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name: Bug Report description: File a Bug report title: '[BUG] ' labels: bug #assignees: 'anonymous@temp' body: - type: markdown attributes: value: | ## Please fill out forms as cleanly as possible. #### Make sure that you have * properly edited & filled in the title of this bug report - type: dropdown id: version attributes: label: Raze version description: | What version are you using? Run `raze --version` Make sure to update to latest [release](https://github.com/coelckers/Raze/releases) version and test again before continuing. multiple: false options: - 1.1.3 - 1.1.2 - 1.1.1 - 1.1.0 - 1.0.3 - 1.0.2 - 1.0.1 - Git - Other validations: required: true - type: dropdown id: OS attributes: label: What Operating System are you using? multiple: false options: - Windows 11 - Windows 10 - Windows 8 - Windows 7 - Windows Other - Mac OS - Linux x86 - Linux x86_64 - Linux ARM (Raspberry Pi) - Other validations: required: false - type: input id: other attributes: label: If Other OS, please describe description: Other details placeholder: "Windows, Mac OSX version, Debian, Ubuntu, Arch, etc." validations: required: false - type: input id: hardware attributes: label: Relevant hardware info description: Hardware placeholder: "CPU, GPU, device brand/model: e.g. Intel, AMD, Nvidia, etc" validations: required: false - type: checkboxes id: checked attributes: label: Have you checked that no other similar issue already exists? description: Searched issues before creating report? options: - label: I have searched and not found similar issues. required: true - type: textarea id: description attributes: label: A clear and concise description of what the bug is. description: Describe what happens, what software were you running? _Include screenshot if possible_ placeholder: "How & When does this occur?" validations: required: true - type: textarea id: steps attributes: label: Steps to reproduce the behaviour. description: How can we reproduce this? placeholder: "Explain how to reproduce" value: | Explain how to reproduce 1. 2. 3. validations: required: false - type: textarea id: config_file attributes: label: Your configuration description: | Share the config file(s) you've been using to run the program. (`dosbox-staging.conf`) Please avoid pasting the full config, _use attachments or links_ placeholder: "example: texture_renderer = opengl" render: ini # syntax highlighting validations: required: false - type: textarea id: log attributes: label: Provide a Log description: Please avoid pasting the full log, _use attachments or links_ placeholder: "Copy & paste error log section or provide link" validations: required: false - type: checkboxes id: terms attributes: label: Code of Conduct & Contributing Guidelines description: By submitting this issue, you agree to follow our [contributing guidelines](https://docs.github.com/articles/github-community-guidelines) and code of conduct. options: - label: Yes, I agree. required: true - type: markdown attributes: value: | * Make sure you have properly filled in the title of this bug report |
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README.md |
Welcome to Raze!
Raze is a fork of Build engine games backed by GZDoom tech and combines Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave in a single package. It is also capable of playing Nam and WW2 GI.
The game modules are based on the following sources:
- Duke Nukem: JFDuke, EDuke 2.0, World Tour extensions from DukeGDX and some minor fixes from EDuke32.
- Redneck Rampage: Nuke.YKT's reconstructed source available in the Rednukem Git repo.
- Blood: NBlood.
- Shadow Warrior: SWP and VoidSW.
- Exhumed/Powerslave: PCExhumed, with some enhancements inspired by PowerslaveGDX.
ZDoom, GZDoom Copyright (c) 1998-2020 ZDoom + GZDoom teams, and contributors
Doom Source (c) 1997 id Software, Raven Software, and contributors
EDuke32 and VoidSW Source (c) 2005-2020 EDuke32 teams, and contributors
NBlood source (c) 2019-2020 Nuke.YKT
PCExhumed source (c) 2019-2020 sirlemonhead, Nuke.YKT
BuildGDX (c) 2020
Duke Nukem 3D Source (c) 1996-2003 3D Realms
Shadow Warrior Source (c) 1997-2005 3D Realms
"Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman Ken Silverman's official web site: http://www.advsys.net/ken See the included license file "BUILDLIC.TXT" for license info.
Please see license files for individual contributor licenses
Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one.
Non-Build code is licensed under the GPL v2
https://www.gnu.org/licenses/old-licenses/gpl-2.0.html
How to build Raze
To build Raze, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform - use this repository instead of GZDoom's.