raze-gles/source/common/secrets.h
Christoph Oelckers 985e441d80 - transitioned all JSON-based savegame code to FSerializer and removed sjson.
Now everything is in place to transition the rest of the savegame code as well.
2020-02-23 14:03:03 +01:00

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C++

#pragma once
#include "files.h"
class FSerializer;
void SECRET_Serialize(FSerializer &arc);
void SECRET_SetMapName(const char *filename, const char *maptitle);
void SECRET_Trigger(int num);