raze-gles/polymer/eduke32/source/jaudiolib/multivoc.h
terminx af5128bcdd MSVC fixes + clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1399 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-05 20:09:13 +00:00

133 lines
5.2 KiB
C

/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
*/
/**********************************************************************
file: MULTIVOC.H
author: James R. Dose
date: December 20, 1993
Public header for MULTIVOC.C
(c) Copyright 1993 James R. Dose. All Rights Reserved.
**********************************************************************/
#ifndef __MULTIVOC_H
#define __MULTIVOC_H
#include "compat.h"
#define MV_MinVoiceHandle 1
extern int32_t MV_ErrorCode;
enum MV_Errors
{
MV_Warning = -2,
MV_Error = -1,
MV_Ok = 0,
MV_UnsupportedCard,
MV_NotInstalled,
MV_NoVoices,
MV_NoMem,
MV_VoiceNotFound,
MV_BlasterError,
MV_DPMI_Error,
MV_InvalidVOCFile,
MV_InvalidWAVFile,
MV_InvalidOGGFile,
MV_InvalidMixMode,
MV_IrqFailure,
MV_DMAFailure,
MV_DMA16Failure,
MV_NullRecordFunction
};
typedef int16_t MONO16;
typedef int8_t MONO8;
typedef MONO8 VOLUME8[ 256 ];
typedef MONO16 VOLUME16[ 256 ];
char *MV_ErrorString( int32_t ErrorNumber );
int32_t MV_VoicePlaying( int32_t handle );
int32_t MV_KillAllVoices( void );
int32_t MV_Kill( int32_t handle );
int32_t MV_VoicesPlaying( void );
int32_t MV_VoiceAvailable( int32_t priority );
int32_t MV_SetPitch( int32_t handle, int32_t pitchoffset );
int32_t MV_SetFrequency( int32_t handle, int32_t frequency );
int32_t MV_EndLooping( int32_t handle );
int32_t MV_SetPan( int32_t handle, int32_t vol, int32_t left, int32_t right );
int32_t MV_Pan3D( int32_t handle, int32_t angle, int32_t distance );
void MV_SetReverb( int32_t reverb );
void MV_SetFastReverb( int32_t reverb );
int32_t MV_GetMaxReverbDelay( void );
int32_t MV_GetReverbDelay( void );
void MV_SetReverbDelay( int32_t delay );
int32_t MV_SetMixMode( int32_t numchannels, int32_t samplebits );
int32_t MV_StartPlayback( void );
void MV_StopPlayback( void );
int32_t MV_StartRecording( int32_t MixRate, void ( *function )( char *ptr, int32_t length ) );
void MV_StopRecord( void );
int32_t MV_StartDemandFeedPlayback( void ( *function )( char **ptr, uint32_t *length ),
int32_t rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
int32_t priority, uint32_t callbackval );
int32_t MV_PlayRaw( char *ptr, uint32_t length,
uint32_t rate, int32_t pitchoffset, int32_t vol, int32_t left,
int32_t right, int32_t priority, uint32_t callbackval );
int32_t MV_PlayLoopedRaw( char *ptr, int32_t length,
char *loopstart, char *loopend, uint32_t rate, int32_t pitchoffset,
int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
int32_t MV_PlayWAV( char *ptr, int32_t pitchoffset, int32_t vol, int32_t left,
int32_t right, int32_t priority, uint32_t callbackval );
int32_t MV_PlayWAV3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,
int32_t priority, uint32_t callbackval );
int32_t MV_PlayLoopedWAV( char *ptr, int32_t loopstart, int32_t loopend,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
int32_t MV_PlayOGG( char *ptr, int32_t pitchoffset, int32_t vol, int32_t left,
int32_t right, int32_t priority, uint32_t callbackval );
int32_t MV_PlayOGG3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,
int32_t priority, uint32_t callbackval );
int32_t MV_PlayLoopedOGG( char *ptr, int32_t loopstart, int32_t loopend,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
int32_t MV_PlayVOC3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,
int32_t priority, uint32_t callbackval );
int32_t MV_PlayVOC( char *ptr, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
int32_t priority, uint32_t callbackval );
int32_t MV_PlayLoopedVOC( char *ptr, int32_t loopstart, int32_t loopend,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
void MV_CreateVolumeTable( int32_t index, int32_t volume, int32_t MaxVolume );
void MV_SetVolume( int32_t volume );
int32_t MV_GetVolume( void );
void MV_SetCallBack( void ( *function )( uint32_t ) );
void MV_SetReverseStereo( int32_t setting );
int32_t MV_GetReverseStereo( void );
int32_t MV_Init( int32_t soundcard, int32_t MixRate, int32_t Voices, int32_t numchannels,
int32_t samplebits );
int32_t MV_Shutdown( void );
void MV_Update(void);
#endif