mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-29 18:30:37 +00:00
cdccdec3e7
* fixed frame gaps when exiting a cutscene. This must be properly synchronized with the state handler in the main loop. * reactivated the loading screens. With texture precaching working the delay when loading a map becomes significant enough to require a visual feedback. * RR does not play 'bonusmusic' on its summary screen. |
||
---|---|---|
.. | ||
engine | ||
games | ||
constants.zs | ||
gamescreen.zs | ||
razebase.zs | ||
screenjob.zs |