raze-gles/source/games/duke
Mitchell Richters cf548e055e - clamp player sprite's xvel between 0 and 512 to stop it going into the negative with rapid posx/posy changes due to teleporting.
* With steroids and a controller (controllers have a slightly higher max fvel/svel than a keyboard), I could not get xvel to exceed 503.
* Fixes #123.
2020-08-09 16:24:48 +10:00
..
src - clamp player sprite's xvel between 0 and 512 to stop it going into the negative with rapid posx/posy changes due to teleporting. 2020-08-09 16:24:48 +10:00
CMakeLists.txt - implemented most of the savegame code and deleted the old one. 2020-07-20 23:07:44 +02:00