raze-gles/source/build/src
Christoph Oelckers 5f54eac297 - made palette loader part of the game interface.
This gets rid of the Blood 'replace' hook for thus.
2020-11-21 12:54:09 +01:00
..
clip.cpp - did some global search & replace to reduce the number of accesses to the tilesiz wrapper. 2020-11-20 08:18:26 +01:00
defs.cpp - link hires replacements to textures instead of tile numbers. 2020-11-10 20:12:46 +01:00
engine.cpp - made palette loader part of the game interface. 2020-11-21 12:54:09 +01:00
engine_priv.h - did some global search & replace to reduce the number of accesses to the tilesiz wrapper. 2020-11-20 08:18:26 +01:00
mdsprite.cpp - moved the hires texture replacement logic into a backend callback. 2020-11-10 16:22:02 +01:00
polymost.cpp - link hires replacements to textures instead of tile numbers. 2020-11-10 20:12:46 +01:00
voxmodel.cpp - moved the hires texture replacement logic into a backend callback. 2020-11-10 16:22:02 +01:00