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fad3606c44
git-svn-id: https://svn.eduke32.com/eduke32@5198 1a8010ca-5511-0410-912e-c29ae57300e0
111 lines
2.9 KiB
C
111 lines
2.9 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1997, 2005 - 3D Realms Entertainment
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This file is part of Shadow Warrior version 1.2
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Shadow Warrior is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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//***************************************************************************
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//
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// RTS.H
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//
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//***************************************************************************
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#ifndef rts_public__
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#define rts_public__
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/*
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====================
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=
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= RTS_Init
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=
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= Files with a .rts extension are idlink files with multiple lumps
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=
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====================
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*/
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void RTS_Init(char *filename);
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void RTS_Shutdown(void);
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/*
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====================
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=
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= RTS_NumSounds
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=
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====================
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*/
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int32_t RTS_NumSounds(void);
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/*
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====================
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=
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= RTS_SoundLength
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=
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= Returns the buffer size needed to load the given lump
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=
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====================
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*/
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int32_t RTS_SoundLength(int32_t lump);
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/*
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====================
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=
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= RTS_GetSoundName
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=
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====================
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*/
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char *RTS_GetSoundName(int32_t i);
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/*
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====================
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=
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= RTS_GetSound
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=
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====================
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*/
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void *RTS_GetSound(int32_t lump);
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#endif
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