raze-gles/polymer/eduke32/source/savegame.c
terminx 1538f39289 fix building with MSVC after Helixhorned's commit
fix FastLZ mipmap corruption issue
fix Polymer MSVC warnings
rewrote qsprintf to take up to 32 parameters, either quotes or gamevars
added qstrncat to concatenate n characters of one quote to another
exposed internal sectorofwall() function to CON
changed CON parser to count ( ) ; and , as whitespace so people can make their code more readable
added ACTIVATOR and ACTIVATORLOCKED support to SE49 and SE50
added SPRITE_USEACTIVATOR flag to allow actor execution based on whether a sector is "locked" or not
rearranged a few structures for faster array lookups
fixed EVENT_HOLSTER


git-svn-id: https://svn.eduke32.com/eduke32@1457 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-12 01:55:34 +00:00

925 lines
32 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment
Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements)
Copyright (C) 2004, 2007 - EDuke32 developers
This file is part of EDuke32
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
#include "duke3d.h"
extern char *bitptr;
#define BITPTR_POINTER 1
void ReadSaveGameHeaders(void)
{
int32_t dummy,j;
int32_t i;
char fn[13];
int32_t fil;
Bstrcpy(fn,"egam_.sav");
for (i=0; i<10; i++)
{
fn[4] = i+'0';
if ((fil = kopen4loadfrommod(fn,0)) == -1) continue;
if (kdfread(&j,sizeof(int32_t),1,fil) != 1)
{
kclose(fil);
continue;
}
if (kdfread(g_szBuf,j,1,fil) != 1)
{
kclose(fil);
continue;
}
if (kdfread(&dummy,sizeof(dummy),1,fil) != 1)
{
kclose(fil);
continue;
}
if (dummy != BYTEVERSION)
{
kclose(fil);
continue;
}
if (kdfread(&dummy,sizeof(dummy),1,fil) != 1)
{
kclose(fil);
continue;
}
if (kdfread(&ud.savegame[i][0],19,1,fil) != 1)
{
ud.savegame[i][0] = 0;
}
kclose(fil);
}
}
int32_t G_LoadSaveHeader(char spot,struct savehead *saveh)
{
char fn[13];
int32_t fil;
int32_t bv;
strcpy(fn, "egam0.sav");
fn[4] = spot+'0';
if ((fil = kopen4loadfrommod(fn,0)) == -1) return(-1);
walock[TILE_LOADSHOT] = 255;
if (kdfread(&bv,sizeof(bv),1,fil) != 1) goto corrupt;
if (kdfread(g_szBuf,bv,1,fil) != 1) goto corrupt;
g_szBuf[bv]=0;
// AddLog(g_szBuf);
if (kdfread(&bv,sizeof(bv),1,fil) != 1) goto corrupt;
/* if (bv != BYTEVERSION)
{
P_DoQuote(114,g_player[myconnectindex].ps);
kclose(fil);
return 1;
}*/
if (kdfread(&saveh->numplr,sizeof(int32_t),1,fil) != 1) goto corrupt;
if (kdfread(saveh->name,19,1,fil) != 1) goto corrupt;
if (kdfread(&saveh->volnum,sizeof(int32_t),1,fil) != 1) goto corrupt;
if (kdfread(&saveh->levnum,sizeof(int32_t),1,fil) != 1) goto corrupt;
if (kdfread(&saveh->plrskl,sizeof(int32_t),1,fil) != 1) goto corrupt;
if (kdfread(saveh->boardfn,BMAX_PATH,1,fil) != 1) goto corrupt;
if (waloff[TILE_LOADSHOT] == 0) allocache(&waloff[TILE_LOADSHOT],320*200,&walock[TILE_LOADSHOT]);
tilesizx[TILE_LOADSHOT] = 200;
tilesizy[TILE_LOADSHOT] = 320;
if (kdfread((char *)waloff[TILE_LOADSHOT],320,200,fil) != 200) goto corrupt;
invalidatetile(TILE_LOADSHOT,0,255);
kclose(fil);
return(0);
corrupt:
kclose(fil);
return 1;
}
int32_t G_LoadPlayer(int32_t spot)
{
int32_t k;
char fn[13];
char mpfn[13];
char *fnptr, *scriptptrs;
int32_t fil, bv, i, x;
intptr_t j;
int32_t nump;
strcpy(fn, "egam0.sav");
strcpy(mpfn, "egamA_00.sav");
if (spot < 0)
{
multiflag = 1;
multiwhat = 0;
multipos = -spot-1;
return -1;
}
if (multiflag == 2 && multiwho != myconnectindex)
{
fnptr = mpfn;
mpfn[4] = spot + 'A';
if (ud.multimode > 9)
{
mpfn[6] = (multiwho/10) + '0';
mpfn[7] = (multiwho%10) + '0';
}
else mpfn[7] = multiwho + '0';
}
else
{
fnptr = fn;
fn[4] = spot + '0';
}
if ((fil = kopen4loadfrommod(fnptr,0)) == -1) return(-1);
ready2send = 0;
if (kdfread(&bv,sizeof(bv),1,fil) != 1) goto corrupt;
if (kdfread(g_szBuf,bv,1,fil) != 1) goto corrupt;
g_szBuf[bv]=0;
// AddLog(g_szBuf);
if (kdfread(&bv,sizeof(bv),1,fil) != 1) return -1;
if (bv != BYTEVERSION)
{
P_DoQuote(114,g_player[myconnectindex].ps);
kclose(fil);
ototalclock = totalclock;
ready2send = 1;
return 1;
}
if (kdfread(&nump,sizeof(nump),1,fil) != 1) return -1;
if (nump != ud.multimode)
{
kclose(fil);
ototalclock = totalclock;
ready2send = 1;
P_DoQuote(124,g_player[myconnectindex].ps);
return 1;
}
else ud.multimode = nump;
if (numplayers > 1)
{
pub = NUMPAGES;
pus = NUMPAGES;
G_UpdateScreenArea();
G_DrawBackground();
menutext(160,100,0,0,"LOADING...");
nextpage();
}
Net_WaitForEverybody();
FX_StopAllSounds();
S_ClearSoundLocks();
if (numplayers > 1)
{
if (kdfread(&buf,19,1,fil) != 1) goto corrupt;
}
else
{
if (kdfread(&ud.savegame[spot][0],19,1,fil) != 1) goto corrupt;
}
if (kdfread(&ud.volume_number,sizeof(ud.volume_number),1,fil) != 1) goto corrupt;
if (kdfread(&ud.level_number,sizeof(ud.level_number),1,fil) != 1) goto corrupt;
if (kdfread(&ud.player_skill,sizeof(ud.player_skill),1,fil) != 1) goto corrupt;
if (kdfread(&boardfilename[0],BMAX_PATH,1,fil) != 1) goto corrupt;
Bmemcpy(&currentboardfilename[0],&boardfilename[0],BMAX_PATH);
ud.m_level_number = ud.level_number;
ud.m_volume_number = ud.volume_number;
ud.m_player_skill = ud.player_skill;
//Fake read because lseek won't work with compression
walock[TILE_LOADSHOT] = 1;
if (waloff[TILE_LOADSHOT] == 0) allocache(&waloff[TILE_LOADSHOT],320*200,&walock[TILE_LOADSHOT]);
tilesizx[TILE_LOADSHOT] = 200;
tilesizy[TILE_LOADSHOT] = 320;
if (kdfread((char *)waloff[TILE_LOADSHOT],320,200,fil) != 200) goto corrupt;
invalidatetile(TILE_LOADSHOT,0,255);
if (kdfread(&numwalls,sizeof(numwalls),1,fil) != 1) goto corrupt;
if (kdfread(&wall[0],sizeof(walltype),MAXWALLS,fil) != MAXWALLS) goto corrupt;
if (kdfread(&numsectors,sizeof(numsectors),1,fil) != 1) goto corrupt;
if (kdfread(&sector[0],sizeof(sectortype),MAXSECTORS,fil) != MAXSECTORS) goto corrupt;
if (kdfread(&sprite[0],sizeof(spritetype),MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
if (kdfread(&spriteext[0],sizeof(spriteext_t),MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
#ifdef POLYMER
if (kdfread(&lightcount,sizeof(lightcount),1,fil) != 1) goto corrupt;
if (kdfread(&prlights[0],sizeof(_prlight),lightcount,fil) != lightcount) goto corrupt;
#else
if (kdfread(&i,sizeof(int32_t),1,fil) != 1) goto corrupt;
#endif // POLYMER
#if defined(POLYMOST) && defined(USE_OPENGL)
for (i=0; i<MAXSPRITES; i++)
if (spriteext[i].mdanimtims)
spriteext[i].mdanimtims+=mdtims;
#endif
if (kdfread(&headspritesect[0],sizeof(headspritesect[0]),MAXSECTORS+1,fil) != MAXSECTORS+1) goto corrupt;
if (kdfread(&prevspritesect[0],sizeof(prevspritesect[0]),MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
if (kdfread(&nextspritesect[0],sizeof(nextspritesect[0]),MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
if (kdfread(&headspritestat[STAT_DEFAULT],sizeof(headspritestat[STAT_DEFAULT]),MAXSTATUS+1,fil) != MAXSTATUS+1) goto corrupt;
if (kdfread(&prevspritestat[STAT_DEFAULT],sizeof(prevspritestat[STAT_DEFAULT]),MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
if (kdfread(&nextspritestat[STAT_DEFAULT],sizeof(nextspritestat[STAT_DEFAULT]),MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
if (kdfread(&g_numCyclers,sizeof(g_numCyclers),1,fil) != 1) goto corrupt;
if (kdfread(&cyclers[0][0],sizeof(cyclers[0][0])*6,MAXCYCLERS,fil) != MAXCYCLERS) goto corrupt;
for (i=0; i<nump; i++)
if (kdfread(g_player[i].ps,sizeof(DukePlayer_t),1,fil) != 1) goto corrupt;
if (kdfread(&g_playerSpawnPoints,sizeof(g_playerSpawnPoints),1,fil) != 1) goto corrupt;
if (kdfread(&g_numAnimWalls,sizeof(g_numAnimWalls),1,fil) != 1) goto corrupt;
if (kdfread(&animwall,sizeof(animwall),1,fil) != 1) goto corrupt;
if (kdfread(&msx[0],sizeof(int32_t),sizeof(msx)/sizeof(int32_t),fil) != sizeof(msx)/sizeof(int32_t)) goto corrupt;
if (kdfread(&msy[0],sizeof(int32_t),sizeof(msy)/sizeof(int32_t),fil) != sizeof(msy)/sizeof(int32_t)) goto corrupt;
if (kdfread((int16_t *)&g_spriteDeleteQueuePos,sizeof(int16_t),1,fil) != 1) goto corrupt;
if (kdfread((int16_t *)&g_spriteDeleteQueueSize,sizeof(int16_t),1,fil) != 1) goto corrupt;
if (kdfread((int16_t *)&SpriteDeletionQueue[0],sizeof(int16_t),g_spriteDeleteQueueSize,fil) != g_spriteDeleteQueueSize) goto corrupt;
if (kdfread(&g_mirrorCount,sizeof(int16_t),1,fil) != 1) goto corrupt;
if (kdfread(&g_mirrorWall[0],sizeof(int16_t),64,fil) != 64) goto corrupt;
if (kdfread(&g_mirrorSector[0],sizeof(int16_t),64,fil) != 64) goto corrupt;
if (kdfread(&show2dsector[0],sizeof(uint8_t),MAXSECTORS>>3,fil) != (MAXSECTORS>>3)) goto corrupt;
if (kdfread(&ActorType[0],sizeof(uint8_t),MAXTILES,fil) != MAXTILES) goto corrupt;
if (kdfread(&g_numClouds,sizeof(g_numClouds),1,fil) != 1) goto corrupt;
if (kdfread(&clouds[0],sizeof(int16_t)<<7,1,fil) != 1) goto corrupt;
if (kdfread(&cloudx[0],sizeof(int16_t)<<7,1,fil) != 1) goto corrupt;
if (kdfread(&cloudy[0],sizeof(int16_t)<<7,1,fil) != 1) goto corrupt;
if (kdfread(&g_scriptSize,sizeof(g_scriptSize),1,fil) != 1) goto corrupt;
if (!g_scriptSize) goto corrupt;
scriptptrs = Bcalloc(1,g_scriptSize * sizeof(scriptptrs));
Bfree(bitptr);
bitptr = Bcalloc(1,(((g_scriptSize+7)>>3)+1) * sizeof(uint8_t));
if (kdfread(&bitptr[0],sizeof(uint8_t),(g_scriptSize+7)>>3,fil) != ((g_scriptSize+7)>>3)) goto corrupt;
if (script != NULL)
Bfree(script);
script = Bcalloc(1,g_scriptSize * sizeof(intptr_t));
if (kdfread(&script[0],sizeof(script),g_scriptSize,fil) != g_scriptSize) goto corrupt;
for (i=0; i<g_scriptSize; i++)
if (bitptr[i>>3]&(BITPTR_POINTER<<(i&7)))
{
j = (intptr_t)script[i]+(intptr_t)&script[0];
script[i] = j;
}
if (kdfread(&actorscrptr[0],sizeof(actorscrptr[0]),MAXTILES,fil) != MAXTILES) goto corrupt;
for (i=0; i<MAXTILES; i++)
if (actorscrptr[i])
{
j = (intptr_t)actorscrptr[i]+(intptr_t)&script[0];
actorscrptr[i] = (intptr_t *)j;
}
if (kdfread(&actorLoadEventScrptr[0],sizeof(&actorLoadEventScrptr[0]),MAXTILES,fil) != MAXTILES) goto corrupt;
for (i=0; i<MAXTILES; i++)
if (actorLoadEventScrptr[i])
{
j = (intptr_t)actorLoadEventScrptr[i]+(intptr_t)&script[0];
actorLoadEventScrptr[i] = (intptr_t *)j;
}
scriptptrs = Brealloc(scriptptrs, MAXSPRITES * sizeof(scriptptrs));
if (kdfread(&scriptptrs[0],sizeof(scriptptrs),MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
if (kdfread(&ActorExtra[0],sizeof(ActorData_t),MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
for (i=0; i<MAXSPRITES; i++)
{
j = (intptr_t)(&script[0]);
if (scriptptrs[i]&1) T2 += j;
if (scriptptrs[i]&2) T5 += j;
if (scriptptrs[i]&4) T6 += j;
ActorExtra[i].projectile = &SpriteProjectile[i];
}
if (kdfread(&lockclock,sizeof(lockclock),1,fil) != 1) goto corrupt;
if (kdfread(&pskybits,sizeof(pskybits),1,fil) != 1) goto corrupt;
if (kdfread(&pskyoff[0],sizeof(pskyoff[0]),MAXPSKYTILES,fil) != MAXPSKYTILES) goto corrupt;
if (kdfread(&g_animateCount,sizeof(g_animateCount),1,fil) != 1) goto corrupt;
if (kdfread(&animatesect[0],sizeof(animatesect[0]),MAXANIMATES,fil) != MAXANIMATES) goto corrupt;
if (kdfread(&animateptr[0],sizeof(animateptr[0]),MAXANIMATES,fil) != MAXANIMATES) goto corrupt;
for (i = g_animateCount-1; i>=0; i--) animateptr[i] = (int32_t*)((intptr_t)animateptr[i]+(intptr_t)(&sector[0]));
if (kdfread(&animategoal[0],sizeof(animategoal[0]),MAXANIMATES,fil) != MAXANIMATES) goto corrupt;
if (kdfread(&animatevel[0],sizeof(animatevel[0]),MAXANIMATES,fil) != MAXANIMATES) goto corrupt;
if (kdfread(&g_earthquakeTime,sizeof(g_earthquakeTime),1,fil) != 1) goto corrupt;
if (kdfread(&ud.from_bonus,sizeof(ud.from_bonus),1,fil) != 1) goto corrupt;
if (kdfread(&ud.secretlevel,sizeof(ud.secretlevel),1,fil) != 1) goto corrupt;
if (kdfread(&ud.respawn_monsters,sizeof(ud.respawn_monsters),1,fil) != 1) goto corrupt;
ud.m_respawn_monsters = ud.respawn_monsters;
if (kdfread(&ud.respawn_items,sizeof(ud.respawn_items),1,fil) != 1) goto corrupt;
ud.m_respawn_items = ud.respawn_items;
if (kdfread(&ud.respawn_inventory,sizeof(ud.respawn_inventory),1,fil) != 1) goto corrupt;
ud.m_respawn_inventory = ud.respawn_inventory;
if (kdfread(&ud.god,sizeof(ud.god),1,fil) != 1) goto corrupt;
if (kdfread(&ud.auto_run,sizeof(ud.auto_run),1,fil) != 1) goto corrupt;
if (kdfread(&ud.crosshair,sizeof(ud.crosshair),1,fil) != 1) goto corrupt;
if (kdfread(&ud.monsters_off,sizeof(ud.monsters_off),1,fil) != 1) goto corrupt;
ud.m_monsters_off = ud.monsters_off;
if (kdfread(&ud.last_level,sizeof(ud.last_level),1,fil) != 1) goto corrupt;
if (kdfread(&ud.eog,sizeof(ud.eog),1,fil) != 1) goto corrupt;
if (kdfread(&ud.coop,sizeof(ud.coop),1,fil) != 1) goto corrupt;
ud.m_coop = ud.coop;
if (kdfread(&ud.marker,sizeof(ud.marker),1,fil) != 1) goto corrupt;
ud.m_marker = ud.marker;
if (kdfread(&ud.ffire,sizeof(ud.ffire),1,fil) != 1) goto corrupt;
ud.m_ffire = ud.ffire;
if (kdfread(&camsprite,sizeof(camsprite),1,fil) != 1) goto corrupt;
if (kdfread(&connecthead,sizeof(connecthead),1,fil) != 1) goto corrupt;
if (kdfread(connectpoint2,sizeof(connectpoint2),1,fil) != 1) goto corrupt;
if (kdfread(&g_numPlayerSprites,sizeof(g_numPlayerSprites),1,fil) != 1) goto corrupt;
for (i=0; i<MAXPLAYERS; i++)
if (kdfread((int16_t *)&g_player[i].frags[0],sizeof(g_player[i].frags),1,fil) != 1) goto corrupt;
if (kdfread(&randomseed,sizeof(randomseed),1,fil) != 1) goto corrupt;
if (kdfread(&g_globalRandom,sizeof(g_globalRandom),1,fil) != 1) goto corrupt;
if (kdfread(&parallaxyscale,sizeof(parallaxyscale),1,fil) != 1) goto corrupt;
if (kdfread(&SpriteProjectile[0],sizeof(projectile_t),MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
if (kdfread(&ProjectileData[0],sizeof(projectile_t),MAXTILES,fil) != MAXTILES) goto corrupt;
if (kdfread(&DefaultProjectileData[0],sizeof(projectile_t),MAXTILES,fil) != MAXTILES) goto corrupt;
if (kdfread(&SpriteFlags[0],sizeof(SpriteFlags[0]),MAXTILES,fil) != MAXTILES) goto corrupt;
if (kdfread(&SpriteCacheList[0],sizeof(SpriteCacheList[0]),MAXTILES,fil) != MAXTILES) goto corrupt;
if (kdfread(&i,sizeof(int32_t),1,fil) != 1) goto corrupt;
while (i != MAXQUOTES)
{
if (ScriptQuotes[i] != NULL)
Bfree(ScriptQuotes[i]);
ScriptQuotes[i] = Bcalloc(MAXQUOTELEN,sizeof(uint8_t));
if (kdfread((char *)ScriptQuotes[i],MAXQUOTELEN,1,fil) != 1) goto corrupt;
if (kdfread(&i,sizeof(int32_t),1,fil) != 1) goto corrupt;
}
if (kdfread(&g_numQuoteRedefinitions,sizeof(g_numQuoteRedefinitions),1,fil) != 1) goto corrupt;
for (i=0; i<g_numQuoteRedefinitions; i++)
{
if (ScriptQuoteRedefinitions[i] != NULL)
Bfree(ScriptQuoteRedefinitions[i]);
ScriptQuoteRedefinitions[i] = Bcalloc(MAXQUOTELEN,sizeof(uint8_t));
if (kdfread((char *)ScriptQuoteRedefinitions[i],MAXQUOTELEN,1,fil) != 1) goto corrupt;
}
if (kdfread(&DynamicTileMap[0],sizeof(DynamicTileMap[0]),MAXTILES,fil) != MAXTILES) goto corrupt;
if (kdfread(&ud.noexits,sizeof(ud.noexits),1,fil) != 1) goto corrupt;
ud.m_noexits = ud.noexits;
if (Gv_ReadSave(fil)) goto corrupt;
kclose(fil);
if (g_player[myconnectindex].ps->over_shoulder_on != 0)
{
g_cameraDistance = 0;
g_cameraClock = 0;
g_player[myconnectindex].ps->over_shoulder_on = 1;
}
screenpeek = myconnectindex;
clearbufbyte(gotpic,sizeof(gotpic),0L);
S_ClearSoundLocks();
G_CacheMapData();
i = g_musicIndex;
g_musicIndex = (ud.volume_number*MAXLEVELS) + ud.level_number;
if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0)
{
char *p;
char levname[BMAX_PATH];
int32_t fil;
strcpy(levname, boardfilename);
// usermap music based on map filename
Bcorrectfilename(levname,0);
p = Bstrrchr(levname,'.');
if (!p) strcat(levname,".ogg");
else
{
p[1]='o';
p[2]='g';
p[3]='g';
p[4]=0;
}
fil = kopen4loadfrommod(levname,0);
if (fil > -1)
{
kclose(fil);
if (MapInfo[ud.level_number].musicfn1 == NULL)
MapInfo[ud.level_number].musicfn1 = Bcalloc(Bstrlen(levname)+1,sizeof(uint8_t));
else if ((Bstrlen(levname)+1) > sizeof(MapInfo[ud.level_number].musicfn1))
MapInfo[ud.level_number].musicfn1 = Brealloc(MapInfo[ud.level_number].musicfn1,(Bstrlen(levname)+1));
Bstrcpy(MapInfo[ud.level_number].musicfn1,levname);
}
else if (MapInfo[ud.level_number].musicfn1 != NULL)
{
Bfree(MapInfo[ud.level_number].musicfn1);
MapInfo[ud.level_number].musicfn1 = NULL;
}
p[1]='m';
p[2]='i';
p[3]='d';
p[4]=0;
fil = kopen4loadfrommod(levname,0);
if (fil == -1)
Bsprintf(levname,"dethtoll.mid");
else kclose(fil);
if (MapInfo[ud.level_number].musicfn == NULL)
MapInfo[ud.level_number].musicfn = Bcalloc(Bstrlen(levname)+1,sizeof(uint8_t));
else if ((Bstrlen(levname)+1) > sizeof(MapInfo[ud.level_number].musicfn))
MapInfo[ud.level_number].musicfn = Brealloc(MapInfo[ud.level_number].musicfn,(Bstrlen(levname)+1));
Bstrcpy(MapInfo[ud.level_number].musicfn,levname);
}
if (MapInfo[(uint8_t)g_musicIndex].musicfn != NULL && (i != g_musicIndex || MapInfo[MAXVOLUMES*MAXLEVELS+2].musicfn1))
{
MUSIC_StopSong();
S_PlayMusic(&MapInfo[(uint8_t)g_musicIndex].musicfn[0],g_musicIndex);
}
MUSIC_Continue();
g_player[myconnectindex].ps->gm = MODE_GAME;
ud.recstat = 0;
if (g_player[myconnectindex].ps->jetpack_on)
A_PlaySound(DUKE_JETPACK_IDLE,g_player[myconnectindex].ps->i);
g_restorePalette = 1;
P_UpdateScreenPal(g_player[myconnectindex].ps);
G_UpdateScreenArea();
FX_SetReverb(0);
if (ud.lockout == 0)
{
for (x=0; x<g_numAnimWalls; x++)
if (wall[animwall[x].wallnum].extra >= 0)
wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
}
else
{
for (x=0; x<g_numAnimWalls; x++)
switch (DynamicTileMap[wall[animwall[x].wallnum].picnum])
{
case FEMPIC1__STATIC:
wall[animwall[x].wallnum].picnum = BLANKSCREEN;
break;
case FEMPIC2__STATIC:
case FEMPIC3__STATIC:
wall[animwall[x].wallnum].picnum = SCREENBREAK6;
break;
}
}
g_numInterpolations = 0;
startofdynamicinterpolations = 0;
k = headspritestat[STAT_EFFECTOR];
while (k >= 0)
{
switch (sprite[k].lotag)
{
case 31:
G_SetInterpolation(&sector[sprite[k].sectnum].floorz);
break;
case 32:
G_SetInterpolation(&sector[sprite[k].sectnum].ceilingz);
break;
case 25:
G_SetInterpolation(&sector[sprite[k].sectnum].floorz);
G_SetInterpolation(&sector[sprite[k].sectnum].ceilingz);
break;
case 17:
G_SetInterpolation(&sector[sprite[k].sectnum].floorz);
G_SetInterpolation(&sector[sprite[k].sectnum].ceilingz);
break;
case 0:
case 5:
case 6:
case 11:
case 14:
case 15:
case 16:
case 26:
case 30:
Sect_SetInterpolation(k);
break;
}
k = nextspritestat[k];
}
for (i=g_numInterpolations-1; i>=0; i--) bakipos[i] = *curipos[i];
for (i = g_animateCount-1; i>=0; i--)
G_SetInterpolation(animateptr[i]);
g_showShareware = 0;
everyothertime = 0;
// clearbufbyte(playerquitflag,MAXPLAYERS,0x01010101);
for (i=0; i<MAXPLAYERS; i++)
clearbufbyte(&g_player[i].playerquitflag,1,0x01010101);
Net_ResetPrediction();
ready2send = 1;
mmulti_flushpackets();
clearfifo();
Net_WaitForEverybody();
G_ResetTimers();
#ifdef POLYMER
if (getrendermode() == 4)
{
int32_t i = 0;
polymer_loadboard();
while (i < MAXSPRITES)
{
if (ActorExtra[i].lightptr)
{
polymer_deletelight(ActorExtra[i].lightId);
ActorExtra[i].lightptr = NULL;
ActorExtra[i].lightId = -1;
}
i++;
}
}
#endif
return(0);
corrupt:
Bsprintf(tempbuf,"Save game file \"%s\" is corrupt or of the wrong version.",fnptr);
G_GameExit(tempbuf);
return -1;
}
int32_t G_SavePlayer(int32_t spot)
{
int32_t i;
intptr_t j;
char fn[13];
char mpfn[13];
char *fnptr, *scriptptrs;
FILE *fil;
int32_t bv = BYTEVERSION;
strcpy(fn, "egam0.sav");
strcpy(mpfn, "egamA_00.sav");
if (spot < 0)
{
multiflag = 1;
multiwhat = 1;
multipos = -spot-1;
return -1;
}
Net_WaitForEverybody();
if (multiflag == 2 && multiwho != myconnectindex)
{
fnptr = mpfn;
mpfn[4] = spot + 'A';
if (ud.multimode > 9)
{
mpfn[6] = (multiwho/10) + '0';
mpfn[7] = multiwho + '0';
}
else mpfn[7] = multiwho + '0';
}
else
{
fnptr = fn;
fn[4] = spot + '0';
}
{
char temp[BMAX_PATH];
if (mod_dir[0] != '/')
Bsprintf(temp,"%s/%s",mod_dir,fnptr);
else Bsprintf(temp,"%s",fnptr);
if ((fil = fopen(temp,"wb")) == 0) return(-1);
}
ready2send = 0;
Bsprintf(g_szBuf,"EDuke32");
i=strlen(g_szBuf);
dfwrite(&i,sizeof(i),1,fil);
dfwrite(g_szBuf,i,1,fil);
dfwrite(&bv,sizeof(bv),1,fil);
dfwrite(&ud.multimode,sizeof(ud.multimode),1,fil);
dfwrite(&ud.savegame[spot][0],19,1,fil);
dfwrite(&ud.volume_number,sizeof(ud.volume_number),1,fil);
dfwrite(&ud.level_number,sizeof(ud.level_number),1,fil);
dfwrite(&ud.player_skill,sizeof(ud.player_skill),1,fil);
dfwrite(&currentboardfilename[0],BMAX_PATH,1,fil);
if (!waloff[TILE_SAVESHOT])
{
walock[TILE_SAVESHOT] = 254;
allocache(&waloff[TILE_SAVESHOT],200*320,&walock[TILE_SAVESHOT]);
clearbuf((void*)waloff[TILE_SAVESHOT],(200*320)/4,0);
walock[TILE_SAVESHOT] = 1;
}
dfwrite((char *)waloff[TILE_SAVESHOT],320,200,fil);
dfwrite(&numwalls,sizeof(numwalls),1,fil);
dfwrite(&wall[0],sizeof(walltype),MAXWALLS,fil);
dfwrite(&numsectors,sizeof(numsectors),1,fil);
dfwrite(&sector[0],sizeof(sectortype),MAXSECTORS,fil);
dfwrite(&sprite[0],sizeof(spritetype),MAXSPRITES,fil);
#if defined(POLYMOST) && defined(USE_OPENGL)
for (i=0; i<MAXSPRITES; i++)
if (spriteext[i].mdanimtims)
{
spriteext[i].mdanimtims=spriteext[i].mdanimtims-mdtims;
if (!spriteext[i].mdanimtims)
spriteext[i].mdanimtims++;
}
#endif
dfwrite(&spriteext[0],sizeof(spriteext_t),MAXSPRITES,fil);
#ifdef POLYMER
dfwrite(&lightcount,sizeof(lightcount),1,fil);
dfwrite(&prlights[0],sizeof(_prlight),lightcount,fil);
#else
i = 0;
dfwrite(&i,sizeof(int32_t),1,fil);
#endif // POLYMER
#if defined(POLYMOST) && defined(USE_OPENGL)
for (i=0; i<MAXSPRITES; i++)if (spriteext[i].mdanimtims)spriteext[i].mdanimtims+=mdtims;
#endif
dfwrite(&headspritesect[0],sizeof(headspritesect[0]),MAXSECTORS+1,fil);
dfwrite(&prevspritesect[0],sizeof(prevspritesect[0]),MAXSPRITES,fil);
dfwrite(&nextspritesect[0],sizeof(nextspritesect[0]),MAXSPRITES,fil);
dfwrite(&headspritestat[STAT_DEFAULT],sizeof(headspritestat[0]),MAXSTATUS+1,fil);
dfwrite(&prevspritestat[STAT_DEFAULT],sizeof(prevspritestat[0]),MAXSPRITES,fil);
dfwrite(&nextspritestat[STAT_DEFAULT],sizeof(nextspritestat[0]),MAXSPRITES,fil);
dfwrite(&g_numCyclers,sizeof(g_numCyclers),1,fil);
dfwrite(&cyclers[0][0],sizeof(cyclers[0][0])*6,MAXCYCLERS,fil);
for (i=0; i<ud.multimode; i++)
dfwrite(g_player[i].ps,sizeof(DukePlayer_t),1,fil);
dfwrite(&g_playerSpawnPoints,sizeof(g_playerSpawnPoints),1,fil);
dfwrite(&g_numAnimWalls,sizeof(g_numAnimWalls),1,fil);
dfwrite(&animwall,sizeof(animwall),1,fil);
dfwrite(&msx[0],sizeof(int32_t),sizeof(msx)/sizeof(int32_t),fil);
dfwrite(&msy[0],sizeof(int32_t),sizeof(msy)/sizeof(int32_t),fil);
dfwrite(&g_spriteDeleteQueuePos,sizeof(int16_t),1,fil);
dfwrite(&g_spriteDeleteQueueSize,sizeof(int16_t),1,fil);
dfwrite(&SpriteDeletionQueue[0],sizeof(int16_t),g_spriteDeleteQueueSize,fil);
dfwrite(&g_mirrorCount,sizeof(int16_t),1,fil);
dfwrite(&g_mirrorWall[0],sizeof(int16_t),64,fil);
dfwrite(&g_mirrorSector[0],sizeof(int16_t),64,fil);
dfwrite(&show2dsector[0],sizeof(uint8_t),MAXSECTORS>>3,fil);
dfwrite(&ActorType[0],sizeof(uint8_t),MAXTILES,fil);
dfwrite(&g_numClouds,sizeof(g_numClouds),1,fil);
dfwrite(&clouds[0],sizeof(int16_t)<<7,1,fil);
dfwrite(&cloudx[0],sizeof(int16_t)<<7,1,fil);
dfwrite(&cloudy[0],sizeof(int16_t)<<7,1,fil);
dfwrite(&g_scriptSize,sizeof(g_scriptSize),1,fil);
scriptptrs = Bcalloc(1, g_scriptSize * sizeof(scriptptrs));
for (i=0; i<g_scriptSize; i++)
{
if (bitptr[i>>3]&(BITPTR_POINTER<<(i&7)))
{
// scriptptrs[i] = 1;
j = (intptr_t)script[i] - (intptr_t)&script[0];
script[i] = j;
}
// else scriptptrs[i] = 0;
}
// dfwrite(&scriptptrs[0],sizeof(scriptptrs),g_scriptSize,fil);
dfwrite(&bitptr[0],sizeof(bitptr[0]),(g_scriptSize+7)>>3,fil);
dfwrite(&script[0],sizeof(script[0]),g_scriptSize,fil);
for (i=0; i<g_scriptSize; i++)
if (bitptr[i>>3]&(BITPTR_POINTER<<(i&7)))
{
j = script[i]+(intptr_t)&script[0];
script[i] = j;
}
for (i=0; i<MAXTILES; i++)
if (actorscrptr[i])
{
j = (intptr_t)actorscrptr[i]-(intptr_t)&script[0];
actorscrptr[i] = (intptr_t *)j;
}
dfwrite(&actorscrptr[0],sizeof(actorscrptr[0]),MAXTILES,fil);
for (i=0; i<MAXTILES; i++)
if (actorscrptr[i])
{
j = (intptr_t)actorscrptr[i]+(intptr_t)&script[0];
actorscrptr[i] = (intptr_t *)j;
}
for (i=0; i<MAXTILES; i++)
if (actorLoadEventScrptr[i])
{
j = (intptr_t)actorLoadEventScrptr[i]-(intptr_t)&script[0];
actorLoadEventScrptr[i] = (intptr_t *)j;
}
dfwrite(&actorLoadEventScrptr[0],sizeof(actorLoadEventScrptr[0]),MAXTILES,fil);
for (i=0; i<MAXTILES; i++)
if (actorLoadEventScrptr[i])
{
j = (intptr_t)actorLoadEventScrptr[i]+(intptr_t)&script[0];
actorLoadEventScrptr[i] = (intptr_t *)j;
}
Bfree(scriptptrs);
scriptptrs = Bcalloc(1, MAXSPRITES * sizeof(scriptptrs));
for (i=0; i<MAXSPRITES; i++)
{
scriptptrs[i] = 0;
if (actorscrptr[PN] == 0) continue;
j = (intptr_t)&script[0];
if (T2 >= j && T2 < (intptr_t)(&script[g_scriptSize]))
{
scriptptrs[i] |= 1;
T2 -= j;
}
if (T5 >= j && T5 < (intptr_t)(&script[g_scriptSize]))
{
scriptptrs[i] |= 2;
T5 -= j;
}
if (T6 >= j && T6 < (intptr_t)(&script[g_scriptSize]))
{
scriptptrs[i] |= 4;
T6 -= j;
}
}
dfwrite(&scriptptrs[0],sizeof(scriptptrs),MAXSPRITES,fil);
dfwrite(&ActorExtra[0],sizeof(ActorData_t),MAXSPRITES,fil);
for (i=0; i<MAXSPRITES; i++)
{
if (actorscrptr[PN] == 0) continue;
j = (intptr_t)&script[0];
if (scriptptrs[i]&1)
T2 += j;
if (scriptptrs[i]&2)
T5 += j;
if (scriptptrs[i]&4)
T6 += j;
}
dfwrite(&lockclock,sizeof(lockclock),1,fil);
dfwrite(&pskybits,sizeof(pskybits),1,fil);
dfwrite(&pskyoff[0],sizeof(pskyoff[0]),MAXPSKYTILES,fil);
dfwrite(&g_animateCount,sizeof(g_animateCount),1,fil);
dfwrite(&animatesect[0],sizeof(animatesect[0]),MAXANIMATES,fil);
for (i = g_animateCount-1; i>=0; i--) animateptr[i] = (int32_t *)((intptr_t)animateptr[i]-(intptr_t)(&sector[0]));
dfwrite(&animateptr[0],sizeof(animateptr[0]),MAXANIMATES,fil);
for (i = g_animateCount-1; i>=0; i--) animateptr[i] = (int32_t *)((intptr_t)animateptr[i]+(intptr_t)(&sector[0]));
dfwrite(&animategoal[0],sizeof(animategoal[0]),MAXANIMATES,fil);
dfwrite(&animatevel[0],sizeof(animatevel[0]),MAXANIMATES,fil);
dfwrite(&g_earthquakeTime,sizeof(g_earthquakeTime),1,fil);
dfwrite(&ud.from_bonus,sizeof(ud.from_bonus),1,fil);
dfwrite(&ud.secretlevel,sizeof(ud.secretlevel),1,fil);
dfwrite(&ud.respawn_monsters,sizeof(ud.respawn_monsters),1,fil);
dfwrite(&ud.respawn_items,sizeof(ud.respawn_items),1,fil);
dfwrite(&ud.respawn_inventory,sizeof(ud.respawn_inventory),1,fil);
dfwrite(&ud.god,sizeof(ud.god),1,fil);
dfwrite(&ud.auto_run,sizeof(ud.auto_run),1,fil);
dfwrite(&ud.crosshair,sizeof(ud.crosshair),1,fil);
dfwrite(&ud.monsters_off,sizeof(ud.monsters_off),1,fil);
dfwrite(&ud.last_level,sizeof(ud.last_level),1,fil);
dfwrite(&ud.eog,sizeof(ud.eog),1,fil);
dfwrite(&ud.coop,sizeof(ud.coop),1,fil);
dfwrite(&ud.marker,sizeof(ud.marker),1,fil);
dfwrite(&ud.ffire,sizeof(ud.ffire),1,fil);
dfwrite(&camsprite,sizeof(camsprite),1,fil);
dfwrite(&connecthead,sizeof(connecthead),1,fil);
dfwrite(connectpoint2,sizeof(connectpoint2),1,fil);
dfwrite(&g_numPlayerSprites,sizeof(g_numPlayerSprites),1,fil);
for (i=0; i<MAXPLAYERS; i++)
dfwrite((int16_t *)&g_player[i].frags[0],sizeof(g_player[i].frags),1,fil);
dfwrite(&randomseed,sizeof(randomseed),1,fil);
dfwrite(&g_globalRandom,sizeof(g_globalRandom),1,fil);
dfwrite(&parallaxyscale,sizeof(parallaxyscale),1,fil);
dfwrite(&SpriteProjectile[0],sizeof(projectile_t),MAXSPRITES,fil);
dfwrite(&ProjectileData[0],sizeof(projectile_t),MAXTILES,fil);
dfwrite(&DefaultProjectileData[0],sizeof(projectile_t),MAXTILES,fil);
dfwrite(&SpriteFlags[0],sizeof(SpriteFlags[0]),MAXTILES,fil);
dfwrite(&SpriteCacheList[0],sizeof(SpriteCacheList[0]),MAXTILES,fil);
for (i=0; i<MAXQUOTES; i++)
{
if (ScriptQuotes[i] != NULL)
{
dfwrite(&i,sizeof(int32_t),1,fil);
dfwrite(ScriptQuotes[i],MAXQUOTELEN, 1, fil);
}
}
dfwrite(&i,sizeof(int32_t),1,fil);
dfwrite(&g_numQuoteRedefinitions,sizeof(g_numQuoteRedefinitions),1,fil);
for (i=0; i<g_numQuoteRedefinitions; i++)
{
if (ScriptQuoteRedefinitions[i] != NULL)
dfwrite(ScriptQuoteRedefinitions[i],MAXQUOTELEN, 1, fil);
}
dfwrite(&DynamicTileMap[0],sizeof(DynamicTileMap[0]),MAXTILES,fil);
dfwrite(&ud.noexits,sizeof(ud.noexits),1,fil);
Gv_WriteSave(fil);
fclose(fil);
if (ud.multimode < 2)
{
strcpy(ScriptQuotes[122],"GAME SAVED");
P_DoQuote(122,g_player[myconnectindex].ps);
}
ready2send = 1;
Net_WaitForEverybody();
ototalclock = totalclock;
return(0);
}