raze-gles/source
nukeykt d3994b0801 Revise polymost HOM issue workaround in Duke's E1L1. Add code to remove very thin spans.
This commit does not gain noticeable rendering performance, but at least should prevent weird polygon leakages
2019-09-21 10:31:34 +02:00
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audiolib Fix 16-bit audio mixing 2019-09-21 10:21:27 +02:00
blood Do not mess up random seed in seq/qav 2019-09-21 10:31:34 +02:00
build Revise polymost HOM issue workaround in Duke's E1L1. Add code to remove very thin spans. 2019-09-21 10:31:34 +02:00
duke3d Add TROR rendering 2019-09-21 10:11:02 +02:00
enet Compile without -fno-strict-aliasing. 2018-11-18 18:13:33 +00:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
libsmackerdec - added NBlood source. 2019-09-20 00:42:45 +02:00
libxmp-lite Derp 2019-09-20 23:29:40 +02:00
mact "digital axis shit based on mouse movement should be eliminated" 2019-09-20 23:27:31 +02:00
rr Backport framelimitter fix 2019-09-21 10:26:47 +02:00
sw - 3 more files moved out of 'build' folder. 2019-09-20 22:34:34 +02:00
thirdparty Make sjson its own object 2019-09-20 23:19:58 +02:00