raze-gles/polymer/eduke32/Windows/lib
hendricks266 be899ba3af For novelty, add support for RENDERTYPE=SDL under Windows.
This needs improvements to bring it up to par with winlayer, but it is functional. In particular, a good amount of code from winlayer could be used for both layers, including the profiling timers, the version printing code, and the hInstance and hModule sharing.

Known problems: the mouse cursor is not trapped, and the game starts before the startup window shows options.

git-svn-id: https://svn.eduke32.com/eduke32@3219 1a8010ca-5511-0410-912e-c29ae57300e0
2012-11-24 09:13:29 +00:00
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libpng_mini.a Add custom-built lean zlib and libpng and enable PNG screenshots on Windows. 2012-07-20 21:57:53 +00:00
libvpx.a Update LibVPX prebuilt library and headers to git commit 3eb4143fc3381497128d. 2012-07-13 18:20:52 +00:00
libvpx_g.a Add statically linked libvpx to tree, built with gcc-4.5 mingw and 2011-09-21 15:54:47 +00:00
libz_mini.a Add custom-built lean zlib and libpng and enable PNG screenshots on Windows. 2012-07-20 21:57:53 +00:00
SDL_mixer.lib For novelty, add support for RENDERTYPE=SDL under Windows. 2012-11-24 09:13:29 +00:00