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https://github.com/ZDoom/raze-gles.git
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55dab6d3d3
Not tested and probably still not working correctly, the entire feature was a nearly impenetrable mess of convoluted code. This definitely needs verification with multiple mods using it.
41 lines
798 B
C
41 lines
798 B
C
#ifndef HIGHTILE_PRIV_H
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#define HIGHTILE_PRIV_H
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#include "palentry.h"
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typedef struct {
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polytintflags_t f;
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PalEntry tint;
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PalEntry shade;
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} polytint_t;
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extern polytint_t hictinting[MAXPALOOKUPS];
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// replacement flags
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enum
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{
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HICR_FORCEFILTER = 2,
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};
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// hictinting[].f / gloadtile_hi() and mdloadskin() <effect> arg bits
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enum
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{
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HICTINT_GRAYSCALE = 1,
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HICTINT_INVERT = 2,
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HICTINT_COLORIZE = 4,
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HICTINT_USEONART = 8,
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HICTINT_APPLYOVERPALSWAP = 16,
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HICTINT_APPLYOVERALTPAL = 32,
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HICTINT_BLEND_MULTIPLY = 0<<6,
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HICTINT_BLEND_SCREEN = 1<<6,
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HICTINT_BLEND_OVERLAY = 2<<6,
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HICTINT_BLEND_HARDLIGHT = 3<<6,
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HICTINT_BLENDMASK = 64|128,
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HICTINT_ALWAYSUSEART = 256,
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HICTINT_PRECOMPUTED = HICTINT_COLORIZE | HICTINT_BLENDMASK,
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};
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#endif
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