , idTile);
printext256(1, ydim-10, whitecol, -1, szT, 0);
// Tile name on right.
printext256(xdim-(Bstrlen(names[idTile])<<3)-1,ydim-10,whitecol,-1,names[idTile],0);
// Tile dimensions.
Bsprintf(szT,"%dx%d",tilesizx[idTile],tilesizy[idTile]);
printext256(xdim>>2,ydim-10,whitecol,-1,szT,0);
// EditArt offset flags.
Bsprintf(szT,"%d, %d", (int8_t)((picanm[idTile]>>8)&0xFF), (int8_t)((picanm[idTile]>>16)&0xFF));
printext256((xdim>>2)+100,ydim-10,whitecol,-1,szT,0);
// EditArt animation flags.
if (picanm[idTile]&0xc0)
{
static const char *anmtype[] = {"", "Osc", "Fwd", "Bck"};
Bsprintf(szT,"%s %d", anmtype[(picanm[idTile]&0xc0)>>6], picanm[idTile]&0x3f);
printext256((xdim>>2)+100+14*8,ydim-10,whitecol,-1,szT,0);
}
}
if (showmsg)
TMPERRMSG_SHOW(0);
m32_showmouse();
}
////////// main tile drawing function //////////
static int32_t DrawTiles(int32_t iTopLeft, int32_t iSelected, int32_t nXTiles, int32_t nYTiles,
int32_t TileDim, int32_t offset, int32_t showmsg)
{
int32_t XTile, YTile;
int32_t iTile, idTile;
int32_t i, x, y;
const char *pRawPixels;
char szT[128];
#ifdef USE_OPENGL
int32_t lazyselector = g_lazy_tileselector && usehightile;
#else
int32_t lazyselector = g_lazy_tileselector;
#endif
int32_t runi=0, usehitile;
static uint8_t loadedhitile[(MAXTILES+7)>>3];
#ifdef USE_OPENGL
setpolymost2dview();
if (rendmode >= 3)
{
bglEnable(GL_TEXTURE_2D);
if (lazyselector)
bglDrawBuffer(GL_FRONT_AND_BACK);
}
#endif
clearview(0);
begindrawing();
restart:
for (YTile = 0-(offset>0); YTile < nYTiles+(offset<0)+1; YTile++)
{
for (XTile = 0; XTile < nXTiles; XTile++)
{
iTile = iTopLeft + XTile + (YTile * nXTiles);
if (iTile < 0 || iTile >= localartlookupnum)
continue;
usehitile = (runi || !lazyselector);
idTile = localartlookup[ iTile ];
if (loadedhitile[idTile>>3]&(1<<(idTile&7)))
{
if (runi==1)
continue;
usehitile = 1;
}
// Get pointer to tile's raw pixel data
pRawPixels = GetTilePixels(idTile);
if (pRawPixels != NULL)
{
x = XTile * TileDim;
y = YTile * TileDim+offset;
if (polymost_drawtilescreen(x, y, idTile, TileDim, s_TileZoom,
usehitile, loadedhitile))
classic_drawtilescreen(x, y, idTile, TileDim, pRawPixels);
if (localartfreq[iTile] != 0 && y >= 0 && y <= ydim-20)
{
Bsprintf(szT, "%d", localartfreq[iTile]);
printext256(x, y, whitecol, -1, szT, 1);
}
}
tilescreen_drawbox(iTopLeft, iSelected, nXTiles, TileDim, offset, iTile, idTile);
if (runi==1 && lazyselector)
{
int32_t k;
if (handleevents())
quitevent=0;
tilescreen_drawrest(iSelected, showmsg);
k = (mousex || mousey || mouseb);
if (!k)
for (i=0; i<(signed)(sizeof(keystatus)/sizeof(keystatus[0])); i++)
if (keystatus[i])
{
k = 1;
break;
}
if (k)
{
enddrawing();
showframe(1);
#ifdef USE_OPENGL
if (rendmode >= 3 && lazyselector)
bglDrawBuffer(GL_BACK);
#endif
return 1;
}
enddrawing();
showframe(1);
begindrawing();
}
}
}
tilescreen_drawrest(iSelected, showmsg);
if (getrendermode()>=3 && qsetmode==200 && lazyselector)
{
if (runi==0)
{
enddrawing();
showframe(1);
begindrawing();
runi = 1;
goto restart;
}
}
enddrawing();
showframe(1);
#ifdef USE_OPENGL
if (rendmode >= 3 && lazyselector)
bglDrawBuffer(GL_BACK);
#endif
return 0;
}
#undef TMPERRMSG_SHOW
#undef TMPERRMSG_PRINT
#undef TMPERRMSG_RETURN
#define WIND1X 3
#define WIND1Y 150
static void tileinfo_doprint(int32_t x, int32_t y, char *buf, const char *label, int32_t value, int32_t pos)
{
int32_t small = (xdimgame<=640), i = ydimgame>>6;
Bsprintf(buf,"%s:%4d",label,value);
printext256(x+2, y+2+i*pos, 0, -1, buf, small);
printext256(x, y+i*pos, whitecol, -1, buf, small);
}
// flags: 1:draw asterisk for lotag
// 2:draw asterisk for extra
static void drawtileinfo(const char *title,int32_t x,int32_t y,int32_t picnum,int32_t shade,int32_t pal,int32_t cstat,
int32_t lotag,int32_t hitag,int32_t extra, uint32_t flags)
{
char buf[64];
int32_t small = (xdimgame<=640);
int32_t oviewingrange=viewingrange, oyxaspect=yxaspect;
if (tilesizx[picnum]>0 && tilesizy[picnum]>0)
{
int32_t scale=65536;
int32_t x1 = x+80;
if (small)
x1 /= 2;
x1 *= 320.0/xdimgame;
scale /= (max(tilesizx[picnum],tilesizy[picnum])/24.0);
setaspect(65536L, (int32_t)divscale16(ydim*320L,xdim*200L));
// +1024: prevents rotatesprite from setting aspect itself
rotatesprite_fs((x1+13)<<16,(y+11)<<16,scale,0, picnum,shade,pal, 2+1024);
setaspect(oviewingrange, oyxaspect);
}
x *= xdimgame/320.0;
y *= ydimgame/200.0;
begindrawing();
printext256(x+2,y+2,0,-1,title,small);
printext256(x,y,255-13,-1,title,small);
tileinfo_doprint(x, y, buf, "Pic", picnum, 1);
tileinfo_doprint(x, y, buf, "Shd", shade, 2);
tileinfo_doprint(x, y, buf, "Pal", pal, 3);
tileinfo_doprint(x, y, buf, "Cst", cstat, 4);
tileinfo_doprint(x, y, buf, (flags&1)?"Lo*":"Lot", lotag, 5);
tileinfo_doprint(x, y, buf, "Hit", hitag, 6);
tileinfo_doprint(x, y, buf, (flags&2)?"Ex*":"Ext", extra, 7);
enddrawing();
}
//int32_t snap=0;
//int32_t saveval1,saveval2,saveval3;
static inline void getnumber_dochar(char *ptr, int32_t num)
{
*ptr = (char) num;
}
static inline void getnumber_doint16_t(int16_t *ptr, int32_t num)
{
*ptr = (int16_t) num;
}
static inline void getnumber_doint32(int32_t *ptr, int32_t num)
{
*ptr = (int32_t) num;
}
static inline void getnumber_doint64(int64_t *ptr, int32_t num)
{
*ptr = (int64_t) num;
}
static void getnumberptr256(const char *namestart, void *num, int32_t bytes, int32_t maxnumber, char sign, void *(func)(int32_t))
{
char buffer[80], ch;
int32_t danum = 0, oldnum;
uint8_t flags = (sign>>1)&3;
sign &= 1;
switch (bytes)
{
case 1:
danum = sign ? *(int8_t *)num : *(uint8_t *)num;
break;
case 2:
danum = sign ? *(int16_t *)num : *(uint16_t *)num;
break;
case 4:
danum = *(int32_t *)num;
break;
case 8:
danum = *(int64_t *)num;
break;
}
oldnum = danum;
bflushchars();
while (keystatus[0x1] == 0)
{
if (handleevents())
quitevent = 0;
M32_DrawRoomsAndMasks();
ch = bgetchar();
if (keystatus[0x1]) break;
clearkeys();
mouseb = 0;
searchx = osearchx;
searchy = osearchy;
ExtCheckKeys();
Bsprintf(buffer,"%s%d",namestart,danum);
if (totalclock & 32) Bstrcat(buffer,"_ ");
printmessage256(0, 0, buffer);
if (func != NULL)
{
Bsprintf(buffer,"%s",(char *)func((int32_t)danum));
printmessage256(0, 9, buffer);
}
showframe(1);
if (getnumber_internal1(ch, &danum, maxnumber, sign) ||
getnumber_autocomplete(namestart, ch, &danum, flags))
{
if (danum != oldnum)
asksave = 1;
oldnum = danum;
break;
}
switch (bytes)
{
case 1:
getnumber_dochar(num, danum);
break;
case 2:
getnumber_doint16_t(num, danum);
break;
case 4:
getnumber_doint32(num, danum);
break;
case 8:
getnumber_doint64(num, danum);
break;
}
}
clearkeys();
lockclock = totalclock; //Reset timing
switch (bytes)
{
case 1:
getnumber_dochar(num, oldnum);
break;
case 2:
getnumber_doint16_t(num, oldnum);
break;
case 4:
getnumber_doint32(num, oldnum);
break;
case 8:
getnumber_doint64(num, oldnum);
break;
}
}
#if 0
int64_t ldistsqr(spritetype *s1,spritetype *s2)
{
return (((int64_t)(s2->x - s1->x))*((int64_t)(s2->x - s1->x)) +
((int64_t)(s2->y - s1->y))*((int64_t)(s2->y - s1->y)));
}
#endif
static void TextEntryMode(int16_t startspr)
{
char ch, buffer[80], doingspace=0;
int16_t daang = 0, t, alphidx, basetile, linebegspr, curspr, cursor;
int32_t i, j, k, dax = 0, day = 0;
static uint8_t hgap=0, vgap=4;
static uint8_t spcgap[MAX_ALPHABETS], firstrun=1;
spritetype *sp;
int16_t *spritenums;
int32_t stackallocsize=32, numletters=0;
if (firstrun)
{
firstrun=0;
for (i=0; i<numalphabets; i++)
spcgap[i] = 0;
}
if (startspr<0 || startspr>=MAXSPRITES ||
sprite[startspr].statnum == MAXSTATUS)
return;
if (numalphabets == 0)
{
message("Alphabet configuration not read.");
return;
}
if ((sprite[startspr].cstat&16) == 0)
{
message("Must point at a wall-aligned text sprite.");
return;
}
t = sprite[startspr].picnum;
alphidx = -1;
for (i=0; i<numalphabets; i++)
{
for (j=0; j<NUMPRINTABLES; j++)
if (alphabets[i].pic[j] == t)
{
alphidx = i;
basetile = t;
if (spcgap[i] == 0)
spcgap[i] = 3*tilesizx[t]/2;
goto ENDFOR1;
}
}
ENDFOR1:
if (alphidx==-1)
{
message("Must point at a text sprite.");
return;
}
curspr = linebegspr = startspr;
t = sprite[startspr].picnum;
sprite[startspr].xoffset = -(((picanm[t])>>8)&255);
sprite[startspr].yoffset = -(((picanm[t])>>16)&255);
spritenums = Bmalloc(stackallocsize * sizeof(int16_t));
if (!spritenums) goto ERROR_NOMEMORY;
cursor = insertsprite(sprite[startspr].sectnum,0);
if (cursor < 0) goto ERROR_TOOMANYSPRITES;
sp = &sprite[cursor];
Bmemcpy(sp, &sprite[startspr], sizeof(spritetype));
sp->yoffset = 0;
sp->picnum = SMALLFNTCURSOR;
sp->xrepeat = clamp(sp->xrepeat/tilesizx[sp->picnum], 2, 255);
sp->yrepeat = clamp((sp->yrepeat*tilesizy[sprite[startspr].picnum])/tilesizy[sp->picnum], 4, 255);
sp->pal = 0;
sp->cstat = 18;
bflushchars();
while (keystatus[0x1] == 0)
{
if (handleevents())
quitevent = 0;
if (PRESSED_KEYSC(UP)) // vertical gap in pixels (32 x-units)
vgap += (vgap<255);
if (PRESSED_KEYSC(DOWN))
vgap -= (vgap>0);
if (PRESSED_KEYSC(RIGHT)) // horizontal gap in half pixels
hgap += (hgap<255);
if (PRESSED_KEYSC(LEFT))
hgap -= (hgap>0);
if (PRESSED_KEYSC(INSERT)) // space gap in half pixels
spcgap[alphidx] += (spcgap[alphidx]<255);
if (PRESSED_KEYSC(DELETE))
spcgap[alphidx] -= (spcgap[alphidx]>1);
if (PRESSED_KEYSC(HOME)) // shade
sprite[linebegspr].shade += (sprite[linebegspr].shade<127);
if (PRESSED_KEYSC(END))
sprite[linebegspr].shade -= (sprite[linebegspr].shade>-128);
if (PRESSED_KEYSC(PGUP)) // pal
sprite[linebegspr].pal += (sprite[linebegspr].pal<255);
if (PRESSED_KEYSC(PGDN))
sprite[linebegspr].pal -= (sprite[linebegspr].pal>0);
M32_DrawRoomsAndMasks();
ch = bgetchar();
if (keystatus[0x1]) break;
clearkeys();
mouseb = 0;
searchx = osearchx;
searchy = osearchy;
ExtCheckKeys();
printmessage256(0,0,"^251Text entry mode.^31 Navigation keys change vars.");
Bsprintf(buffer, "Hgap=%d, Vgap=%d, SPCgap=%d, Shd=%d, Pal=%d",
hgap, vgap, spcgap[alphidx], sprite[linebegspr].shade, sprite[linebegspr].pal);
printmessage256(0, 9, buffer);
showframe(1);
// ---
sp = &sprite[curspr];
if (!doingspace)
{
dax = sp->x; day = sp->y;
daang = sp->ang;
}
j = sp->xrepeat*(hgap+tilesizx[sp->picnum]+2);
{
vec3_t vect;
vect.x = dax + ((j*sintable[daang])>>17);
vect.y = day - ((j*sintable[(daang+512)&2047])>>17);
vect.z = sp->z;
setsprite(cursor,&vect);
}
if (ch>=33 && ch<=126 && alphabets[alphidx].pic[ch-33] >= 0)
{
int16_t sect;
// mapping char->tilenum
t = alphabets[alphidx].pic[ch-33];
j = sp->xrepeat*(hgap+tilesizx[sp->picnum]+tilesizx[t]);
dax += (j*sintable[daang])>>17;
day -= (j*sintable[(daang+512)&2047])>>17;
dax += (j*sintable[(sprite[curspr].ang+2560)&2047])>>17;
day += (j*sintable[(sprite[curspr].ang+2048)&2047])>>17;
sect = sprite[curspr].sectnum;
updatesector(dax,day,&sect);
if (Numsprites < MAXSPRITES && sect >= 0)
{
i = insertsprite(sect,0);
Bmemcpy(&sprite[i], &sprite[linebegspr], sizeof(spritetype));
sprite[i].sectnum = sect;
sprite[i].x = dax, sprite[i].y = day;
sprite[i].picnum = t;
sprite[i].ang = daang;
sprite[i].xoffset = -(((picanm[sprite[i].picnum])>>8)&255);
sprite[i].yoffset = -(((picanm[sprite[i].picnum])>>16)&255);
sprite[i].xoffset += alphabets[alphidx].xofs[(int32_t)ch-33];
sprite[i].yoffset += alphabets[alphidx].yofs[(int32_t)ch-33];
DoSpriteOrnament(i);
for (k=0; k<MAXTILES; k++)
localartfreq[k] = 0;
for (k=0; k<MAXSPRITES; k++)
if (sprite[k].statnum < MAXSTATUS)
localartfreq[sprite[k].picnum]++;
curspr = i;
doingspace = 0;
asksave = 1;
if (numletters >= stackallocsize)
{
stackallocsize *= 2;
spritenums = Brealloc(spritenums, stackallocsize*sizeof(int16_t));
if (!spritenums) goto ERROR_NOMEMORY;
}
spritenums[numletters++] = i;
}
}
else if (ch == 32)
{
dax += ((sp->xrepeat*spcgap[alphidx]*sintable[daang])>>17);
day -= ((sp->xrepeat*spcgap[alphidx]*sintable[(daang+512)&2047])>>17);
doingspace = 1;
}
else if (ch == 8) // backspace
{
if (doingspace)
doingspace = 0;
else if (numletters > 0)
{
int16_t last = spritenums[numletters-1];
if (sprite[last].z != sprite[linebegspr].z) // only "delete" line break
{
sprite[linebegspr].z = sprite[last].z;
curspr = last;
}
else if (numletters > 1)
{
int16_t sectolast = spritenums[numletters-2];
if (sprite[last].z == sprite[sectolast].z)
curspr = sectolast;
else // if we delete the first letter on the line
curspr = linebegspr;
numletters--;
deletesprite(last);
asksave = 1;
}
else
{
numletters--;
deletesprite(last);
curspr = linebegspr;
asksave = 1;
}
}
else
{
sprite[linebegspr].z -= ((sprite[linebegspr].yrepeat*(vgap+tilesizy[basetile]))<<2);
asksave = 1;
}
}
else if (ch == 13) // enter
{
sprite[linebegspr].z += ((sprite[linebegspr].yrepeat*(vgap+tilesizy[basetile]))<<2);
curspr = linebegspr;
doingspace = 0;
asksave = 1;
}
}
ERROR_TOOMANYSPRITES:
if (cursor < 0) message("Too many sprites in map!");
else deletesprite(cursor);
ERROR_NOMEMORY:
if (spritenums) Bfree(spritenums);
else message("Out of memory!");
clearkeys();
lockclock = totalclock; //Reset timing
}
static void mouseaction_movesprites(int32_t *sumxvect, int32_t *sumyvect, int32_t yangofs, int32_t mousexory)
{
int32_t xvect,yvect, daxvect,dayvect, ii, spi;
int32_t units, gridlock = (eitherCTRL && grid > 0 && grid < 9);
spritetype *sp = &sprite[searchwall];
int16_t tsect = sp->sectnum;
vec3_t tvec = { sp->x, sp->y, sp->z };
xvect = -((mousexory*(int32_t)sintable[(ang+yangofs+512)&2047])<<3);
yvect = -((mousexory*(int32_t)sintable[(ang+yangofs)&2047])<<3);
if (gridlock)
{
units = 1<<(11-grid);
if ((tvec.x & (units-1)) || (tvec.y & (units-1)))
{
daxvect = ((tvec.x & ~(units-1)) - tvec.x)<<14;
dayvect = ((tvec.y & ~(units-1)) - tvec.y)<<14;
}
else
{
units <<= 14;
*sumxvect += xvect;
*sumyvect += yvect;
if (klabs(*sumxvect) >= units)
{
daxvect = ((*sumxvect)/units)*units;
*sumxvect %= units;
}
else
daxvect = 0;
if (klabs(*sumyvect) >= units)
{
dayvect = ((*sumyvect)/units)*units;
*sumyvect %= units;
}
else
dayvect = 0;
}
}
else
{
daxvect = xvect;
dayvect = yvect;
}
if (highlightcnt<=0 || (show2dsprite[searchwall>>3] & (1<<(searchwall&7)))==0)
{
clipmove(&tvec, &tsect, daxvect,dayvect, sp->clipdist,64<<4,64<<4, spnoclip?1:CLIPMASK0);
setsprite(searchwall, &tvec);
}
else
{
xvect = daxvect;
yvect = dayvect;
// test run
for (ii=0; ii<highlightcnt; ii++)
if (highlight[ii]&16384)
{
spi = highlight[ii]&16383;
Bmemcpy(&tvec, &sprite[spi], sizeof(vec3_t));
tsect = sprite[spi].sectnum;
clipmove(&tvec, &tsect, xvect,yvect, 128,64<<4,64<<4, spnoclip?1:CLIPMASK0);
xvect = (tvec.x - sprite[spi].x)<<14;
yvect = (tvec.y - sprite[spi].y)<<14;
}
// the real thing
for (ii=0; ii<highlightcnt; ii++)
if (highlight[ii]&16384)
{
spi = highlight[ii]&16383;
Bmemcpy(&tvec, &sprite[spi], sizeof(vec3_t));
tsect = sprite[spi].sectnum;
clipmove(&tvec, &tsect, xvect,yvect, 128,64<<4,64<<4, spnoclip?1:CLIPMASK0);
setsprite(spi, &tvec);
}
}
}
static int32_t addtobyte(int8_t *byte, int32_t num)
{
int32_t onum = *byte, clamped=0;
if (onum + num != (int8_t)(onum + num))
clamped = 1;
if (!clamped)
*byte = (onum + num);
return clamped;
}
static void toggle_sprite_alignment(int32_t spritenum)
{
static const char *aligntype[4] = { "view", "wall", "floor", "???" };
int32_t i = sprite[spritenum].cstat;
if ((i&48) < 32)
i += 16;
else
i &= ~48;
sprite[spritenum].cstat = i;
message("Sprite %d now %s aligned", spritenum, aligntype[(i&48)/16]);
asksave = 1;
}
static void toggle_cf_flipping(int32_t sectnum, int32_t floorp)
{
static const int8_t next3[8] = { 6, 7, 4, 5, 0, 1, 3, 2 }; // 0->6->3->5->1->7->2->4->0
static const int8_t prev3[8] = { 4, 5, 7, 6, 2, 3, 0, 1 }; // 0<-6<-3<-5<-1<-7<-2<-4<-0
static const int16_t orient[8] = { 360, -360, -180, 180, -270, 270, 90, -90 };
int16_t *stat = &SECTORFLD(sectnum,stat, floorp);
int32_t i = *stat;
i = (i&0x4)+((i>>4)&3);
i = eitherSHIFT ? prev3[i] : next3[i];
message("Sector %d %s flip %d deg%s", searchsector, typestr[searchstat],
klabs(orient[i])%360, orient[i] < 0 ? " mirrored":"");
i = (i&0x4)+((i&3)<<4);
*stat &= ~0x34;
*stat |= i;
asksave = 1;
}
// vec2_t initializer from a 1st point of wall
#define WALLVEC_INITIALIZER(w) { POINT2(w).x-wall[w].x, POINT2(w).y-wall[w].y }
static int64_t lldotv2(const vec2_t *v1, const vec2_t *v2)
{
return (int64_t)v1->x * v2->x + (int64_t)v1->y * v2->y;
}
////////// KEY PRESS HANDLER IN 3D MODE //////////
static void Keys3d(void)
{
int32_t i = 0, changedir,tsign; // ,count,nexti
int32_t j, k, tempint = 0, hiz, loz;
int32_t hihit, lohit;
char smooshyalign=0, repeatpanalign=0; //, buffer[80];
int16_t startwall, endwall, dasector; //, statnum=0;
char tempbuf[128];
/* start Mapster32 */
if (g_numsounds > 0 && AmbienceToggle)
{
M32_MoveFX();
S_Update();
}
if (usedcount && !helpon)
{
#if 0
if (!AIMING_AT_SPRITE)
{
count=0;
for (i=0; i<numwalls; i++)
{
if (wall[i].picnum == temppicnum) count++;
if (wall[i].overpicnum == temppicnum) count++;
}
for (i=0; i<numsectors; i++)
{
if (sector[i].ceilingpicnum == temppicnum) count++;
if (sector[i].floorpicnum == temppicnum) count++;
}
}
else
{
count=0;
statnum=0;
i = headspritestat[statnum];
while (i != -1)
{
nexti = nextspritestat[i];
if (sprite[i].picnum == temppicnum) count++;
i = nexti;
}
}
#endif
drawtileinfo("Clipboard",3,124,temppicnum,tempshade,temppal,tempcstat,templotag,temphitag,tempextra,0);
}// end if usedcount
if (searchsector > -1 && searchsector < numsectors)
{
char lines[8][64];
int32_t dist, height1=0,height2=0,height3=0, num=0;
int32_t x,y,flags=0;
int16_t w;
if (infobox&1)
{
height2 = sector[searchsector].floorz - sector[searchsector].ceilingz;
switch (searchstat)
{
case SEARCH_WALL:
case SEARCH_MASKWALL:
w = SELECT_WALL();
#ifdef YAX_ENABLE
flags |= (yax_getnextwall(searchwall, YAX_CEILING)>=0) + 2*(yax_getnextwall(searchwall, YAX_FLOOR)>=0);
#endif
drawtileinfo("Current", WIND1X,WIND1Y,
AIMING_AT_WALL ? wall[w].picnum : wall[w].overpicnum,
wall[w].shade, wall[w].pal, wall[searchwall].cstat,
wall[searchwall].lotag, wall[searchwall].hitag, wall[searchwall].extra,flags);
dist = wallength(searchwall);
if (wall[searchwall].nextsector >= 0 && wall[searchwall].nextsector < numsectors)
{
int32_t nextsect = wall[searchwall].nextsector;
height1 = sector[searchsector].floorz - sector[nextsect].floorz;
height2 = sector[nextsect].floorz - sector[nextsect].ceilingz;
height3 = sector[nextsect].ceilingz - sector[searchsector].ceilingz;
}
Bsprintf(lines[num++],"Panning: %d, %d", wall[w].xpanning, wall[w].ypanning);
Bsprintf(lines[num++],"Repeat: %d, %d", wall[searchwall].xrepeat, wall[searchwall].yrepeat);
Bsprintf(lines[num++],"Overpic: %d", wall[searchwall].overpicnum);
lines[num++][0]=0;
if (getmessageleng)
break;
Bsprintf(lines[num++],"^251Wall %d^31", searchwall);
if (wall[searchwall].nextsector!=-1)
Bsprintf(lines[num++],"LoHeight:%d, HiHeight:%d, Length:%d",height1,height3,dist);
else
Bsprintf(lines[num++],"Height:%d, Length:%d",height2,dist);
break;
case SEARCH_CEILING:
case SEARCH_FLOOR:
drawtileinfo("Current", WIND1X, WIND1Y, AIMED_CEILINGFLOOR(picnum), AIMED_CEILINGFLOOR(shade),
AIMED_CEILINGFLOOR(pal), AIMED_CEILINGFLOOR(stat),
sector[searchsector].lotag, sector[searchsector].hitag, sector[searchsector].extra,0);
{
int32_t xp=AIMED_CEILINGFLOOR(xpanning), yp=AIMED_CEILINGFLOOR(ypanning);
#ifdef YAX_ENABLE
int32_t notextended = 1;
if (yax_getbunch(searchsector, AIMING_AT_FLOOR) >= 0)
notextended = 0;
Bsprintf(lines[num++],"Panning: %d%s, %d", xp, notextended?"":"*", yp);
#else
Bsprintf(lines[num++],"Panning: %d, %d", xp, yp);
#endif
}
Bsprintf(lines[num++],"%sZ: %d", Typestr[searchstat], AIMED_CEILINGFLOOR(z));
Bsprintf(lines[num++],"Slope: %d", AIMED_CEILINGFLOOR(heinum));
lines[num++][0]=0;
if (getmessageleng)
break;
Bsprintf(lines[num++],"^251Sector %d^31 %s, Lotag:%s", searchsector, typestr[searchstat], ExtGetSectorCaption(searchsector));
Bsprintf(lines[num++],"Height: %d, Visibility:%d", height2, sector[searchsector].visibility);
break;
case SEARCH_SPRITE:
drawtileinfo("Current", WIND1X, WIND1Y, sprite[searchwall].picnum, sprite[searchwall].shade,
sprite[searchwall].pal, sprite[searchwall].cstat, sprite[searchwall].lotag,
sprite[searchwall].hitag, sprite[searchwall].extra,0);
Bsprintf(lines[num++], "Repeat: %d,%d", sprite[searchwall].xrepeat, sprite[searchwall].yrepeat);
Bsprintf(lines[num++], "PosXY: %d,%d%s", sprite[searchwall].x, sprite[searchwall].y,
sprite[searchwall].xoffset|sprite[searchwall].yoffset ? " ^251*":"");
Bsprintf(lines[num++], "PosZ: "" %d", sprite[searchwall].z);// prevents tab character
lines[num++][0]=0;
if (getmessageleng)
break;
if (sprite[searchwall].picnum<0 || sprite[searchwall].picnum>=MAXTILES)
break;
if (names[sprite[searchwall].picnum][0])
{
if (sprite[searchwall].picnum==SECTOREFFECTOR)
Bsprintf(lines[num++],"^251Sprite %d^31 %s", searchwall, SectorEffectorText(searchwall));
else
Bsprintf(lines[num++],"^251Sprite %d^31 %s", searchwall, names[sprite[searchwall].picnum]);
}
else Bsprintf(lines[num++],"^251Sprite %d^31, picnum %d", searchwall, sprite[searchwall].picnum);
Bsprintf(lines[num++], "Elevation:%d",
getflorzofslope(searchsector, sprite[searchwall].x, sprite[searchwall].y) - sprite[searchwall].z);
break;
}
}
x = WIND1X*(xdimgame/320.);
y = WIND1Y*(ydimgame/200.);
y += (ydimgame>>6)*8;
if (getmessageleng)
{
while (num < 4)
lines[num++][0] = 0;
Bsprintf(lines[num++],"^251%s",getmessage);
}
begindrawing();
for (i=0; i<num; i++)
{
printext256(x+2, y+2, 0, -1, lines[i], xdimgame<=640);
printext256(x, y, whitecol, -1, lines[i], xdimgame<=640);
y += ydimgame>>6;
}
enddrawing();
}
VM_OnEvent(EVENT_PREKEYS3D, -1);
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(V)) // ' V
{
if (AIMING_AT_CEILING_OR_FLOOR)
getnumberptr256("Sector visibility: ", &sector[searchsector].visibility, sizeof(sector[0].visibility), 255, 0, NULL);
}
if (keystatus[KEYSC_SEMI] && PRESSED_KEYSC(V)) // ; V
{
int16_t currsector;
uint8_t visval;
if (highlightsectorcnt == -1)
{
message("You didn't select any sectors!");
return;
}
visval = getnumber256("Visibility of selected sectors: ", sector[searchsector].visibility, 255, 0);
if (AskIfSure("Are you sure to change the visibility of all selected sectors?"))
return;
for (i=0; i<highlightsectorcnt; i++)
{
currsector = highlightsector[i];
sector[currsector].visibility = visval;
}
message("Visibility changed on all selected sectors");
}
if (PRESSED_KEYSC(V)) //V
{
if (ASSERT_AIMING)
{
int32_t oldtile = AIMED_SELOVR_PICNUM;
tempint = m32gettile(oldtile);
AIMED_SELOVR_PICNUM = tempint;
if (AIMING_AT_MASKWALL && wall[searchwall].nextwall >= 0)
NEXTWALL(searchwall).overpicnum = tempint;
if (AIMING_AT_SPRITE)
correct_sprite_yoffset(searchwall);
if (oldtile != tempint)
asksave = 1;
}
}
if (PRESSED_KEYSC(3)) /* 3 (toggle floor-over-floor (cduke3d only) */
{
floor_over_floor = !floor_over_floor;
// if (!floor_over_floor) ResetFOFSize();
message("Floor-over-floor display %s",floor_over_floor?"enabled":"disabled");
}
if (PRESSED_KEYSC(F3))
{
mlook = !mlook;
message("Mouselook: %s",mlook?"enabled":"disabled");
}
if (PRESSED_KEYSC(F4))
{
AmbienceToggle = !AmbienceToggle;
message("Ambience sounds: %s",AmbienceToggle?"enabled":"disabled");
if (!AmbienceToggle)
{
FX_StopAllSounds();
S_ClearSoundLocks();
}
}
// PK
if (PRESSED_KEYSC(F5))
{
unrealedlook = !unrealedlook;
message("UnrealEd mouse navigation: %s",unrealedlook?"enabled":"disabled");
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(DELETE)) // ' del
{
if (AIMING_AT_WALL_OR_MASK)
{
wall[searchwall].cstat &= YAX_NEXTWALLBITS;
message("Wall %d cstat = %d", searchwall, wall[searchwall].cstat);
}
else if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat = 0;
message("Sprite %d cstat = 0", searchwall);
}
}
// 'P and ;P - Will copy palette to all sectors/walls/sprites highlighted with R-Alt key
if ((keystatus[KEYSC_QUOTE] || keystatus[KEYSC_SEMI]) && PRESSED_KEYSC(P)) // ' P ; P
{
int16_t w, start_wall, end_wall, currsector;
int8_t pal[4];
if (highlightsectorcnt == -1)
{
message("You didn't select any sectors!");
return;
}
if (keystatus[KEYSC_QUOTE])
{
pal[0] = getnumber256("Ceiling palette: ", -1, M32_MAXPALOOKUPS, 1);
pal[1] = getnumber256("Floor palette: ", -1, M32_MAXPALOOKUPS, 1);
pal[2] = getnumber256("Wall palette: ", -1, M32_MAXPALOOKUPS, 1);
pal[3] = getnumber256("Sprite palette: ", -1, M32_MAXPALOOKUPS, 1);
}
else
{
pal[0] = getnumber256("Global palette: ", 0, M32_MAXPALOOKUPS, 0);
pal[1] = pal[2] = pal[3] = pal[0];
}
if (AskIfSure(0)) return;
for (i = 0; i < highlightsectorcnt; i++)
{
currsector = highlightsector[i];
if (pal[0] > -1)
sector[currsector].ceilingpal = pal[0];
if (pal[1] > -1)
sector[currsector].floorpal = pal[1];
// Do all the walls in the sector
start_wall = sector[currsector].wallptr;
end_wall = start_wall + sector[currsector].wallnum;
if (pal[2] > -1)
for (w = start_wall; w < end_wall; w++)
wall[w].pal = pal[2];
if (pal[3] > -1)
{
for (k=0; k<highlightsectorcnt; k++)
for (w=headspritesect[highlightsector[k]]; w >= 0; w=nextspritesect[w])
sprite[w].pal = pal[3];
}
}
message("Palettes changed");
}
if (PRESSED_KEYSC(DELETE))
{
if (AIMING_AT_SPRITE)
{
deletesprite(searchwall);
message("Sprite %d deleted",searchwall);
if (AmbienceToggle)
{
sprite[searchwall].filler &= (~1);
S_StopEnvSound(sprite[searchwall].lotag, searchwall);
}
asksave = 1;
}
}
if (PRESSED_KEYSC(BS)) // backspace
{
if (AIMING_AT_WALL_OR_MASK)
{
#ifdef YAX_ENABLE
int16_t ynw, cf=-1;
if (m32_script_expertmode)
{
if (eitherSHIFT && !eitherCTRL)
cf = 0;
else if (!eitherSHIFT && eitherCTRL)
cf = 1;
}
if (cf >= 0)
{
// clear TROR uplink/downlink
ynw = yax_getnextwall(searchwall, cf);
if (ynw >= 0)
{
yax_setnextwall(ynw, !cf, -1);
yax_setnextwall(searchwall, cf, -1);
}
message("Cleared wall %d's %s link to wall %d", searchwall, yupdownwall[cf], ynw);
}
else
#endif
if (!eitherSHIFT && !eitherCTRL)
{
int32_t nw = wall[searchwall].nextwall;
if ((unsigned)nw < (unsigned)numwalls)
{
wall[nw].nextsector = wall[nw].nextwall = -1;
wall[searchwall].nextsector = wall[searchwall].nextwall = -1;
message("Cleared connection between wall %d and %d", searchwall, nw);
}
}
}
}
if (PRESSED_KEYSC(F6)) //F6
{
autospritehelp = !autospritehelp;
message("Automatic SECTOREFFECTOR help %s", autospritehelp?"enabled":"disabled");
}
if (PRESSED_KEYSC(F7)) //F7
{
autosecthelp = !autosecthelp;
message("Automatic sector tag help %s", autosecthelp?"enabled":"disabled");
}
if (autospritehelp && helpon==0)
{
if (AIMING_AT_SPRITE && sprite[searchwall].picnum==SECTOREFFECTOR)
ShowFileText("sehelp.hlp");
else if (AIMING_AT_CEILING_OR_FLOOR)
ShowFileText("sthelp.hlp");
}
// . Search & fix panning to the right (3D)
if (AIMING_AT_WALL_OR_MASK && PRESSED_KEYSC(PERIOD))
{
int32_t naligned=AutoAlignWalls(searchwall, eitherCTRL|((!eitherSHIFT)<<1)|
(eitherALT<<2)|((!!keystatus[KEYSC_QUOTE])<<3), 0);
message("Aligned %d wall%s based on wall %d%s%s%s%s", naligned,
naligned==1?"":"s", searchwall,
eitherCTRL?", recursing nextwalls":"",
!eitherSHIFT?", iterating point2s":"",
eitherALT?", aligning xrepeats":"",
keystatus[KEYSC_QUOTE]?", aligning TROR-nextwalls":"");
}
tsign = 0;
tsign -= PRESSED_KEYSC(COMMA);
tsign += PRESSED_KEYSC(PERIOD);
if (tsign)
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].ang += tsign<<(!eitherSHIFT*7);
sprite[searchwall].ang &= 2047;
message("Sprite %d angle: %d", searchwall, sprite[searchwall].ang);
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(L)) // ' L
#ifdef YAX_ENABLE
if (YAXCHK(!AIMING_AT_CEILING_OR_FLOOR || yax_getbunch(searchsector, AIMING_AT_FLOOR) < 0))
#endif
{
i = m32_clipping;
m32_clipping = 0;
switch (searchstat)
{
case SEARCH_CEILING:
getnumberptr256("Sector ceilingz: ", &sector[searchsector].ceilingz,
sizeof(sector[0].ceilingz), BZ_MAX, 1, NULL);
if (!(sector[searchsector].ceilingstat&2))
{
sector[searchsector].ceilingstat |= 2;
sector[searchsector].ceilingheinum = 0;
}
getnumberptr256("Sector ceiling slope: ", &sector[searchsector].ceilingheinum,
sizeof(sector[0].ceilingheinum), BHEINUM_MAX, 1, NULL);
break;
case SEARCH_FLOOR:
getnumberptr256("Sector floorz: ", &sector[searchsector].floorz,
sizeof(sector[0].floorz), BZ_MAX, 1, NULL);
if (!(sector[searchsector].floorstat&2))
{
sector[searchsector].floorheinum = 0;
sector[searchsector].floorstat |= 2;
}
getnumberptr256("Sector floor slope: ", &sector[searchsector].floorheinum,
sizeof(sector[0].floorheinum), BHEINUM_MAX, 1, NULL);
break;
case SEARCH_SPRITE:
getnumberptr256("Sprite x: ", &sprite[searchwall].x, sizeof(sprite[0].x), editorgridextent-1, 1, NULL);
getnumberptr256("Sprite y: ", &sprite[searchwall].y, sizeof(sprite[0].y), editorgridextent-1, 1, NULL);
getnumberptr256("Sprite z: ", &sprite[searchwall].z, sizeof(sprite[0].z), BZ_MAX, 1, NULL);
getnumberptr256("Sprite angle: ", &sprite[searchwall].ang, sizeof(sprite[0].ang), 2047, 1, NULL);
sprite[searchwall].ang &= 2047;
break;
}
setslope(searchsector, YAX_CEILING, sector[searchsector].ceilingheinum);
setslope(searchsector, YAX_FLOOR, sector[searchsector].floorheinum);
asksave = 1;
m32_clipping = i;
}
getzrange(&pos, cursectnum, &hiz, &hihit, &loz, &lohit, 128, CLIPMASK0);
if (PRESSED_KEYSC(CAPS) || (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(Z))) // CAPS LOCK
{
zmode = (zmode+1)%3;
if (zmode == 1)
zlock = (loz-pos.z)&0xfffffc00;
switch (zmode)
{
case 0: message("Zmode = Gravity"); break;
case 1: message("Zmode = Locked/Sector"); break;
case 2: message("Zmode = Locked/Free"); break;
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(M)) // 'M
{
if (ASSERT_AIMING)
{
#ifdef YAX_ENABLE
if (AIMING_AT_WALL_OR_MASK && yax_getnextwall(searchwall, YAX_FLOOR)>=0)
message("Can't change extra in protected wall");
else
#endif
{
Bsprintf(tempbuf, "%s extra: ", Typestr_wss[searchstat]);
getnumberptr256(tempbuf, &AIMED(extra), sizeof(int16_t), BTAG_MAX, 1, NULL);
asksave = 1;
}
}
}
if (PRESSED_KEYSC(1) && ASSERT_AIMING) // 1 (make 1-way wall)
{
if (!AIMING_AT_SPRITE)
{
wall[searchwall].cstat ^= 32;
message("Wall %d one side masking bit %s", searchwall, ONOFF(wall[searchwall].cstat&32));
}
else
{
i = sprite[searchwall].cstat;
i ^= 64;
if ((i&48) == 32)
{
i &= ~8;
if ((i&64) && pos.z>sprite[searchwall].z)
i |= 8;
}
message("Sprite %d one sided bit %s", searchwall, ONOFF(i&64));
sprite[searchwall].cstat = i;
}
asksave = 1;
}
if (PRESSED_KEYSC(2)) // 2 (bottom wall swapping)
{
if (searchstat != SEARCH_SPRITE)
{
wall[searchwall].cstat ^= 2;
message("Wall %d bottom texture swap bit %s", searchwall, ONOFF(wall[searchwall].cstat&2));
asksave = 1;
}
}
if (PRESSED_KEYSC(O)) // O (top/bottom orientation - for doors)
{
if (AIMING_AT_WALL_OR_MASK)
{
int16_t w = SELECT_WALL();
wall[w].cstat ^= 4;
message("Wall %d %s orientation", w, wall[w].cstat&4?"bottom":"top");
asksave = 1;
}
else if (AIMING_AT_SPRITE) // O (ornament onto wall) (2D)
{
DoSpriteOrnament(searchwall);
message("Sprite %d ornament onto wall", searchwall);
asksave = 1;
}
}
if (PRESSED_KEYSC(M)) // M (masking walls)
{
if (!AIMING_AT_SPRITE && ASSERT_AIMING)
{
int16_t next = wall[searchwall].nextwall;
if (next >= 0)
{
wall[searchwall].cstat ^= 16;
message("Wall %d masking bit %s", searchwall, ONOFF(wall[searchwall].cstat&16));
wall[searchwall].cstat &= ~8;
if (wall[searchwall].cstat&16)
{
if (!eitherSHIFT)
{
wall[next].cstat |= 8; //auto other-side flip
wall[next].cstat |= 16;
wall[next].overpicnum = wall[searchwall].overpicnum;
}
}
else
{
if (!eitherSHIFT)
{
wall[next].cstat &= ~8; //auto other-side unflip
wall[next].cstat &= ~16;
}
}
wall[searchwall].cstat &= ~32;
if (!eitherSHIFT)
wall[next].cstat &= ~32;
asksave = 1;
}
}
}
if (PRESSED_KEYSC(H)) // H (hitscan sensitivity)
{
if (keystatus[KEYSC_QUOTE])
{
if (ASSERT_AIMING)
{
j = 0;
if (AIMING_AT_WALL || AIMING_AT_SPRITE)
{
j = taglab_linktags(AIMING_AT_SPRITE, searchwall);
j = 2*(j&2);
}
Bsprintf(tempbuf, "%s hitag: ", Typestr_wss[searchstat]);
getnumberptr256(tempbuf, &AIMED(hitag), sizeof(int16_t), BTAG_MAX, 0+j, NULL);
}
}
else
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat ^= 256;
message("Sprite %d hitscan sensitivity bit %s", searchwall, ONOFF(sprite[searchwall].cstat&256));
asksave = 1;
}
else if (AIMING_AT_WALL_OR_MASK || AIMING_AT_CEILING_OR_FLOOR)
{
#ifdef YAX_ENABLE
if (AIMING_AT_CEILING_OR_FLOOR && yax_getbunch(searchsector, AIMING_AT_FLOOR)>=0)
{
SECTORFLD(searchsector,stat, AIMING_AT_FLOOR) ^= 2048;
message("Sector %d's %s hitscan sensitivity bit %s", searchsector, typestr[searchstat],
ONOFF(SECTORFLD(searchsector,stat, AIMING_AT_FLOOR)&2048));
asksave = 1;
}
else
#endif
{
wall[searchwall].cstat ^= 64;
if (wall[searchwall].nextwall >= 0 && !eitherSHIFT)
{
NEXTWALL(searchwall).cstat &= ~64;
NEXTWALL(searchwall).cstat |= (wall[searchwall].cstat&64);
}
message("Wall %d hitscan sensitivity bit %s%s", searchwall,
ONOFF(wall[searchwall].cstat&64), eitherSHIFT?" (one-sided)":"");
asksave = 1;
}
}
}
}
smooshyalign = keystatus[KEYSC_gKP5];
repeatpanalign = eitherSHIFT || eitherALT || (bstatus&2);
{
static int32_t omlook;
if (mlook == 2)
{
mlook = omlook;
}
else if (!unrealedlook && (bstatus&4))
{
omlook = mlook;
mlook = 2;
}
}
// PK: no btn: wheel changes shade
if ((bstatus&(16|32) && !(bstatus&(1|2|4))) || keystatus[KEYSC_gMINUS] || keystatus[KEYSC_gPLUS])
{
// if (bstatus&1)
// mlook = 2;
tsign = 0;
if (bstatus&32 || PRESSED_KEYSC(gMINUS)) // -
tsign = 1;
if (bstatus&16 || PRESSED_KEYSC(gPLUS)) // +
tsign = -1;
if (tsign)
{
mouseb &= ~(16|32);
bstatus &= ~(16|32);
if (eitherALT) //ALT
{
if (eitherCTRL) //CTRL
{
if (tsign==1)
visibility <<= (visibility < 16384);
else
visibility >>= (visibility > 32);
silentmessage("Global visibility %d", visibility);
}
else
{
k=eitherSHIFT?1:16;
if (highlightsectorcnt > 0 && (hlsectorbitmap[searchsector>>3]&(1<<(searchsector&7))))
{
while (k-- > 0)
{
for (i=0; i<highlightsectorcnt; i++)
{
j = highlightsector[i];
sector[j].visibility += tsign;
if (tsign==1 && sector[j].visibility == 240)
sector[j].visibility = 239;
else if (tsign==-1 && sector[j].visibility == 239)
sector[j].visibility = 240;
}
}
}
else
{
while (k-- > 0)
{
sector[searchsector].visibility += tsign;
if (tsign==1 && sector[searchsector].visibility == 240)
sector[searchsector].visibility = 239;
else if (tsign==-1 && sector[searchsector].visibility == 239)
sector[searchsector].visibility = 240;
}
}
silentmessage("Sector %d visibility %d",searchsector,sector[searchsector].visibility);
asksave = 1;
}
}
else // if !eitherALT
{
int32_t clamped=0;
k = (highlightsectorcnt>0 && (hlsectorbitmap[searchsector>>3]&(1<<(searchsector&7))));
tsign *= (1+3*eitherCTRL);
if (k == 0)
{
if (ASSERT_AIMING)
{
if (AIMING_AT_SPRITE && (show2dsprite[searchwall>>3]&(1<<(searchwall&7))))
{
for (i=0; i<highlightcnt; i++)
if (highlight[i]&16384)
clamped = addtobyte(&sprite[highlight[i]&16383].shade, tsign);
(clamped ? message : silentmessage)
("Highlighted sprite shade changed by %d%s",
tsign, clamped?" (some sprites' shade clamped)":"");
}
else
{
clamped = addtobyte(&AIMED_CF_SEL(shade), tsign);
(clamped ? message : silentmessage)
("%s %d shade %d%s", Typestr[searchstat], i,
AIMED_CF_SEL(shade), clamped ? " (clamped)":"");
}
}
}
else
{
for (i=0; i<highlightsectorcnt; i++)
{
dasector = highlightsector[i];
// sector shade
clamped |= addtobyte(&sector[dasector].ceilingshade, tsign);
clamped |= addtobyte(&sector[dasector].floorshade, tsign);
// wall shade
for (WALLS_OF_SECTOR(dasector, j))
clamped |= addtobyte(&wall[j].shade, tsign);
// sprite shade
for (j=headspritesect[dasector]; j!=-1; j=nextspritesect[j])
clamped |= addtobyte(&sprite[j].shade, tsign);
}
(clamped ? message : silentmessage)("Highlighted sector shade changed by %d%s", tsign,
clamped?" (some objects' shade clamped)":"");
}
asksave = 1;
}
}
}
// PK: lmb only & mousewheel, -, and +, cycle picnum
if (keystatus[KEYSC_DASH] || keystatus[KEYSC_EQUAL] || (bstatus&(16|32) && (bstatus&1) && !(bstatus&2)))
{
if (ASSERT_AIMING)
{
j = i = (keystatus[KEYSC_EQUAL] || (bstatus&16)) ? 1 : -1;
while (!tilesizx[AIMED_SELOVR_PICNUM] || !tilesizy[AIMED_SELOVR_PICNUM] || j)
{
i += AIMED_SELOVR_PICNUM + MAXTILES;
AIMED_SELOVR_PICNUM = i % MAXTILES;
j = 0;
}
if (AIMING_AT_SPRITE)
correct_sprite_yoffset(searchwall);
asksave = 1;
}
keystatus[KEYSC_DASH] = keystatus[KEYSC_EQUAL] = 0;
mouseb &= ~(16|32);
}
if (PRESSED_KEYSC(E)) // E (expand)
{
if (AIMING_AT_CEILING_OR_FLOOR)
{
AIMED_CEILINGFLOOR(stat) ^= 8;
message("Sector %d %s texture expansion bit %s", searchsector, typestr[searchstat],
ONOFF(sector[searchsector].ceilingstat&8));
asksave = 1;
}
}
if (PRESSED_KEYSC(R)) // R (relative alignment, rotation)
{
if (keystatus[KEYSC_QUOTE]) // FRAMERATE TOGGLE
{
framerateon = !framerateon;
message("Show framerate %s", ONOFF(framerateon));
}
else
{
if (AIMING_AT_CEILING_OR_FLOOR)
{
AIMED_CEILINGFLOOR(stat) ^= 64;
message("Sector %d %s texture relativity bit %s", searchsector, typestr[searchstat],
ONOFF(AIMED_CEILINGFLOOR(stat)&64));
asksave = 1;
}
else if (AIMING_AT_SPRITE)
toggle_sprite_alignment(searchwall);
}
}
if (PRESSED_KEYSC(F)) //F (Flip)
{
if (eitherALT) //ALT-F (relative alignmment flip)
{
if (!AIMING_AT_SPRITE && ASSERT_AIMING)
SetFirstWall(searchsector, searchwall);
}
else
{
static const int8_t next2[4] = { 1, 3, 0, 2 }; // 0->1->3->2->0
static const int8_t prev2[4] = { 2, 0, 3, 1 }; // 0<-1<-3<-2<-0
static const char *flip2label[4] = { "none", "X", "Y", "X and Y" };
if (AIMING_AT_WALL_OR_MASK)
{
i = wall[searchbottomwall].cstat;
i = ((i>>3)&1)+((i>>7)&2); //3-x,8-y
i = eitherSHIFT ? prev2[i] : next2[i];
message("Wall %d flip %s", searchwall, flip2label[i]);
i = ((i&1)<<3)+((i&2)<<7);
wall[searchbottomwall].cstat &= ~0x0108;
wall[searchbottomwall].cstat |= i;
asksave = 1;
}
else if (AIMING_AT_CEILING_OR_FLOOR) //8-way ceiling/floor flipping (bits 2,4,5)
toggle_cf_flipping(searchsector, AIMING_AT_FLOOR);
else if (AIMING_AT_SPRITE)
{
i = sprite[searchwall].cstat;
if (((i&48) == 32) && ((i&64) == 0))
{
sprite[searchwall].cstat &= ~0xc;
sprite[searchwall].cstat |= ((i&4)^4);
message("Sprite %d flip bit %s",searchwall, ONOFF(sprite[searchwall].cstat&4));
}
else
{
i = ((i>>2)&3);
i = eitherSHIFT ? prev2[i] : next2[i];
message("Sprite %d flip %s", searchwall, flip2label[i]);
sprite[searchwall].cstat &= ~0xc;
sprite[searchwall].cstat |= (i<<2);
}
asksave = 1;
}
}
}
if (keystatus[KEYSC_HOME])
updownunits = 256;
else if (keystatus[KEYSC_END])
updownunits = 512;
else
updownunits = 1024;
mouseaction=0;
if (eitherALT && (bstatus&1))
{
mousex=0; mskip=1;
if (mousey!=0)
{
updownunits=klabs(mousey*128);
mouseaction=1;
}
}
tsign = 0;
if (ASSERT_AIMING)
{
// PK: PGUP/PGDN, rmb only & mwheel
tsign -= (PRESSED_KEYSC(PGUP) || (mouseaction && mousey<0) || ((bstatus&(16|2|1))==(16|2)));
tsign += (PRESSED_KEYSC(PGDN) || (mouseaction && mousey>0) || ((bstatus&(32|2|1))==(32|2)));
}
if (tsign)
{
int16_t sect0, sect, havebtm=0, havetop=0, moveCeilings, moveFloors;
int32_t cz, fz;
k = 0;
if (highlightsectorcnt > 0 && searchsector>=0 && searchsector<numsectors)
{
if (hlsectorbitmap[searchsector>>3]&(1<<(searchsector&7)))
k = highlightsectorcnt;
}
if (k)
{
sect = highlightsector[0];
havetop = AIMING_AT_WALL_OR_MASK;
}
else
{
if (AIMING_AT_WALL_OR_MASK && wall[searchwall].nextsector>=0
&& eitherALT && !(bstatus&1))
{
sect = wall[searchwall].nextsector;
havebtm = !AIMING_AT_MASKWALL && searchisbottom;
havetop = !havebtm;
}
else
{
sect = searchsector;
havetop = AIMING_AT_WALL_OR_MASK;
}
}
sect0 = sect;
moveCeilings = (AIMING_AT_CEILING || havetop);
moveFloors = (AIMING_AT_FLOOR || havebtm);
if (moveCeilings || moveFloors)
{
int32_t dz = tsign * (updownunits << (eitherCTRL<<1)); // JBF 20031128
static const char *cfs[2] = { "ceiling", "floor" };
#ifdef YAX_ENABLE
int16_t bunchnum=-1, maxbunchnum=-1, cb, fb;
Bmemset(havebunch, 0, sizeof(havebunch));
#endif
for (j=0; j<(k?k:1); j++, sect=highlightsector[j])
{
// stage one: see if we don't move beyond the other side
// (ceiling if floor and vice versa)
if (moveCeilings && (dz > 0) && sector[sect].ceilingz+dz > sector[sect].floorz)
dz = (k > 1) ? 0 : min(sector[sect].floorz - sector[sect].ceilingz, dz);
else if (moveFloors && (dz < 0) && sector[sect].floorz+dz < sector[sect].ceilingz)
dz = (k > 1) ? 0 : max(sector[sect].ceilingz - sector[sect].floorz, dz);
if (dz == 0)
break;
}
if (dz)
{
// now truly move things if we're clear to go!
sect = sect0;
for (j=0; j<(k?k:1); j++, sect=highlightsector[j])
{
for (i=headspritesect[sect]; i!=-1; i=nextspritesect[i])
{
spriteoncfz(i, &cz, &fz);
if ((moveCeilings && sprite[i].z == cz) || (moveFloors && sprite[i].z == fz))
sprite[i].z += dz;
}
SECTORFLD(sect,z, moveFloors) += dz;
#ifdef YAX_ENABLE
bunchnum = yax_getbunch(sect, moveFloors);
if (bunchnum >= 0 && !(havebunch[bunchnum>>3]&(1<<(bunchnum&7))))
{
maxbunchnum = max(maxbunchnum, bunchnum);
havebunch[bunchnum>>3] |= (1<<(bunchnum&7));
tempzar[bunchnum] = &SECTORFLD(sect,z, moveFloors);
}
#endif
}
}
#ifdef YAX_ENABLE
if (dz)
{
// sync z values of extended sectors' ceilings/floors
for (i=0; i<numsectors; i++)
{
yax_getbunches(i, &cb, &fb);
if (cb >= 0 && (havebunch[cb>>3]&(1<<(cb&7))))
sector[i].ceilingz = *tempzar[cb];
if (fb >= 0 && (havebunch[fb>>3]&(1<<(fb&7))))
sector[i].floorz = *tempzar[fb];
}
}
if (!dz)
silentmessage("Didn't move sector %ss", cfs[moveFloors]);
else if (k<=1 && bunchnum>=0)
silentmessage("Bunch %d's ceilings and floors = %d", bunchnum, SECTORFLD(sect0,z, moveFloors));
else
#endif
if (k<=1)
silentmessage("Sector %d %sz = %d", sect0, cfs[moveFloors], SECTORFLD(sect0,z, moveFloors));
else
silentmessage("%s %d sector %ss by %d units", tsign<0 ? "Raised" : "Lowered",
k, cfs[moveFloors], dz*tsign);
}
if (AIMING_AT_SPRITE)
{
int32_t cz, fz;
if (eitherCTRL && !eitherALT) //CTRL - put sprite on ceiling/floor
{
spriteoncfz(searchwall, &cz, &fz);
sprite[searchwall].z = (tsign==1) ? fz : cz;
}
else
{
k = !!(show2dsprite[searchwall>>3]&(1<<(searchwall&7)));
tsign *= (updownunits << ((eitherCTRL && mouseaction)*3));
for (i=0; i<highlightcnt || k==0; i++)
{
if (k==0 || (highlight[i]&0xc000) == 16384)
{
int16_t sp = k==0 ? searchwall : highlight[i]&16383;
sprite[sp].z += tsign;
if (!spnoclip)
{
spriteoncfz(sp, &cz, &fz);
inpclamp(&sprite[sp].z, cz, fz);
}
#ifdef YAX_ENABLE
else if (sprite[sp].sectnum >= 0)
{
int16_t cb, fb;
yax_getbunches(sprite[sp].sectnum, &cb, &fb);
if (cb >= 0 || fb >= 0)
setspritez(sp, (vec3_t *)&sprite[sp]);
}
#endif
if (k==0)
{
silentmessage("Sprite %d z = %d", searchwall, sprite[searchwall].z);
break;
}
}
if (k==1)
silentmessage("Sprites %s by %d units", tsign<0 ? "raised" : "lowered", tsign);
}
}
}
asksave = 1;
mouseb &= ~(16|32);
}
/* end Mapster32 */
// DoWater(horiz);
if (framerateon)
{
static int32_t FrameCount = 0;
static int32_t LastCount = 0;
static int32_t LastSec = 0;
static int32_t LastMS = 0;
int32_t ms = getticks();
int32_t howlong = ms - LastMS;
if (howlong >= 0)
{
int32_t thisSec = ms/1000;
int32_t x = (xdim <= 640);
int32_t chars = Bsprintf(tempbuf, "%2u ms (%3u fps)", howlong, LastCount);
if (!x)
{
printext256(windowx2-(chars<<3)+1,windowy1+2,0,-1,tempbuf,x);
printext256(windowx2-(chars<<3),windowy1+1,COLOR_WHITE,-1,tempbuf,x);
}
else
{
printext256(windowx2-(chars<<2)+1,windowy1+2,0,-1,tempbuf,x);
printext256(windowx2-(chars<<2),windowy1+1,COLOR_WHITE,-1,tempbuf,x);
}
if (LastSec < thisSec)
{
LastCount = FrameCount / (thisSec - LastSec);
LastSec = thisSec;
FrameCount = 0;
}
FrameCount++;
}
LastMS = ms;
}
tempbuf[0] = 0;
if ((bstatus&(4|2|1))==4 && !unrealedlook) //PK
Bsprintf(tempbuf,"VIEW");
else if ((bstatus&(2|1))==2)
Bsprintf(tempbuf,"Z%s", keystatus[KEYSC_HOME]?" 256":keystatus[KEYSC_END]?" 512":"");
if ((bstatus&(2|1))==1 || (keystatus[KEYSC_SPACE]))
Bsprintf(tempbuf,"LOCK");
if (bstatus&1)
{
switch (searchstat)
{
case SEARCH_WALL:
case SEARCH_MASKWALL:
if (eitherALT)
Bsprintf(tempbuf,"CEILING Z %s", eitherCTRL?"512":"");
else if (eitherSHIFT)
Bsprintf(tempbuf,"PAN %s", eitherCTRL?"8":"");
else if (eitherCTRL)
Bsprintf(tempbuf,"SCALE");
break;
case SEARCH_CEILING:
case SEARCH_FLOOR:
if (eitherALT)
Bsprintf(tempbuf,"%s Z %s", AIMING_AT_CEILING?"CEILING":"FLOOR", eitherCTRL?"512":"");
else if (eitherSHIFT)
Bsprintf(tempbuf,"PAN");
else if (eitherCTRL)
Bsprintf(tempbuf,"SLOPE");
break;
case SEARCH_SPRITE:
if (eitherALT)
Bsprintf(tempbuf,"MOVE Z %s", eitherCTRL?"1024":"");
else if (eitherSHIFT)
Bsprintf(tempbuf,"MOVE XY %s", eitherCTRL?"GRID":"");
else if (eitherCTRL)
Bsprintf(tempbuf,"SIZE");
break;
}
}
if (tempbuf[0] != 0)
{
i = (Bstrlen(tempbuf)<<3)+6;
i = max((searchx+i)-(xdim-1), 0);
j = max((searchy+16)-(ydim-1), 0);
// printext16(searchx+6-i,searchy+6-j,11,-1,tempbuf,0);
printext256(searchx+4+2-i, searchy+4+2-j, 0,-1,tempbuf,!(xdimgame > 640));
printext256(searchx+4-i, searchy+4-j, whitecol,-1,tempbuf,!(xdimgame > 640));
// printext256(searchx+4+2,searchy+4+2,0,-1,tempbuf,!(xdimgame > 640));
// printext256(searchx+4,searchy+4,whitecol,-1,tempbuf,!(xdimgame > 640));
}
if (helpon==1)
{
int32_t small = !(xdimgame > 640);
for (i=0; i<MAXHELP3D; i++)
{
begindrawing();
printext256(2, 8+(i*(8+!small))+2, 0, -1, Help3d[i], small);
printext256(0, 8+(i*(8+!small)), whitecol, -1, Help3d[i], small);
enddrawing();
switch (i)
{
case 8:
Bsprintf(tempbuf,"%d",autosave);
break;
case 9:
Bsprintf(tempbuf,"%s",SKILLMODE[skill]);
break;
case 10:
Bsprintf(tempbuf,"%d",framerateon);
break;
case 11:
Bsprintf(tempbuf,"%s",SPRDSPMODE[nosprites]);
break;
case 12:
Bsprintf(tempbuf,"%d",shadepreview);
break;
case 13:
Bsprintf(tempbuf,"%d",showinvisibility);
break;
default :
Bsprintf(tempbuf," ");
break;
}
begindrawing();
if (!Bstrcmp(tempbuf,"0"))
Bsprintf(tempbuf,"OFF");
else if (!Bstrcmp(tempbuf,"1"))
Bsprintf(tempbuf,"ON");
else if (!Bstrcmp(tempbuf,"2"))
Bsprintf(tempbuf,"ON (2)");
printext256((20+(!small * 20))*8+2, 8+(i*(8+!small))+2, 0, -1, tempbuf, small);
printext256((20+(!small * 20))*8, 8+(i*(8+!small)), whitecol, -1, tempbuf, small);
enddrawing();
}
}
if (cursectnum>=0 && sector[cursectnum].lotag==2)
{
if (sector[cursectnum].ceilingpicnum==FLOORSLIME)
SetSLIMEPalette();
else
SetWATERPalette();
}
else SetGAMEPalette();
if (keystatus[buildkeys[BK_MODE2D_3D]]) // Enter
{
SetGAMEPalette();
FX_StopAllSounds();
S_ClearSoundLocks();
#ifdef POLYMER
DeletePolymerLights();
#endif
}
//Stick this in 3D part of ExtCheckKeys
//Also choose your own key scan codes
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(D)) // ' d
/* { ShowHelpText("SectorEffector"); } */
{
skill = (skill+1)%MAXSKILL;
message("%s", SKILLMODE[skill]);
// printext256(1*4,1*8,11,-1,tempbuf,0);
}
if (keystatus[KEYSC_I])
{
keystatus[KEYSC_I] = 0;
if (keystatus[KEYSC_QUOTE])
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat ^= 32768;
message("Sprite %d made %svisible", searchwall, (sprite[searchwall].cstat&32768) ? "in":"");
}
}
else // ' i
{
showinvisibility = !showinvisibility;
#ifndef YAX_ENABLE
message("Show invisible sprites %s", showinvisibility?"enabled":"disabled");
#else
message("Show invisible objects %s", showinvisibility?"enabled":"disabled");
#endif
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(X)) // ' x
{
shadepreview = !shadepreview;
message("Map shade preview %s", shadepreview?"enabled":"disabled");
#ifdef POLYMER
DeletePolymerLights();
#endif
}
///___unused_keys___
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(W)) // ' w
{
nosprites = (nosprites+1)%MAXNOSPRITES;
message("%s", SPRDSPMODE[nosprites]);
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(Y)) // ' y
{
purpleon = !purpleon;
if (nosprites>3) nosprites=0;
message("Purple %s", ONOFF(purpleon));
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(C)) // ' C
{
if (AIMING_AT_WALL_OR_MASK)
{
for (i=0; i<MAXWALLS; i++)
if (wall[i].picnum==temppicnum)
wall[i].shade=tempshade;
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
for (i=0; i<MAXSECTORS; i++)
if (CEILINGFLOOR(i, picnum)==temppicnum)
CEILINGFLOOR(i, shade)=tempshade;
}
else if (AIMING_AT_SPRITE)
{
for (i=0; i<MAXSPRITES; i++)
if (sprite[i].picnum==temppicnum)
sprite[i].shade=tempshade;
}
if (ASSERT_AIMING)
{
message("%ss with picnum %d now have shade of %d", Typestr[searchstat], temppicnum, tempshade);
asksave = 1;
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(T)) // ' T
{
j = 0;
if (AIMING_AT_WALL || AIMING_AT_SPRITE)
{
j = taglab_linktags(AIMING_AT_SPRITE, searchwall);
j = 4*(j&1);
}
if (AIMING_AT_WALL_OR_MASK)
{
#ifdef YAX_ENABLE
if (yax_getnextwall(searchwall, YAX_CEILING)>=0)
message("Can't change lotag in protected wall");
else
#endif
wall[searchwall].lotag = getnumber256("Wall lotag: ", wall[searchwall].lotag, BTAG_MAX, 0+j);
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
sector[searchsector].lotag =
_getnumber256("Sector lotag: ", sector[searchsector].lotag, BTAG_MAX, 0, (void *)ExtGetSectorType);
}
else if (AIMING_AT_SPRITE)
{
if (sprite[searchwall].picnum == SECTOREFFECTOR)
{
sprite[searchwall].lotag =
_getnumber256("Sprite lotag: ", sprite[searchwall].lotag, BTAG_MAX, 0+j, (void *)SectorEffectorTagText);
}
else if (sprite[searchwall].picnum == MUSICANDSFX)
{
int16_t oldtag = sprite[searchwall].lotag;
sprite[searchwall].lotag =
_getnumber256("Sprite lotag: ", sprite[searchwall].lotag, BTAG_MAX, 0+j, (void *)MusicAndSFXTagText);
if ((sprite[searchwall].filler&1) && sprite[searchwall].lotag != oldtag)
{
sprite[searchwall].filler &= ~1;
S_StopEnvSound(oldtag, searchwall);
}
}
else
sprite[searchwall].lotag = getnumber256("Sprite lotag: ", sprite[searchwall].lotag, BTAG_MAX, 0+j);
}
}
#if 0
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(H)) // ' H
{
if (ASSERT_AIMING)
{
int16_t ohitag = AIMED(hitag);
Bsprintf(tempbuf, "%s hitag: ", Typestr_wss[searchstat]);
AIMED(hitag) = getnumber256(tempbuf, ohitag, BTAG_MAX,0);
if (AIMED(hitag) != ohitag)
asksave = 1;
}
}
#endif
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(S)) // ' S
{
if (ASSERT_AIMING)
{
int8_t oshade = AIMED_CF_SEL(shade);
Bsprintf(tempbuf, "%s shade: ", Typestr[searchstat]);
getnumberptr256(tempbuf, &AIMED_CF_SEL(shade), sizeof(int8_t), 128, 1, NULL);
if (AIMED_CF_SEL(shade) != oshade)
asksave = 1;
}
}
if (PRESSED_KEYSC(F2)) // F2
{
if (eitherCTRL || eitherSHIFT)
infobox ^= (eitherSHIFT | ((eitherCTRL)<<1));
else
usedcount = !usedcount;
}
#if 0
if (keystatus[KEYSC_TAB]) // TAB : USED
{
// usedcount=!usedcount;
count=0;
for (i=0; i<numwalls; i++)
{
if (wall[i].picnum == temppicnum) count++;
if (wall[i].overpicnum == temppicnum) count++;
}
for (i=0; i<numsectors; i++) // JBF 20040307: was numwalls, thanks Semicharm
{
if (sector[i].ceilingpicnum == temppicnum) count++;
if (sector[i].floorpicnum == temppicnum) count++;
}
statnum = 0; //status 1
i = headspritestat[statnum];
while (i != -1)
{
nexti = nextspritestat[i];
//your code goes here
//ex: printf("Sprite %d has a status of 1 (active)\n",i,statnum);
if (sprite[i].picnum == temppicnum) count++;
i = nexti;
}
}
#endif
if (PRESSED_KEYSC(F1)) // F1
{
helpon = !helpon;
// keystatus[KEYSC_H]=0; // delete this line?
}
if (PRESSED_KEYSC(G)) // G
{
if (ASSERT_AIMING)
{
int32_t aiming_at_sprite = AIMING_AT_SPRITE, osearchwall=searchwall;
int16_t *picnumptr = AIMING_AT_WALL_OR_MASK ? &AIMED_SELOVR_PICNUM : &AIMED_CF_SEL(picnum);
static const char *Typestr_tmp[5] = { "Wall", "Sector ceiling", "Sector floor", "Sprite", "Masked wall" };
Bsprintf(tempbuf, "%s picnum: ", Typestr_tmp[searchstat]);
getnumberptr256(tempbuf, picnumptr, sizeof(int16_t), MAXTILES-1, 0+2, NULL);
if (*picnumptr != AIMED_CF_SEL(picnum))
asksave = 1;
// need to use the old value because aiming might have changed in getnumberptr256
if (aiming_at_sprite)
correct_sprite_yoffset(osearchwall);
}
}
if (PRESSED_KEYSC(B)) // B (clip Blocking xor) (3D)
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat ^= 1;
// sprite[searchwall].cstat &= ~256;
// sprite[searchwall].cstat |= ((sprite[searchwall].cstat&1)<<8);
message("Sprite %d blocking bit %s", searchwall, ONOFF(sprite[searchwall].cstat&1));
asksave = 1;
}
else if (AIMING_AT_WALL_OR_MASK || AIMING_AT_CEILING_OR_FLOOR)
{
#ifdef YAX_ENABLE
if (AIMING_AT_CEILING_OR_FLOOR && yax_getbunch(searchsector, AIMING_AT_FLOOR)>=0)
{
SECTORFLD(searchsector,stat, AIMING_AT_FLOOR) ^= 512;
message("Sector %d's %s blocking bit %s", searchsector, typestr[searchstat],
ONOFF(SECTORFLD(searchsector,stat, AIMING_AT_FLOOR)&512));
asksave = 1;
}
else
#endif
{
wall[searchwall].cstat ^= 1;
// wall[searchwall].cstat &= ~64;
if ((wall[searchwall].nextwall >= 0) && !eitherSHIFT)
{
NEXTWALL(searchwall).cstat &= ~(1+64);
NEXTWALL(searchwall).cstat |= (wall[searchwall].cstat&1);
}
message("Wall %d blocking bit %s%s", searchwall, ONOFF(wall[searchwall].cstat&1),
eitherSHIFT ? " (one-sided)":"");
asksave = 1;
}
}
}
// N (set "spritenoshade" bit)
if (PRESSED_KEYSC(N) && !eitherCTRL && !keystatus[KEYSC_QUOTE])
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat ^= 2048;
message("Sprite %d spritenoshade bit: %s", searchwall, ONOFF(sprite[searchwall].cstat&2048));
}
}
if (PRESSED_KEYSC(T)) // T (transluscence for sprites/masked walls)
{
if (AIMING_AT_CEILING_OR_FLOOR) //Set masked/transluscent ceilings/floors
{
int32_t nexti[4] = { 128, 256, 384, 0 };
int16_t *stat = &AIMED_CEILINGFLOOR(stat);
const char *statmsg[4] = {"normal", "masked", "translucent", "translucent (2)"};
i = (*stat&(128+256))>>7;
i = nexti[i];
*stat &= ~(128+256);
*stat |= i;
message("Sector %d's %s made %s.", searchsector, typestr[searchstat], statmsg[i>>7]);
asksave = 1;
}
if (keystatus[KEYSC_QUOTE])
{
if (ASSERT_AIMING)
{
int32_t olotag = AIMED(lotag);
Bsprintf(tempbuf, "%s lotag: ", Typestr_wss[searchstat]);
AIMED(lotag) = getnumber256(tempbuf, AIMED(lotag), BTAG_MAX, 0);
if (olotag != AIMED(lotag))
asksave = 1;
}
}
else if (eitherCTRL)
{
if (AIMING_AT_SPRITE)
TextEntryMode(searchwall);
}
else
{
if (AIMING_AT_SPRITE)
{
if ((sprite[searchwall].cstat&2) == 0)
sprite[searchwall].cstat |= 2;
else if ((sprite[searchwall].cstat&512) == 0)
sprite[searchwall].cstat |= 512;
else
sprite[searchwall].cstat &= ~(2+512);
asksave = 1;
}
else if (AIMING_AT_MASKWALL)
{
if ((wall[searchwall].cstat&128) == 0)
wall[searchwall].cstat |= 128;
else if ((wall[searchwall].cstat&512) == 0)
wall[searchwall].cstat |= 512;
else
wall[searchwall].cstat &= ~(128+512);
if (wall[searchwall].nextwall >= 0)
{
NEXTWALL(searchwall).cstat &= ~(128+512);
NEXTWALL(searchwall).cstat |= (wall[searchwall].cstat&(128+512));
}
asksave = 1;
}
}
}
// ----------
i = 512;
if (keystatus[KEYSC_RSHIFT]) i = 8;
if (keystatus[KEYSC_LSHIFT]) i = 1;
mouseaction=0;
if (eitherCTRL && !eitherSHIFT && (bstatus&1) && AIMING_AT_CEILING_OR_FLOOR)
{
mousex=0; mskip=1;
if (mousey)
{
i=klabs(mousey*2);
mouseaction=1;
}
}
tsign = 0;
if (ASSERT_AIMING)
{
tsign -= (PRESSED_KEYSC(LBRACK) || (mouseaction && mousey<0)); // [
tsign += (PRESSED_KEYSC(RBRACK) || (mouseaction && mousey>0)); // ]
}
if (tsign)
{
#ifdef YAX_ENABLE
int16_t bunchnum, othersidesect=0;
#endif
if (eitherALT)
{
int32_t ns=wall[searchwall].nextsector, sx=wall[searchwall].x, sy=wall[searchwall].y;
if (ns >= 0 && !mouseaction)
{
if (AIMING_AT_CEILING || (tsign < 0 && AIMING_AT_WALL_OR_MASK))
#ifdef YAX_ENABLE
if (YAXCHK((bunchnum=yax_getbunch(searchsector, YAX_CEILING)) < 0 ||
(othersidesect=yax_is121(bunchnum, 1))>=0) &&
(bunchnum < 0 || YAXSLOPECHK(searchsector, othersidesect)))
#endif
{
alignceilslope(searchsector, sx, sy, getceilzofslope(ns, sx, sy));
#ifdef YAX_ENABLE
if (bunchnum>=0)
setslope(othersidesect, 1, sector[searchsector].ceilingheinum);
#endif
message("Sector %d align ceiling to wall %d", searchsector, searchwall);
}
if (AIMING_AT_FLOOR || (tsign > 0 && AIMING_AT_WALL_OR_MASK))
#ifdef YAX_ENABLE
if (YAXCHK((bunchnum=yax_getbunch(searchsector, YAX_FLOOR)) < 0 ||
(othersidesect=yax_is121(bunchnum, 0))>=0) &&
(bunchnum < 0 || YAXSLOPECHK(searchsector, othersidesect)))
#endif
{
alignflorslope(searchsector, sx, sy, getflorzofslope(ns, sx, sy));
#ifdef YAX_ENABLE
if (bunchnum>=0)
setslope(othersidesect, 0, sector[searchsector].floorheinum);
#endif
message("Sector %d align floor to wall %d", searchsector, searchwall);
}
}
}
else
{
if (AIMING_AT_CEILING_OR_FLOOR)
#ifdef YAX_ENABLE
if (YAXCHK((bunchnum=yax_getbunch(searchsector, AIMING_AT_FLOOR)) < 0 ||
(othersidesect=yax_is121(bunchnum, AIMING_AT_CEILING))>=0) &&
(bunchnum < 0 || YAXSLOPECHK(searchsector, othersidesect)))
#endif
{
int32_t oldslope = (AIMED_CEILINGFLOOR(stat)&2) ? AIMED_CEILINGFLOOR(heinum) : 0;
int32_t newslope = clamp(oldslope + tsign*i, -BHEINUM_MAX, BHEINUM_MAX);
setslope(searchsector, AIMING_AT_FLOOR, newslope);
#ifdef YAX_ENABLE
if (bunchnum >= 0)
setslope(othersidesect, !AIMING_AT_FLOOR, newslope);
#endif
silentmessage("Sector %d %s slope = %d", searchsector,
typestr[searchstat], AIMED_CEILINGFLOOR(heinum));
}
}
asksave = 1;
}
if ((bstatus&1) && eitherSHIFT)
mskip=1;
if ((bstatus&1) && eitherSHIFT && AIMING_AT_CEILING_OR_FLOOR && (mousex|mousey))
{
int32_t fw,x1,y1,x2,y2,stat,ma,a=0;
stat = SECTORFLD(searchsector,stat, AIMING_AT_FLOOR);
if (stat&64) // align to first wall
{
fw=sector[searchsector].wallptr;
x1=wall[fw].x,y1=wall[fw].y;
x2=POINT2(fw).x,y2=POINT2(fw).y;
a=getangle(x1-x2,y1-y2);
}
mouseax+=mousex; mouseay+=mousey;
ma = getangle(mouseax,mouseay);
ma += ang-a;
i = stat;
i = (i&0x4)+((i>>4)&3);
if (stat&64) // align to first wall
switch (i)
{
case 0:break;
case 1:ma=-ma; break;
case 2:ma=1024-ma; break;
case 3:ma+=1024; break;
case 4:ma=-512-ma; break;
case 5:ma+=512; break;
case 6:ma-=512; break;
case 7:ma=512-ma; break;
}
else
switch (i)
{
case 0:ma=-ma; break;
case 1:break;
case 2:ma+=1024; break;
case 3:ma=1024-ma; break;
case 4:ma-=512; break;
case 5:ma=512-ma; break;
case 6:ma=-512-ma; break;
case 7:ma+=512; break;
}
a = ksqrt(mouseax*mouseax + mouseay*mouseay);
if (a)
{
int32_t mult = (stat&8) ? 8192 : 8192*2;
x1 = -a*sintable[(ma+2048)&2047]/mult;
y1 = -a*sintable[(ma+1536)&2047]/mult;
if (x1||y1)
{
mouseax=0;
mouseay=0;
if (AIMING_AT_CEILING_OR_FLOOR)
{
changedir = 1-2*(x1<0);
x1 = klabs(x1);
#ifdef YAX_ENABLE
if (yax_getbunch(searchsector, AIMING_AT_FLOOR) < 0)
#endif
while (x1--)
AIMED_CEILINGFLOOR(xpanning) = changechar(AIMED_CEILINGFLOOR(xpanning),changedir,0,0);
changedir = 1-2*(y1<0);
y1 = klabs(y1);
while (y1--)
AIMED_CEILINGFLOOR(ypanning) = changechar(AIMED_CEILINGFLOOR(ypanning),changedir,0,0);
silentmessage("Sector %d %s panning: %d, %d", searchsector, typestr[searchstat],
AIMED_CEILINGFLOOR(xpanning), AIMED_CEILINGFLOOR(ypanning));
asksave=1;
}
}
}
mousex=0;
mousey=0;
}
smooshyalign = keystatus[KEYSC_gKP5];
repeatpanalign = eitherSHIFT || eitherALT;
////////////////////
updownunits=1;
mouseaction=0;
if (!mouseb)
{
mouseax=0;
mouseay=0;
}
if ((bstatus&1) && !AIMING_AT_CEILING_OR_FLOOR)
{
if (eitherSHIFT)
{
mskip=1;
if (mousex)
{
mouseaction = 1;
mouseax += mousex;
updownunits = klabs(mouseax/2);
if (updownunits)
mouseax=0;
}
}
else if (eitherCTRL && !eitherALT)
{
mskip=1;
if (mousex)
{
mouseaction = 2;
repeatpanalign = 0;
updownunits = klabs(mouseax+=mousex)/(16 - 12*AIMING_AT_SPRITE);
if (updownunits)
mouseax=0;
}
}
}
if (keystatus[KEYSC_gLEFT] || keystatus[KEYSC_gRIGHT] || mouseaction) // 4 & 6 (keypad)
{
if (repeatcountx == 0 || repeatcountx > 32 || mouseaction)
{
changedir = 0;
if (keystatus[KEYSC_gLEFT] || mousex>0)
changedir = -1;
if (keystatus[KEYSC_gRIGHT] || mousex<0)
changedir = 1;
if (AIMING_AT_WALL_OR_MASK)
{
if (repeatpanalign == 0)
{
while (updownunits--)
wall[searchwall].xrepeat = changechar(wall[searchwall].xrepeat, changedir, smooshyalign, 1);
silentmessage("Wall %d repeat: %d, %d", searchwall,
wall[searchwall].xrepeat, wall[searchwall].yrepeat);
}
else
{
int16_t w = SELECT_WALL();
if (mouseaction)
{
i = wall[w].cstat;
i &= (8|256);
if (i==8 || i==256)
changedir*=-1;
if (eitherCTRL)
updownunits *= 8;
}
while (updownunits--)
wall[w].xpanning = changechar(wall[w].xpanning, changedir, smooshyalign, 0);
silentmessage("Wall %d panning: %d, %d", w, wall[w].xpanning, wall[w].ypanning);
}
asksave = 1;
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
#ifdef YAX_ENABLE
if (YAXCHK(yax_getbunch(searchsector, AIMING_AT_FLOOR) < 0))
#endif
{
while (updownunits--)
AIMED_CEILINGFLOOR(xpanning) = changechar(AIMED_CEILINGFLOOR(xpanning), changedir, smooshyalign, 0);
silentmessage("Sector %d %s panning: %d, %d", searchsector, typestr[searchstat],
AIMED_CEILINGFLOOR(xpanning), AIMED_CEILINGFLOOR(ypanning));
asksave = 1;
}
}
else if (AIMING_AT_SPRITE)
{
static int32_t sumxvect=0, sumyvect=0;
if (mouseaction==1)
mouseaction_movesprites(&sumxvect, &sumyvect, 1536, mousex);
else
{
sumxvect = sumyvect = 0;
if (mouseaction==2)
changedir *= -1;
while (updownunits--)
sprite[searchwall].xrepeat = changechar(sprite[searchwall].xrepeat, changedir, smooshyalign, 1);
if (sprite[searchwall].xrepeat < 4)
sprite[searchwall].xrepeat = 4;
silentmessage("Sprite %d repeat: %d, %d", searchwall,
sprite[searchwall].xrepeat, sprite[searchwall].yrepeat);
}
}
asksave = 1;
repeatcountx = max(1,repeatcountx-2);
}
repeatcountx += synctics;
}
else
repeatcountx = 0;
////////////////////
updownunits=1;
mouseaction=0;
if ((bstatus&1) && !AIMING_AT_CEILING_OR_FLOOR)
{
if (eitherSHIFT)
{
mskip=1;
if (mousey)
{
mouseaction = 1;
updownunits = klabs(mousey);
if (!AIMING_AT_SPRITE)
updownunits = klabs((int32_t)(mousey*128./tilesizy[wall[searchwall].picnum]));
}
}
else if (eitherCTRL && !eitherALT)
{
mskip=1;
if (mousey)
{
mouseaction = 2;
repeatpanalign = 0;
mouseay += mousey;
updownunits = klabs(mouseay)/(32 - 28*AIMING_AT_SPRITE);
if (updownunits)
mouseay=0;
}
}
}
if (!mouseb)
{
mouseax=0;
mouseay=0;
}
if (keystatus[KEYSC_gUP] || keystatus[KEYSC_gDOWN] || mouseaction) // 2 & 8 (keypad)
{
if (repeatcounty == 0 || repeatcounty > 32 || mouseaction)
{
changedir = 0;
if (keystatus[KEYSC_gUP] || mousey>0)
changedir = -1;
if (keystatus[KEYSC_gDOWN] || mousey<0)
changedir = 1;
if (AIMING_AT_WALL_OR_MASK)
{
if (repeatpanalign == 0)
{
while (updownunits--)
wall[searchwall].yrepeat = changechar(wall[searchwall].yrepeat, changedir, smooshyalign, 1);
silentmessage("Wall %d repeat: %d, %d", searchwall,
wall[searchwall].xrepeat, wall[searchwall].yrepeat);
}
else
{
int16_t w = SELECT_WALL();
if (mouseaction && eitherCTRL)
updownunits *= 8;
while (updownunits--)
wall[w].ypanning = changechar(wall[w].ypanning, changedir, smooshyalign, 0);
silentmessage("Wall %d panning: %d, %d", w, wall[w].xpanning, wall[w].ypanning);
}
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
{
while (updownunits--)
AIMED_CEILINGFLOOR(ypanning) = changechar(AIMED_CEILINGFLOOR(ypanning), changedir, smooshyalign, 0);
silentmessage("Sector %d %s panning: %d, %d", searchsector, typestr[searchstat],
AIMED_CEILINGFLOOR(xpanning), AIMED_CEILINGFLOOR(ypanning));
asksave = 1;
}
}
else if (AIMING_AT_SPRITE)
{
static int32_t sumxvect=0, sumyvect=0;
if (mouseaction==1)
mouseaction_movesprites(&sumxvect, &sumyvect, 2048, mousey);
else
{
sumxvect = sumyvect = 0;
while (updownunits--)
sprite[searchwall].yrepeat = changechar(sprite[searchwall].yrepeat, changedir, smooshyalign, 1);
if (sprite[searchwall].yrepeat < 4)
sprite[searchwall].yrepeat = 4;
silentmessage("Sprite %d repeat: %d, %d", searchwall,
sprite[searchwall].xrepeat, sprite[searchwall].yrepeat);
}
}
asksave = 1;
repeatcounty = max(1,repeatcounty-2);
}
repeatcounty += synctics;
}
else
repeatcounty = 0;
////////////////////
if (PRESSED_KEYSC(F11)) //F11 - brightness
{
static int16_t brightness = -1;
if (brightness==-1)
brightness = ((int16_t)((vid_gamma-1.0)*10.0))&15;
brightness = brightness + (1-2*eitherSHIFT);
brightness &= 15;
vid_gamma = 1.0 + ((float)brightness / 10.0);
setbrightness(brightness, 0, 0);
message("Brightness: %d/16", brightness+1);
}
if (PRESSED_KEYSC(TAB)) //TAB
{
if (ASSERT_AIMING)
{
tempshade = AIMED_CF_SEL(shade);
temppal = AIMED_CF_SEL(pal);
templotag = AIMED_SEL(lotag);
temphitag = AIMED_SEL(hitag);
tempextra = AIMED_SEL(extra);
if (AIMING_AT_WALL_OR_MASK)
{
#ifdef YAX_ENABLE
if (yax_getnextwall(searchwall, YAX_CEILING) >= 0)
templotag = 0;
if (yax_getnextwall(searchwall, YAX_FLOOR) >= 0)
tempextra = -1;
#endif
temppicnum = AIMED_SELOVR_WALL(picnum);
tempxrepeat = AIMED_SEL_WALL(xrepeat);
tempxrepeat = max(1, tempxrepeat);
tempyrepeat = AIMED_SEL_WALL(yrepeat);
tempxpanning = AIMED_SEL_WALL(xpanning);
tempypanning = AIMED_SEL_WALL(ypanning);
tempcstat = AIMED_SEL_WALL(cstat) & ~YAX_NEXTWALLBITS;
templenrepquot = getlenbyrep(wallength(searchwall), tempxrepeat);
tempsectornum = sectorofwall(searchwall);
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
temppicnum = AIMED_CEILINGFLOOR(picnum);
tempvis = sector[searchsector].visibility;
tempxrepeat = AIMED_CEILINGFLOOR(xpanning);
tempyrepeat = AIMED_CEILINGFLOOR(ypanning);
#ifdef YAX_ENABLE
if (yax_getbunch(searchsector, AIMING_AT_FLOOR) >= 0)
tempxrepeat = 0;
#endif
tempcstat = AIMED_CEILINGFLOOR(stat) & ~YAX_BIT;
tempsectornum = searchsector;
}
else if (AIMING_AT_SPRITE)
{
temppicnum = sprite[searchwall].picnum;
tempxrepeat = sprite[searchwall].xrepeat;
tempyrepeat = sprite[searchwall].yrepeat;
tempcstat = sprite[searchwall].cstat;
tempxvel = sprite[searchwall].xvel;
tempyvel = sprite[searchwall].yvel;
tempzvel = sprite[searchwall].zvel;
tempsectornum = -1;
}
somethingintab = searchstat;
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(ENTER)) // ' ENTER
{
if (AIMED_SELOVR_PICNUM != temppicnum)
{
AIMED_SELOVR_PICNUM = temppicnum;
asksave = 1;
}
if (AIMING_AT_SPRITE)
correct_sprite_yoffset(searchwall);
message("Pasted picnum only");
}
else if (keystatus[KEYSC_SEMI] && PRESSED_KEYSC(ENTER) && AIMING_AT_CEILING_OR_FLOOR) // ; ENTER
{
if ((unsigned)tempsectornum >= (unsigned)numsectors)
{
message("Can't align sector %d's %s, have no reference sector",
searchsector, typestr[searchstat]);
}
#ifdef YAX_ENABLE
else if (yax_getbunch(searchsector, AIMING_AT_FLOOR) >= 0)
{
yax_invalidop();
}
#endif
else if (tempsectornum == searchsector)
{
message("Didn't align sector %d with itself as reference", tempsectornum);
}
else
{
// auto-align ceiling/floor
const int32_t refwall = sector[tempsectornum].wallptr;
const int32_t ourwall = sector[searchsector].wallptr;
const vec2_t vecw1 = WALLVEC_INITIALIZER(refwall);
const vec2_t vecw2 = WALLVEC_INITIALIZER(ourwall);
const vec2_t vecw2r90 = { -vecw2.y, vecw2.x }; // v, rotated 90 deg CW
const int32_t bits = CEILINGFLOOR(tempsectornum, stat)&(64+32+16+8+4);
const int32_t tile = CEILINGFLOOR(tempsectornum, picnum);
if ((CEILINGFLOOR(tempsectornum, stat)&64) == 0)
{
// world-aligned texture
if (tilesizx[tile]<=0 || tilesizy[tile]<=0)
{
message("Can't align sector %d's %s, reference sector %d's has void tile",
searchsector, typestr[searchstat], tempsectornum);
}
else
{
// non-smooshed: 1 texel corresponds to 16 BUILD units
int32_t dx = (wall[ourwall].x-wall[refwall].x)<<4;
int32_t dy = (wall[ourwall].y-wall[refwall].y)<<4;
dx >>= ((picsiz[tile]&15) - !!(bits&8));
dy >>= ((picsiz[tile]>>4) - !!(bits&8));
CEILINGFLOOR(searchsector, xpanning) = CEILINGFLOOR(tempsectornum, xpanning) + dy;
CEILINGFLOOR(searchsector, ypanning) = CEILINGFLOOR(tempsectornum, ypanning) + dx;
CEILINGFLOOR(searchsector, stat) &= ~(64+32+16+8+4);
CEILINGFLOOR(searchsector, stat) |= bits;
message("Aligned sector %d's %s with sector %d's",
searchsector, typestr[searchstat], tempsectornum);
}
}
else
{
// firstwall-aligned texture
const int64_t a = lldotv2(&vecw1, &vecw2);
const int64_t b = lldotv2(&vecw1, &vecw2r90);
if (a!=0 && b!=0)
{
message("Walls %d and %d are nether parallel nor perpendicular",
refwall, ourwall);
}
else
{
// 0<-6<-3<-5<-0, 1<-7<-2<-4<-1 (mirrored/not mirrored separately)
static const int8_t prev3each[8] = { 5, 4, 7, 6, 2, 3, 0, 1 };
const int32_t degang = 90*(b<0) + 180*(a<0) + 270*(b>0);
int32_t i, tempbits = (bits&4) + ((bits>>4)&3);
//message("Wall %d is rotated %d degrees CW wrt wall %d", ourwall, degang, refwall);
CEILINGFLOOR(searchsector, stat) &= ~(64+32+16+8+4);
for (i=0; i<degang/90; i++)
tempbits = prev3each[tempbits];
tempbits = (tempbits&4) + ((tempbits&3)<<4);
CEILINGFLOOR(searchsector, stat) |= 64 + (bits&8) + tempbits;
{
const walltype *rw = &wall[refwall], *rw2 = &POINT2(refwall);
const walltype *ow = &wall[ourwall], *ow2 = &POINT2(ourwall);
int32_t intx, inty, sign12, sign34;
if (b != 0) // perpendicular
inflineintersect(rw->x,rw->y, rw2->x,rw2->y, ow->x,ow->y, ow2->x,ow2->y,
&intx,&inty, &sign12,&sign34);
else // parallel
inflineintersect(rw->x,rw->y, rw2->x,rw2->y,
ow->x,ow->y, ow->x+vecw2r90.x,ow->y+vecw2r90.y,
&intx,&inty, &sign12,&sign34);
if (sign12 == 0)
{
message("INTERNAL ERROR: Couldn't get intersection"
" of reference and alignee walls");
}
else
{
double dx = (double)(rw->x-intx)*(rw->x-intx) + (double)(rw->y-inty)*(rw->y-inty);
double dy = (double)(ow->x-intx)*(ow->x-intx) + (double)(ow->y-inty)*(ow->y-inty);
dx = -sign12 * sqrt(dx) * 16;
dy = sign34 * sqrt(dy) * 16;
if (a < 0 || b > 0)
dx = -dx;
dx /= 1<<((picsiz[tile]&15) - !!(bits&8));
dy /= 1<<((picsiz[tile]>>4) - !!(bits&8));
//initprintf("int=(%d,%d), dx=%.03f dy=%.03f\n", intx,inty, dx, dy);
CEILINGFLOOR(searchsector, xpanning) =
CEILINGFLOOR(tempsectornum, xpanning) + (int32_t)dx;
CEILINGFLOOR(searchsector, ypanning) =
CEILINGFLOOR(tempsectornum, ypanning) + (int32_t)dy;
message("%sAligned sector %d %s (firstwall-relative) with sector %d's",
(CEILINGFLOOR(tempsectornum, stat)&(32+16+4)) ? "(TODO) ":"",
searchsector, typestr[searchstat], tempsectornum);
}
}
}
}
}
}
if (PRESSED_KEYSC(ENTER)) // ENTER -- paste clipboard contents
{
if (eitherSHIFT)
{
if (AIMING_AT_WALL_OR_MASK && eitherCTRL) //Ctrl-shift Enter (auto-shade)
{
int16_t daang;
int32_t dashade[2] = { 127, -128 };
i = searchwall;
do
{
dashade[0] = min(dashade[0], wall[i].shade);
dashade[1] = max(dashade[1], wall[i].shade);
i = wall[i].point2;
}
while (i != searchwall);
daang = getangle(POINT2(searchwall).x-wall[searchwall].x, POINT2(searchwall).y-wall[searchwall].y);
i = searchwall;
do
{
j = getangle(POINT2(i).x-wall[i].x,POINT2(i).y-wall[i].y);
k = (j+2048-daang)&2047;
if (k > 1024)
k = 2048-k;
wall[i].shade = dashade[0]+mulscale10(k, dashade[1]-dashade[0]);
i = wall[i].point2;
}
while (i != searchwall);
message("Auto-shaded wall %d's loop", searchwall);
asksave = 1;
}
else if (somethingintab < 255)
{
if (ASSERT_AIMING)
{
AIMED_CF_SEL(shade) = tempshade;
AIMED_CF_SEL(pal) = temppal;
k = 0;
if (AIMING_AT_CEILING_OR_FLOOR)
{
if (somethingintab == SEARCH_CEILING || somethingintab == SEARCH_FLOOR)
k=1, sector[searchsector].visibility = tempvis;
}
message("Pasted shade+pal%s", k?"+visibility":"");
asksave = 1;
}
}
}
else if (AIMING_AT_WALL_OR_MASK && eitherCTRL && somethingintab < 255) //Either ctrl key
{
int32_t clipboard_has_wall = (somethingintab == SEARCH_WALL || somethingintab == SEARCH_MASKWALL);
i = searchwall;
do
{
wall[i].picnum = temppicnum;
wall[i].shade = tempshade;
wall[i].pal = temppal;
if (clipboard_has_wall)
{
wall[i].xrepeat = tempxrepeat;
wall[i].yrepeat = tempyrepeat;
wall[i].xpanning = tempxpanning;
wall[i].ypanning = tempypanning;
wall[i].cstat &= ~(4 + 1+64 + 8+256);
wall[i].cstat |= (tempcstat & (4 + 1+64 + 8+256));
fixxrepeat(i, templenrepquot);
}
i = wall[i].point2;
}
while (i != searchwall);
message("Pasted picnum+shade+pal%s to wall %d's loop",
clipboard_has_wall?"+pixelwidth":"", searchwall);
asksave = 1;
}
else if (AIMING_AT_CEILING_OR_FLOOR && eitherCTRL && somethingintab < 255) //Either ctrl key
{
static const char *addnstr[4] = {"", "+stat+panning", "+stat", "+stat + panning (some)"};
static int16_t sectlist[MAXSECTORS];
static uint8_t sectbitmap[MAXSECTORS>>3];
int32_t sectcnt, sectnum;
i = searchsector;
if (CEILINGFLOOR(i, stat)&1)
{
// collect neighboring parallaxed sectors
bfirst_search_init(sectlist, sectbitmap, &sectnum, MAXSECTORS, i);
for (sectcnt=0; sectcnt<sectnum; sectcnt++)
for (WALLS_OF_SECTOR(sectlist[sectcnt], j))
{
k = wall[j].nextsector;
if (k>=0 && (CEILINGFLOOR(k, stat)&1))
bfirst_search_try(sectlist, sectbitmap, &sectnum, wall[j].nextsector);
}
k = 0;
for (sectcnt=0; sectcnt<sectnum; sectcnt++)
{
i = sectlist[sectcnt];
CEILINGFLOOR(i, picnum) = temppicnum;
CEILINGFLOOR(i, shade) = tempshade;
CEILINGFLOOR(i, pal) = temppal;
if (somethingintab == SEARCH_CEILING || somethingintab == SEARCH_FLOOR)
{
#ifdef YAX_ENABLE
if (yax_getbunch(i, AIMING_AT_FLOOR) >= 0)
k |= 2;
else
#endif
{
CEILINGFLOOR(i, xpanning) = tempxrepeat;
CEILINGFLOOR(i, ypanning) = tempyrepeat;
k |= 1;
}
SET_PROTECT_BITS(CEILINGFLOOR(i, stat), tempcstat, YAX_BIT);
}
}
message("Pasted picnum+shade+pal%s to parallaxed sector %ss",
addnstr[k], typestr[searchstat]);
asksave = 1;
}
#ifdef YAX_ENABLE
else
{
k = yax_getbunch(searchsector, AIMING_AT_FLOOR);
if (k < 0)
goto paste_ceiling_or_floor;
j = (somethingintab==SEARCH_CEILING || somethingintab==SEARCH_FLOOR);
for (SECTORS_OF_BUNCH(k,AIMING_AT_FLOOR, i))
{
SECTORFLD(i,picnum, AIMING_AT_FLOOR) = temppicnum;
SECTORFLD(i,shade, AIMING_AT_FLOOR) = tempshade;
SECTORFLD(i,pal, AIMING_AT_FLOOR) = temppal;
if (j)
SET_PROTECT_BITS(SECTORFLD(i,stat, AIMING_AT_FLOOR), tempcstat, YAX_BIT);
}
message("Pasted picnum+shade+pal%s to sector %ss with bunchnum %d",
j?"+stat":"", typestr[searchstat], k);
}
#endif
}
else if (somethingintab < 255)
{
// wall/overwall common:
if (AIMING_AT_WALL_OR_MASK && searchstat==somethingintab &&
(!AIMING_AT_WALL || searchwall==searchbottomwall))
{
wall[searchwall].xrepeat = tempxrepeat;
wall[searchwall].yrepeat = tempyrepeat;
wall[searchwall].xpanning = tempxpanning;
wall[searchwall].ypanning = tempypanning;
SET_PROTECT_BITS(wall[searchwall].cstat, tempcstat, YAX_NEXTWALLBITS|(4 + 1+64 + 8+256));
wall[searchwall].hitag = temphitag;
#ifdef YAX_ENABLE
if (yax_getnextwall(searchwall, YAX_CEILING) == -1)
#endif
wall[searchwall].lotag = templotag;
#ifdef YAX_ENABLE
if (yax_getnextwall(searchwall, YAX_FLOOR) == -1)
#endif
wall[searchwall].extra = tempextra;
fixxrepeat(searchwall, templenrepquot);
}
if (AIMING_AT_WALL)
{
wall[searchbottomwall].picnum = temppicnum;
wall[searchbottomwall].shade = tempshade;
wall[searchbottomwall].pal = temppal;
asksave = 1;
}
else if (AIMING_AT_MASKWALL)
{
wall[searchwall].overpicnum = temppicnum;
if (wall[searchwall].nextwall >= 0)
NEXTWALL(searchwall).overpicnum = temppicnum;
wall[searchwall].shade = tempshade;
wall[searchwall].pal = temppal;
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
#ifdef YAX_ENABLE
paste_ceiling_or_floor:
#endif
AIMED_CEILINGFLOOR(picnum) = temppicnum;
AIMED_CEILINGFLOOR(shade) = tempshade;
AIMED_CEILINGFLOOR(pal) = temppal;
if (somethingintab == SEARCH_CEILING || somethingintab == SEARCH_FLOOR)
{
#ifdef YAX_ENABLE
if (yax_getbunch(searchsector, AIMING_AT_FLOOR) < 0)
#endif
AIMED_CEILINGFLOOR(xpanning) = tempxrepeat;
AIMED_CEILINGFLOOR(ypanning) = tempyrepeat;
SET_PROTECT_BITS(AIMED_CEILINGFLOOR(stat), tempcstat, YAX_BIT|2);
sector[searchsector].visibility = tempvis;
sector[searchsector].lotag = templotag;
sector[searchsector].hitag = temphitag;
sector[searchsector].extra = tempextra;
}
}
else if (AIMING_AT_SPRITE)
{
sprite[searchwall].picnum = temppicnum;
if (tilesizx[temppicnum] <= 0 || tilesizy[temppicnum] <= 0)
{
j = 0;
for (k=0; k<MAXTILES; k++)
if (tilesizx[k] > 0 && tilesizy[k] > 0)
{
j = k;
break;
}
sprite[searchwall].picnum = j;
}
sprite[searchwall].shade = tempshade;
sprite[searchwall].pal = temppal;
if (somethingintab == SEARCH_SPRITE)
{
sprite[searchwall].xrepeat = max(tempxrepeat, 1);
sprite[searchwall].yrepeat = max(tempyrepeat, 1);
sprite[searchwall].cstat = tempcstat;
sprite[searchwall].lotag = templotag;
sprite[searchwall].hitag = temphitag;
sprite[searchwall].extra = tempextra;
sprite[searchwall].xvel = tempxvel;
sprite[searchwall].yvel = tempyvel;
sprite[searchwall].zvel = tempzvel;
}
else
correct_sprite_yoffset(searchwall);
}
message("Pasted clipboard");
asksave = 1;
}
}
if (PRESSED_KEYSC(C))
{
if (eitherALT) // Alt-C picnum replacer
{
if (ASSERT_AIMING && somethingintab < 255)
{
switch (searchstat)
{
case SEARCH_WALL:
j = wall[searchbottomwall].picnum;
for (i=0; i<numwalls; i++)
if (wall[i].picnum == j)
wall[i].picnum = temppicnum;
break;
case SEARCH_CEILING:
case SEARCH_FLOOR:
j = AIMED_CEILINGFLOOR(picnum);
for (i=0; i<numsectors; i++)
if (CEILINGFLOOR(i, picnum) == j)
CEILINGFLOOR(i, picnum) = temppicnum;
break;
case SEARCH_SPRITE:
j = sprite[searchwall].picnum;
for (i=0; i<MAXSPRITES; i++)
if (sprite[i].statnum < MAXSTATUS)
if (sprite[i].picnum == j)
{
sprite[i].picnum = temppicnum;
correct_sprite_yoffset(i);
}
break;
case SEARCH_MASKWALL:
j = wall[searchwall].overpicnum;
for (i=0; i<numwalls; i++)
if (wall[i].overpicnum == j)
wall[i].overpicnum = temppicnum;
break;
default:
j = -1;
break;
}
if (j>=0)
message("Replaced %ss with picnum %d to picnum %d",
typestr[searchstat], j, temppicnum);
asksave = 1;
}
}
else //C
{
if (AIMING_AT_SPRITE)
{
sprite[searchwall].cstat ^= 128;
message("Sprite %d center bit %s",searchwall, ONOFF((sprite[searchwall].cstat&128)));
asksave = 1;
}
}
}
if (PRESSED_KEYSC(SLASH)) // /? Reset panning&repeat to 0
{
if (AIMING_AT_WALL_OR_MASK)
{
int16_t w = SELECT_WALL();
wall[w].xpanning = 0;
wall[w].ypanning = 0;
wall[w].xrepeat = 8;
wall[w].yrepeat = 8;
wall[w].cstat &= YAX_NEXTWALLBITS;
fixrepeats(searchwall);
}
else if (AIMING_AT_CEILING_OR_FLOOR)
{
#ifdef YAX_ENABLE
j = yax_getbunch(searchsector, AIMING_AT_FLOOR);
if (j < 0)
#endif
AIMED_CEILINGFLOOR(xpanning) = 0;
AIMED_CEILINGFLOOR(ypanning) = 0;
AIMED_CEILINGFLOOR(stat) &= ~2;
AIMED_CEILINGFLOOR(heinum) = 0;
#ifdef YAX_ENABLE
if (j >= 0)
for (SECTORS_OF_BUNCH(j,!AIMING_AT_FLOOR, i))
{
SECTORFLD(i,stat, !AIMING_AT_FLOOR) &= ~2;
SECTORFLD(i,heinum, !AIMING_AT_FLOOR) = 0;
}
#endif
}
else if (AIMING_AT_SPRITE)
{
if (eitherSHIFT)
sprite[searchwall].xrepeat = sprite[searchwall].yrepeat;
else
{
sprite[searchwall].xrepeat = 64;
sprite[searchwall].yrepeat = 64;
}
correct_sprite_yoffset(searchwall);
}
if (ASSERT_AIMING)
{
message("%s's size and panning reset", Typestr[searchstat]);
asksave = 1;
}
}
if (PRESSED_KEYSC(P)) // P (parallaxing sky)
{
if (eitherCTRL)
{
parallaxtype = (parallaxtype+1)%3;
message("Parallax type %d", parallaxtype);
}
else if (eitherALT)
{
if (ASSERT_AIMING)
{
Bsprintf(tempbuf, "%s pal: ", Typestr[searchstat]);
getnumberptr256(tempbuf, &AIMED_CF_SEL(pal), sizeof(uint8_t), M32_MAXPALOOKUPS, 0, NULL);
asksave = 1;
}
}
else
{
if (AIMING_AT_WALL_OR_MASK || AIMING_AT_CEILING)
{
sector[searchsector].ceilingstat ^= 1;
message("Sector %d ceiling parallax bit %s",searchsector, ONOFF(sector[searchsector].ceilingstat&1));
asksave = 1;
}
else if (AIMING_AT_FLOOR)
{
sector[searchsector].floorstat ^= 1;
message("Sector %d floor parallax bit %s",searchsector, ONOFF(sector[searchsector].floorstat&1));
asksave = 1;
}
}
}
if (PRESSED_KEYSC(D)) //Alt-D (adjust sprite[].clipdist)
{
if (eitherALT && AIMING_AT_SPRITE)
sprite[searchwall].clipdist = getnumber256("Sprite clipdist: ", sprite[searchwall].clipdist, 255, 0);
}
VM_OnEvent(EVENT_KEYS3D, -1);
}// end 3d
static void DoSpriteSearch(int32_t dir) // <0: backwards, >=0: forwards
{
char did_wrap = 0, outofgrid=0;
int32_t i, j, k = 0;
dir = 1-2*(dir<0);
for (gs_cursprite += dir;; gs_cursprite += dir)
{
if (gs_cursprite < 0 || gs_cursprite >= MAXSPRITES)
{
if (did_wrap)
break;
did_wrap = 1;
gs_cursprite &= (MAXSPRITES-1);
}
if (sprite[gs_cursprite].statnum == MAXSTATUS) continue;
for (i=0; i<3; i++)
for (j=0; i==1 ? j<6 : j<7; j++)
{
if (!gs_spriteTagInterested[i][j]) continue;
if (i==0)
{
switch (j)
{
case 0: k = sprite[gs_cursprite].x; break;
case 1: k = sprite[gs_cursprite].y; break;
case 2: k = sprite[gs_cursprite].z; break;
case 3: k = sprite[gs_cursprite].sectnum; break;
case 4: k = sprite[gs_cursprite].statnum; break;
case 5: k = (uint16_t)sprite[gs_cursprite].hitag; break;
case 6: k = (uint16_t)sprite[gs_cursprite].lotag; break;
}
}
else if (i==1)
{
switch (j)
{
case 0:
k = sprite[gs_cursprite].cstat;
k &= gs_spriteTagValue[1][0];
break;
case 1: k = sprite[gs_cursprite].shade; break;
case 2: k = sprite[gs_cursprite].pal; break;
case 3:
k = gs_spriteTagValue[1][3];
if (k != sprite[gs_cursprite].xrepeat &&
k != sprite[gs_cursprite].yrepeat)
goto NEXTSPRITE;
break;
case 4:
k = gs_spriteTagValue[1][4];
if (k != sprite[gs_cursprite].xoffset &&
k != sprite[gs_cursprite].yoffset)
goto NEXTSPRITE;
break;
case 5: k = sprite[gs_cursprite].picnum; break;
}
}
else if (i==2)
{
switch (j)
{
case 0: k = sprite[gs_cursprite].ang; break;
case 1: k = (uint16_t)sprite[gs_cursprite].xvel; break;
case 2: k = (uint16_t)sprite[gs_cursprite].yvel; break;
case 3: k = (uint16_t)sprite[gs_cursprite].zvel; break;
case 4: k = (uint16_t)sprite[gs_cursprite].owner; break;
case 5: k = sprite[gs_cursprite].clipdist; break;
case 6: k = sprite[gs_cursprite].extra; break;
}
}
if (k != gs_spriteTagValue[i][j]) goto NEXTSPRITE;
}
// found matching sprite
if (pos.x >= -editorgridextent && pos.x <= editorgridextent &&
pos.y >= -editorgridextent && pos.y <= editorgridextent)
{
pos.x = sprite[gs_cursprite].x;
pos.y = sprite[gs_cursprite].y;
if (pos.z >= -editorgridextent<<4 && pos.z <= editorgridextent<<4)
pos.z = sprite[gs_cursprite].z;
ang = sprite[gs_cursprite].ang;
}
else
outofgrid = 1;
printmessage16("%s Sprite seach%s: found sprite %d%s", dir<0 ? "<" : ">",
did_wrap ? " (wrap)" : "", gs_cursprite, outofgrid?"(outside grid)":"");
did_wrap = 0;
return;
NEXTSPRITE:
;
}
printmessage16("%s Sprite search: none found", dir<0 ? "<" : ">");
}
////////// KEY PRESS HANDLER IN 2D MODE //////////
static void Keys2d(void)
{
int32_t i=0, j, k;
int32_t smooshy, changedir;
static int32_t repeatcnt[2] = {0,0}; // was repeatcountx, repeatcounty
int32_t tcursectornum;
// for(i=0;i<0x50;i++) if(keystatus[i]==1) Bsprintf(tempbuf,"key %d",i); printmessage16(tempbuf);
tcursectornum = -1;
for (i=0; i<numsectors; i++)
{
YAX_SKIPSECTOR(i);
if (inside_editor_curpos(i) == 1)
{
tcursectornum = i;
break;
}
}
searchsector = tcursectornum;
#if M32_UNDO
if (eitherCTRL && PRESSED_KEYSC(Z)) // CTRL+Z
{
if (eitherSHIFT)
{
if (map_undoredo(1)) message("Nothing to redo!");
else message("Redo: restored revision %d", map_revision-1);
}
else
{
if (map_undoredo(0)) message("Nothing to undo!");
else message("Undo: restored revision %d", map_revision-1);
}
}
#endif
if (keystatus[KEYSC_TAB]) //TAB
{
if (eitherCTRL)
{
g_fillCurSector = !g_fillCurSector;
silentmessage("Fill currently pointed-at sector: %s", ONOFF(g_fillCurSector));
keystatus[KEYSC_TAB] = 0;
}
else if (eitherSHIFT)
{
if (pointhighlight >= 16384)
{
drawgradient();
showspritedata(pointhighlight&16383, 0);
}
else if (linehighlight >= 0 /* && ((bstatus&1) || sectorofwall(linehighlight)==tcursectornum)*/)
{
drawgradient();
showwalldata(linehighlight, 0);
}
}
else if (tcursectornum >= 0)
{
drawgradient();
showsectordata(tcursectornum, 0);
}
}
else if (!(keystatus[KEYSC_F5]|keystatus[KEYSC_F6]|keystatus[KEYSC_F7]|keystatus[KEYSC_F8]) && !eitherSHIFT)
{
static int32_t counter = 0;
static int32_t omx = 0, omy = 0;
/*
static int32_t opointhighlight, olinehighlight, ocursectornum;
if (pointhighlight == opointhighlight && linehighlight == olinehighlight && tcursectornum == ocursectornum)
*/
if (omx == mousxplc && omy == mousyplc)
{
if (counter < 6)
counter++;
}
else if (counter > 0)
counter--;
omx = mousxplc;
omy = mousyplc;
/*
opointhighlight = pointhighlight;
olinehighlight = linehighlight;
ocursectornum = tcursectornum;
*/
if (totalclock < lastpm16time + 120*2)
_printmessage16("%s", lastpm16buf);
else if (counter >= 2 && totalclock >= 120*6)
{
if (pointhighlight >= 16384)
{
i = pointhighlight-16384;
showspritedata(i, 1);
if (sprite[i].picnum==SECTOREFFECTOR)
_printmessage16("^10%s", SectorEffectorText(i));
}
else if (linehighlight >= 0 && ((bstatus&1) || sectorofwall(linehighlight)==tcursectornum))
showwalldata(linehighlight, 1);
else if (tcursectornum >= 0)
showsectordata(tcursectornum, 1);
}
}
///__bigcomment__
if ((i=tcursectornum)>=0 && g_fillCurSector && (hlsectorbitmap[i>>3]&(1<<(i&7)))==0)
{
int32_t col = editorcolors[4];
#ifdef YAX_ENABLE
if (yax_getbunch(tcursectornum, YAX_FLOOR)>=0)
col = editorcolors[12];
#endif
fillsector(tcursectornum, col);
}
#ifdef YAX_ENABLE
if (eitherCTRL && PRESSED_KEYSC(U) && tcursectornum>=0) // Ctrl-U: unlink bunch sectors
{
int16_t cf, fb = yax_getbunch(tcursectornum, YAX_FLOOR);
if (fb >= 0)
{
for (SECTORS_OF_BUNCH(fb,YAX_FLOOR, i))
fillsector(i, editorcolors[11]);
fade_editor_screen(editorcolors[11]);
if (ask_if_sure("Clear all TROR extensions from marked sectors?", 0))
{
for (cf=0; cf<2; cf++)
for (SECTORS_OF_BUNCH(fb,cf, i))
yax_setbunch(i, cf, -1);
yax_update(0);
yax_updategrays(pos.z);
message("Cleared TROR bunch %d", fb);
asksave = 1;
}
}
}
if (/*!m32_sideview &&*/ numyaxbunches>0)
{
int32_t zsign=0;
if (PRESSED_KEYSC(PGDN) || (eitherCTRL && PRESSED_KEYSC(DOWN)))
zsign = 1;
else if (PRESSED_KEYSC(PGUP) || (eitherCTRL && PRESSED_KEYSC(UP)))
zsign = -1;
if (zsign)
{
int32_t bestzdiff=INT32_MAX, hiz=0, loz=0, bottomp=0;
for (i=0; i<numsectors; i++)
{
if (yax_getbunch(i, YAX_FLOOR) < 0 /*&& yax_getbunch(i, YAX_CEILING) < 0*/)
continue;
loz = min(loz, sector[i].floorz);
hiz = max(hiz, sector[i].floorz);
// TODO: see if at least one sector point inside sceeen
j = (sector[i].floorz-pos.z)*zsign;
if (j>0 && j < bestzdiff)
bestzdiff = j;
}
if (bestzdiff==INT32_MAX)
{
if (zsign == 1)
bottomp=1, bestzdiff = (hiz+(1024<<4) - pos.z);
else
bestzdiff = pos.z - loz;
}
pos.z += zsign*bestzdiff;
yax_updategrays(pos.z);
printmessage16("Z position: %d%s", pos.z,
bottomp ? " (bottom)":(pos.z==loz ? " (top)":""));
updatesectorz(pos.x, pos.y, pos.z, &cursectnum);
}
}
if (eitherCTRL && PRESSED_KEYSC(A))
{
if (eitherALT)
{
showinnergray = !showinnergray;
printmessage16("Display grayed out walls: %s", ONOFF(showinnergray));
}
else
{
autogray = !autogray;
printmessage16("Automatic grayout of plain sectors %s", ONOFF(autogray));
yax_updategrays(pos.z);
}
}
#endif
// Ctrl-R set editor z range to hightlightsectors' c/f bounds
if (eitherCTRL && PRESSED_KEYSC(R))
{
if (highlightsectorcnt <= 0)
{
editorzrange[0] = INT32_MIN;
editorzrange[1] = INT32_MAX;
printmessage16("Reset Z range");
}
else
{
int32_t damin=INT32_MAX, damax=INT32_MIN;
for (i=0; i<highlightsectorcnt; i++)
{
damin = min(damin, sector[highlightsector[i]].ceilingz);
damax = max(damax, sector[highlightsector[i]].floorz);
}
if (damin < damax)
{
editorzrange[0] = damin;
editorzrange[1] = damax;
printmessage16("Set Z range to highlighted sector bounds (%d..%d)",
editorzrange[0], editorzrange[1]);
}
}
yax_updategrays(pos.z);
}
#if 0
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(Z)) // ' z
{
editorzrange[0] = getnumber16("Upper Z range: ", editorzrange[0], INT32_MAX, 1);
editorzrange[1] = getnumber16("Lower Z range: ", editorzrange[1], INT32_MAX, 1);
// printmessage16("");
}
#endif
if (PRESSED_KEYSC(T)) // T (tag)
{
char buffer[80];
if (eitherCTRL) //Ctrl-T
{
if (eitherSHIFT)
showtags--;
else
showtags++;
showtags += 3;
showtags %= 3;
printmessage16("Show tags %s", showtags<2?ONOFF(showtags):"LABELED");
}
else if (eitherALT) //ALT
{
if (pointhighlight >= 16384)
{
i = pointhighlight-16384;
j = taglab_linktags(1, i);
j = 4*(j&1);
Bsprintf(buffer,"Sprite (%d) Lo-tag: ", i);
sprite[i].lotag = _getnumber16(buffer, sprite[i].lotag, BTAG_MAX, 0+j, sprite[i].picnum==SECTOREFFECTOR ?
(void *)SectorEffectorTagText : NULL);
}
else if (linehighlight >= 0)
{
#ifdef YAX_ENABLE
if (yax_getnextwall(linehighlight, YAX_CEILING)>=0)
message("Can't change lotag in protected wall");
else
#endif
{
i = linehighlight;
j = taglab_linktags(1, i);
j = 4*(j&1);
Bsprintf(buffer,"Wall (%d) Lo-tag: ", i);
wall[i].lotag = getnumber16(buffer, wall[i].lotag, BTAG_MAX, 0+j);
}
}
}
else
{
if (tcursectornum >= 0)
{
Bsprintf(buffer,"Sector (%d) Lo-tag: ", tcursectornum);
sector[tcursectornum].lotag =
_getnumber16(buffer, sector[tcursectornum].lotag, BTAG_MAX, 0, (void *)ExtGetSectorType);
}
}
}
if (PRESSED_KEYSC(F1) || (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_TILDE])) //F1 or ' ~
{
// PK_
if (numhelppages>0)
IntegratedHelp();
else
printmessage16("m32help.hlp invalid or not found!");
}
if (PRESSED_KEYSC(F2))
if (g_numsounds > 0)
{
SoundDisplay();
}
// F3: side view toggle (handled in build.c)
getpoint(searchx,searchy, &mousxplc,&mousyplc);
ppointhighlight = getpointhighlight(mousxplc,mousyplc, ppointhighlight);
if ((ppointhighlight&0xc000) == 16384)
{
// sprite[ppointhighlight&16383].cstat ^= 1;
cursprite = ppointhighlight&16383;
}
if (keystatus[KEYSC_F9]) // F9 f1=3b
ShowFileText("sthelp.hlp");
/* start Mapster32 */
if (PRESSED_KEYSC(F4))
{
showfirstwall = !showfirstwall;
message("Sector firstwall highlight %s", showfirstwall?"enabled":"disabled");
}
if (PRESSED_KEYSC(M)) // M (tag)
{
if (eitherALT) //ALT
{
if (pointhighlight >= 16384)
{
i = pointhighlight-16384;
Bsprintf(tempbuf, "Sprite %d Extra: ", i);
sprite[i].extra = getnumber16(tempbuf, sprite[i].extra, BTAG_MAX, 1);
}
else if (linehighlight >= 0)
{
#ifdef YAX_ENABLE
if (yax_getnextwall(linehighlight, YAX_FLOOR)>=0)
message("Can't change extra in protected wall");
else
#endif
{
i = linehighlight;
Bsprintf(tempbuf,"Wall %d Extra: ",i);
wall[i].extra = getnumber16(tempbuf,wall[i].extra,BTAG_MAX,1);
}
}
}
else
{
if (tcursectornum >= 0)
{
Bsprintf(tempbuf,"Sector %d Extra: ",tcursectornum);
sector[tcursectornum].extra = getnumber16(tempbuf,sector[tcursectornum].extra,BTAG_MAX,1);
}
}
}
if (!eitherCTRL && PRESSED_KEYSC(E)) // E (expand)
{
if (tcursectornum >= 0)
{
sector[tcursectornum].floorstat ^= 8;
message("Sector %d floor texture expansion bit %s", tcursectornum,
ONOFF(sector[tcursectornum].floorstat&8));
asksave = 1;
}
}
if (PRESSED_KEYSC(SLASH)) // / Reset panning&repeat to 0
{
if ((ppointhighlight&0xc000) == 16384)
{
if (eitherSHIFT)
sprite[cursprite].xrepeat = sprite[cursprite].yrepeat;
else
sprite[cursprite].xrepeat = sprite[cursprite].yrepeat = 64;
asksave = 1;
}
else if (graphicsmode != 0)
{
i = tcursectornum;
if (i >= 0)
{
#ifdef YAX_ENABLE
if (yax_getbunch(i, YAX_FLOOR) < 0)
#endif
sector[i].floorxpanning = 0;
sector[i].floorypanning = 0;
message("Sector %d floor panning reset", i);
asksave = 1;
}
}
}
for (k=0; k<2; k++) // panning/repeat
{
if (k==0)
j = (keystatus[KEYSC_gLEFT]<<1)|keystatus[KEYSC_gRIGHT]; // 4 & 6 (keypad 2D)
else
j = (keystatus[KEYSC_gUP]<<1)|keystatus[KEYSC_gDOWN]; // 2 & 8 (keypad 2D)
if (j)
{
smooshy = keystatus[KEYSC_gKP5];
if (repeatcnt[k] == 0 || repeatcnt[k] > 32)
{
changedir = 1-(j&2);
if ((ppointhighlight&0xc000) == 16384 && (sprite[cursprite].cstat & 48))
{
uint8_t *repeat = (k==0) ? &sprite[cursprite].xrepeat : &sprite[cursprite].yrepeat;
*repeat = max(4, changechar(*repeat, changedir, smooshy, 1));
silentmessage("Sprite %d repeat: %d, %d", cursprite,
sprite[cursprite].xrepeat, sprite[cursprite].yrepeat);
}
else
{
i = tcursectornum;
if (i >= 0)
#ifdef YAX_ENABLE
if (k==1 || yax_getbunch(i, YAX_FLOOR) < 0)
#endif
{
uint8_t *panning = (k==0) ? &sector[i].floorxpanning : &sector[i].floorypanning;
*panning = changechar(*panning, changedir, smooshy, 0);
silentmessage("Sector %d floor panning: %d, %d", searchsector,
sector[i].floorxpanning, sector[i].floorypanning);
}
}
asksave = 1;
repeatcnt[k] = max(1,repeatcnt[k]-2);
}
repeatcnt[k] += synctics;
}
else
repeatcnt[k] = 0;
}
if (PRESSED_KEYSC(R)) // R (relative alignment, rotation)
{
if (pointhighlight >= 16384)
toggle_sprite_alignment(cursprite);
else if (tcursectornum >= 0 && graphicsmode)
{
sector[tcursectornum].floorstat ^= 64;
message("Sector %d floor texture relativity bit %s", searchsector,
ONOFF(sector[tcursectornum].floorstat&64));
asksave = 1;
}
}
if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_S]) // ' S
{
if (pointhighlight >= 16384)
{
keystatus[KEYSC_S] = 0;
Bsprintf(tempbuf, "Sprite %d xrepeat: ", cursprite);
sprite[cursprite].xrepeat = getnumber16(tempbuf, sprite[cursprite].xrepeat, 255, 0);
Bsprintf(tempbuf, "Sprite %d yrepeat: ", cursprite);
sprite[cursprite].yrepeat = getnumber16(tempbuf, sprite[cursprite].yrepeat, 255, 0);
printmessage16("Sprite %d updated", i);
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(F)) // ' F
{
FuncMenu();
}
else if (!eitherALT && PRESSED_KEYSC(F))
{
if (pointhighlight < 16384 && tcursectornum>=0 && graphicsmode)
toggle_cf_flipping(tcursectornum, 1);
}
tsign = 0;
if (PRESSED_KEYSC(LBRACK)) // [ search backward
tsign = -1;
if (PRESSED_KEYSC(RBRACK)) // ] search forward
tsign = +1;
if (tsign)
{
if (eitherALT && numcorruptthings>0)
{
int32_t wrap=0, x, y, z;
if (curcorruptthing<0 || curcorruptthing>=numcorruptthings)
curcorruptthing = 0;
else
{
curcorruptthing += tsign;
wrap = (curcorruptthing<0 || curcorruptthing>=numcorruptthings);
curcorruptthing += numcorruptthings;
curcorruptthing %= numcorruptthings;
}
k = corruptthings[curcorruptthing];
j = -1;
switch (k&CORRUPT_MASK)
{
case 0:
printmessage16("MAP LIMITS EXCEEDED!");
x = y = z = 0;
break;
case CORRUPT_SECTOR:
i = k&(MAXSECTORS-1);
j = 0;
x = wall[sector[i].wallptr].x;
y = wall[sector[i].wallptr].y;
z = getflorzofslope(i, x, y);
break;
case CORRUPT_WALL:
i = k&(MAXWALLS-1);
j = 1;
x = wall[i].x + (wall[wall[i].point2].x-wall[i].x)/2;
y = wall[i].y + (wall[wall[i].point2].y-wall[i].y)/2;
z = getflorzofslope(sectorofwall(i), x, y);
break;
case CORRUPT_SPRITE:
i = k&(MAXSPRITES-1);
j = 2;
x = sprite[i].x;
y = sprite[i].y;
z = sprite[i].z;
break;
default:
k = 0;
x = y = z = 0;
break;
}
if (k)
{
static const char *secwalspr[3] = {"sector", "wall", "sprite"};
if (x>=-editorgridextent && x<=editorgridextent &&
y>=-editorgridextent && y<=editorgridextent)
{
pos.x = x;
pos.y = y;
pos.z = z;
#ifdef YAX_ENABLE
yax_updategrays(pos.z);
#endif
}
else x=editorgridextent+1;
printmessage16("#%d: %s Corrupt %s %d%s", curcorruptthing+1, tsign<0?"<":">", secwalspr[j],
i, (x==editorgridextent+1) ? " (outside grid)" : (wrap ? " (wrap)" : ""));
}
}
else if (wallsprite==0)
{
SearchSectors(tsign);
}
else if (wallsprite==1)
{
if ((tsign<0 && curwallnum>0) || (tsign>0 && curwallnum<numwalls))
curwallnum += tsign;
for (i=curwallnum; i>=0 && i<numwalls; i+=tsign)
{
if ((wall[i].picnum==wall[curwall].picnum)
&& (search_lotag==0 || search_lotag==wall[i].lotag)
&& (search_hitag==0 || search_hitag==wall[i].hitag))
{
pos.x = wall[i].x - (wall[i].x-POINT2(i).x)/2;
pos.y = wall[i].y - (wall[i].y-POINT2(i).y)/2;
pos.z = getflorzofslope(sectorofwall(i), pos.x, pos.y);
printmessage16("%s Wall search: found", tsign<0?"<":">");
return;
}
curwallnum--;
}
printmessage16("%s Wall search: none found", tsign<0?"<":">");
}
else if (wallsprite==2)
DoSpriteSearch(tsign);
///__old_sprite_search_1__
///__old_sprite_search_2__
}
if (PRESSED_KEYSC(G)) // G (grid on/off)
{
if (autogrid)
{
grid = 8*eitherSHIFT;
autogrid = 0;
}
else
{
grid += (1-2*eitherSHIFT);
if (grid == -1 || grid == 9)
{
autogrid = 1;
grid = 0;
}
}
if (autogrid)
printmessage16("Grid size: 9 (autosize)");
else if (!grid)
printmessage16("Grid off");
else
printmessage16("Grid size: %d (%d units)", grid, 2048>>grid);
}
if (autogrid)
{
grid = min(zoom+512, 65536);
grid = scale(grid, 6, 6144);
grid = clamp(grid, 0, 7);
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(L)) // ' L (set sprite/wall coordinates)
{
if (pointhighlight >= 16384)
{
i = pointhighlight - 16384;
Bsprintf(tempbuf, "Sprite %d x: ", i);
sprite[i].x = getnumber16(tempbuf, sprite[i].x, editorgridextent-1, 1);
Bsprintf(tempbuf, "Sprite %d y: ", i);
sprite[i].y = getnumber16(tempbuf, sprite[i].y, editorgridextent-1, 1);
Bsprintf(tempbuf, "Sprite %d z: ", i);
sprite[i].z = getnumber16(tempbuf, sprite[i].z, BZ_MAX, 1);
Bsprintf(tempbuf, "Sprite %d angle: ", i);
sprite[i].ang = getnumber16(tempbuf, sprite[i].ang, 2048, 1);
sprite[i].ang &= 2047;
printmessage16("Sprite %d updated", i);
}
else if (pointhighlight >= 0)
{
i = linehighlight;
j = wall[i].x;
k = wall[i].y;
Bsprintf(tempbuf, "Wall %d x: ", i);
j = getnumber16(tempbuf, j, editorgridextent, 1);
Bsprintf(tempbuf, "Wall %d y: ", i);
k = getnumber16(tempbuf, k, editorgridextent, 1);
dragpoint(i, j, k);
printmessage16("Wall %d updated", i);
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(3)) // ' 3
{
onnames = (onnames+1)%M32_NUM_SPRITE_MODES;
printmessage16("Mode %d %s", onnames, SpriteMode[onnames]);
}
// Ver();
///__motorcycle___
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(7)) // ' 7 : swap hilo
{
if (pointhighlight >= 16384)
{
swapshort(&sprite[cursprite].lotag, &sprite[cursprite].hitag);
printmessage16("Sprite %d tags swapped", cursprite);
}
else if (linehighlight >= 0)
{
#ifdef YAX_ENABLE
if (yax_getnextwall(linehighlight, YAX_CEILING)>=0 || yax_getnextwall(searchwall, YAX_FLOOR)>=0)
message("Can't swap tags in protected wall");
else
#endif
{
swapshort(&wall[linehighlight].lotag, &wall[linehighlight].hitag);
printmessage16("Wall %d tags swapped", linehighlight);
}
}
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(J)) // ' J
{
char dachars[4] = {'s', 'w', 'i', 'c'};
fade_editor_screen(-1);
i = editor_ask_function("Jump to (s)ector, (w)all, spr(i)te, or (c)oordinates?", dachars, 4);
switch (i)
{
case 0:
if (numsectors > 0)
{
j = getnumber16("Sector: ", 0, numsectors-1, 0+8);
if (j < 0)
break;
pos.x = wall[sector[j].wallptr].x;
pos.y = wall[sector[j].wallptr].y;
pos.z = sector[j].floorz;
printmessage16("Current pos now on sector %d's first wall-point", j);
}
break;
case 1:
if (numwalls > 0)
{
j = getnumber16("Wall: ", 0, numwalls-1, 0+8);
if (j < 0)
break;
pos.x = wall[j].x + (wall[wall[j].point2].x-wall[j].x)/4;
pos.y = wall[j].y + (wall[wall[j].point2].y-wall[j].y)/4;
pos.z = getflorzofslope(sectorofwall(j), pos.x, pos.y);
printmessage16("Current pos now on wall %d's midpoint", j);
}
break;
case 2:
j = getnumber16("Sprite: ", 0, MAXSPRITES-1, 0+8);
if (j < 0 || sprite[j].statnum==MAXSTATUS)
break;
pos.x = sprite[j].x;
pos.y = sprite[j].y;
pos.z = sprite[j].z;
printmessage16("Current pos now on sprite %d", j);
break;
case 3:
pos.x = getnumber16("X-coordinate: ", pos.x, editorgridextent, 1);
pos.y = getnumber16("Y-coordinate: ", pos.y, editorgridextent, 1);
printmessage16("Current pos now (%d, %d)", pos.x, pos.y);
break;
}
#ifdef YAX_ENABLE
yax_updategrays(pos.z);
#endif
}
}// end key2d
static void InitCustomColors(void)
{
int32_t i;
palette_t *edcol;
/* blue */
vgapal16[9*4+0] = 63;
vgapal16[9*4+1] = 31;
vgapal16[9*4+2] = 7;
/* orange */
vgapal16[31*4+0] = 20; // blue
vgapal16[31*4+1] = 45; // green
vgapal16[31*4+2] = 60; // red
vgapal16[39*4+0] = 36;
vgapal16[39*4+1] = 53;
vgapal16[39*4+2] = 63;
/* light yellow */
vgapal16[22*4+0] = 51;
vgapal16[22*4+1] = 63;
vgapal16[22*4+2] = 63;
/* grey */
vgapal16[23*4+0] = 45;
vgapal16[23*4+1] = 45;
vgapal16[23*4+2] = 45;
/* blue */
vgapal16[24*4+0] = 51;
vgapal16[24*4+1] = 41;
vgapal16[24*4+2] = 12;
vgapal16[32*4+0] = 60;
vgapal16[32*4+1] = 50;
vgapal16[32*4+2] = 21;
// grid color
vgapal16[25*4+0] = 19;
vgapal16[25*4+1] = 17;
vgapal16[25*4+2] = 17;
vgapal16[26*4+0] = 24;
vgapal16[26*4+1] = 24;
vgapal16[26*4+2] = 24;
vgapal16[33*4+0] = 0;//15; // blue
vgapal16[33*4+1] = 0;//30; // green
vgapal16[33*4+2] = 48;//45; // red
vgapal16[41*4+0] = 0;//24;
vgapal16[41*4+1] = 0;//40;
vgapal16[41*4+2] = 63;//48;
for (i = 0; i<256; i++)
{
edcol = (palette_t *)&vgapal16[4*i];
editorcolors[i] = getclosestcol(edcol->b,edcol->g,edcol->r);
}
}
int32_t ExtPreSaveMap(void)
{
int32_t numfixedsprites;
numfixedsprites = fixspritesectors(); //Do this before saving!
updatesectorz(startposx,startposy,startposz,&startsectnum);
if (startsectnum < 0)
updatesector(startposx,startposy,&startsectnum);
if (fixmaponsave_walls)
{
int32_t i, startwall, j, endwall;
for (i=0; i<numsectors; i++)
{
startwall = sector[i].wallptr;
for (j=startwall; j<numwalls; j++)
if (wall[j].point2 < startwall)
startwall = wall[j].point2;
if (sector[i].wallptr != startwall)
initprintf("Warning: set sector %d's wallptr to %d (was %d)\n", i,
sector[i].wallptr, startwall);
sector[i].wallptr = startwall;
}
for (i=numsectors-2; i>=0; i--)
sector[i].wallnum = sector[i+1].wallptr-sector[i].wallptr;
sector[numsectors-1].wallnum = numwalls - sector[numsectors-1].wallptr;
#ifdef YAX_ENABLE
// setting redwalls from scratch would very likely wreak havoc with TROR maps
if (numyaxbunches > 0)
return numfixedsprites;
#endif
for (i=0; i<numwalls; i++)
{
wall[i].nextsector = -1;
wall[i].nextwall = -1;
}
for (i=0; i<numsectors; i++)
{
startwall = sector[i].wallptr;
endwall = startwall + sector[i].wallnum;
for (j=startwall; j<endwall; j++)
checksectorpointer(j, i);
}
}
return numfixedsprites;
}
static void G_ShowParameterHelp(void)
{
const char *s = "Usage: mapster32 [files] [options]\n\n"
"-g[file.grp], -grp [file.grp]\tLoad extra group file\n"
"-h[file.def]\t\tLoad an alternate definitions file\n"
"-x[game.con]\t\tLoad a custom CON script for getting sound definitions\n"
"-mh [file.def]\t\tInclude additional definitions module\n"
"-mx [file.con]\t\tInclude additional CON module for getting sound definitions\n"
"-j[dir], -game_dir [dir]\n"
"\t\t\tAdds a directory to the file path stack\n"
"-cachesize #\t\tSets cache size, in Kb\n"
"-check\t\t\tEnables map pointer checking when saving\n"
#ifdef HAVE_CLIPSHAPE_FEATURE
"-clipmap [file.map]\t\tLoad an additional clipping map for use with clipshape\n"
#endif
"-namesfile [file.h]\t\tLoad a custom NAMES.H for tile names\n"
"-nocheck\t\t\tDisables map pointer checking when saving (default)\n" // kept for script compat
#if defined RENDERTYPEWIN || (defined RENDERTYPESDL && ((defined __APPLE__ && defined OSX_STARTUPWINDOW) || defined HAVE_GTK2))
"-setup\t\t\tDisplays the configuration dialog\n"
#endif
#if !defined(_WIN32)
"-usecwd\t\t\tRead game data and configuration file from working directory\n"
#endif
"\n-?, -help, --help\t\tDisplay this help message and exit"
;
Bsprintf(tempbuf, "Mapster32 %s %s", VERSION, s_buildRev);
wm_msgbox(tempbuf, "%s", s);
}
#define COPYARG(i) \
Bmemcpy(&testplay_addparam[j], argv[i], lengths[i]); \
j += lengths[i]; \
testplay_addparam[j++] = ' ';
#if defined(RENDERTYPEWIN) && defined(USE_OPENGL)
extern char forcegl;
#endif
static void G_CheckCommandLine(int32_t argc, const char **argv)
{
int32_t i = 1, j, maxlen=0, *lengths;
const char *c, *k;
mapster32_fullpath = argv[0];
#ifdef HAVE_CLIPSHAPE_FEATURE
// pre-form the default 10 clipmaps
for (j = '0'; j<='9'; ++j)
{
char clipshape[16] = "_clipshape0.map";
clipshape[10] = j;
g_clipMapFiles = (char **) Brealloc (g_clipMapFiles, (g_clipMapFilesNum+1) * sizeof(char *));
g_clipMapFiles[g_clipMapFilesNum] = Bstrdup(clipshape);
++g_clipMapFilesNum;
}
#endif
if (argc <= 1)
return;
lengths = Bmalloc(argc*sizeof(int32_t));
for (j=1; j<argc; j++)
{
lengths[j] = Bstrlen(argv[j]);
maxlen += lengths[j];
}
testplay_addparam = Bmalloc(maxlen+argc);
testplay_addparam[0] = 0;
j = 0;
while (i < argc)
{
c = (char *)argv[i];
if ((*c == '-')
#ifdef _WIN32
|| (*c == '/')
#endif
)
{
if (!Bstrcasecmp(c+1,"?") || !Bstrcasecmp(c+1,"help") || !Bstrcasecmp(c+1,"-help"))
{
G_ShowParameterHelp();
exit(0);
}
if (!Bstrcasecmp(c+1, "g") || !Bstrcasecmp(c+1, "grp"))
{
if (argc > i+1)
{
G_AddGroup(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"game_dir"))
{
if (argc > i+1)
{
#ifdef USE_OPENGL
Bsnprintf(tempbuf,sizeof(tempbuf),"%s/%s",argv[i+1],TEXCACHEFILE);
Bstrncpyz(TEXCACHEFILE, tempbuf, sizeof(TEXCACHEFILE));
#endif
Bstrncpyz(g_modDir, argv[i+1], sizeof(g_modDir));
G_AddPath(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"cachesize"))
{
if (argc > i+1)
{
int32_t sz = atoi_safe(argv[i+1]);
if (sz >= 16<<10 && sz <= 1024<<10)
{
g_maxCacheSize = sz<<10;
initprintf("Cache size: %dkB\n",sz);
COPYARG(i);
COPYARG(i+1);
}
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"cfg"))
{
if (argc > i+1)
{
Bstrncpyz(setupfilename, argv[i+1], sizeof(setupfilename));
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"gamegrp"))
{
if (argc > i+1)
{
clearGrpNamePtr();
g_grpNamePtr = dup_filename(argv[i+1]);
COPYARG(i);
COPYARG(i+1);
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"namesfile"))
{
g_namesFileName = argv[i+1];
i++;
continue;
}
if (!Bstrcasecmp(c+1,"mx"))
{
if (argc > i+1)
{
g_scriptModules = (char **) Brealloc (g_scriptModules, (g_scriptModulesNum+1) * sizeof(char *));
g_scriptModules[g_scriptModulesNum] = Bstrdup(argv[i+1]);
++g_scriptModulesNum;
i++;
}
i++;
continue;
}
if (!Bstrcasecmp(c+1,"mh"))
{
if (argc > i+1)
{
g_defModules = (char **) Brealloc (g_defModules, (g_defModulesNum+1) * sizeof(char *));
g_defModules[g_defModulesNum] = Bstrdup(argv[i+1]);
++g_defModulesNum;
i++;
}
i++;
continue;
}
#ifdef HAVE_CLIPSHAPE_FEATURE
if (!Bstrcasecmp(c+1,"clipmap"))
{
if (argc > i+1)
{
g_clipMapFiles = (char **) Brealloc (g_clipMapFiles, (g_clipMapFilesNum+1) * sizeof(char *));
g_clipMapFiles[g_clipMapFilesNum] = Bstrdup(argv[i+1]);
++g_clipMapFilesNum;
i++;
}
i++;
continue;
}
#endif
if (!Bstrcasecmp(c+1,"nm") || !Bstrcasecmp(c+1,"ns"))
{
COPYARG(i);
i++;
continue;
}
if (!Bstrcasecmp(c+1,"nam"))
{
g_gameType = GAMEFLAG_NAM;
COPYARG(i);
i++;
continue;
}
if (!Bstrcasecmp(c+1,"napalm"))
{
g_gameType = GAMEFLAG_NAM|GAMEFLAG_NAPALM;
COPYARG(i);
i++;
continue;
}
if (!Bstrcasecmp(c+1,"ww2gi"))
{
g_gameType = GAMEFLAG_WW2GI;
COPYARG(i);
i++;
continue;
}
if (!Bstrcasecmp(c+1,"check"))
{
initprintf("Map wall checking on save enabled\n");
fixmaponsave_walls = 1;
i++;
continue;
}
if (!Bstrcasecmp(c+1,"nocheck"))
{
initprintf("Map wall checking on save disabled\n");
fixmaponsave_walls = 0;
i++;
continue;
}
if (!Bstrcasecmp(c+1,"noautoload"))
{
initprintf("Autoload disabled\n");
NoAutoLoad = 1;
COPYARG(i);
i++;
continue;
}
#if !defined(_WIN32)
if (!Bstrcasecmp(c+1,"usecwd"))
{
usecwd = 1;
COPYARG(i);
i++;
continue;
}
#endif
#if defined(RENDERTYPEWIN) && defined(USE_OPENGL)
if (!Bstrcasecmp(c+1,"forcegl"))
{
forcegl = 1;
i++;
continue;
}
#endif
}
if ((*c == '-')
#ifdef _WIN32
|| (*c == '/')
#endif
)
{
c++;
switch (*c)
{
case 'h':
case 'H':
c++;
if (*c)
{
clearDefNamePtr();
g_defNamePtr = dup_filename(c);
COPYARG(i);
initprintf("Using DEF file \"%s\".\n",g_defNamePtr);
}
break;
case 'j':
case 'J':
c++;
if (!*c) break;
G_AddPath(c);
COPYARG(i);
break;
case 'g':
case 'G':
c++;
if (!*c) break;
G_AddGroup(c);
COPYARG(i);
break;
case 'x':
case 'X':
c++;
if (*c)
{
clearScriptNamePtr();
g_scriptNamePtr = dup_filename(c);
initprintf("Using CON file \"%s\".\n",g_scriptNamePtr);
}
break;
}
}
else
{
k = Bstrrchr(c,'.');
if (k)
{
if (!Bstrcasecmp(k,".grp") || !Bstrcasecmp(k,".zip"))
{
COPYARG(i);
G_AddGroup(argv[i++]);
continue;
}
else if (!Bstrcasecmp(k,".def"))
{
COPYARG(i);
clearDefNamePtr();
g_defNamePtr = dup_filename(argv[i++]);
initprintf("Using DEF file \"%s\".\n",g_defNamePtr);
continue;
}
else if (!Bstrcasecmp(k,".con"))
{
COPYARG(i);
clearScriptNamePtr();
g_scriptNamePtr = dup_filename(argv[i++]);
initprintf("Using CON file \"%s\".\n",g_scriptNamePtr);
continue;
}
}
}
i++;
}
Bfree(lengths);
if (j > 0)
{
testplay_addparam[j-1] = 0;
testplay_addparam = Brealloc(testplay_addparam, j*sizeof(char));
}
else
{
Bfree(testplay_addparam);
testplay_addparam = NULL;
}
}
#undef COPYARG
#ifdef _WIN32
// See FILENAME_CASE_CHECK in cache1d.c
static int32_t check_filename_casing(void)
{
return 1;
}
#endif
int32_t ExtPreInit(int32_t argc,const char **argv)
{
wm_setapptitle("Mapster32");
#ifdef _WIN32
{
extern int32_t (*check_filename_casing_fn)(void);
check_filename_casing_fn = check_filename_casing;
}
tempbuf[GetModuleFileName(NULL,tempbuf,BMAX_PATH)] = 0;
Bcorrectfilename(tempbuf,1);
//chdir(tempbuf);
#endif
OSD_SetLogFile("mapster32.log");
OSD_SetVersion("Mapster32" " " VERSION,0,2);
initprintf("Mapster32 %s %s\n", VERSION, s_buildRev);
initprintf("Compiled %s\n", __DATE__" "__TIME__);
// initprintf("Copyright (c) 2008 EDuke32 team\n");
G_CheckCommandLine(argc,argv);
return 0;
}
static int32_t osdcmd_quit(const osdfuncparm_t *parm)
{
UNREFERENCED_PARAMETER(parm);
ExtUnInit();
uninitengine();
Bfflush(NULL);
exit(0);
}
static int32_t osdcmd_editorgridextent(const osdfuncparm_t *parm)
{
int32_t i;
if (parm->numparms == 0)
{
OSD_Printf("\"editorgridextent\" is \"%d\"\n", editorgridextent);
return OSDCMD_SHOWHELP;
}
else if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
i = Batol(parm->parms[0]);
if (i >= 65536 && i <= BXY_MAX)
{
editorgridextent = i;
OSD_Printf("editorgridextent %d\n", editorgridextent);
}
else
OSD_Printf("editorgridextent: value out of range (65536 to %d)\n", BXY_MAX);
return OSDCMD_OK;
}
static int32_t osdcmd_addpath(const osdfuncparm_t *parm)
{
char pathname[BMAX_PATH];
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
Bstrcpy(pathname,parm->parms[0]);
addsearchpath(pathname);
return OSDCMD_OK;
}
static int32_t osdcmd_initgroupfile(const osdfuncparm_t *parm)
{
char file[BMAX_PATH];
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
Bstrcpy(file,parm->parms[0]);
initgroupfile(file);
return OSDCMD_OK;
}
static int32_t osdcmd_sensitivity(const osdfuncparm_t *parm)
{
if (parm->numparms != 1)
{
OSD_Printf("\"sensitivity\" is \"%.2f\"\n",msens);
return OSDCMD_SHOWHELP;
}
msens = atof(parm->parms[0]);
OSD_Printf("sensitivity %.2f\n",msens);
return OSDCMD_OK;
}
static int32_t osdcmd_noclip(const osdfuncparm_t *parm)
{
UNREFERENCED_PARAMETER(parm);
m32_clipping--;
if (m32_clipping < 0)
m32_clipping = 2;
OSD_Printf("Clipping %s\n", m32_clipping==0 ? "disabled" :
(m32_clipping==1 ? "non-masks only" : "enabled"));
return OSDCMD_OK;
}
static int32_t osdcmd_testplay_addparam(const osdfuncparm_t *parm)
{
int32_t slen;
if (parm->numparms != 1)
{
OSD_Printf("additional parameters for test playing: %s%s%s\n",
testplay_addparam ? "\"" : "",
testplay_addparam ? testplay_addparam : "<empty>",
testplay_addparam ? "\"" : "");
return OSDCMD_OK;
}
slen = Bstrlen(parm->parms[0]);
if (slen > 0)
{
if (!testplay_addparam)
testplay_addparam = Bmalloc(slen+1);
else
testplay_addparam = Brealloc(testplay_addparam, slen+1);
Bmemcpy(testplay_addparam, parm->parms[0], slen);
testplay_addparam[slen] = 0;
}
else
{
if (testplay_addparam)
{
Bfree(testplay_addparam);
testplay_addparam = NULL;
}
}
return OSDCMD_OK;
}
//PK vvv ------------
static int32_t osdcmd_vars_pk(const osdfuncparm_t *parm)
{
int32_t showval = (parm->numparms < 1);
// this is something of a misnomer, since it's actually accel+decel
if (!Bstrcasecmp(parm->name, "pk_turnaccel"))
{
if (showval)
OSD_Printf("Turning acceleration+declaration is %d\n", pk_turnaccel);
else
{
pk_turnaccel = atoi_safe(parm->parms[0]);
pk_turnaccel = pk_turnaccel<=pk_turndecel ? (pk_turndecel+1):pk_turnaccel;
pk_turnaccel = pk_turnaccel>256 ? 256:pk_turnaccel;
}
}
else if (!Bstrcasecmp(parm->name, "pk_turndecel"))
{
if (showval)
OSD_Printf("Turning deceleration is %d\n", pk_turndecel);
else
{
pk_turndecel = atoi_safe(parm->parms[0]);
pk_turndecel = pk_turndecel<=0 ? 1:pk_turndecel;
pk_turndecel = pk_turndecel>=pk_turnaccel ? (pk_turnaccel-1):pk_turndecel;
pk_turndecel = pk_turndecel>128 ? 128:pk_turndecel;
}
}
else if (!Bstrcasecmp(parm->name, "pk_quickmapcycling"))
{
OSD_Printf("Quick map cycling ((LShift-)Ctrl-X): %s\n",
(quickmapcycling = !quickmapcycling) ? "enabled":"disabled");
}
else if (!Bstrcasecmp(parm->name, "pk_uedaccel"))
{
if (parm->numparms==1)
{
pk_uedaccel = atoi_safe(parm->parms[0]);
pk_uedaccel = pk_uedaccel<0 ? 0:pk_uedaccel;
pk_uedaccel = pk_uedaccel>5 ? 5:pk_uedaccel;
}
if (parm->numparms <= 1)
OSD_Printf("UnrealEd mouse navigation acceleration is %d\n", pk_uedaccel);
else
return OSDCMD_SHOWHELP;
}
else if (!Bstrcasecmp(parm->name, "osd_tryscript"))
{
m32_osd_tryscript = !m32_osd_tryscript;
OSD_Printf("Try M32 script execution on invalid OSD command: %s\n", m32_osd_tryscript?"on":"off");
}
else if (!Bstrcasecmp(parm->name, "sideview_reversehorizrot"))
{
sideview_reversehrot = !sideview_reversehrot;
OSD_Printf("Side view reverse horizontal rotation: %s\n", sideview_reversehrot?"on":"off");
}
else if (!Bstrcasecmp(parm->name, "script_expertmode"))
{
m32_script_expertmode = !m32_script_expertmode;
if (m32_script_expertmode)
OSD_Printf("M32 Script expert mode ENABLED. Be sure to know what you are doing!\n");
else
OSD_Printf("M32 Script expert mode DISABLED.\n");
}
else if (!Bstrcasecmp(parm->name, "fixmaponsave_sprites"))
{
OSD_Printf("Fix sprite sectnums on map saving: %s\n",
(fixmaponsave_sprites = !fixmaponsave_sprites) ? "enabled":"disabled");
}
else if (!Bstrcasecmp(parm->name, "show_heightindicators"))
{
static const char *how[3] = {"none", "two-sided walls only", "all"};
if (parm->numparms == 1)
showheightindicators = clamp(atoi_safe(parm->parms[0]), 0, 2);
if (parm->numparms <= 1)
OSD_Printf("height indicators: %s\n", how[showheightindicators]);
else
return OSDCMD_SHOWHELP;
}
else if (!Bstrcasecmp(parm->name, "show_ambiencesounds"))
{
static const char *how[3] = {"none", "current sector only", "all"};
if (parm->numparms == 1)
showambiencesounds = clamp(atoi_safe(parm->parms[0]), 0, 2);
if (parm->numparms <= 1)
OSD_Printf("ambience sound circles: %s\n", how[showambiencesounds]);
else
return OSDCMD_SHOWHELP;
}
else if (!Bstrcasecmp(parm->name, "corruptcheck"))
{
int32_t tryfix = parm->numparms>=1 && !Bstrcasecmp(parm->parms[0], "tryfix");
if (parm->numparms >= 1 || tryfix)
{
if (!Bstrcasecmp(parm->parms[0], "noalreadyrefd"))
{
corruptcheck_noalreadyrefd = !corruptcheck_noalreadyrefd;
OSD_Printf("%sgnore 'already referenced' corruption\n",
corruptcheck_noalreadyrefd?"I":"Don't i");
return OSDCMD_OK;
}
else if (!Bstrcasecmp(parm->parms[0], "now"))
{
int32_t printfromlevel = 1;
if (parm->numparms > 1)
printfromlevel = clamp(atoi_safe(parm->parms[1]), 1, 5);
if (CheckMapCorruption(printfromlevel, 0)==0)
OSD_Printf("All OK.\n");
return OSDCMD_OK;
}
else if (tryfix)
{
uint64_t whicherrs = parm->numparms==1 ? 0xffffffffffffffffull : 0;
corrupt_tryfix_alt = 0;
if (whicherrs==0)
{
int32_t i, n, m;
char *endptr;
for (i=1; i<parm->numparms; i++)
{
if (i==parm->numparms-1 && !Bstrcmp(parm->parms[i], "?"))
{
corrupt_tryfix_alt = 1;
break;
}
n = (int32_t)Bstrtol(parm->parms[i], &endptr, 10);
if (endptr != parm->parms[i])
{
if (*endptr=='-')
{
m = (int32_t)Bstrtol(endptr+1, NULL, 10);
if (n>=1 && n<=m && m<=MAXCORRUPTTHINGS)
{
uint64_t mask = 0xffffffffffffffffull;
m = m-n+1;
mask >>= (MAXCORRUPTTHINGS-m);
mask <<= (n-1);
whicherrs |= mask;
}
}
else
{
if (n>=1 && n<=MAXCORRUPTTHINGS)
whicherrs |= (1ull<<(n-1));
}
}
}
}
CheckMapCorruption(whicherrs?5:3, whicherrs);
return OSDCMD_OK;
}
else if (isdigit(parm->parms[0][0]))
{
autocorruptcheck = clamp(atoi_safe(parm->parms[0]), 0, 3600);
corruptchecktimer = totalclock + 120*autocorruptcheck;
}
}
if (parm->numparms <= 1)
{
if (autocorruptcheck)
OSD_Printf("auto corruption check: %d seconds\n", autocorruptcheck);
else
OSD_Printf("auto corruption check: off\n");
}
else if (!tryfix)
return OSDCMD_SHOWHELP;
}
return OSDCMD_OK;
}
#ifdef USE_OPENGL
static int32_t osdcmd_tint(const osdfuncparm_t *parm)
{
int32_t i;
palette_t *p;
if (parm->numparms==1)
{
i = atoi_safe(parm->parms[0]);
if (i>=0 && i<=M32_MAXPALOOKUPS)
{
p = &hictinting[i];
OSD_Printf("pal %d: r=%d g=%d b=%d f=%d\n", i, p->r, p->g, p->b, p->f);
}
}
else if (parm->numparms==0)
{
OSD_Printf("Hightile tintings:\n");
for (i=0,p=&hictinting[0]; i<=M32_MAXPALOOKUPS; i++,p++)
if (*(int32_t *)&hictinting[i] != B_LITTLE32(0x00ffffff))
OSD_Printf("pal %d: rgb %3d %3d %3d f %d\n", i, p->r, p->g, p->b, p->f);
}
else if (parm->numparms>=2)
{
i = atoi_safe(parm->parms[0]);
if (i<0 || i>M32_MAXPALOOKUPS)
return OSDCMD_SHOWHELP;
p = &hictinting[i];
p->r = atoi_safe(parm->parms[1]);
p->g = (parm->numparms>=3) ? atoi_safe(parm->parms[2]) : 255;
p->b = (parm->numparms>=4) ? atoi_safe(parm->parms[3]) : 255;
p->f = (parm->numparms>=5) ? atoi_safe(parm->parms[4])&HICEFFECTMASK : 0;
}
return OSDCMD_OK;
}
#endif
// M32 script vvv
static int32_t osdcmd_include(const osdfuncparm_t *parm)
{
if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
C_Compile(parm->parms[0], 1);
return OSDCMD_OK;
}
static int32_t osdcmd_scriptinfo(const osdfuncparm_t *parm)
{
UNREFERENCED_PARAMETER(parm);
C_CompilationInfo();
return OSDCMD_OK;
}
#ifdef DEBUGGINGAIDS
extern void X_Disasm(ofstype beg, int32_t size);
static int32_t osdcmd_disasm(const osdfuncparm_t *parm)
{
int32_t i;
if (parm->numparms != 2)
return OSDCMD_SHOWHELP;
if (!isdigit(parm->parms[1][0]))
return OSDCMD_SHOWHELP;
i=atoi_safe(parm->parms[1]);
if (parm->parms[0][0]=='s')
{
if (i>=0 && i<g_stateCount)
X_Disasm(statesinfo[i].ofs, statesinfo[i].codesize);
}
else
{
if (i>=0 && i<MAXEVENTS && aEventOffsets[i]>=0)
X_Disasm(aEventOffsets[i], aEventSizes[i]);
}
return OSDCMD_OK;
}
#endif
static int32_t osdcmd_do(const osdfuncparm_t *parm)
{
intptr_t oscrofs;
char *tp;
int32_t i, j, slen, ofs, dontsavehist;
int32_t onumconstants=g_numSavedConstants;
if (parm->numparms==0)
return OSDCMD_SHOWHELP;
oscrofs = (g_scriptPtr-script);
ofs = 2*(parm->numparms>0); // true if "do" command
slen = Bstrlen(parm->raw+ofs);
tp = Bmalloc(slen+2);
if (!tp) goto OUTOFMEM;
Bmemcpy(tp, parm->raw+ofs, slen);
// M32script call from 'special functions' menu
dontsavehist = (slen==0 || tp[0]==' ');
// needed so that subsequent commands won't execute old stuff.
tp[slen] = '\n';
tp[slen+1] = '\0';
g_didDefineSomething = 0;
C_Compile(tp, 0);
if (parm->numparms>=0)
Bfree(tp);
if (g_numCompilerErrors)
{
// g_scriptPtr = script + oscrofs; // handled in C_Compile()
return OSDCMD_OK;
}
for (i=0,j=0; i<MAXEVENTS; i++)
if (aEventOffsets[i]>=0)
j++;
if (g_didDefineSomething == 0)
{
g_numSavedConstants = onumconstants;
*g_scriptPtr = CON_RETURN + (g_lineNumber<<12);
g_scriptPtr = script + oscrofs;
insptr = script + oscrofs;
Bmemcpy(&vm, &vm_default, sizeof(vmstate_t));
if (qsetmode==200 && AIMING_AT_SPRITE)
{
vm.g_i = searchwall;
vm.g_sp = &sprite[vm.g_i];
}
// If OSD is down, that would interfere with user input, so don't consider
// m32script executed from the console as 'interactive'. Which leaves only
// that from the 'special functions' menu
if (OSD_GetRowsCur() < 0)
vm.miscflags |= VMFLAG_MISC_INTERACTIVE;
VM_Execute(0);
M32_PostScriptExec();
if (!(vm.flags&VMFLAG_ERROR) && !dontsavehist)
{
int32_t idx, dosave=1;
for (i=1; i<=4; i++)
{
idx = (scripthistend-i)&(SCRIPTHISTSIZ-1);
if (!scripthist[idx])
break;
else if (!Bstrcmp(scripthist[idx], parm->raw))
{
dosave = 0;
break;
}
}
if (dosave)
{
if (scripthist[scripthistend])
Bfree((void *)scripthist[scripthistend]);
scripthist[scripthistend] = Bstrdup(parm->raw);
scripthistend++;
scripthistend %= SCRIPTHISTSIZ;
}
}
// asksave = 1; // handled in Access(Sprite|Sector|Wall)
}
return OSDCMD_OK;
OUTOFMEM:
message("OUT OF MEMORY!\n");
return OSDCMD_OK;
}
void M32RunScript(const char *s)
{
osdfuncparm_t parm;
parm.numparms = -1;
parm.raw = s;
osdcmd_do(&parm);
}
static int32_t osdcmd_endisableevent(const osdfuncparm_t *parm)
{
int32_t i, j, enable;
if (!label) return OSDCMD_OK;
if (parm->numparms < 1)
{
OSD_Printf("--- Defined events:\n");
for (i=0; i<MAXEVENTS; i++)
if (aEventOffsets[i] >= 0)
OSD_Printf("%s (%d): %s\n", label+(i*MAXLABELLEN), i, aEventEnabled[i]?"on":"off");
return OSDCMD_OK;
}
enable = !Bstrcasecmp(parm->name, "enableevent");
if (parm->numparms == 1)
{
if (!Bstrcasecmp(parm->parms[0], "all") || !Bstrcasecmp(parm->parms[0], "a"))
{
for (i=0; i<MAXEVENTS; i++)
aEventEnabled[i] = enable?1:0;
OSD_Printf("%sabled all events.\n", enable?"En":"Dis");
return OSDCMD_OK;
}
}
for (i=0; i<parm->numparms; i++)
{
char buf[64] = "EVENT_", buf2[64];
if (isdigit(parm->parms[i][0]))
{
j = atoi_safe(parm->parms[i]);
Bsprintf(buf2, "event %d", j);
}
else if (!Bstrncmp(parm->parms[i], "EVENT_", 6))
{
j = hash_find(&h_labels, parm->parms[i]);
Bstrncpyz(buf2, parm->parms[i], sizeof(buf2));
}
else
{
Bstrncat(buf, parm->parms[i], sizeof(buf)-6-1);
j = hash_find(&h_labels, buf);
Bmemcpy(buf2, buf, sizeof(buf2));
}
if (j>=0 && j<MAXEVENTS)
{
aEventEnabled[j] = enable?1:0;
OSD_Printf("%sabled %s.\n", enable?"En":"Dis", buf2);
}
else
OSD_Printf("Invalid event %s.\n", buf2);
}
return OSDCMD_OK;
}
static int32_t registerosdcommands(void)
{
OSD_RegisterFunction("addpath","addpath <path>: adds path to game filesystem", osdcmd_addpath);
OSD_RegisterFunction("editorgridextent","editorgridextent: sets the size of the 2D mode editing grid",osdcmd_editorgridextent);
OSD_RegisterFunction("initgroupfile","initgroupfile <path>: adds a grp file into the game filesystem", osdcmd_initgroupfile);
OSD_RegisterFunction("m32_clipping","m32_clipping: toggles clipping mode", osdcmd_noclip);
OSD_RegisterFunction("quit","quit: exits the editor immediately", osdcmd_quit);
OSD_RegisterFunction("exit","exit: exits the editor immediately", osdcmd_quit);
OSD_RegisterFunction("sensitivity","sensitivity <value>: changes the mouse sensitivity", osdcmd_sensitivity);
//PK
OSD_RegisterFunction("pk_turnaccel", "pk_turnaccel <value>: sets turning acceleration+deceleration", osdcmd_vars_pk);
OSD_RegisterFunction("pk_turndecel", "pk_turndecel <value>: sets turning deceleration", osdcmd_vars_pk);
OSD_RegisterFunction("pk_uedaccel", "pk_uedaccel <value>: sets UnrealEd movement speed factor (0-5, exponentially)", osdcmd_vars_pk);
OSD_RegisterFunction("pk_quickmapcycling", "pk_quickmapcycling: toggles quick cycling of maps with (Shift-)Ctrl-X", osdcmd_vars_pk);
OSD_RegisterFunction("testplay_addparam", "testplay_addparam \"string\": sets additional parameters for test playing", osdcmd_testplay_addparam);
OSD_RegisterFunction("show_heightindicators", "show_heightindicators {0, 1 or 2}: sets display of height indicators in 2D mode", osdcmd_vars_pk);
OSD_RegisterFunction("show_ambiencesounds", "show_ambiencesounds {0, 1 or 2}>: sets display of MUSICANDSFX circles in 2D mode", osdcmd_vars_pk);
OSD_RegisterFunction("corruptcheck", "corruptcheck {<seconds>|now|tryfix}: sets auto corruption check interval if <seconds> given, otherwise as indicated", osdcmd_vars_pk);
#ifdef USE_OPENGL
OSD_RegisterFunction("tint", "tint <pal> <r> <g> <b> <flags>: queries or sets hightile tinting", osdcmd_tint);
#endif
// M32 script
OSD_RegisterFunction("include", "include <filenames...>: compiles one or more M32 script files", osdcmd_include);
OSD_RegisterFunction("do", "do (m32 script ...): executes M32 script statements", osdcmd_do);
OSD_RegisterFunction("script_info", "script_info: shows information about compiled M32 script", osdcmd_scriptinfo);
OSD_RegisterFunction("script_expertmode", "script_expertmode: toggles M32 script expert mode", osdcmd_vars_pk);
OSD_RegisterFunction("enableevent", "enableevent {all|EVENT_...|(event number)}", osdcmd_endisableevent);
OSD_RegisterFunction("disableevent", "disableevent {all|EVENT_...|(event number)}", osdcmd_endisableevent);
OSD_RegisterFunction("osd_tryscript", "osd_tryscript: toggles execution of M32 script on invalid OSD command", osdcmd_vars_pk);
OSD_RegisterFunction("sideview_reversehorizrot", "sideview_reversehorizrot: toggles reversion of Q and W keys in side view mode", osdcmd_vars_pk);
#ifdef DEBUGGINGAIDS
OSD_RegisterFunction("disasm", "disasm [s|e] <state or event number>", osdcmd_disasm);
#endif
return 0;
}
#define DUKEOSD
#ifdef DUKEOSD
# if 0
void GAME_drawosdchar(int32_t x, int32_t y, char ch, int32_t shade, int32_t pal)
{
int32_t ac;
if (ch == 32) return;
ac = ch-'!'+STARTALPHANUM;
if (ac < STARTALPHANUM || ac > ENDALPHANUM) return;
rotatesprite_fs(((x<<3)+x)<<16, (y<<3)<<16, 65536l, 0, ac, shade, pal, 8|16);
}
void GAME_drawosdstr(int32_t x, int32_t y, char *ch, int32_t len, int32_t shade, int32_t pal)
{
int32_t ac;
for (x = (x<<3)+x; len>0; len--, ch++, x++)
{
if (*ch == 32)
{
x+=5;
continue;
}
ac = *ch-'!'+STARTALPHANUM;
if (ac < STARTALPHANUM || ac > ENDALPHANUM) return;
rotatesprite_fs(x<<16, (y<<3)<<16, 65536l, 0, ac, shade, pal, 8|16);
if (*ch >= '0' && *ch <= '9') x+=8;
else x += tilesizx[ac];
}
}
# endif
static int32_t GetTime(void)
{
return totalclock;
}
# if 0
void GAME_drawosdcursor(int32_t x, int32_t y, int32_t type, int32_t lastkeypress)
{
int32_t ac;
if (type) ac = SMALLFNTCURSOR;
else ac = '_'-'!'+STARTALPHANUM;
if (!((GetTime()-lastkeypress) & 0x40l))
rotatesprite_fs(((x<<3)+x)<<16, ((y<<3)+(type?-1:2))<<16, 65536l, 0, ac, 0, 8, 8|16);
}
int32_t GAME_getcolumnwidth(int32_t w)
{
return w/9;
}
int32_t GAME_getrowheight(int32_t w)
{
return w>>3;
}
# endif
//#define BGTILE 311
//#define BGTILE 1156
#define BGTILE 1141 // BIGHOLE
#define BORDTILE 3250 // VIEWBORDER
#define BITSTH 1+32+8+16 // high translucency
#define BITSTL 1+8+16 // low translucency
#define BITS 8+16+64 // solid
#define SHADE 16
#define PALETTE 4
void GAME_clearbackground(int32_t numcols, int32_t numrows)
{
UNREFERENCED_PARAMETER(numcols);
# ifdef USE_OPENGL
// if (getrendermode() < 3) bits = BITS;
// else
if (rendmode>=3 && qsetmode==200)
{
int32_t x, y, xsiz, ysiz, tx2, ty2;
int32_t daydim, bits;
bits = BITSTL;
daydim = numrows<<3;
xsiz = tilesizx[BGTILE];
tx2 = xdim/xsiz;
ysiz = tilesizy[BGTILE];
ty2 = daydim/ysiz;
setpolymost2dview();
bglEnable(GL_TEXTURE_2D);
for (x=0; x<=tx2; x++)
for (y=0; y<=ty2; y++)
rotatesprite(x*xsiz<<16,y*ysiz<<16,65536L,0,BGTILE,SHADE,PALETTE,bits,0,0,xdim,daydim);
xsiz = tilesizy[BORDTILE];
tx2 = xdim/xsiz;
ysiz = tilesizx[BORDTILE];
for (x=0; x<=tx2; x++)
rotatesprite(x*xsiz<<16,(daydim+ysiz+1)<<16,65536L,1536,
BORDTILE,SHADE-12,PALETTE,BITS,0,0,xdim,daydim+ysiz+1);
return;
}
# endif
CLEARLINES2D(0, min(ydim, numrows*8+8), editorcolors[16]);
}
static void m32_osdsetfunctions(void)
{
OSD_SetFunctions(
/*
GAME_drawosdchar,
GAME_drawosdstr,
GAME_drawosdcursor,
GAME_getcolumnwidth,
GAME_getrowheight,
*/
0,0,0,0,0,
GAME_clearbackground,
/*(int32_t( *)(void))*/GetTime,
NULL
);
}
#endif // defined DUKEOSD
enum
{
T_INCLUDE = 0,
T_DEFINE = 1,
T_LOADGRP,
T_TILEGROUP,
T_TILE,
T_TILERANGE,
T_HOTKEY,
T_TILES,
T_NOAUTOLOAD,
T_COLORS,
T_ALPHABET,
T_MAP,
T_MAPA,
T_MAPRANGE,
T_MAPRANGEA,
T_OFFSET,
T_OFFSETA,
T_DEFINESOUND,
T_INCLUDEDEFAULT,
};
int32_t parsegroupfiles(scriptfile *script);
void parsegroupfiles_include(const char *fn, scriptfile *script, char *cmdtokptr)
{
scriptfile *included;
included = scriptfile_fromfile(fn);
if (!included)
{
if (!Bstrcasecmp(cmdtokptr,"null"))
initprintf("Warning: Failed including %s as module\n", fn);
else
initprintf("Warning: Failed including %s on line %s:%d\n",
fn, script->filename,scriptfile_getlinum(script,cmdtokptr));
}
else
{
parsegroupfiles(included);
scriptfile_close(included);
}
}
int32_t parsegroupfiles(scriptfile *script)
{
int32_t tokn;
char *cmdtokptr;
tokenlist grptokens[] =
{
{ "include", T_INCLUDE },
{ "#include", T_INCLUDE },
{ "includedefault", T_INCLUDEDEFAULT },
{ "#includedefault", T_INCLUDEDEFAULT },
{ "loadgrp", T_LOADGRP },
{ "noautoload", T_NOAUTOLOAD }
};
while (1)
{
tokn = getatoken(script,grptokens,sizeof(grptokens)/sizeof(tokenlist));
cmdtokptr = script->ltextptr;
switch (tokn)
{
case T_LOADGRP:
{
char *fn;
pathsearchmode = 1;
if (!scriptfile_getstring(script,&fn))
{
int32_t j = initgroupfile(fn);
if (j == -1)
initprintf("Could not find group file \"%s\".\n",fn);
else
{
initprintf("Using group file \"%s\".\n",fn);
if (!NoAutoLoad)
G_DoAutoload(fn);
}
}
pathsearchmode = 0;
}
break;
case T_INCLUDE:
{
char *fn;
if (!scriptfile_getstring(script,&fn))
parsegroupfiles_include(fn, script, cmdtokptr);
break;
}
break;
case T_INCLUDEDEFAULT:
{
parsegroupfiles_include(G_DefaultDefFile(), script, cmdtokptr);
break;
}
break;
case T_NOAUTOLOAD:
NoAutoLoad = 1;
break;
case T_EOF:
return(0);
default:
break;
}
}
return 0;
}
int32_t loadgroupfiles(const char *fn)
{
scriptfile *script;
int32_t i;
script = scriptfile_fromfile(fn);
if (!script) return -1;
parsegroupfiles(script);
for (i=0; i < g_defModulesNum; ++i)
parsegroupfiles_include(g_defModules[i], NULL, "null");
scriptfile_close(script);
scriptfile_clearsymbols();
return 0;
}
int32_t parsetilegroups(scriptfile *script)
{
int32_t tokn;
char *cmdtokptr;
tokenlist tgtokens[] =
{
{ "include", T_INCLUDE },
{ "#include", T_INCLUDE },
{ "define", T_DEFINE },
{ "#define", T_DEFINE },
{ "tilegroup", T_TILEGROUP },
{ "spritehotkey", T_HOTKEY },
{ "alphabet", T_ALPHABET },
};
while (1)
{
tokn = getatoken(script,tgtokens,sizeof(tgtokens)/sizeof(tokenlist));
cmdtokptr = script->ltextptr;
switch (tokn)
{
case T_HOTKEY:
{
int32_t i, j;
if (scriptfile_getsymbol(script,&i)) break;
if (scriptfile_getsymbol(script,&j)) break;
if (i < 0 || i > 9 || j < 0 || j >= MAXTILES) break;
prefixtiles[i] = j;
break;
}
case T_INCLUDE:
{
char *fn;
if (!scriptfile_getstring(script,&fn))
{
scriptfile *included;
included = scriptfile_fromfile(fn);
if (!included)
{
initprintf("Warning: Failed including %s on line %s:%d\n",
fn, script->filename,scriptfile_getlinum(script,cmdtokptr));
}
else
{
parsetilegroups(included);
scriptfile_close(included);
}
}
break;
}
case T_DEFINE:
{
char *name;
int32_t number;
if (scriptfile_getstring(script,&name)) break;
if (scriptfile_getsymbol(script,&number)) break;
if (scriptfile_addsymbolvalue(name,number) < 0)
initprintf("Warning: Symbol %s was NOT redefined to %d on line %s:%d\n",
name,number,script->filename,scriptfile_getlinum(script,cmdtokptr));
break;
}
case T_TILEGROUP:
{
char *end, *name;
int32_t i;
if (tile_groups >= MAX_TILE_GROUPS) break;
if (scriptfile_getstring(script,&name)) break;
if (scriptfile_getbraces(script,&end)) break;
s_TileGroups[tile_groups].pIds = Bcalloc(MAX_TILE_GROUP_ENTRIES, sizeof(int32_t));
s_TileGroups[tile_groups].szText = Bstrdup(name);
while (script->textptr < end)
{
tokenlist tgtokens2[] =
{
{ "tilegroup", T_TILEGROUP },
{ "tile", T_TILE },
{ "tilerange", T_TILERANGE },
{ "hotkey", T_HOTKEY },
{ "tiles", T_TILES },
{ "colors", T_COLORS },
};
int32_t token = getatoken(script,tgtokens2,sizeof(tgtokens2)/sizeof(tokenlist));
switch (token)
{
case T_TILE:
{
if (scriptfile_getsymbol(script,&i)) break;
if (i >= 0 && i < MAXTILES && s_TileGroups[tile_groups].nIds < MAX_TILE_GROUP_ENTRIES)
s_TileGroups[tile_groups].pIds[s_TileGroups[tile_groups].nIds++] = i;
// OSD_Printf("added tile %d to group %d\n",i,g);
break;
}
case T_TILERANGE:
{
int32_t j;
if (scriptfile_getsymbol(script,&i)) break;
if (scriptfile_getsymbol(script,&j)) break;
if (i < 0 || i >= MAXTILES || j < 0 || j >= MAXTILES) break;
while (s_TileGroups[tile_groups].nIds < MAX_TILE_GROUP_ENTRIES && i <= j)
{
s_TileGroups[tile_groups].pIds[s_TileGroups[tile_groups].nIds++] = i++;
// OSD_Printf("added tile %d to group %d\n",i,g);
}
break;
}
case T_COLORS:
{
int32_t j;
if (scriptfile_getsymbol(script, &i)) break;
if (scriptfile_getsymbol(script, &j)) break;
if (i < 0 || i >= 256 || j < 0 || j >= 256) break;
s_TileGroups[tile_groups].color1 = i;
s_TileGroups[tile_groups].color2 = j;
break;
}
case T_HOTKEY:
{
char *c;
if (scriptfile_getstring(script,&c)) break;
s_TileGroups[tile_groups].key1 = Btoupper(c[0]);
s_TileGroups[tile_groups].key2 = Btolower(c[0]);
break;
}
case T_TILES:
{
char *end2;
if (scriptfile_getbraces(script,&end2)) break;
while (script->textptr < end2-1)
{
if (!scriptfile_getsymbol(script,&i))
{
if (i >= 0 && i < MAXTILES && s_TileGroups[tile_groups].nIds < MAX_TILE_GROUP_ENTRIES)
s_TileGroups[tile_groups].pIds[s_TileGroups[tile_groups].nIds++] = i;
// OSD_Printf("added tile %d to group %d\n",i,g);
}
}
break;
}
}
}
s_TileGroups[tile_groups].pIds = Brealloc(s_TileGroups[tile_groups].pIds,
s_TileGroups[tile_groups].nIds*sizeof(int32_t));
tile_groups++;
break;
}
case T_ALPHABET:
{
char *end;
int32_t i, j, k;
if (numalphabets >= MAX_ALPHABETS)
{
OSD_Printf("Too many alphabet definitions (max: %d).\n", MAX_ALPHABETS);
break;
}
if (scriptfile_getbraces(script,&end)) break;
for (i=0; i<NUMPRINTABLES; i++)
{
alphabets[numalphabets].pic[i] = -1;
alphabets[numalphabets].xofs[i] = 0;
alphabets[numalphabets].yofs[i] = 0;
}
while (script->textptr < end)
{
tokenlist alphtokens2[] =
{
{ "map", T_MAP },
{ "mapa", T_MAPA },
{ "maprange", T_MAPRANGE },
{ "maprangea", T_MAPRANGEA },
{ "offset", T_OFFSET },
{ "offseta", T_OFFSETA },
};
int32_t token = getatoken(script,alphtokens2,sizeof(alphtokens2)/sizeof(tokenlist));
switch (token)
{
case T_MAP: // map <ascii num> <start tilenum>, e.g. map 46 3002
{
if (scriptfile_getnumber(script,&i)) break;
if (scriptfile_getsymbol(script,&j)) break;
if (i>=33 && i<=126 && j>= 0 && j<MAXTILES)
alphabets[numalphabets].pic[i-33] = j;
break;
}
case T_MAPA: // mapa <ascii string> <start tilenum>, e.g. map ".,!?" 3002
{
char *s;
if (scriptfile_getstring(script,&s)) break;
if (scriptfile_getsymbol(script,&i)) break;
for (; *s; s++, i++)
{
if (*s>=33 && *s<=126 && i>= 0 && i<MAXTILES)
alphabets[numalphabets].pic[(*s)-33] = i;
}
break;
}
// maprange <start ascii num> <end ascii num> <start tilenum>, e.g. map 33 126 STARTALPHANUM
// maprangea <start char> <end char> <start tilenum>, e.g. map "!" "~" STARTALPHANUM
case T_MAPRANGE:
case T_MAPRANGEA:
{
if (token==T_MAPRANGE)
{
if (scriptfile_getnumber(script,&i)) break;
if (scriptfile_getnumber(script,&j)) break;
}
else
{
char *c1, *c2;
if (scriptfile_getstring(script,&c1)) break;
if (scriptfile_getstring(script,&c2)) break;
i=*c1;
j=*c2;
}
if (scriptfile_getsymbol(script,&k)) break;
if (i>126 || j<33) break;
for (; i<=j && k<MAXTILES; i++, k++)
{
if (i>=33 && i<=126)
alphabets[numalphabets].pic[i-33] = k;
}
break;
}
case T_OFFSET: // offset <ascii num> <xoffset> <yoffset>
{
if (scriptfile_getnumber(script, &i)) break;
if (scriptfile_getnumber(script, &j)) break;
if (scriptfile_getnumber(script, &k)) break;
if (i >= 33 && i <= 126)
{
alphabets[numalphabets].xofs[i-33] = j;
alphabets[numalphabets].yofs[i-33] = k;
}
break;
}
case T_OFFSETA: // offseta <ascii string> <xoffset> <yoffset>
{
char *s;
if (scriptfile_getstring(script, &s)) break;
if (scriptfile_getnumber(script, &i)) break;
if (scriptfile_getnumber(script, &j)) break;
for (; *s; s++)
if (*s >= 33 && *s <= 126)
{
alphabets[numalphabets].xofs[(*s)-33] = i;
alphabets[numalphabets].yofs[(*s)-33] = j;
}
break;
}
}
}
numalphabets++;
break;
}
case T_EOF:
return(0);
default:
break;
}
}
return 0;
}
static int32_t loadtilegroups(const char *fn)
{
int32_t i, j;
scriptfile *script;
TileGroup blank = { NULL, 0, NULL, 0, 0, 0, 0};
script = scriptfile_fromfile(fn);
if (!script) return -1;
for (i=0; i<tile_groups; i++)
{
if (s_TileGroups[i].pIds)
Bfree(s_TileGroups[i].pIds);
if (s_TileGroups[i].szText)
Bfree(s_TileGroups[i].szText);
Bmemcpy(&s_TileGroups[i], &blank, sizeof(blank));
}
tile_groups = 0;
#if 0
// ---------- Init hardcoded tile group consisting of all named tiles
s_TileGroups[0].szText = Bstrdup("All named");
s_TileGroups[0].pIds = Bmalloc(MAXTILES * sizeof(s_TileGroups[0].pIds[0]));
if (!s_TileGroups[0].pIds)
return -1;
j = 0;
for (i=0; i<MAXTILES; i++)
if (names[i][0])
s_TileGroups[0].pIds[j++] = i;
if (j)
{
s_TileGroups[0].nIds = j;
s_TileGroups[0].key1 = 'Y';
s_TileGroups[0].key2 = 'y';
tile_groups++;
}
// --------------------
#endif
parsetilegroups(script);
scriptfile_close(script);
scriptfile_clearsymbols();
tilegroupItems = getTileGroup("Items");
tilegroupActors = getTileGroup("Actors");
// Apply 2d sprite colors as specified in tiles.cfg.
for (i=0; i<tile_groups; i++)
{
// If the colors were specified...
if (s_TileGroups[i].color1 && s_TileGroups[i].color2)
{
for (j = s_TileGroups[i].nIds-1; j >= 0 ; j--)
{
// Apply the colors to all tiles in the group.
spritecol2d[s_TileGroups[i].pIds[j]][0] = s_TileGroups[i].color1;
spritecol2d[s_TileGroups[i].pIds[j]][1] = s_TileGroups[i].color2;
}
}
}
return 0;
}
/// vvv Parse CON files partially to get sound definitions
static int32_t parseconsounds(scriptfile *script);
static void parseconsounds_include(const char *fn, scriptfile *script, char *cmdtokptr)
{
scriptfile *included;
included = scriptfile_fromfile(fn);
if (!included)
{
if (!Bstrcasecmp(cmdtokptr,"null"))
initprintf("Warning: Failed including %s as module\n", fn);
else
initprintf("Warning: Failed including %s on line %s:%d\n",
fn, script->filename,scriptfile_getlinum(script,cmdtokptr));
}
else
{
parseconsounds(included);
scriptfile_close(included);
/*
// why?
int32_t tmp = parseconsounds(included);
scriptfile_close(included);
if (tmp < 0) return tmp;
*/
}
}
static int32_t parseconsounds(scriptfile *script)
{
int32_t tokn;
char *cmdtokptr;
int32_t num_invalidsounds=0;
tokenlist cstokens[] =
{
{ "include", T_INCLUDE },
{ "#include", T_INCLUDE },
{ "includedefault", T_INCLUDEDEFAULT },
{ "#includedefault", T_INCLUDEDEFAULT },
{ "define", T_DEFINE },
{ "#define", T_DEFINE },
{ "definesound", T_DEFINESOUND },
};
while (1)
{
tokn = getatoken(script,cstokens,sizeof(cstokens)/sizeof(tokenlist));
cmdtokptr = script->ltextptr;
switch (tokn)
{
case T_INCLUDE:
{
char *fn;
if (!scriptfile_getstring(script,&fn))
parseconsounds_include(fn, script, cmdtokptr);
break;
}
case T_INCLUDEDEFAULT:
{
parseconsounds_include(G_DefaultConFile(), script, cmdtokptr);
break;
}
case T_DEFINE:
{
char *name;
int32_t number;
if (scriptfile_getstring(script,&name)) break;
if (scriptfile_getsymbol(script,&number)) break;
if (scriptfile_addsymbolvalue(name,number) < 0)
initprintf("Warning: Symbol %s was NOT redefined to %d on line %s:%d\n",
name,number,script->filename,scriptfile_getlinum(script,cmdtokptr));
break;
}
case T_DEFINESOUND:
{
char *definedname, *filename;
int32_t sndnum, ps, pe, pr, m, vo;
int32_t slen, duplicate=0;
if (scriptfile_getsymbol(script, &sndnum)) break;
definedname = Bstrdup(script->ltextptr);
if (!definedname) return -1;
if (sndnum < 0 || sndnum >= MAXSOUNDS)
{
initprintf("Warning: invalid sound definition %s (sound number < 0 or >= MAXSOUNDS) on line %s:%d\n",
definedname, script->filename,scriptfile_getlinum(script,cmdtokptr));
Bfree(definedname);
num_invalidsounds++;
break;
}
if (scriptfile_getstring(script, &filename))
{
Bfree(definedname);
num_invalidsounds++;
break;
}
slen = Bstrlen(filename);
if (slen >= BMAX_PATH)
{
initprintf("Warning: invalid sound definition %s (filename too long) on line %s:%d\n",
definedname, script->filename,scriptfile_getlinum(script,cmdtokptr));
Bfree(definedname);
num_invalidsounds++;
break;
}
if (g_sounds[sndnum].filename)
{
duplicate = 1;
Bfree(g_sounds[sndnum].filename);
}
g_sounds[sndnum].filename = Bcalloc(slen+1,sizeof(uint8_t));
// Hopefully noone does memcpy(..., g_sounds[].filename, BMAX_PATH)
if (!g_sounds[sndnum].filename)
{
Bfree(definedname);
return -1;
}
Bmemcpy(g_sounds[sndnum].filename, filename, slen+1);
if (scriptfile_getnumber(script, &ps)) goto BAD;
if (scriptfile_getnumber(script, &pe)) goto BAD;
if (scriptfile_getnumber(script, &pr)) goto BAD;
if (scriptfile_getnumber(script, &m)) goto BAD;
if (ParentalLock && (m&8)) goto BAD;
if (scriptfile_getnumber(script, &vo)) goto BAD;
if (0)
{
BAD:
Bfree(definedname);
Bfree(g_sounds[sndnum].filename);
g_sounds[sndnum].filename = NULL;
num_invalidsounds++;
break;
}
if (g_sounds[sndnum].definedname)
{
duplicate = 1;
Bfree(g_sounds[sndnum].definedname);
}
if (duplicate)
initprintf("warning: duplicate sound #%d, overwriting\n", sndnum);
g_sounds[sndnum].definedname = definedname; // we want to keep it for display purposes
g_sounds[sndnum].ps = ps;
g_sounds[sndnum].pe = pe;
g_sounds[sndnum].pr = pr;
g_sounds[sndnum].m = m;
g_sounds[sndnum].vo = vo;
if (!duplicate)
{
g_sndnum[g_numsounds] = g_definedsndnum[g_numsounds] = sndnum;
g_numsounds++;
if (g_numsounds == MAXSOUNDS)
goto END;
}
break;
}
case T_EOF:
goto END;
default:
break;
}
}
END:
return g_numsounds;
}
static int32_t loadconsounds(const char *fn)
{
scriptfile *script;
int32_t ret, i;
initprintf("Loading sounds from \"%s\"\n",fn);
script = scriptfile_fromfile(fn);
if (!script)
{
initprintf("Error loading sounds: file \"%s\" not found.\n", fn);
return -1;
}
ret = parseconsounds(script);
for (i=0; i < g_scriptModulesNum; ++i)
{
parseconsounds_include(g_scriptModules[i], NULL, "null");
Bfree(g_scriptModules[i]);
}
Bfree(g_scriptModules);
if (ret < 0)
initprintf("There was an error parsing \"%s\".\n", fn);
else if (ret == 0)
initprintf("\"%s\" doesn't contain sound definitions. No sounds loaded.\n", fn);
else
initprintf("Loaded %d sound definitions.\n", ret);
scriptfile_close(script);
scriptfile_clearsymbols();
return ret;
}
void ExtPreLoadMap(void)
{
}
/// ^^^
static void m32script_interrupt_handler(int signo)
{
if (signo==SIGINT)
{
vm.flags |= VMFLAG_ERROR;
OSD_Printf("M32 script execution interrupted.\n");
Bmemset(aEventEnabled, 0, sizeof(aEventEnabled));
}
}
int32_t ExtInit(void)
{
int32_t rv = 0;
int32_t i;
char cwd[BMAX_PATH];
#if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
addsearchpath("/usr/share/games/jfduke3d");
addsearchpath("/usr/local/share/games/jfduke3d");
addsearchpath("/usr/share/games/eduke32");
addsearchpath("/usr/local/share/games/eduke32");
#elif defined(__APPLE__)
addsearchpath("/Library/Application Support/JFDuke3D");
addsearchpath("/Library/Application Support/EDuke32");
#endif
if (getcwd(cwd,BMAX_PATH))
{
#if defined(__APPLE__)
/* Dirty hack on OS X to also look for gamedata inside the application bundle - rhoenie 08/08 */
char seekinappcontainer[BMAX_PATH];
Bsnprintf(seekinappcontainer,sizeof(seekinappcontainer),"%s/EDuke32.app/", cwd);
addsearchpath(seekinappcontainer);
#endif
addsearchpath(cwd);
Bstrcpy(program_origcwd, cwd);
}
else
program_origcwd[0] = '\0';
if (CommandPaths)
{
struct strllist *s;
while (CommandPaths)
{
s = CommandPaths->next;
i = addsearchpath(CommandPaths->str);
if (i < 0)
{
initprintf("Failed adding %s for game data: %s\n", CommandPaths->str,
i==-1 ? "not a directory" : "no such directory");
}
Bfree(CommandPaths->str);
Bfree(CommandPaths);
CommandPaths = s;
}
}
#if defined(_WIN32)
if (!access("user_profiles_enabled", F_OK))
#else
if (usecwd == 0 && access("user_profiles_disabled", F_OK))
#endif
{
char *homedir;
int32_t asperr;
if ((homedir = Bgethomedir()))
{
Bsnprintf(cwd,sizeof(cwd),"%s/"
#if defined(_WIN32)
"EDuke32 Settings"
#elif defined(__APPLE__)
"Library/Application Support/EDuke32"
#else
".eduke32"
#endif
,homedir);
asperr = addsearchpath(cwd);
if (asperr == -2)
{
if (Bmkdir(cwd,S_IRWXU) == 0) asperr = addsearchpath(cwd);
else asperr = -1;
}
if (asperr == 0)
chdir(cwd);
Bfree(homedir);
}
}
{
// JBF 20031220: Because it's annoying renaming GRP files whenever I want to test different game data
// (CODEDUP game.c)
if (g_grpNamePtr == NULL)
{
const char *cp = getenv("DUKE3DGRP");
if (cp)
{
clearGrpNamePtr();
g_grpNamePtr = dup_filename(cp);
initprintf("Using \"%s\" as main GRP file\n", g_grpNamePtr);
}
}
{
const char *grpfile = G_GrpFile();
i = initgroupfile(grpfile);
if (!NoAutoLoad)
{
G_LoadGroupsInDir("autoload");
if (i != -1)
G_DoAutoload(grpfile);
}
}
}
// (CODEDUP game.c)
if (g_defNamePtr == NULL)
{
const char *tmpptr = getenv("DUKE3DDEF");
if (tmpptr)
{
clearDefNamePtr();
g_defNamePtr = dup_filename(tmpptr);
initprintf("Using \"%s\" as definitions file\n", g_defNamePtr);
}
}
loadgroupfiles(G_DefFile()); // the defs are actually loaded in app_main in build.c
{
struct strllist *s;
int32_t j;
pathsearchmode = 1;
while (CommandGrps)
{
s = CommandGrps->next;
j = initgroupfile(CommandGrps->str);
if (j == -1) initprintf("Could not find group file \"%s\".\n",CommandGrps->str);
else
{
initprintf("Using group file \"%s\".\n",CommandGrps->str);
if (!NoAutoLoad)
G_DoAutoload(CommandGrps->str);
}
Bfree(CommandGrps->str);
Bfree(CommandGrps);
CommandGrps = s;
}
pathsearchmode = 0;
}
bpp = 32;
#ifdef USE_OPENGL
glusetexcache = -1;
if (Bstrcmp(setupfilename, "mapster32.cfg"))
initprintf("Using config file \"%s\".\n",setupfilename);
if (loadsetup(setupfilename) < 0)
initprintf("Configuration file not found, using defaults.\n"), rv = 1;
if (glusetexcache == -1)
{
int32_t i;
#if 0
i=wm_ynbox("Texture Cache",
"Would you like to enable the on-disk texture cache?\n\n"
"You generally want to say 'yes' here, especially if using the HRP.");
#else
i = 1;
#endif
if (i)
glusetexcompr = 1, glusetexcache = 2;
else glusetexcache = 0;
}
#endif
Bmemcpy(buildkeys, default_buildkeys, NUMBUILDKEYS); //Trick to make build use setup.dat keys
if (initengine())
{
initprintf("There was a problem initializing the engine.\n");
return -1;
}
setbasepaltable(basepaltable, BASEPALCOUNT);
kensplayerheight = 40; //32
zmode = 2;
zlock = kensplayerheight<<8;
showinvisibility = 1;
ReadPaletteTable();
InitCustomColors();
getmessageleng = 0;
getmessagetimeoff = 0;
Bsprintf(apptitle, "Mapster32 %s %s", VERSION, s_buildRev);
autosavetimer = totalclock+120*autosave;
#if defined(DUKEOSD)
m32_osdsetfunctions();
#endif
OSD_SetParameters(0,2, 0,0, 4,0);
registerosdcommands();
// backup pathsearchmode so that a later open
// will hopefully be the same file
pathsearchmode_oninit = pathsearchmode;
loadtilegroups(default_tiles_cfg);
ReadHelpFile("m32help.hlp");
MultiPskyInit();
signal(SIGINT, m32script_interrupt_handler);
return rv;
}
#ifdef RENDERTYPEWIN
void app_crashhandler(void)
{
if (levelname[0])
{
char *f = Bstrstr(levelname,".map");
if (f)
Bstrcpy(f,"_crash.map");
else Bstrcat(f,"_crash.map");
SaveBoard(f, 1);
}
}
#endif
void ExtUnInit(void)
{
// int32_t i;
// setvmode(0x03);
writesetup(setupfilename);
S_SoundShutdown();
uninitgroupfile();
#if 0
for (i = MAX_TILE_GROUPS-1; i >= 0; i--)
{
if (s_TileGroups[i].pIds != NULL)
Bfree(s_TileGroups[i].pIds);
if (s_TileGroups[i].szText != NULL)
Bfree(s_TileGroups[i].szText);
}
for (i = numhelppages-1; i >= 0; i--) Bfree(helppage[i]);
if (helppage) Bfree(helppage);
#endif
}
void ExtPreCheckKeys(void) // just before drawrooms
{
int32_t i = 0, ii;
int32_t radius, xp1, yp1;
int32_t col;
int32_t picnum, frames;
int32_t daang = 0, flags, shade;
if (qsetmode == 200) //In 3D mode
{
if (shadepreview)
{
for (i=0; i<highlightsectorcnt; i++)
{
ii = highlightsector[i];
sectorpals[ii][0] = sector[ii].floorpal;
sectorpals[ii][1] = sector[ii].ceilingpal;
sector[ii].floorpal = sector[ii].ceilingpal = 6;
}
// int32_t i = 0;
for (i=0; i<MAXSPRITES; i++)
{
if (sprite[i].statnum==MAXSTATUS)
continue;
if (sprite[i].picnum == SECTOREFFECTOR &&
(sprite[i].lotag == 12 || sprite[i].lotag == 3 || sprite[i].lotag == 4))
{
int32_t w, isec=sprite[i].sectnum;
int32_t start_wall;
int32_t end_wall;
if (isec<0)
continue;
start_wall = sector[isec].wallptr;
end_wall = start_wall + sector[isec].wallnum;
for (w = start_wall; w < end_wall; w++)
{
if (!(wallflag[w>>3]&(1<<(w&7))))
{
wallshades[w] = wall[w].shade;
wallpals[w] = wall[w].pal;
wall[w].shade = sprite[i].shade;
wall[w].pal = sprite[i].pal;
wallflag[w>>3] |= (1<<(w&7));
}
// removed: same thing with nextwalls
}
sectorshades[isec][0] = sector[isec].floorshade;
sectorshades[isec][1] = sector[isec].ceilingshade;
sector[isec].floorshade = sprite[i].shade;
sector[isec].ceilingshade = sprite[i].shade;
sectorpals[isec][0] = sector[isec].floorpal;
sectorpals[isec][1] = sector[isec].ceilingpal;
sector[isec].floorpal = sprite[i].pal;
sector[isec].ceilingpal = sprite[i].pal;
for (w = headspritesect[isec]; w >= 0; w = nextspritesect[w])
{
if (w == i)
continue;
spriteshades[w] = sprite[w].shade;
spritepals[w] = sprite[w].pal;
sprite[w].shade = sprite[i].shade;
sprite[w].pal = sprite[i].pal;
}
}
else if (sprite[i].picnum == SECTOREFFECTOR && (sprite[i].lotag == 49 || sprite[i].lotag == 50))
{
#ifdef POLYMER
if (sprite[i].lotag == 49)
{
if (getrendermode() == 4)
{
if (spritelightptr[i] == NULL)
{
#pragma pack(push,1)
_prlight mylight;
#pragma pack(pop)
addprlight_common1(&mylight, i);
}
else
{
if (Bmemcmp(&sprite[i], spritelightptr[i], sizeof(vec3_t)))
{
Bmemcpy(spritelightptr[i], &sprite[i], sizeof(vec3_t));
spritelightptr[i]->sector = sprite[i].sectnum;
spritelightptr[i]->flags.invalidate = 1;
}
if (SHT != spritelightptr[i]->range)
{
spritelightptr[i]->range = SHT;
spritelightptr[i]->flags.invalidate = 1;
}
if (check_prlight_colors(i))
copy_prlight_colors(spritelightptr[i], i);
}
}
}
if (sprite[i].lotag == 50)
{
if (getrendermode() == 4)
{
if (spritelightptr[i] == NULL)
{
#pragma pack(push,1)
_prlight mylight;
#pragma pack(pop)
mylight.radius = (256-(SS+128))<<1;
mylight.faderadius = (int16_t)(mylight.radius * 0.75f);
mylight.tilenum = OW;
addprlight_common1(&mylight, i);
}
else
{
if (Bmemcmp(&sprite[i], spritelightptr[i], sizeof(vec3_t)))
{
Bmemcpy(spritelightptr[i], &sprite[i], sizeof(vec3_t));
spritelightptr[i]->sector = sprite[i].sectnum;
spritelightptr[i]->flags.invalidate = 1;
}
if (SHT != spritelightptr[i]->range)
{
spritelightptr[i]->range = SHT;
spritelightptr[i]->flags.invalidate = 1;
}
if (check_prlight_colors(i))
copy_prlight_colors(spritelightptr[i], i);
if (((256-(SS+128))<<1) != spritelightptr[i]->radius)
{
spritelightptr[i]->radius = (256-(SS+128))<<1;
spritelightptr[i]->faderadius = (int16_t)(spritelightptr[i]->radius * 0.75f);
spritelightptr[i]->flags.invalidate = 1;
}
if (SA != spritelightptr[i]->angle)
{
spritelightptr[i]->angle = SA;
spritelightptr[i]->flags.invalidate = 1;
}
if (SH != spritelightptr[i]->horiz)
{
spritelightptr[i]->horiz = SH;
spritelightptr[i]->flags.invalidate = 1;
}
spritelightptr[i]->tilenum = OW;
}
}
}
#endif // POLYMER
}
}
}
if (floor_over_floor) SE40Code(pos.x,pos.y,pos.z,ang,horiz);
if (purpleon) clearview(255);
return;
}
begindrawing(); //{{{
// if (cursectornum >= 0)
// fillsector(cursectornum, 31);
if (graphicsmode && !m32_sideview && zoom >= 256)
{
for (i=ii=0; i<MAXSPRITES && ii < Numsprites; i++)
{
if ((sprite[i].cstat & 48) != 0 || sprite[i].statnum == MAXSTATUS) continue;
ii++;
picnum = sprite[i].picnum;
daang = flags = frames = shade = 0;
switch (picnum)
{
// 5-frame walk
case 1550 : // Shark
frames=5;
// 2-frame walk
case 1445 : // duke kick
case LIZTROOPDUCKING :
case 2030 : // pig shot
case OCTABRAIN :
case PIGCOPDIVE :
case 2190 : // liz capt shot
case BOSS1SHOOT :
case BOSS1LOB :
case LIZTROOPSHOOT :
if (frames==0) frames=2;
// 4-frame walk
case 1491 : // duke crawl
case LIZTROOP :
case LIZTROOPRUNNING :
case PIGCOP :
case LIZMAN :
case BOSS1 :
case BOSS2 :
case BOSS3 :
case BOSS4 :
case NEWBEAST:
if (frames==0) frames=4;
case LIZTROOPJETPACK :
case DRONE :
case COMMANDER :
case TANK :
case RECON :
if (frames==0) frames = 10;
case CAMERA1:
case APLAYER :
if (frames==0) frames=1;
case GREENSLIME :
case EGG :
case PIGCOPSTAYPUT :
case LIZMANSTAYPUT:
case LIZTROOPSTAYPUT :
case LIZMANSPITTING :
case LIZMANFEEDING :
case LIZMANJUMP :
case NEWBEASTSTAYPUT :
case BOSS1STAYPUT :
{
int32_t k;
if (frames!=0)
{
if (frames==10) frames=0;
k = 1536;//getangle(tspr->x-pos.x,tspr->y-pos.y);
k = (((sprite[i].ang+3072+128-k)&2047)>>8)&7;
//This guy has only 5 pictures for 8 angles (3 are x-flipped)
if (k <= 4)
{
picnum += k;
daang = 0;
flags &= ~4;
}
else
{
picnum += 8-k;
daang = 1024;
flags |= 4;
}
}
if (graphicsmode == 2)
{
if (frames==2) picnum+=((((4-(totalclock>>5)))&1)*5);
if (frames==4) picnum+=((((4-(totalclock>>5)))&3)*5);
if (frames==5) picnum+=(((totalclock>>5)%5))*5;
}
if (tilesizx[picnum] == 0)
picnum -= 5; //Hack, for actors
}
break;
default:
break;
}
xp1 = mulscale14(sprite[i].x-pos.x,zoom);
yp1 = mulscale14(sprite[i].y-pos.y-(tilesizy[picnum]<<2),zoom);
if (i+16384 != pointhighlight || !(totalclock&32))
{
shade = sprite[i].shade;
if (shade < 6)
shade = 6;
}
xp1 += halfxdim16;
yp1 += midydim16;
ydim16 = ydim-STATUS2DSIZ2;
if (xp1 < 4 || xp1 > xdim-6 || yp1 < 4 || yp1 > ydim16-6)
continue;
rotatesprite(xp1<<16,yp1<<16,zoom<<5,daang,picnum,
shade,sprite[i].pal,flags,0,0,xdim-1,ydim16-1);
}
}
if (showambiencesounds)
{
for (ii=0; ii<numsectors; ii++)
for (i=headspritesect[ii]; i>=0; i=nextspritesect[i])
{
if (sprite[i].picnum != MUSICANDSFX /*|| zoom < 256*/ )
continue;
if (showambiencesounds==1 && sprite[i].sectnum!=cursectnum)
continue;
screencoords(&xp1,&yp1, sprite[i].x-pos.x,sprite[i].y-pos.y, zoom);
if (m32_sideview)
yp1 += getscreenvdisp(sprite[i].z-pos.z, zoom);
radius = mulscale14(sprite[i].hitag,zoom);
col = 6;
if (i+16384 == pointhighlight)
if (totalclock & 32) col += (2<<2);
drawlinepat = 0xf0f0f0f0;
drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, scalescreeny(16384), editorcolors[(int32_t)col]);
drawlinepat = 0xffffffff;
}
}
enddrawing(); //}}}
}
void ExtAnalyzeSprites(void)
{
int32_t i, k;
spritetype *tspr;
int32_t frames=0, sh;
for (i=0,tspr=&tsprite[0]; i<spritesortcnt; i++,tspr++)
{
frames=0;
if ((nosprites==1||nosprites==3) && tspr->picnum<11)
tspr->xrepeat=0;
if (nosprites==1||nosprites==3)
switch (tspr->picnum)
{
case SEENINE :
tspr->xrepeat=0;
}
if (showinvisibility && (tspr->cstat&32768))
{
tspr->pal = 6;
tspr->cstat &= ~32768;
tspr->cstat |= 2+512;
}
/* Shade preview rules (thanks to Gambini)
*
* 1st rule: Any pal value not equal to 0 in the floor of a sector will
* turn all the sprites within this sector to that pal value.
*
* 2nd rule: The shade of a sprite will be taken from the floor unless the
* ceiling is parallaxed, in which case will be taken from the
* ceiling. But not the pal which always follow the 1st rule.
*
* 3rd rule: relative to wall sprites will keep their own shade unless
* they're actors, but they will still retain the floor pal.
*/
if (shadepreview)
{
int32_t wallaligned = (tspr->cstat & 16);
if (tspr->sectnum<0)
continue;
// 1st rule
if (sector[tspr->sectnum].floorpal > 0 && sector[tspr->sectnum].floorpal < num_tables)
tspr->pal = sector[tspr->sectnum].floorpal;
// 2nd and 3rd rule minus "actor condition"
if (!wallaligned && (tspr->cstat&2048)==0)
{
if (sector[tspr->sectnum].ceilingstat&1)
sh = sector[tspr->sectnum].ceilingshade;
else
sh = sector[tspr->sectnum].floorshade;
inpclamp(&sh, -127, 127);
tspr->shade = sh;
}
}
switch (tspr->picnum)
{
// 5-frame walk
case 1550 : // Shark
frames=5;
// 2-frame walk
case 1445 : // duke kick
case LIZTROOPDUCKING :
case 2030 : // pig shot
case OCTABRAIN :
case PIGCOPDIVE :
case 2190 : // liz capt shot
case BOSS1SHOOT :
case BOSS1LOB :
case LIZTROOPSHOOT :
if (frames==0) frames=2;
// 4-frame walk
case 1491 : // duke crawl
case LIZTROOP :
case LIZTROOPRUNNING :
case PIGCOP :
case LIZMAN :
case BOSS1 :
case BOSS2 :
case BOSS3 :
case BOSS4 :
case NEWBEAST:
if (frames==0) frames=4;
case LIZTROOPJETPACK :
case DRONE :
case COMMANDER :
case TANK :
case RECON :
if (frames==0) frames = 10;
case ROTATEGUN :
case CAMERA1:
case APLAYER :
if (frames==0) frames=1;
case GREENSLIME :
case PIGCOPSTAYPUT :
case LIZMANSTAYPUT:
case LIZTROOPSTAYPUT :
case LIZMANSPITTING :
case LIZMANFEEDING :
case LIZMANJUMP :
case NEWBEASTSTAYPUT :
case BOSS1STAYPUT :
if (skill!=4)
{
if (tspr->lotag>skill+1)
{
tspr->xrepeat=0;
tspr->cstat=32768;
break;
}
}
if (nosprites==2||nosprites==3)
{
tspr->xrepeat=0;
tspr->cstat=32768;
}
// else tspr->cstat&=32767;
#ifdef USE_OPENGL
if (!usemodels || md_tilehasmodel(tspr->picnum,tspr->pal) < 0)
#endif
{
if (frames!=0)
{
if (frames==10) frames=0;
k = getangle(tspr->x-pos.x,tspr->y-pos.y);
k = (((tspr->ang+3072+128-k)&2047)>>8)&7;
//This guy has only 5 pictures for 8 angles (3 are x-flipped)
if (k <= 4)
{
tspr->picnum += k;
tspr->cstat &= ~4; //clear x-flipping bit
}
else
{
tspr->picnum += 8-k;
tspr->cstat |= 4; //set x-flipping bit
}
}
if (frames==2) tspr->picnum += (((4-(totalclock>>5)))&1)*5;
if (frames==4) tspr->picnum += (((4-(totalclock>>5)))&3)*5;
if (frames==5) tspr->picnum += ((totalclock>>5)%5)*5;
if (tilesizx[tspr->picnum] == 0)
tspr->picnum -= 5; //Hack, for actors
}
break;
default:
break;
}
}
VM_OnEvent(EVENT_ANALYZESPRITES, -1);
}
#define MESSAGEX 3 // (xdimgame>>1)
#define MESSAGEY 3 // ((i/charsperline)<<3)+(ydimgame-(ydimgame>>3))-(((getmessageleng-1)/charsperline)<<3)
static void Keys2d3d(void)
{
int32_t i;
#if M32_UNDO
if (mapstate == NULL)
{
// map_revision = 0;
create_map_snapshot(); // initial map state
// Bfree(mapstate->next);
// mapstate = mapstate->prev;
}
#endif
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(A)) // 'A
{
if (qsetmode == 200)
autosave = autosave?0:getnumber256("Autosave interval, in seconds: ",180,3600,0);
else
autosave = autosave?0:getnumber16("Autosave interval, in seconds: ",180,3600,0);
if (autosave) message("Autosave enabled, interval: %d seconds",autosave);
else message("Autosave disabled");
}
if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(N)) // 'N
{
m32_clipping--;
if (m32_clipping < 0)
m32_clipping = 2;
message("Clipping %s", m32_clipping==0 ? "disabled" :
(m32_clipping==1 ? "non-masks only" : "enabled"));
}
if (eitherCTRL && PRESSED_KEYSC(N)) // CTRL+N
{
spnoclip = !spnoclip;
message("Sprite clipping %s", spnoclip?"disabled":"enabled");
}
if (eitherCTRL) //CTRL
{
if (qsetmode != 200)
if (PRESSED_KEYSC(P)) // Ctrl-P: Map playtesting
test_map(eitherALT);
if (keystatus[KEYSC_S]) // S
{
if (levelname[0])
{
keystatus[KEYSC_S] = 0;
i = CheckMapCorruption(4, 0);
if (i<4)
{
Bsprintf(tempbuf, "Save to %s?", levelname);
if (!AskIfSure(tempbuf))
{
SaveBoard(levelname, 0);
message("Board saved to %s", levelname);
asksave = 0;
lastsave=totalclock;
}
}
else
message("Map is heavily corrupted, not saving. See OSD for details.");
}
}
if (keystatus[KEYSC_L]) // L
{
if (totalclock < (lastsave + 120*10) || !AskIfSure("Are you sure you want to load the last saved map?"))
{
int32_t sposx=pos.x,sposy=pos.y,sposz=pos.z,sang=ang;
char *f;
if (pathsearchmode) f = levelname;
else
{
// virtual filesystem mode can't save to directories so drop the file into
// the current directory
f = Bstrrchr(levelname, '/');
if (!f) f = levelname; else f++;
}
lastsave=totalclock;
// sectorhighlightstat = -1;
// newnumwalls = -1;
// joinsector[0] = -1;
// circlewall = -1;
// circlepoints = 7;
if (LoadBoard(f, 0))
message("Invalid map format.");
pos.x=sposx; pos.y=sposy; pos.z=sposz; ang=sang;
updatesectorz(pos.x, pos.y, pos.z, &cursectnum);
keystatus[KEYSC_L] = 0;
}
}
}
if (keystatus[buildkeys[BK_MODE2D_3D]]) // Enter
{
getmessageleng = 0;
getmessagetimeoff = 0;
#if defined(DUKEOSD)
m32_osdsetfunctions();
#endif
}
if (getmessageleng > 0)
{
if (qsetmode != 200)
printmessage16("%s", getmessage);
if (totalclock > getmessagetimeoff)
getmessageleng = 0;
}
}
#undef EDUKE32_EXEC
#undef EDUKE32_LOCALEXEC
void ExtCheckKeys(void)
{
static int32_t soundinit = 0;
static int32_t lastbstatus = 0;
if (!soundinit)
{
g_numsounds = 0;
loadconsounds(G_ConFile());
if (g_numsounds > 0)
{
if (S_SoundStartup() != 0)
S_SoundShutdown();
}
soundinit = 1;
}
if (qsetmode == 200 && shadepreview)
{
int32_t i = 0, ii;
int32_t w, isec, start_wall, end_wall;
for (i=0; i<highlightsectorcnt; i++)
{
ii = highlightsector[i];
sector[ii].floorpal = sectorpals[ii][0];
sector[ii].ceilingpal = sectorpals[ii][1];
}
for (i=0; i<MAXSPRITES; i++)
{
if (sprite[i].statnum==MAXSTATUS || sprite[i].picnum != SECTOREFFECTOR)
continue;
if (sprite[i].lotag != 12 && sprite[i].lotag != 3 && sprite[i].lotag != 4)
continue;
isec = sprite[i].sectnum;
if (isec<0)
continue;
start_wall = sector[isec].wallptr;
end_wall = start_wall + sector[isec].wallnum;
for (w = start_wall; w < end_wall; w++)
{
if (wallflag[w>>3]&(1<<(w&7)))
{
wall[w].shade = wallshades[w];
wall[w].pal = wallpals[w];
wallflag[w>>3] &= ~(1<<(w&7));
}
// removed: same thing with nextwalls
}
sector[isec].floorshade = sectorshades[isec][0];
sector[isec].ceilingshade = sectorshades[isec][1];
sector[isec].floorpal = sectorpals[isec][0];
sector[isec].ceilingpal = sectorpals[isec][1];
for (w=headspritesect[isec]; w>=0; w=nextspritesect[w])
{
if (w == i)
continue;
sprite[w].shade = spriteshades[w];
sprite[w].pal = spritepals[w];
}
}
}
lastbstatus = bstatus;
readmousebstatus(&bstatus);
Keys2d3d();
if (qsetmode == 200) //In 3D mode
{
Keys3d();
editinput();
if (infobox&2)
m32_showmouse();
}
else
{
Keys2d();
if (autocorruptcheck>0 && totalclock > corruptchecktimer)
{
if (CheckMapCorruption(3, 0)>=3)
printmessage16("Corruption detected. See OSD for details.");
corruptchecktimer = totalclock + 120*autocorruptcheck;
}
}
if (asksave == 1)
asksave++;
else if (asksave == 2 && (bstatus + lastbstatus) == 0
#if M32_UNDO
&& mapstate
#endif
)
{
int32_t i;
// check keys so that e.g. bulk deletions won't produce
// as much revisions as deleted sprites
for (i=sizeof(keystatus)/sizeof(keystatus[0])-1; i>=0; i--)
if (keystatus[i])
break;
if (i==-1)
{
#if M32_UNDO
create_map_snapshot();
#else
CheckMapCorruption(5, 0);
#endif
asksave++;
}
}
else if (asksave == 3)
asksave++;
if (totalclock > autosavetimer && autosave)
{
if (asksave == 4)
{
if (CheckMapCorruption(5, 0)>=4)
{
SaveBoard("autosave_corrupt.map", 1);
message("Board autosaved to AUTOSAVE_CORRUPT.MAP");
}
else
{
SaveBoard("autosave.map", 0);
message("Board autosaved to AUTOSAVE.MAP");
}
asksave++;
}
autosavetimer = totalclock+120*autosave;
}
if (PRESSED_KEYSC(F12)) //F12
{
#ifdef ENGINE_SCREENSHOT_DEBUG
extern int32_t engine_screenshot;
engine_screenshot = 1;
#else
extern int16_t capturecount;
Bsprintf(tempbuf, "Mapster32 %s", ExtGetVer());
screencapture("captxxxx.tga", eitherSHIFT, tempbuf);
silentmessage("Saved screenshot %04d", capturecount-1);
#endif
}
}
//// port of a.m32's corruptchk ////
// returns value from 0 (all OK) to 5 (panic!)
#define CCHK_PANIC OSDTEXT_DARKRED "PANIC!!!^O "
//#define CCHKPREF OSDTEXT_RED "^O"
#define CCHK_CORRECTED OSDTEXT_GREEN " -> "
#define CORRUPTCHK_PRINT(errlev, what, fmt, ...) do \
{ \
bad = max(bad, errlev); \
if (numcorruptthings>=MAXCORRUPTTHINGS) \
goto too_many_errors; \
corruptthings[numcorruptthings++] = (what); \
if (errlev >= printfromlev) \
OSD_Printf("#%d: " fmt "\n", numcorruptthings, ## __VA_ARGS__); \
} while (0)
#ifdef YAX_ENABLE
static int32_t walls_have_equal_endpoints(int32_t w1, int32_t w2)
{
int32_t n1 = wall[w1].point2, n2 = wall[w2].point2;
return (wall[w1].x==wall[w2].x && wall[w1].y==wall[w2].y &&
wall[n1].x==wall[n2].x && wall[n1].y==wall[n2].y);
}
static void correct_yax_nextwall(int32_t wallnum, int32_t bunchnum, int32_t cf, int32_t tryfixingp)
{
int32_t i, j, startwall, endwall;
int32_t nummatching=0, lastwall[2]={-1,-1};
for (SECTORS_OF_BUNCH(bunchnum, !cf, i))
for (WALLS_OF_SECTOR(i, j))
{
// v v v shouldn't happen, 'stupidity safety'
if (j!=wallnum && walls_have_equal_endpoints(wallnum, j))
{
lastwall[nummatching++] = j;
if (nummatching==2)
goto outofloop;
}
}
outofloop:
if (nummatching==1)
{
if (!tryfixingp)
{
OSD_Printf(" will set wall %d's %s to %d on tryfix\n",
wallnum, yupdownwall[cf], lastwall[0]);
}
else
{
int32_t setreverse = 0;
yax_setnextwall(wallnum, cf, lastwall[0]);
if (yax_getnextwall(lastwall[0], !cf) < 0)
{
setreverse = 1;
yax_setnextwall(lastwall[0], !cf, wallnum);
}
OSD_Printf("auto-correction: set wall %d's %s to %d%s\n",
wallnum, yupdownwall[cf], lastwall[0], setreverse?" and its reverse link":"");
}
}
else if (!tryfixingp)
{
if (nummatching > 1)
{
OSD_Printf(" found more than one matching wall: at least %d and %d\n",
lastwall[0], lastwall[1]);
}
else if (nummatching == 0)
{
OSD_Printf(" found no matching walls!\n");
}
}
}
#endif
// in reverse orientation
static int32_t walls_are_consistent(int32_t w1, int32_t w2)
{
return (wall[w2].x==POINT2(w1).x && wall[w2].y==POINT2(w1).y &&
wall[w1].x==POINT2(w2).x && wall[w1].y==POINT2(w2).y);
}
static void suggest_nextsector_correction(int32_t nw, int32_t j)
{
// wall j's nextsector is inconsistent with its nextwall... what shall we do?
if (nw>=0 && nw<numwalls)
{
// maybe wall[j].nextwall's nextwall is right?
if (wall[nw].nextwall==j && walls_are_consistent(nw, j))
OSD_Printf(" suggest setting wall[%d].nextsector to %d\n",
j, sectorofwall_noquick(nw));
}
// alternative
if (wall[j].nextsector>=0 && wall[j].nextsector<numsectors)
{
int32_t w, startwall, endwall;
for (WALLS_OF_SECTOR(wall[j].nextsector, w))
{
// XXX: need clearing some others?
if (walls_are_consistent(w, j))
{
OSD_Printf(" ? suggest setting wall[%d].nextwall to %d\n",
j, w);
break;
}
}
}
}
static void do_nextsector_correction(int32_t nw, int32_t j)
{
if (!corrupt_tryfix_alt)
{
if (nw>=0 && nw<numwalls)
if (wall[nw].nextwall==j && walls_are_consistent(nw, j))
{
int32_t newns = sectorofwall_noquick(nw);
wall[j].nextsector = newns;
OSD_Printf(CCHK_CORRECTED "auto-correction: set wall[%d].nextsector=%d\n",
j, newns);
}
}
else
{
if (wall[j].nextsector>=0 && wall[j].nextsector<numsectors)
{
int32_t w, startwall, endwall;
for (WALLS_OF_SECTOR(wall[j].nextsector, w))
if (walls_are_consistent(w, j))
{
wall[j].nextwall = w;
OSD_Printf(CCHK_CORRECTED "auto-correction: set wall[%d].nextwall=%d\n",
j, w);
break;
}
}
}
}
static int32_t csc_s, csc_i;
// 1: corrupt, 0: OK
static int32_t check_spritelist_consistency()
{
int32_t s, i, ournumsprites=0;
static uint8_t havesprite[MAXSPRITES>>3];
csc_s = csc_i = -1;
if ((unsigned)Numsprites >= MAXSPRITES)
return 1;
for (i=0; i<MAXSPRITES; i++)
{
csc_i = i;
if ((sprite[i].statnum==MAXSTATUS) != (sprite[i].sectnum==MAXSECTORS))
return 2; // violation of .statnum==MAXSTATUS iff .sectnum==MAXSECTORS
if ((unsigned)sprite[i].statnum > MAXSTATUS || (unsigned)sprite[i].sectnum > MAXSECTORS)
return 3; // oob sectnum or statnum
if (sprite[i].statnum != MAXSTATUS)
ournumsprites++;
}
if (ournumsprites != Numsprites)
return 4; // counting sprites by statnum!=MAXSTATUS inconsistent with Numsprites
// SECTOR LIST
Bmemset(havesprite, 0, (Numsprites+7)>>3);
for (s=0; s<numsectors; s++)
{
csc_s = s;
for (i=headspritesect[s]; i>=0; i=nextspritesect[i])
{
csc_i = i;
if (i >= MAXSPRITES)
return 5; // oob sprite index in list, or Numsprites inconsistent
if (havesprite[i>>3]&(1<<(i&7)))
return 6; // have a cycle in the list
havesprite[i>>3] |= (1<<(i&7));
if (sprite[i].sectnum != s)
return 7; // .sectnum inconsistent with list
}
if (i!=-1)
return 8; // various code checks for -1 to break loop
}
csc_s = -1;
for (i=0; i<MAXSPRITES; i++)
{
csc_i = i;
if (sprite[i].statnum!=MAXSTATUS && !(havesprite[i>>3]&(1<<(i&7))))
return 9; // have a sprite in the world not in sector list
}
// STATUS LIST -- we now clear havesprite[] bits
for (s=0; s<MAXSTATUS; s++)
{
csc_s = s;
for (i=headspritestat[s]; i>=0; i=nextspritestat[i])
{
csc_i = i;
if (i >= MAXSPRITES)
return 10; // oob sprite index in list, or Numsprites inconsistent
// have a cycle in the list, or status list inconsistent with
// sector list (*)
if (!(havesprite[i>>3]&(1<<(i&7))))
return 11;
havesprite[i>>3] &= ~(1<<(i&7));
if (sprite[i].statnum != s)
return 12; // .statnum inconsistent with list
}
if (i!=-1)
return 13; // various code checks for -1 to break loop
}
csc_s = -1;
for (i=0; i<Numsprites; i++)
{
csc_i = i;
// Status list contains only a proper subset of the sprites in the
// sector list. Reverse case is handled by (*)
if (havesprite[i>>3]&(1<<(i&7)))
return 14;
}
return 0;
}
int32_t CheckMapCorruption(int32_t printfromlev, uint64_t tryfixing)
{
int32_t i, j, w0, numw, endwall, ns, nw;
int32_t ewall=0; // expected wall index
int32_t errlevel=0, bad=0;
int32_t heinumcheckstat = 0; // 1, 2
uint8_t *seen_nextwalls = NULL;
int16_t *lastnextwallsource = NULL;
numcorruptthings = 0;
if (numsectors>MAXSECTORS)
CORRUPTCHK_PRINT(5, 0, CCHK_PANIC "SECTOR LIMIT EXCEEDED (MAXSECTORS=%d)!!!", MAXSECTORS);
if (numwalls>MAXWALLS)
CORRUPTCHK_PRINT(5, 0, CCHK_PANIC "WALL LIMIT EXCEEDED (MAXWALLS=%d)!!!", MAXWALLS);
if (numsectors>MAXSECTORS || numwalls>MAXWALLS)
{
corruptlevel = bad;
return bad;
}
if (numsectors==0 || numwalls==0)
{
if (numsectors>0)
CORRUPTCHK_PRINT(5, 0, CCHK_PANIC " Have sectors but no walls!");
if (numwalls>0)
CORRUPTCHK_PRINT(5, 0, CCHK_PANIC " Have walls but no sectors!");
return bad;
}
if (!corruptcheck_noalreadyrefd)
{
seen_nextwalls = Bcalloc((numwalls+7)>>3,1);
if (!seen_nextwalls) return 5;
lastnextwallsource = Bmalloc(numwalls*sizeof(lastnextwallsource[0]));
if (!lastnextwallsource) { Bfree(seen_nextwalls); return 5; }
}
for (i=0; i<numsectors; i++)
{
bad = 0;
w0 = sector[i].wallptr;
numw = sector[i].wallnum;
if (w0 < 0 || w0 > numwalls)
CORRUPTCHK_PRINT(4, CORRUPT_SECTOR|i, "SECTOR[%d].WALLPTR=%d out of range (numwalls=%d)", i, w0, numw);
if (w0 != ewall)
CORRUPTCHK_PRINT(4, CORRUPT_SECTOR|i, "SECTOR[%d].WALLPTR=%d inconsistent, expected %d", i, w0, ewall);
if (numw <= 1)
CORRUPTCHK_PRINT(5, CORRUPT_SECTOR|i, CCHK_PANIC "SECTOR[%d].WALLNUM=%d INVALID!!!", i, numw);
else if (numw==2)
CORRUPTCHK_PRINT(3, CORRUPT_SECTOR|i, "SECTOR[%d].WALLNUM=2, expected at least 3", i);
ewall += numw;
endwall = w0 + numw;
if (endwall > numwalls)
CORRUPTCHK_PRINT(4, CORRUPT_SECTOR|i, "SECTOR[%d]: wallptr+wallnum=%d out of range: numwalls=%d", i, endwall, numwalls);
// inconsistent cstat&2 and heinum checker
{
int32_t cs, hn;
const char *cflabel[2] = {"ceiling", "floor"};
for (j=0; j<2; j++)
{
cs = !!(SECTORFLD(i,stat, j)&2);
hn = (SECTORFLD(i,heinum, j)!=0);
if (cs != hn && heinumcheckstat <= 1)
{
if (numcorruptthings < MAXCORRUPTTHINGS &&
(heinumcheckstat==1 || (heinumcheckstat==0 && (tryfixing & (1ull<<numcorruptthings)))))
{
setslope(i, j, 0);
OSD_Printf(CCHK_CORRECTED "auto-correction: reset sector %d's %s slope\n",
i, cflabel[j]);
heinumcheckstat = 1;
}
else if (heinumcheckstat==0)
{
CORRUPTCHK_PRINT(1, CORRUPT_SECTOR|i,
"SECTOR[%d]: inconsistent %sstat&2 and heinum", i, cflabel[j]);
}
if (heinumcheckstat != 1)
heinumcheckstat = 2;
}
}
}
errlevel = max(errlevel, bad);
if (bad<4)
{
endwall--;
for (j=w0; j<=endwall; j++)
{
bad = 0;
if (wall[j].point2 < w0 || wall[j].point2 > endwall)
{
if (wall[j].point2 < 0 || wall[j].point2 >= MAXWALLS)
CORRUPTCHK_PRINT(5, CORRUPT_WALL|j, CCHK_PANIC "WALL[%d].POINT2=%d INVALID!!!",
j, wall[j].point2);
else
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL[%d].POINT2=%d out of range [%d, %d]",
j, wall[j].point2, w0, endwall);
}
nw = wall[j].nextwall;
ns = wall[j].nextsector;
if (nw >= numwalls)
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL[%d].NEXTWALL=%d out of range: numwalls=%d",
j, nw, numwalls);
if (ns >= numsectors)
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL[%d].NEXTSECTOR=%d out of range: numsectors=%d",
j, ns, numsectors);
if (nw>=w0 && nw<=endwall)
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL[%d].NEXTWALL is its own sector's wall", j);
if (wall[j].x==POINT2(j).x && wall[j].y==POINT2(j).y)
CORRUPTCHK_PRINT(3, CORRUPT_WALL|j, "WALL[%d] has length 0", j);
#ifdef YAX_ENABLE
{
int32_t cf, ynw, ynwp2;
for (cf=0; cf<2; cf++)
{
ynw = yax_getnextwall(j, cf);
if (ynw >= 0)
{
if (ynw >= numwalls)
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL %d's %s=%d out of range: numwalls=%d",
j, YUPDOWNWALL[cf], ynw, numwalls);
else
{
int32_t ynextwallok = 1;
if (j == ynw)
{
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL %d's %s is itself",
j, YUPDOWNWALL[cf]);
ynextwallok = 0;
}
else if (!walls_have_equal_endpoints(j, ynw))
{
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL %d's and its %s=%d's "
"endpoints are inconsistent", j, YUPDOWNWALL[cf], ynw);
ynextwallok = 0;
}
{
int16_t bunchnum = yax_getbunch(i, cf);
int32_t onumct = numcorruptthings;
if (bunchnum < 0 || bunchnum >= numyaxbunches)
{
if (tryfixing == 0ull)
{
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL %d has %s=%d, "
"but its %s bunchnum=%d is invalid",
j, YUPDOWNWALL[cf], ynw,
cf==YAX_CEILING? "ceiling":"floor", bunchnum);
OSD_Printf(" will clear wall %d's %s to -1 on tryfix\n",
j, yupdownwall[cf]);
}
else if (tryfixing & (1ull<<onumct))
{
yax_setnextwall(j, cf, -1);
OSD_Printf(CCHK_CORRECTED "auto-correction: cleared wall %d's %s to -1\n",
j, yupdownwall[cf]);
}
}
else if (!ynextwallok && onumct < MAXCORRUPTTHINGS)
{
if ((tryfixing & (1ull<<onumct)) || 4>=printfromlev)
correct_yax_nextwall(j, bunchnum, cf, tryfixing!=0ull);
}
}
if (ynextwallok)
{
int32_t onumct = numcorruptthings;
ynwp2 = yax_getnextwall(ynw, !cf);
if (ynwp2 != j)
{
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL %d's %s=%d's reverse link wrong"
" (expected %d, have %d)", j, YUPDOWNWALL[cf], ynw, j, ynwp2);
if (onumct < MAXCORRUPTTHINGS)
{
if (tryfixing & (1ull<<onumct))
{
yax_setnextwall(ynw, !cf, j);
OSD_Printf(CCHK_CORRECTED "auto-correction: set wall %d's %s=%d's %s to %d\n",
j, yupdownwall[cf], ynw, yupdownwall[!cf], j);
}
else if (4>=printfromlev)
{
OSD_Printf(" will set wall %d's %s=%d's %s to %d on tryfix\n",
j, yupdownwall[cf], ynw, yupdownwall[!cf], j);
}
}
}
} // woot!
}
}
}
}
#endif
if (ns == i)
{
if (!bad)
{
int32_t onumct = numcorruptthings;
int32_t safetoclear = (nw==j || (wall[nw].nextwall==-1 && wall[nw].nextsector==-1));
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL[%d].NEXTSECTOR is its own sector", j);
if (onumct < MAXCORRUPTTHINGS)
{
if (tryfixing & (1ull<<onumct))
{
if (safetoclear)
{
wall[j].nextwall = wall[j].nextsector = -1;
OSD_Printf(CCHK_CORRECTED "auto-correction: cleared wall %d's nextwall"
" and nextsector\n", j);
}
else
do_nextsector_correction(nw, j);
}
else if (4>=printfromlev)
{
if (safetoclear)
OSD_Printf(" will clear wall %d's nextwall and nextsector on tryfix\n", j);
else
suggest_nextsector_correction(nw, j);
}
}
}
}
if (!corruptcheck_noalreadyrefd && nw>=0 && nw<numwalls)
{
if (seen_nextwalls[nw>>3]&(1<<(nw&7)))
{
int16_t nwnw, lnws;
int32_t onumct = numcorruptthings;
lnws = lastnextwallsource[nw];
CORRUPTCHK_PRINT(3, CORRUPT_WALL|j, "WALL[%d].NEXTWALL=%d already referenced from wall %d",
j, nw, lnws);
nwnw = wall[nw].nextwall;
if (onumct < MAXCORRUPTTHINGS && (nwnw==j || nwnw==lnws))
{
int32_t walltoclear = nwnw==j ? lnws : j;
if (tryfixing & (1ull<<onumct))
{
wall[walltoclear].nextsector = wall[walltoclear].nextwall = -1;
OSD_Printf(CCHK_CORRECTED "auto-correction: cleared wall %d's nextwall and nextsector tags to -1\n",
walltoclear);
}
else if (3 >= printfromlev)
OSD_Printf(" wall[%d].nextwall=%d, suggest clearing wall %d's nextwall and nextsector tags to -1\n",
nw, nwnw, walltoclear);
}
}
else
{
seen_nextwalls[nw>>3] |= 1<<(nw&7);
lastnextwallsource[nw] = j;
}
}
if (bad<4)
{
int32_t onumct = numcorruptthings;
if ((ns^nw)<0)
{
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL[%d].NEXTSECTOR=%d and .NEXTWALL=%d inconsistent:"
" missing one next pointer", j, ns, nw);
if (onumct < MAXCORRUPTTHINGS)
{
if (tryfixing & (1ull<<onumct))
do_nextsector_correction(nw, j);
else if (4>=printfromlev)
suggest_nextsector_correction(nw, j);
}
}
else if (ns>=0)
{
if (nw<sector[ns].wallptr || nw>=sector[ns].wallptr+sector[ns].wallnum)
{
CORRUPTCHK_PRINT(4, CORRUPT_WALL|j, "WALL[%d].NEXTWALL=%d out of .NEXTSECTOR=%d's bounds [%d .. %d]",
j, nw, ns, sector[ns].wallptr, sector[ns].wallptr+sector[ns].wallnum-1);
if (onumct < MAXCORRUPTTHINGS)
{
if (tryfixing & (1ull<<onumct))
do_nextsector_correction(nw, j);
else if (4 >= printfromlev)
suggest_nextsector_correction(nw, j);
}
}
#if 0
// this one usually appears together with the "already referenced" corruption
else if (wall[nw].nextsector != i || wall[nw].nextwall != j)
{
CORRUPTCHK_PRINT(4, CORRUPT_WALL|nw, "WALL %d nextwall's backreferences inconsistent. Expected nw=%d, ns=%d; got nw=%d, ns=%d",
nw, i, j, wall[nw].nextsector, wall[nw].nextwall);
}
#endif
}
}
errlevel = max(errlevel, bad);
}
}
}
bad = 0;
for (i=0; i<MAXSPRITES; i++)
{
if (sprite[i].statnum==MAXSTATUS)
continue;
if (sprite[i].sectnum<0 || sprite[i].sectnum>=numsectors)
CORRUPTCHK_PRINT(4, CORRUPT_SPRITE|i, "SPRITE[%d].SECTNUM=%d. Expect problems!", i, sprite[i].sectnum);
if (sprite[i].statnum<0 || sprite[i].statnum>MAXSTATUS)
CORRUPTCHK_PRINT(4, CORRUPT_SPRITE|i, "SPRITE[%d].STATNUM=%d. Expect problems!", i, sprite[i].statnum);
if (sprite[i].picnum<0 || sprite[i].picnum>=MAXTILES)
{
sprite[i].picnum = 0;
CORRUPTCHK_PRINT(0, CORRUPT_SPRITE|i, "SPRITE[%d].PICNUM=%d out of range, resetting to 0", i, sprite[i].picnum);
}
}
i = check_spritelist_consistency();
if (i)
CORRUPTCHK_PRINT(5, i<0?0:(CORRUPT_SPRITE|i), CCHK_PANIC "SPRITE LISTS CORRUPTED: error code %d, s=%d, i=%d!",
i, csc_s, csc_i);
if (0)
{
too_many_errors:
if (printfromlev<=errlevel)
OSD_Printf("!! too many errors, stopping. !!\n");
}
errlevel = max(errlevel, bad);
if (errlevel)
{
if (printfromlev<=errlevel)
OSD_Printf("-- corruption level: %d\n", errlevel);
if (tryfixing)
OSD_Printf("--\n");
}
if (seen_nextwalls)
{
Bfree(seen_nextwalls);
Bfree(lastnextwallsource);
}
corruptlevel = errlevel;
return errlevel;
}
////
void faketimerhandler(void)
{
sampletimer();
}
void SetBOSS1Palette(void)
{
if (acurpalette==3) return;
acurpalette=3;
setbrightness(GAMMA_CALC,5,2);
}
void SetSLIMEPalette(void)
{
if (acurpalette==2) return;
acurpalette=2;
setbrightness(GAMMA_CALC,2,2);
}
void SetWATERPalette(void)
{
if (acurpalette==1) return;
acurpalette=1;
setbrightness(GAMMA_CALC,1,2);
}
void SetGAMEPalette(void)
{
if (acurpalette==0) return;
acurpalette=0;
setbrightness(GAMMA_CALC,0,2);
}
static void SearchSectors(int32_t dir) // <0: backwards, >=0: forwards
{
int32_t ii=0;
dir = 1-2*(dir<0);
if (cursector_lotag!=0)
{
if ((dir>0 && cursectornum<MAXSECTORS) || (dir<0 && cursectornum>=0))
cursectornum += dir;
for (ii=cursectornum; ii>=0 && ii<numsectors; ii+=dir)
{
if (sector[ii].lotag==cursector_lotag)
{
pos.x = wall[sector[ii].wallptr].x;
pos.y = wall[sector[ii].wallptr].y;
printmessage16("%s Sector search: found", dir<0?"<":">");
cursectornum = ii;
return;
}
}
}
printmessage16("%s Sector search: none found", dir<0?"<":">");
}
//////////////////// manual editing ////////////////////
// Build edit originally by Ed Coolidge <semicharm@earthlink.net>
static char med_disptext[80];
static char med_edittext[80];
static const char *med_typename="";
static int32_t med_dispwidth=24;
static int32_t med_editval=0;
static int32_t med_thenum=-1;
static void handlemed(int32_t dohex, const char *disp_membername, const char *edit_membername,
void *themember, int32_t thesizeof, int32_t themax, int32_t sign)
{
int32_t i, val;
int32_t flags = sign;
sign &= 1;
if (thesizeof==sizeof(int8_t))
{
if (sign)
val = *(int8_t *)themember;
else
val = *(uint8_t *)themember;
}
else if (thesizeof==sizeof(int16_t))
val = *(int16_t *)themember;
else //if (thesizeof==sizeof(int32_t))
val = *(int32_t *)themember;
if (dohex)
i=Bsprintf(med_disptext,"%s: %x", disp_membername, val);
else
i=Bsprintf(med_disptext,"%s: %d", disp_membername, val);
for (; i<med_dispwidth; i++)
med_disptext[i] = ' ';
Bsprintf(med_edittext,"%s %d %s: ", med_typename, med_thenum, edit_membername);
if (med_editval)
{
printmessage16("%s", med_edittext);
val = getnumber16(med_edittext, val, themax, flags);
if (thesizeof==sizeof(int8_t))
{
if (sign)
*(int8_t *)themember = (int8_t)val;
else
*(uint8_t *)themember = (uint8_t)val;
}
else if (thesizeof==sizeof(int16_t))
*(int16_t *)themember = (int16_t)val;
else //if (thesizeof==sizeof(int32_t))
*(int32_t *)themember = val;
}
}
static void med_printcurline(int32_t xpos, int32_t ypos, int32_t row, int32_t selected)
{
printext16(xpos,ypos+row*8,editorcolors[11],editorcolors[!!selected],med_disptext,0);
}
static void med_handlecommon(int32_t xpos, int32_t ypos, int32_t *row, int32_t rowmax)
{
idle_waitevent();
if (handleevents())
quitevent = 0;
_printmessage16("Edit mode, press <Esc> to exit");
if (PRESSED_KEYSC(DOWN))
{
if (*row < rowmax)
{
med_printcurline(xpos, ypos, *row, 0);
(*row)++;
}
}
if (PRESSED_KEYSC(UP))
{
if (*row > 0)
{
med_printcurline(xpos, ypos, *row, 0);
(*row)--;
}
}
if (PRESSED_KEYSC(ENTER))
med_editval = 1;
}
static void EditSectorData(int16_t sectnum)
{
int32_t col=1, row=0, rowmax = 6, i = -1;
int32_t xpos = 208, ypos = ydim-STATUS2DSIZ+48;
med_editval = 0;
med_dispwidth = 24;
med_disptext[med_dispwidth] = 0;
med_typename = "Sector";
med_thenum = sectnum;
drawgradient();
showsectordata(sectnum, 0);
while (keystatus[KEYSC_ESC] == 0)
{
med_handlecommon(xpos, ypos, &row, rowmax);
if (PRESSED_KEYSC(LEFT))
{
if (col == 2)
{
med_printcurline(xpos, ypos, row, 0);
col = 1;
xpos = 208;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
}
if (PRESSED_KEYSC(RIGHT))
{
if (col == 1)
{
med_printcurline(xpos, ypos, row, 0);
col = 2;
xpos = 408;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
}
#ifdef YAX_ENABLE
if (med_editval)
{
if ((row==1 || row==3 || row==5) && yax_getbunch(sectnum, (col==2)) >= 0)
med_editval = 0;
}
#endif
if (col == 1)
{
switch (row)
{
case 0:
#ifdef YAX_ENABLE
i = sector[sectnum].ceilingstat&YAX_BIT;
#endif
handlemed(1, "Flags (hex)", "Ceiling Flags", &sector[sectnum].ceilingstat,
sizeof(sector[sectnum].ceilingstat), 65535, 0);
#ifdef YAX_ENABLE
sector[sectnum].ceilingstat &= ~YAX_BIT;
sector[sectnum].ceilingstat |= i;
#endif
break;
case 1:
for (i=Bsprintf(med_disptext,"(X,Y)pan: %d, %d",sector[sectnum].ceilingxpanning,sector[sectnum].ceilingypanning); i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Sector %d Ceiling X Pan: ",sectnum);
printmessage16("%s", med_edittext);
sector[sectnum].ceilingxpanning = (char)getnumber16(med_edittext,(int32_t)sector[sectnum].ceilingxpanning,255,0);
Bsprintf(med_edittext,"Sector %d Ceiling Y Pan: ",sectnum);
printmessage16("%s", med_edittext);
sector[sectnum].ceilingypanning = (char)getnumber16(med_edittext,(int32_t)sector[sectnum].ceilingypanning,255,0);
}
break;
case 2:
handlemed(0, "Shade byte", "Ceiling Shade", &sector[sectnum].ceilingshade,sizeof(sector[sectnum].ceilingshade), 128, 1);
break;
case 3:
handlemed(0, "Z-coordinate", "Ceiling Z-coordinate", &sector[sectnum].ceilingz,
sizeof(sector[sectnum].ceilingz), BZ_MAX, 1);
break;
case 4:
handlemed(0, "Tile number", "Ceiling Tile Number", &sector[sectnum].ceilingpicnum,
sizeof(sector[sectnum].ceilingpicnum), MAXTILES, 0);
break;
case 5:
handlemed(0, "Ceiling heinum", "Ceiling Heinum", &sector[sectnum].ceilingheinum,
sizeof(sector[sectnum].ceilingheinum), BHEINUM_MAX, 1);
setslope(sectnum, YAX_CEILING, sector[sectnum].ceilingheinum);
break;
case 6:
handlemed(0, "Palookup number", "Ceiling Palookup Number", &sector[sectnum].ceilingpal,
sizeof(sector[sectnum].ceilingpal), M32_MAXPALOOKUPS, 0);
break;
}
}
else if (col == 2)
{
switch (row)
{
case 0:
#ifdef YAX_ENABLE
i = sector[sectnum].ceilingstat&YAX_BIT;
#endif
handlemed(1, "Flags (hex)", "Floor Flags", &sector[sectnum].floorstat,
sizeof(sector[sectnum].floorstat), 65535, 0);
#ifdef YAX_ENABLE
sector[sectnum].ceilingstat &= ~YAX_BIT;
sector[sectnum].ceilingstat |= i;
#endif
break;
case 1:
for (i=Bsprintf(med_disptext,"(X,Y)pan: %d, %d",sector[sectnum].floorxpanning,sector[sectnum].floorypanning); i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Sector %d Floor X Pan: ",sectnum);
printmessage16("%s", med_edittext);
sector[sectnum].floorxpanning = (char)getnumber16(med_edittext,(int32_t)sector[sectnum].floorxpanning,255,0);
Bsprintf(med_edittext,"Sector %d Floor Y Pan: ",sectnum);
printmessage16("%s", med_edittext);
sector[sectnum].floorypanning = (char)getnumber16(med_edittext,(int32_t)sector[sectnum].floorypanning,255,0);
}
break;
case 2:
handlemed(0, "Shade byte", "Floor Shade", &sector[sectnum].floorshade,
sizeof(sector[sectnum].floorshade), 128, 1);
break;
case 3:
handlemed(0, "Z-coordinate", "Floor Z-coordinate", &sector[sectnum].floorz,
sizeof(sector[sectnum].floorz), BZ_MAX, 1); //2147483647L,-2147483648L
break;
case 4:
handlemed(0, "Tile number", "Floor Tile Number", &sector[sectnum].floorpicnum,
sizeof(sector[sectnum].floorpicnum), MAXTILES, 0);
break;
case 5:
handlemed(0, "Floor heinum", "Floor Heinum", &sector[sectnum].floorheinum,
sizeof(sector[sectnum].floorheinum), BHEINUM_MAX, 1);
setslope(sectnum, YAX_FLOOR, sector[sectnum].floorheinum);
break;
case 6:
handlemed(0, "Palookup number", "Floor Palookup Number", &sector[sectnum].floorpal,
sizeof(sector[sectnum].floorpal), M32_MAXPALOOKUPS, 0);
break;
}
}
med_printcurline(xpos, ypos, row, 1);
if (med_editval)
med_editval = 0;
showframe(1);
}
med_printcurline(xpos, ypos, row, 0);
// printmessage16("");
showframe(1);
keystatus[KEYSC_ESC] = 0;
}
static void EditWallData(int16_t wallnum)
{
int32_t row=0, i = -1;
int32_t xpos = 208, ypos = ydim-STATUS2DSIZ+48;
med_editval = 0;
med_dispwidth = 24;
med_disptext[med_dispwidth] = 0;
med_typename = "Wall";
med_thenum = wallnum;
drawgradient();
showwalldata(wallnum, 0);
while (keystatus[KEYSC_ESC] == 0)
{
med_handlecommon(xpos, ypos, &row, 6);
switch (row)
{
case 0:
i = wall[wallnum].cstat&YAX_NEXTWALLBITS;
handlemed(1, "Flags (hex)", "Flags", &wall[wallnum].cstat,
sizeof(wall[wallnum].cstat), 65535, 0);
wall[wallnum].cstat &= ~YAX_NEXTWALLBITS;
wall[wallnum].cstat |= i;
break;
case 1:
handlemed(0, "Shade", "Shade", &wall[wallnum].shade,
sizeof(wall[wallnum].shade), 128, 1);
break;
case 2:
handlemed(0, "Pal", "Pal", &wall[wallnum].pal,
sizeof(wall[wallnum].pal), M32_MAXPALOOKUPS, 0);
break;
case 3:
for (i=Bsprintf(med_disptext,"(X,Y)repeat: %d, %d",wall[wallnum].xrepeat,wall[wallnum].yrepeat); i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Wall %d X Repeat: ",wallnum);
printmessage16("%s", med_edittext);
wall[wallnum].xrepeat = (char)getnumber16(med_edittext,(int32_t)wall[wallnum].xrepeat,255,0);
Bsprintf(med_edittext,"Wall %d Y Repeat: ",wallnum);
printmessage16("%s", med_edittext);
wall[wallnum].yrepeat = (char)getnumber16(med_edittext,(int32_t)wall[wallnum].yrepeat,255,0);
}
break;
case 4:
for (i=Bsprintf(med_disptext,"(X,Y)pan: %d, %d",wall[wallnum].xpanning,wall[wallnum].ypanning); i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Wall %d X Pan: ",wallnum);
printmessage16("%s", med_edittext);
wall[wallnum].xpanning = (char)getnumber16(med_edittext,(int32_t)wall[wallnum].xpanning,255,0);
Bsprintf(med_edittext,"Wall %d Y Pan: ",wallnum);
printmessage16("%s", med_edittext);
wall[wallnum].ypanning = (char)getnumber16(med_edittext,(int32_t)wall[wallnum].ypanning,255,0);
}
break;
case 5:
handlemed(0, "Tile number", "Tile number", &wall[wallnum].picnum,
sizeof(wall[wallnum].picnum), MAXTILES, 0);
break;
case 6:
handlemed(0, "OverTile number", "OverTile number", &wall[wallnum].overpicnum,
sizeof(wall[wallnum].overpicnum), MAXTILES, 0);
break;
}
med_printcurline(xpos, ypos, row, 1);
if (med_editval)
{
med_editval = 0;
//showwalldata(wallnum, 0);
//// printmessage16("");
}
showframe(1);
}
med_printcurline(xpos, ypos, row, 0);
// printmessage16("");
showframe(1);
keystatus[KEYSC_ESC] = 0;
}
static void EditSpriteData(int16_t spritenum)
{
int32_t col=0, row=0, rowmax=4, i = -1;
int32_t xpos = 8, ypos = ydim-STATUS2DSIZ+48;
med_editval = 0;
med_dispwidth = 24;
med_disptext[med_dispwidth] = 0;
med_typename = "Sprite";
med_thenum = spritenum;
drawgradient();
// clearmidstatbar16();
while (keystatus[KEYSC_ESC] == 0)
{
showspritedata(spritenum, 0);
med_handlecommon(xpos, ypos, &row, rowmax);
if (PRESSED_KEYSC(LEFT))
{
switch (col)
{
case 1:
{
med_printcurline(xpos, ypos, row, 0);
col = 0;
xpos = 8;
rowmax = 4;
med_dispwidth = 23;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
break;
case 2:
{
med_printcurline(xpos, ypos, row, 0);
col = 1;
xpos = 208;
rowmax = 5;
med_dispwidth = 24;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
break;
}
}
if (PRESSED_KEYSC(RIGHT))
{
switch (col)
{
case 0:
{
med_printcurline(xpos, ypos, row, 0);
col = 1;
xpos = 208;
rowmax = 5;
med_dispwidth = 24;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
break;
case 1:
{
med_printcurline(xpos, ypos, row, 0);
col = 2;
xpos = 408;
rowmax = 6;
med_dispwidth = 26;
med_disptext[med_dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
break;
}
}
switch (col)
{
case 0:
{
switch (row)
{
case 0:
handlemed(0, "X-coordinate", "X-coordinate", &sprite[spritenum].x,
sizeof(sprite[spritenum].x), 131072, 1);
break;
case 1:
handlemed(0, "Y-coordinate", "Y-coordinate", &sprite[spritenum].y,
sizeof(sprite[spritenum].y), 131072, 1);
break;
case 2:
handlemed(0, "Z-coordinate", "Z-coordinate", &sprite[spritenum].z,
sizeof(sprite[spritenum].z), BZ_MAX, 1); //2147483647L,-2147483648L
break;
case 3:
i = sprite[spritenum].sectnum;
handlemed(0, "Sectnum", "Sectnum", &sprite[spritenum].sectnum,
sizeof(sprite[spritenum].sectnum), numsectors-1, 0);
if (i != sprite[spritenum].sectnum)
{
swapshort(&i, &sprite[spritenum].sectnum);
changespritesect(spritenum,i);
}
break;
case 4:
i = sprite[spritenum].statnum;
handlemed(0, "Statnum", "Statnum", &sprite[spritenum].statnum,
sizeof(sprite[spritenum].statnum), MAXSTATUS-1, 0);
if (i != sprite[spritenum].statnum)
{
swapshort(&i, &sprite[spritenum].statnum);
changespritestat(spritenum,i);
}
break;
}
}
break;
case 1:
{
switch (row)
{
case 0:
handlemed(1, "Flags (hex)", "Flags", &sprite[spritenum].cstat,
sizeof(sprite[spritenum].cstat), 65535, 0);
break;
case 1:
handlemed(0, "Shade", "Shade", &sprite[spritenum].shade,
sizeof(sprite[spritenum].shade), 128, 1);
break;
case 2:
handlemed(0, "Pal", "Pal", &sprite[spritenum].pal,
sizeof(sprite[spritenum].pal), M32_MAXPALOOKUPS, 0);
break;
case 3:
{
for (i=Bsprintf(med_disptext,"(X,Y)repeat: %d, %d",sprite[spritenum].xrepeat,sprite[spritenum].yrepeat); i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Sprite %d X Repeat: ",spritenum);
printmessage16("%s", med_edittext);
sprite[spritenum].xrepeat = (char)getnumber16(med_edittext,(int32_t)sprite[spritenum].xrepeat,255,0);
Bsprintf(med_edittext,"Sprite %d Y Repeat: ",spritenum);
printmessage16("%s", med_edittext);
sprite[spritenum].yrepeat = (char)getnumber16(med_edittext,(int32_t)sprite[spritenum].yrepeat,255,0);
}
}
break;
case 4:
{
for (i=Bsprintf(med_disptext,"(X,Y)offset: %d, %d",sprite[spritenum].xoffset,sprite[spritenum].yoffset); i < med_dispwidth; i++) med_disptext[i] = ' ';
if (med_editval)
{
Bsprintf(med_edittext,"Sprite %d X Offset: ",spritenum);
printmessage16("%s", med_edittext);
sprite[spritenum].xoffset = (char)getnumber16(med_edittext,(int32_t)sprite[spritenum].xoffset,128,1);
Bsprintf(med_edittext,"Sprite %d Y Offset: ",spritenum);
printmessage16("%s", med_edittext);
sprite[spritenum].yoffset = (char)getnumber16(med_edittext,(int32_t)sprite[spritenum].yoffset,128,1);
}
}
break;
case 5:
handlemed(0, "Tile number", "Tile number", &sprite[spritenum].picnum,
sizeof(sprite[spritenum].picnum), MAXTILES-1, 0+2);
break;
}
}
break;
case 2:
{
switch (row)
{
case 0:
handlemed(0, "Angle (2048 degrees)", "Angle", &sprite[spritenum].ang,
sizeof(sprite[spritenum].ang), 2048, 1);
if (med_editval)
sprite[spritenum].ang &= 2047;
break;
case 1:
handlemed(0, "X-Velocity", "X-Velocity", &sprite[spritenum].xvel,
sizeof(sprite[spritenum].xvel), 65535, 1);
break;
case 2:
handlemed(0, "Y-Velocity", "Y-Velocity", &sprite[spritenum].yvel,
sizeof(sprite[spritenum].yvel), 65535, 1);
break;
case 3:
handlemed(0, "Z-Velocity", "Z-Velocity", &sprite[spritenum].zvel,
sizeof(sprite[spritenum].zvel), 65535, 1);
break;
case 4:
handlemed(0, "Owner", "Owner", &sprite[spritenum].owner,
sizeof(sprite[spritenum].owner), MAXSPRITES-1, 1);
break;
case 5:
handlemed(0, "Clipdist", "Clipdist", &sprite[spritenum].clipdist,
sizeof(sprite[spritenum].clipdist), 255, 0);
break;
case 6:
handlemed(0, "Extra", "Extra", &sprite[spritenum].extra,
sizeof(sprite[spritenum].extra), BTAG_MAX, 1);
break;
}
}
break;
}
med_printcurline(xpos, ypos, row, 1);
if (med_editval)
med_editval = 0;
showframe(1);
}
med_printcurline(xpos, ypos, row, 0);
// printmessage16("");
showframe(1);
keystatus[KEYSC_ESC] = 0;
}
#define TWENTYFIVE_BLANKS " "
static void GenericSpriteSearch(void)
{
char disptext[80];
char edittext[80];
static int32_t col=0, row=0;
int32_t i, j, k;
int32_t rowmax[3]= {6,5,6}, dispwidth[3] = {24,24,28};
int32_t xpos[3] = {8,200,400}, ypos = ydim-STATUS2DSIZ+48;
static const char *labels[7][3] =
{
{"X-coordinate", "Flags (hex)", "Angle (2048 degrees)"},
{"Y-coordinate", "Shade", "X-Velocity"},
{"Z-coordinate", "Pal", "Y-Velocity"},
{"Sectnum", "(X/Y)repeat", "Z-Velocity"},
{"Statnum", "(X/Y)offset", "Owner"},
{"Hitag", "Tile number", "Clipdist"},
{"Lotag", "", "Extra"}
};
static int32_t maxval[7][3] =
{
{ BXY_MAX , 65535 , 2048 },
{ BXY_MAX , 128 , 65535 },
{ BZ_MAX , M32_MAXPALOOKUPS, 65535 },
{ MAXSECTORS-1, 128 , 65535 },
{ MAXSTATUS-1 , 128 , MAXSPRITES-1 },
{ BTAG_MAX , MAXTILES-1 , 256 },
{ BTAG_MAX , 0 , BTAG_MAX }
};
static char sign[7][3] =
{
{1, 0, 1},
{1, 1, 1},
{1, 0, 1},
{0, 0, 1},
{0, 1, 0},
{0+4, 0+2, 0},
{0+4, 0, 1}
};
clearmidstatbar16();
drawgradient();
printext16(xpos[0], ypos-2*8, editorcolors[10], editorcolors[0], "Sprite search", 0);
for (i=0; i<3; i++)
for (j=0; j<=rowmax[i]; j++)
{
if (gs_spriteTagInterested[i][j])
k=Bsprintf(disptext, "%s: %d", labels[j][i], gs_spriteTagValue[i][j]);
else
k=Bsprintf(disptext, "%s: ^7any", labels[j][i]);
// for (; k<dispwidth[i]; k++) disptext[k] = 0;
printext16(xpos[i], ypos+j*8, editorcolors[11], editorcolors[0], disptext, 0);
}
Bmemset(disptext, 0, sizeof(disptext));
// disptext[dispwidth[col]] = 0;
// showspritedata(spritenum, 0);
wallsprite = 2;
while (keystatus[KEYSC_ESC] == 0)
{
idle_waitevent();
if (handleevents())
{
if (quitevent) quitevent = 0;
}
printmessage16("Sprite search, press <Esc> to exit");
if (PRESSED_KEYSC(DOWN))
{
if (row < rowmax[col])
{
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[0],disptext,0);
row++;
}
}
if (PRESSED_KEYSC(UP))
{
if (row > 0)
{
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[0],disptext,0);
row--;
}
}
if (PRESSED_KEYSC(LEFT))
{
if (col > 0)
{
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[0],disptext,0);
col--;
disptext[dispwidth[col]] = 0;
if (row > rowmax[col]) row = rowmax[col];
}
}
if (PRESSED_KEYSC(RIGHT))
{
if (col < 2)
{
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[0],disptext,0);
col++;
disptext[dispwidth[col]] = 0;
if (row > rowmax[col]) row = rowmax[col];
}
}
if (PRESSED_KEYSC(ENTER))
{
Bsprintf(edittext, "%s: ", labels[row][col]);
printmessage16("%s", edittext);
i = getnumber16(edittext, gs_spriteTagInterested[col][row] ? gs_spriteTagValue[col][row] : 0,
maxval[row][col], sign[row][col]);
if (col == 2 && row == 0) i = (i+2048)&2047; // angle
gs_spriteTagValue[col][row] = i;
gs_spriteTagInterested[col][row] = 1;
if (col == 1 && row == 5) // picnum
{
printext16(xpos[1], ypos-2*8, editorcolors[14], editorcolors[0], TWENTYFIVE_BLANKS, 0);
if (names[i][0])
printext16(xpos[1], ypos-2*8, editorcolors[14], editorcolors[0], names[i], 0);
}
}
if (PRESSED_KEYSC(BS) || PRESSED_KEYSC(DELETE))
{
gs_spriteTagInterested[col][row] = 0;
if (col == 1 && row == 5) // picnum
printext16(xpos[1], ypos-2*8, editorcolors[14], editorcolors[0], TWENTYFIVE_BLANKS, 0);
}
i = gs_spriteTagInterested[col][row];
if (i)
{
if (col == 1 && row == 0) // flags
k = Bsprintf(disptext, "%s: %x", labels[row][col], gs_spriteTagValue[col][row]);
else
k = Bsprintf(disptext, "%s: %d", labels[row][col], gs_spriteTagValue[col][row]);
}
else
k = Bsprintf(disptext, "%s: ^7any", labels[row][col]);
// v-------^^
for (; k<dispwidth[col]-2*i; k++) disptext[k] = ' ';
disptext[k] = 0;
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[1],disptext,0);
showframe(1);
}
printext16(xpos[col],ypos+row*8,editorcolors[11],editorcolors[0],disptext,0);
printmessage16("Search sprite");
showframe(1);
keystatus[KEYSC_ESC] = 0;
}
////////// SPECIAL FUNCTIONS MENU //////////
static int32_t numMenuFunctions = 8;
static char *funcMenuStrings[8*3] =
{
"Replace invalid tiles",
"Delete all spr of tile #",
"Set map sky shade",
"Set map sky height",
"Global Z coord shift",
"Resize selection",
"Global shade divide",
"Global visibility divide"
// dynamic menu entries start here
};
static ofstype funcMenuStatenum[8*2];
void registerMenuFunction(const char *funcname, int32_t stateidx)
{
char fn[25];
int32_t i;
if (funcname == NULL) // unregister stateidx
{
int32_t j;
for (i=8; i<numMenuFunctions; i++)
if (funcMenuStatenum[i-8]==stateidx)
{
Bfree(funcMenuStrings[i]);
for (j=i; j<numMenuFunctions-1; j++)
{
funcMenuStatenum[j] = funcMenuStatenum[j+1];
funcMenuStrings[j] = funcMenuStrings[j+1];
}
funcMenuStatenum[j] = 0;
funcMenuStrings[j] = NULL;
numMenuFunctions--;
break;
}
return;
}
// register menu entry named FUNCNAME to call the M32script
// state with index STATEIDX
Bstrncpyz(fn, funcname, sizeof(fn));
for (i=8; i<numMenuFunctions; i++)
{
if (funcMenuStatenum[i-8]==stateidx)
{
// same stateidx, different name
Bfree(funcMenuStrings[i]);
funcMenuStrings[i] = Bstrdup(fn);
return;
}
else if (!Bstrcmp(funcMenuStrings[i], fn))
{
// same name, different stateidx
funcMenuStatenum[i-8] = stateidx;
return;
}
}
if (numMenuFunctions == 3*8)
return; // max reached
funcMenuStrings[numMenuFunctions] = Bstrdup(fn);
funcMenuStatenum[numMenuFunctions-8] = stateidx;
numMenuFunctions++;
}
#define MENU_Y_SPACING 8
#define MENU_BASE_Y ydim-STATUS2DSIZ+32
static int32_t correct_picnum(int16_t *picnumptr)
{
int32_t picnum = *picnumptr;
if ((unsigned)picnum >= MAXTILES || tilesizx[picnum] <= 0)
{
*picnumptr = 0;
return 1;
}
return 0;
}
static void FuncMenuOpts(void)
{
int32_t x = 8;
int32_t y = MENU_BASE_Y+16;
int32_t i;
for (i=0; i<numMenuFunctions; i++)
{
if (i==8 || i==16)
{
x += 208;
y = MENU_BASE_Y+16;
}
printext16(x,y,editorcolors[11],editorcolors[0],funcMenuStrings[i],0);
y += MENU_Y_SPACING;
}
printext16(numMenuFunctions>8 ? 216 : 8, MENU_BASE_Y,
editorcolors[11], -1, "Special functions", 0);
clearkeys();
}
static void FuncMenu(void)
{
char disptext[80];
int32_t col=0, row=0, rowmax=7, dispwidth = 24, editval = 0, i = -1, j;
int32_t xpos = 8, ypos = MENU_BASE_Y+16;
int32_t crowmax[3] = {7, -1, -1};
if (numMenuFunctions > 16)
{
crowmax[2] = numMenuFunctions-16-1;
crowmax[1] = 7;
}
else if (numMenuFunctions > 8)
crowmax[1] = numMenuFunctions-8-1;
drawgradient();
disptext[dispwidth] = 0;
// clearmidstatbar16();
FuncMenuOpts();
while (!editval && keystatus[KEYSC_ESC] == 0)
{
idle_waitevent();
if (handleevents())
quitevent = 0;
_printmessage16("Select an option, press <Esc> to exit");
if (PRESSED_KEYSC(DOWN))
{
if (row < rowmax)
{
printext16(xpos,ypos+row*MENU_Y_SPACING,editorcolors[11],editorcolors[0],disptext,0);
row++;
}
}
if (PRESSED_KEYSC(UP))
{
if (row > 0)
{
printext16(xpos,ypos+row*MENU_Y_SPACING,editorcolors[11],editorcolors[0],disptext,0);
row--;
}
}
#if 1
if (PRESSED_KEYSC(LEFT))
{
if (col==1 || col==2)
{
printext16(xpos,ypos+row*8,editorcolors[11],0,disptext,0);
col--;
xpos -= 208;
rowmax = crowmax[col];
disptext[dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
}
if (PRESSED_KEYSC(RIGHT))
{
if ((col==0 || col==1) && crowmax[col+1]>=0)
{
printext16(xpos,ypos+row*8,editorcolors[11],0,disptext,0);
col++;
xpos += 208;
rowmax = crowmax[col];
disptext[dispwidth] = 0;
if (row > rowmax) row = rowmax;
}
}
#endif
if (PRESSED_KEYSC(ENTER))
editval = 1;
switch (col)
{
case 1:
case 2:
{
for (i=Bsnprintf(disptext,dispwidth,"%s",funcMenuStrings[col*8 + row]); i < dispwidth; i++)
disptext[i] = ' ';
if (editval)
{
char *statename = statesinfo[funcMenuStatenum[(col-1)*8 + row]].name;
int32_t snlen = Bstrlen(statename);
char *tmpscript = Bmalloc(1+5+1+snlen+1);
if (!tmpscript)
break;
tmpscript[0] = ' '; // don't save in history
Bmemcpy(&tmpscript[1], "state", 5);
tmpscript[1+5] = ' ';
Bmemcpy(&tmpscript[1+5+1], statename, snlen);
tmpscript[1+5+1+snlen] = 0;
M32RunScript(tmpscript);
Bfree(tmpscript);
if (vm.flags&VMFLAG_ERROR)
printmessage16("There were errors while executing the menu function");
else
printmessage16("Menu function executed successfully");
}
break;
}
case 0:
switch (row)
{
case 0:
{
for (i=Bsprintf(disptext,"%s",funcMenuStrings[row]); i < dispwidth; i++) disptext[i] = ' ';
if (editval)
{
j = 0;
for (i=0; i<MAXSECTORS; i++)
{
j += correct_picnum(&sector[i].ceilingpicnum);
j += correct_picnum(&sector[i].floorpicnum);
}
for (i=0; i<MAXWALLS; i++)
{
j += correct_picnum(&wall[i].picnum);
j += correct_picnum(&wall[i].overpicnum);
}
for (i=0; i<MAXSPRITES; i++)
{
j += correct_picnum(&sprite[i].picnum);
}
printmessage16("Replaced %d invalid tiles",j);
}
}
break;
case 1:
{
for (i=Bsprintf(disptext,"%s",funcMenuStrings[row]); i < dispwidth; i++) disptext[i] = ' ';
if (editval)
{
Bsprintf(tempbuf,"Delete all sprites of tile #: ");
i = getnumber16(tempbuf,-1,MAXSPRITES-1,1);
if (i >= 0)
{
int32_t k = 0;
for (j=0; j<MAXSPRITES; j++)
if (sprite[j].picnum == i)
deletesprite(j), k++;
printmessage16("%d sprite(s) deleted",k);
}
else printmessage16("Aborted");
}
}
break;
case 2:
{
for (i=Bsprintf(disptext,"%s",funcMenuStrings[row]); i < dispwidth; i++) disptext[i] = ' ';
if (editval)
{
j=getnumber16("Set map sky shade: ",0,128,1);
for (i=0; i<numsectors; i++)
{
if (sector[i].ceilingstat&1)
sector[i].ceilingshade = j;
}
printmessage16("All parallax skies adjusted");
}
}
break;
case 3:
{
for (i=Bsprintf(disptext,"%s",funcMenuStrings[row]); i < dispwidth; i++) disptext[i] = ' ';
if (editval)
{
j=getnumber16("Set map sky height: ",0,16777216,1);
if (j != 0)
{
for (i=0; i<numsectors; i++)
{
if (sector[i].ceilingstat&1)
sector[i].ceilingz = j;
}
printmessage16("All parallax skies adjusted");
}
else printmessage16("Aborted");
}
}
break;
case 4:
{
for (i=Bsprintf(disptext,"%s",funcMenuStrings[row]); i < dispwidth; i++) disptext[i] = ' ';
if (editval)
{
j=getnumber16("Z offset: ",0,16777216,1);
if (j!=0)
{
for (i=0; i<numsectors; i++)
{
sector[i].ceilingz += j;
sector[i].floorz += j;
}
for (i=0; i<MAXSPRITES; i++)
sprite[i].z += j;
printmessage16("Map adjusted");
}
else printmessage16("Aborted");
}
}
break;
case 5:
{
for (i=Bsprintf(disptext,"%s",funcMenuStrings[row]); i < dispwidth; i++) disptext[i] = ' ';
if (editval)
{
j=getnumber16("Percentage of original: ",100,1000,0);
if (j!=100)
{
int32_t w, currsector, start_wall, end_wall;
double size = (j/100.f);
for (i = 0; i < highlightsectorcnt; i++)
{
currsector = highlightsector[i];
sector[currsector].ceilingz = (int32_t)(sector[currsector].ceilingz*size);
sector[currsector].floorz = (int32_t)(sector[currsector].floorz*size);
// Do all the walls in the sector
start_wall = sector[currsector].wallptr;
end_wall = start_wall + sector[currsector].wallnum;
for (w = start_wall; w < end_wall; w++)
{
wall[w].x = (int32_t)(wall[w].x*size);
wall[w].y = (int32_t)(wall[w].y*size);
wall[w].yrepeat = min((int32_t)(wall[w].yrepeat/size),255);
}
w = headspritesect[highlightsector[i]];
while (w >= 0)
{
sprite[w].x = (int32_t)(sprite[w].x*size);
sprite[w].y = (int32_t)(sprite[w].y*size);
sprite[w].z = (int32_t)(sprite[w].z*size);
sprite[w].xrepeat = min(max((int32_t)(sprite[w].xrepeat*size),1),255);
sprite[w].yrepeat = min(max((int32_t)(sprite[w].yrepeat*size),1),255);
w = nextspritesect[w];
}
}
printmessage16("Map scaled");
}
else printmessage16("Aborted");
}
}
break;
case 6:
{
for (i=Bsprintf(disptext,"%s",funcMenuStrings[row]); i < dispwidth; i++) disptext[i] = ' ';
if (editval)
{
j=getnumber16("Shade divisor: ",1,128,1);
if (j!=1)
{
for (i=0; i<numsectors; i++)
{
sector[i].ceilingshade /= j;
sector[i].floorshade /= j;
}
for (i=0; i<numwalls; i++)
wall[i].shade /= j;
for (i=0; i<MAXSPRITES; i++)
sprite[i].shade /= j;
printmessage16("Shades adjusted");
}
else printmessage16("Aborted");
}
}
break;
case 7:
{
for (i=Bsprintf(disptext,"%s",funcMenuStrings[row]); i < dispwidth; i++) disptext[i] = ' ';
if (editval)
{
j=getnumber16("Visibility divisor: ",1,128,0);
if (j!=1)
{
for (i=0; i<numsectors; i++)
{
if (sector[i].visibility < 240)
sector[i].visibility /= j;
else sector[i].visibility = 240 + (sector[i].visibility>>4)/j;
}
printmessage16("Visibility adjusted");
}
else printmessage16("Aborted");
}
}
break;
}
break;
}
printext16(xpos,ypos+row*MENU_Y_SPACING,editorcolors[11],editorcolors[1],disptext,0);
showframe(1);
}
printext16(xpos,ypos+row*MENU_Y_SPACING,editorcolors[11],editorcolors[0],disptext,0);
/*clearmidstatbar16();*/
showframe(1);
keystatus[KEYSC_ESC] = 0;
}